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Zenith: Difference between revisions

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==Layout==
==Layout==
===Changes from ''Ascension''===
===Changes from ''Ascension''===
*Zenith will feature a large energy shield in the centre of the map, triggered by any of three switches around the map's outskirts - an example of the "new features" being added to the six remastered maps being developed specially for the game.<ref>[https://www.youtube.com/watch?v=Lt-i0y35bxw/ '''YouTube:''' ''Halo 2 Ascension Anniversary Walkthrough'']</ref>
*Zenith will feature a large energy shield in the center of the map, triggered by any of three switches around the map's outskirts - an example of the "new features" being added to the six remastered maps being developed specially for the game.<ref>[https://www.youtube.com/watch?v=Lt-i0y35bxw/ '''YouTube:''' ''Halo 2 Ascension Anniversary Walkthrough'']</ref>
*The map has received significant visual changes. Whereas the original map was located atop a fixed plateau, Zenith is based on an "island" of rock floating high above the surface of a rotating Halo installation, surrounded by similar floating rock formations. Ascension's foggy and clouded atmosphere has also been replaced with almost fully clear skies, allowing unimpeded visibility to the Halo ring below.
*The map has received significant visual changes. Whereas the original map was located atop a fixed plateau, Zenith is based on an "island" of rock floating high above the surface of a rotating Halo installation, surrounded by similar floating rock formations. Ascension's foggy and clouded atmosphere has also been replaced with almost fully clear skies, allowing unimpeded visibility to the Halo ring below.


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==Gallery==
==Gallery==
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Revision as of 10:44, August 16, 2014

Template:Multiplayer Map Infobox

Zenith is a multiplayer map in Halo 2 Anniversary. It is a remake of Ascension from Halo 2, with some minor changes. Ascension is one of the six Halo 2 multiplayer maps that have been completely re-imagined in Halo 2 Anniversary.[1][2]

Layout

Changes from Ascension

  • Zenith will feature a large energy shield in the center of the map, triggered by any of three switches around the map's outskirts - an example of the "new features" being added to the six remastered maps being developed specially for the game.[3]
  • The map has received significant visual changes. Whereas the original map was located atop a fixed plateau, Zenith is based on an "island" of rock floating high above the surface of a rotating Halo installation, surrounded by similar floating rock formations. Ascension's foggy and clouded atmosphere has also been replaced with almost fully clear skies, allowing unimpeded visibility to the Halo ring below.
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Gallery

Sources