SRS99-AM sniper rifle: Difference between revisions
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{{ | {{Status|Canon}} | ||
{{Weapon infobox | |||
{{Weapon | |image= [[File:HReach-SRS99AM-SniperRifle-RightSide.png|350px]] | ||
| image=[[File: | |manufacturer= [[Misriah Armory]]<ref name="visual">'''[[Halo: The Essential Visual Guide]]''', ''page 179''</ref> | ||
|series=[[SRS99 series]] | |||
| manufacturer=[[Misriah Armory]] | |type=Sniper rifle | ||
| | |cost= | ||
| type=Sniper | |variant= | ||
| cost= | |service=[[Human-Covenant War]]<br>[[Post-Covenant War conflicts]] | ||
| | |affiliation= [[United Nations Space Command]] | ||
| | |weight= | ||
| | |length= 166.1 cm (65.4 in.){{Ref/Reuse|visual}} | ||
| | |ammotype= [[14.5×114mm]] round | ||
| | |capacity= | ||
| ammotype= [[14. | |feed= Four-round detachable box magazine | ||
| operation= | |operation= | ||
| rate | |rate=~60 RPM{{Citation needed}} (semi-auto) | ||
| velocity= | |velocity= | ||
| | |optics= | ||
| range= | |range= 2000+ meters<ref>'''[[Halo: Ghosts of Onyx]]''', page 255</ref> | ||
}} | }} | ||
The '''Sniper Rifle System 99 Anti-Matériel''', (formally known as the '''Special Applications Rifle, Caliber 14.5 mm, SRS99),'''<ref name="B.net">[http://halo.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=24581 '''Bungie.net''': ''Sniper Rifle System 99'']</ref> is a sniper rifle produced by [[Misriah Armory]] and used by the [[United Nations Space Command]] armed forces, and a part of the broader [[SRS99 series|SRS99 family]] of weapons. The SRS99 entered service with the [[UNSC Army|Army]] in [[2460]]. Because of its modularity and ongoing manufacturer support, the SRS99 was adopted by all branches in [[2521]].{{Ref/Reuse|visual}}{{Ref/Reuse|B.net}} | |||
The | |||
==Design | ==Design details== | ||
{{Main|SRS99 Series}} | |||
The SRS99 is a semi-automatic, gas-operated rifle that fires 14. | The SRS99 is a semi-automatic, gas-operated rifle that fires 14.5×114mm ammunition from a four-round detachable box magazine. The ejection port is on the right side of the weapon and the charging handle is on the left side. Unlike all other known models of the SRS99 series, this variant features a black and navy blue finish in addition to the gray of its successors. The SRS99 is equipped with the [[Oracle scope|Oracle N-variant scope]],{{Ref/Reuse|visual}} which can display green outlines of objects when not in active use. | ||
== | ==In-game information== | ||
{{Main | |||
|1=Sniper_Rifle#Halo:_Reach | |||
|l1=Sniper Rifle | |||
}} | |||
The Sniper Rifle is a [[Precision weapon|precision]] [[power weapon]], which fires highly damaging projectiles at near instantaneous speeds. It features two levels of zoom, and a magazine of 4 rounds. This makes it a powerhouse at long ranges, capable of killing most enemies, including enemy players in multiplayer, with one headshot, and outranging other weapons like the [[Battle Rifle]] significantly. To compensate for its power, it is a relatively rare weapon, and ammo for it is difficult to find. | |||
==Trivia== | == Trivia == | ||
*In the [[Halo: Reach Multiplayer Beta]], the scope shows the identity of the weapon's user as "[[SPARTAN-B312| | {{Linkbox|gallery=yes}} | ||
*At the beginning of the level ''[[Nightfall]]'', the player receives fifty rounds instead of the default maximum of twenty. This is a tribute to the level ''[[The Truth and Reconciliation]]'' from ''Halo: Combat Evolved'', in which the player begins with a larger-than-normal number of sniper rifle rounds. | *In the ''[[Halo: Reach Multiplayer Beta]]'', the scope shows the identity of the weapon's user as "ID-[[SPARTAN-B312|NOBLE6]]", regardless of who wields it. This is not present in the final build. | ||
*The weapon's | *At the beginning of the [[campaign]] level ''[[Nightfall]]'', the player receives fifty rounds instead of the default maximum of twenty. This is a tribute to the level ''[[The Truth and Reconciliation]]'' from ''[[Halo: Combat Evolved]]'', in which the player begins with a larger-than-normal number of sniper rifle rounds. | ||
*The weapon's reticule bloom has almost no effect on gameplay. However, its accuracy is not 100% perfect due to bloom. This can be proven by enabling the ''Bottomless Clip'' option in gametype settings, then firing the rifle as fast as possible. Eventually, the reticle will be fully expanded, proving that each shot is very slightly skewed. | |||
==Gallery== | ==Gallery== | ||
<gallery | <gallery> | ||
File: | File:HR_SniperRifle_Concept.jpg|Profile concepts of the SRS 99 AM. | ||
File:HR SniperRifle HiPoly Render.jpg|Renders of the sniper rifle high-poly model. | |||
File:HR SniperRifle Render.jpg|A render of the sniper rifle. | |||
File:ReachCampaign m30 Sniper.jpg|[[SPARTAN-B312]] wielding the rifle in a Pre-Alpha build of the game. | |||
File:Night 05.jpg|SPARTAN-B312 with the weapon. | |||
File:HReach-SniperRifle-Perspective.png|A first person view of the sniper rifle in the ''[[Halo: Reach Multiplayer Beta]]''. | |||
File:Reach MPBeta Sniper2.png|Profile view of the sniper rifle from the ''Halo: Reach'' Beta. | |||
File:HR-SniperRifle.png|Profile views of the sniper rifle from ''Halo: Reach''. | |||
File:ReachSchematic - Sniper.png|A blueprint of the SRS99. | |||
File:HReach - Rear Sniper.png|Another view of the rifle. | File:HReach - Rear Sniper.png|Another view of the rifle. | ||
File:Reach | File:HaloReach - SRS99.png|An angled view of the SRS-99 AM in ''Halo: Reach''. | ||
File: | File:HReach-SRS99AM-SniperRifle-LeftSide.png|An in-game right profile view of the SRS-99 AM in ''Halo: Reach''. | ||
File: | File:Reach 3703811 Full.jpg|View through the zoomed scope. | ||
File: | File:HCEA-SRS99AM-SniperRifle.png|Profile view of the SRS99 from ''Halo: Combat Evolved Anniversary''. | ||
File: | File:HCEA-SRS99CS2AM-FirstPerson.jpg|The SRS99 as it appears in ''Halo: Combat Evolved Anniversary''. | ||
File:HCEA-SRS99C-2x-ScopeZoom.jpg|The 2× zoom function of the scope in ''Halo: Combat Evolved Anniversary''. | |||
File:HCEA-SRS99C-10x-ScopeZoom.jpg|The 10× zoom function of the scope in ''Halo: Combat Evolved Anniversary''. | |||
File:Infiltration of the Covenant Perimeter.png|The SRS99 being used by a UNSC Army sniper in ''Halo: Spartan Assault''. | |||
File:H2A Cutscene Sniper&Spotter.png|A Marine using an SRS99 with a spotter beside him. | |||
File:H2A SRS99.png|The ''Halo 2: Anniversary'' campaign SRS99. | |||
File:H2ACP-SRS99HUD.png|The SRS99 AM in ''[[Halo 2: Anniversary]]'' campaign. | |||
File:H2ACP-SRS99zoom5x.png|The 5× zoom in ''Halo 2: Anniversary'' campaign. | |||
File:H2ACP-SRS99zoom10x.png|The 10× zoom in ''Halo 2: Anniversary'' campaign. | |||
File:H2ASRS99.jpg|An SRS99 AM being used in ''Halo 2: Anniversary'' multiplayer. | |||
File:H2ASRS99M7.jpg|An SRS99 AM being used by a Spartan on [[Lockdown]]. | |||
File:H2AMarkVI.jpg|An SRS99 AM being used by a Spartan on [[Shrine]]. | |||
File:H2AMP-SRS99.png|A Spartan using an SRS99 AM on [[Stonetown]]. | |||
File:H2AMP-SRS99HUD.png|First person view of an SRS99 AM. | |||
File:H2AMP-SRS99zoom5x.png|The 5× zoom of an SRS99 AM in ''Halo 2: Anniversary'' multiplayer. | |||
File:H2AMP-SRS99zoom10x.png|The 10× zoom in ''Halo 2: Anniversary'' multiplayer. | |||
File:H2A Sniper Rifle Magazine.jpg|thumb|A magazine used with the SRS99 AM in ''Halo 2: Anniversary'' multiplayer. | |||
</gallery> | </gallery> | ||
==List of appearances== | ==List of appearances== | ||
*''[[Halo: Reach]]'' {{1st}} | *''[[Halo: Reach]]'' {{1st}} | ||
*''[[Halo: Combat Evolved Anniversary]]'' | |||
*''[[Halo: Spartan Assault]]'' | |||
*''[[Halo 2: Anniversary]]'' | |||
*''[[Halo: Ground Command]]'' | |||
*''[[Halo Mythos]]'' | |||
*''[[Halo: Retribution]]'' | |||
*''[[Halo: Silent Storm]]'' {{Mo}} | |||
*''[[Halo: Oblivion]]'' | |||
*''[[Halo: Winter Contention]]'' | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{UNSC | |||
{{UNSC rifles}} | |||
[[Category:Rifles]] | [[Category:Rifles]] |
Latest revision as of 17:41, September 12, 2024
SRS99-AM sniper rifle | |
---|---|
Production overview | |
Manufacturer: |
|
Model series: |
|
Type: |
Sniper rifle |
Specifications | |
Length: |
166.1 cm (65.4 in.)[1] |
Ammunition type: |
14.5×114mm round |
Feed system: |
Four-round detachable box magazine |
~60 RPM[citation needed] (semi-auto) | |
Effective range: |
2000+ meters[2] |
Service history | |
In service: |
|
The Sniper Rifle System 99 Anti-Matériel, (formally known as the Special Applications Rifle, Caliber 14.5 mm, SRS99),[3] is a sniper rifle produced by Misriah Armory and used by the United Nations Space Command armed forces, and a part of the broader SRS99 family of weapons. The SRS99 entered service with the Army in 2460. Because of its modularity and ongoing manufacturer support, the SRS99 was adopted by all branches in 2521.[1][3]
Design details[edit]
- Main article: SRS99 Series
The SRS99 is a semi-automatic, gas-operated rifle that fires 14.5×114mm ammunition from a four-round detachable box magazine. The ejection port is on the right side of the weapon and the charging handle is on the left side. Unlike all other known models of the SRS99 series, this variant features a black and navy blue finish in addition to the gray of its successors. The SRS99 is equipped with the Oracle N-variant scope,[1] which can display green outlines of objects when not in active use.
In-game information[edit]
- Main article: Sniper Rifle
The Sniper Rifle is a precision power weapon, which fires highly damaging projectiles at near instantaneous speeds. It features two levels of zoom, and a magazine of 4 rounds. This makes it a powerhouse at long ranges, capable of killing most enemies, including enemy players in multiplayer, with one headshot, and outranging other weapons like the Battle Rifle significantly. To compensate for its power, it is a relatively rare weapon, and ammo for it is difficult to find.
Trivia[edit]
Browse more images in this article's gallery page. |
- In the Halo: Reach Multiplayer Beta, the scope shows the identity of the weapon's user as "ID-NOBLE6", regardless of who wields it. This is not present in the final build.
- At the beginning of the campaign level Nightfall, the player receives fifty rounds instead of the default maximum of twenty. This is a tribute to the level The Truth and Reconciliation from Halo: Combat Evolved, in which the player begins with a larger-than-normal number of sniper rifle rounds.
- The weapon's reticule bloom has almost no effect on gameplay. However, its accuracy is not 100% perfect due to bloom. This can be proven by enabling the Bottomless Clip option in gametype settings, then firing the rifle as fast as possible. Eventually, the reticle will be fully expanded, proving that each shot is very slightly skewed.
Gallery[edit]
SPARTAN-B312 wielding the rifle in a Pre-Alpha build of the game.
A first person view of the sniper rifle in the Halo: Reach Multiplayer Beta.
The SRS99 AM in Halo 2: Anniversary campaign.
An SRS99 AM being used by a Spartan on Lockdown.
An SRS99 AM being used by a Spartan on Shrine.
A Spartan using an SRS99 AM on Stonetown.
List of appearances[edit]
- Halo: Reach (First appearance)
- Halo: Combat Evolved Anniversary
- Halo: Spartan Assault
- Halo 2: Anniversary
- Halo: Ground Command
- Halo Mythos
- Halo: Retribution
- Halo: Silent Storm (Mentioned only)
- Halo: Oblivion
- Halo: Winter Contention
Sources[edit]
- ^ a b c d Halo: The Essential Visual Guide, page 179
- ^ Halo: Ghosts of Onyx, page 255
- ^ a b Bungie.net: Sniper Rifle System 99
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