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(It's speculated on the Helix page to be conventional rotary cannon, so this is for consistency.)
 
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{{Ratings}}
{{Status|Canon}}
{{Era|UNSC|HCW}}
{{Status|Canon}}
<center>''Were you looking for the [[AAA Helix Gun]]?''</center>
[[File:Origins - Defensive Measure.png|300px|thumb|A {{Class|Halcyon|light cruiser}} firing its point-defence loadout upon inbound [[Covenant]] boarding craft.{{Ref/Film|HLeg|Story=Origins}}]]
{{Weapon
'''Point-defense weapons''' are a classification of weaponry used on [[Warship|military spacecraft]], and occasionally on ground installations. They serve as a primarily defensive tool for the spacecraft in question, and are designed for shooting down incoming projectiles (such as debris or [[missile]]s) and [[Space fighter|strikecraft]]. They may be used in a limited role for engaging enemy warships, though their smaller scale means they are less effective in this role than larger, more dedicated heavy weapons.
|image=[[File:Point Defence Gun.jpg|300px]]
|name=Point-defense gun
|manufacturer=
|model=
|type=Close-in weapon system
|cost=
|size=
|damage per hit=
|magazine= Blocks<ref name="Everest"/>
|maxammo=
|fire=
|ammotype= 50mm high-explosive
|operation= Computer/AI operated<ref name="nav">'''Halo: The Fall of Reach''', ''page 19''</ref>
|rate of fire=
|accuracy=
|range=
|era=26th Century<ref name="Everest">'''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''' - ''[[The Impossible Life and the Possible Death of Preston J. Cole]]'', ''page 475''</ref>
|counterpart=[[Pulse Laser Turret|Covenant Pulse Laser Turret]]
|counterwep=
|affiliation=[[UNSC]]
}}


A '''point-defense gun''' is a type of [[United Nations Space Command]] starship-mounted weapon. Though several models exist, the most common type of point-defense gun fires 50mm high-explosive projectiles.<ref name="Flood215">'''[[Halo: The Flood]]''', ''page 215''</ref>
Point-defence weaponry is found on both [[human starship]]s and [[Covenant starship]]s, and serve in broadly the same roles - though with vastly different operating principles.


==Design details==
==Human point-defense==
===Functionality===
For [[human]]ity, the vast majority of point-defence weapons are Magnetic Linear Accelerators (MLAs){{Ref/Book|Id=Enc11|Enc11|Page=315}} - typically [[coilgun]]s - firing fully-automatic streams of high-velocity projectiles at inbound targets.{{Ref/Reuse|Enc22Human}} They are generally mounted on [[Human starship|warships]] of the [[UNSC Navy]] and [[CMA Navy]] in vast "'''point-defense networks'''"{{Ref/Reuse|Enc22Human}} consisting of dozens of individual guns spread across the ship with overlapping fields of fire to cover all potential approach vectors. An exception to this is fittings alongside a ship's [[Magnetic Accelerator Cannon]] system; the constant magnetic bursts of the coilguns may interfere with a MAC and risk the ship's operation in combat.{{Ref/Reuse|FOR29}}
The point-defense gun functions much like the [[wikipedia:CIWS|CIWS]] designs created during the 20th Century, firing 50mm projectiles. Unlike [[Archer missiles]] and the [[Magnetic Accelerator Cannon|MAC]] weapon systems mounted on capital ships, the point-defense guns are not used to engage Covenant capital ships, instead meant to intercept smaller threats like [[Seraph]] fighters<ref>'''[[Halo: The Fall of Reach]]''', ''page 272''</ref> or [[Covenant boarding craft|boarding craft]] to prevent (or at least lessen) the damage inflicted to a warship.


Because [[human]] operators lack the reflexive responses necessary to operate the point-defense guns to maximum effect, the autocannons are computer controlled and, if an AI is available, control is diverted to it. "Smart" AI's seem better able to operate the point-defense guns than standard computers and also lesser "dumb" AI's.<ref name="nav"/>
These weapons are fully-automated due to requiring reaction times faster than those capable of any human, instead controlled by a [[Human starship|starship]]'s given controlling [[artificial intelligence]] [[ship director]]. The automated systems calculate firing solutions in the heat of battle and are able to rapidly reorient the guns to fire at newly-acquired targets.{{Ref/Book|Id=WF19|HWF|Page=18-19}}{{Ref/Book|Id=Enc22Human|Enc22|Section=Human Spaceships|Page=111-133}} Without an AI to control point-defence systems, a ship is as good as defenceless against inbound threats{{Ref/Novel|Id=FOR21|HTFoR|Chapter=21}} - though manual control may be surrendered to a human operator if absolutely necessary.{{Ref/Level|HFR|Escape (Halo: Fireteam Raven level)|Escape}} In extremely special cases such as that of {{UNSCShip|Pillar of Autumn}} in [[Operation: RED FLAG]], a vessel may even equip a secondary backup AI solely to handle point-defence, with the primary smart AI freed up for other more specialised tasks.{{Ref/Novel|Id=FOR29|HTFoR|Chapter=29}}


===Operational history===
Exceptions to the MLA paradigm include the Scythe series of [[Wikipedia:Close-in weapon system|close-in weapon systems]] (particularly the [[M71 Scythe]] used for defending ground bases) and the [[Streak missile]] - a series of small, mass-deployed missiles which can be used to track down and intercept inbound munitions. Some more recent additions to the fleet of the [[UNSC Navy]] have additionally begun to experiment with the integration of [[laser]] point-defence systems - particularly the {{Class|Winter|prowler}} and {{Class|Anlace|light frigate}}.
Point-defense guns have been standard armament on UNSC vessels since the [[Insurrection]], a common model being the [[AAA Helix Gun]].


During the human occupation of [[Installation 04]], the ODSTs that recaptured and secured the wreckage of the {{UNSCShip|Pillar of Autumn}} from the [[Covenant Empire|Covenant]] managed to scavenge<ref>'''Halo: The Flood''', ''page 137''</ref> several dual barreled<ref name="Flood215"/> 50mm turrets. The ODSTs utilized the scavenged defense weapons and used them as anti-air defensive emplacements at [[Alpha Base (Installation 04)|Alpha Base]].
===List of human point-defense weapons===
{{Col-begin}}
{{Col-2}}
;Magnetic Linear Accelerators
*[[Mark 57 Arena point defense gun|Mark 57 Arena]]
*[[M710 Bulwark point defense gun|M710 Bulwark]]
*[[M965 Fortress point defense network|M965 Fortress]]
*[[M606 Goalkeeper point defense gun|M606 Goalkeeper]]
*[[Rampart point defense gun|Rampart]]
**[[M800 Rampart point defense gun|M800 Rampart]]
**[[M870 Rampart point defense gun|M870 Rampart]]
**[[M910 Rampart point defense network|M910 Rampart]]


;Conventional ballistic weapons
*Scythe
**[[M71 Scythe]]
**[[M85 Scythe]]
*[[M810 Helix point defense gun|M810 Helix]]
{{Col-2}}
;Missiles
*Ship-launched
**[[Streak missile]] {{C|M340A4 and M390 Streak-II}}
*Surface-to-air
**[[Anaconda surface-to-air missile|Anaconda]]
**[[M260 Multiple Launch Rocket System|M260 MLRS]]
**Lance
***[[M95 Lance]]
***[[M97 Lance]]
**[[Surface-to-air missile launcher]] (unidentified)
;Energy weapons
*[[AN/SEQ-11 point-defense laser array]]
*[[M995 Backstop point defense laser]]
{{Col-end}}
==Covenant point-defense==
The point-defence systems used by the [[Covenant starship|military spacecraft]] of the [[Covenant]] and its [[Covenant remnants|splinters]] differ greatly from their human counterparts. Rather than firing projectiles to intercept inbound threats, they instead operate as [[directed-energy weapon]]s of various kinds - using [[plasma]] and [[laser]]s to destroy their targets.{{Ref/Book|Id=Enc22Covenant|Enc22|Section=Covenant Spaceships|Page=260-271}}
Covenant point-defence weapons can be broadly classed into two weapon classes; [[plasma beam laser]]s and [[pulse laser turret]]s. While broadly similar in principle, they have significant operational differences; a plasma beam laser is fires a continuous beam of [[plasma]] at its targets, able to pick out and destroy dozens of targets in short order. By comparison, a pulse laser has a relatively low rate-of-fire and fires in multiple repeated bursts to accurately pick off inbound targets - though repeated strikes on the same area can also be used to breach the exterior hulls of enemy warships if needed.{{Ref/Reuse|Enc22Covenant}}
Outside of the aforementioned examples, the Covenant may use rapid-fire [[plasma cannon]]s in a role comparable to human MLAs for defending ground installations; the twin rapid-fire heavy plasma cannons of the {{Pattern|Upisa'weri|Shrike}} or the rapid-fire explosive plasma bolts of the anti-air variants of the {{Pattern|Preksheda|Shade}} and {{Pattern|Bmur'resh|Shade}} turrets can be used in a CIWS role to great effect against enemy aircraft.
==Gallery==
==Gallery==
<gallery>
<gallery>
File:Origins - Defensive Measure.png|A [[Halcyon-class cruiser]] defending itself form the Covenant boarding crafts using its point defense guns.
File:HTMCC-H3 FuD M870Rampart 2.png|A close-up of an M870 Rampart on the ''Charon''-class light frigate in ''Halo 3''.
File:UNSC Savannah.jpg|The {{UNSCShip|Savannah}} using its point-defense guns against the [[Ardent Prayer]] in [[Operation: UPPER CUT]].
File:Origins - Defensive Measure.png|A [[Halcyon-class cruiser]] defending itself from Covenant boarding craft using its point defense guns.
File:Reach 3893592 Full-crop.jpg|A close-up of one of the ''Pillar of Autumn''{{'}}s point-defense guns in ''Halo: Reach''.
File:Point Defence Gun.jpg|A close-up of a point-defense gun.
File:Reach 9060575 Full.jpg|Shot of the UNSC ''Savannah'''s point defense gun arrays.
File:Reach 3003793 Full.jpg|The UNSC ''Savannah'''s point defense guns firing on the [[Covenant]] [[Ceudar-pattern heavy corvette|corvette]] ''[[Ardent Prayer]]''.
File:Point guns firing.jpg|Close-up of a UNSC frigate's point defense guns firing.
File:UNSC Savannah Firing.jpg|The {{UNSCShip|Savannah}} using its point-defense guns against the ''Ardent Prayer'' in [[Operation: UPPER CUT]].
File:HINF Reverie M870Rampart 2.png|A close-up of an M870 Rampart on the ''Mulsanne''-class light frigate  in ''Halo Infinite''.
</gallery>
</gallery>
{{Linkbox|gallery=yes|gallerypage=Images of point-defense guns}}
==List of appearances==
*''[[Halo: The Fall of Reach]]'' {{1st}}
*''[[Halo: The Flood]]''
*''[[Halo 2]]''
*''[[Halo 3]]''
*''[[Halo 3: ODST]]''
*''[[Halo Legends]]''
**''[[Origins]]''
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
**''[[The Impossible Life and the Possible Death of Preston J. Cole]]''
*''[[Halo: Reach]]''
*''[[Halo: Combat Evolved Anniversary]]''
*''[[Halo 4]]''
**''[[Spartan Ops]]''
*''[[Halo 2: Anniversary]]''
*''[[Halo: Fractures]]''
**''[[Breaking Strain]]''
*''[[Halo: Envoy]]'' {{Mo}}
*''[[Halo: Fireteam Raven]]''
*''[[Halo Infinite]]''
*''[[Halo: The Rubicon Protocol]]''


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{UNSC Heavy Weapons}}
{{UNSC heavy weapons}}
[[Category:Human Weapons]]
[[Category:Autocannons]]
[[Category:UNSC technology]]
[[Category:Starship weapons]]
[[Category:UNSC naval weapons]]

Latest revision as of 17:18, January 27, 2024

The Pillar of Autumn using its CIWS in Halo Legends: Origins.
A Halcyon-class light cruiser firing its point-defence loadout upon inbound Covenant boarding craft.[1]

Point-defense weapons are a classification of weaponry used on military spacecraft, and occasionally on ground installations. They serve as a primarily defensive tool for the spacecraft in question, and are designed for shooting down incoming projectiles (such as debris or missiles) and strikecraft. They may be used in a limited role for engaging enemy warships, though their smaller scale means they are less effective in this role than larger, more dedicated heavy weapons.

Point-defence weaponry is found on both human starships and Covenant starships, and serve in broadly the same roles - though with vastly different operating principles.

Human point-defense[edit]

For humanity, the vast majority of point-defence weapons are Magnetic Linear Accelerators (MLAs)[2] - typically coilguns - firing fully-automatic streams of high-velocity projectiles at inbound targets.[3] They are generally mounted on warships of the UNSC Navy and CMA Navy in vast "point-defense networks"[3] consisting of dozens of individual guns spread across the ship with overlapping fields of fire to cover all potential approach vectors. An exception to this is fittings alongside a ship's Magnetic Accelerator Cannon system; the constant magnetic bursts of the coilguns may interfere with a MAC and risk the ship's operation in combat.[4]

These weapons are fully-automated due to requiring reaction times faster than those capable of any human, instead controlled by a starship's given controlling artificial intelligence ship director. The automated systems calculate firing solutions in the heat of battle and are able to rapidly reorient the guns to fire at newly-acquired targets.[5][3] Without an AI to control point-defence systems, a ship is as good as defenceless against inbound threats[6] - though manual control may be surrendered to a human operator if absolutely necessary.[7] In extremely special cases such as that of UNSC Pillar of Autumn in Operation: RED FLAG, a vessel may even equip a secondary backup AI solely to handle point-defence, with the primary smart AI freed up for other more specialised tasks.[4]

Exceptions to the MLA paradigm include the Scythe series of close-in weapon systems (particularly the M71 Scythe used for defending ground bases) and the Streak missile - a series of small, mass-deployed missiles which can be used to track down and intercept inbound munitions. Some more recent additions to the fleet of the UNSC Navy have additionally begun to experiment with the integration of laser point-defence systems - particularly the Winter-class prowler and Anlace-class light frigate.

List of human point-defense weapons[edit]

Magnetic Linear Accelerators
Conventional ballistic weapons
Missiles
Energy weapons

Covenant point-defense[edit]

The point-defence systems used by the military spacecraft of the Covenant and its splinters differ greatly from their human counterparts. Rather than firing projectiles to intercept inbound threats, they instead operate as directed-energy weapons of various kinds - using plasma and lasers to destroy their targets.[8]

Covenant point-defence weapons can be broadly classed into two weapon classes; plasma beam lasers and pulse laser turrets. While broadly similar in principle, they have significant operational differences; a plasma beam laser is fires a continuous beam of plasma at its targets, able to pick out and destroy dozens of targets in short order. By comparison, a pulse laser has a relatively low rate-of-fire and fires in multiple repeated bursts to accurately pick off inbound targets - though repeated strikes on the same area can also be used to breach the exterior hulls of enemy warships if needed.[8]

Outside of the aforementioned examples, the Covenant may use rapid-fire plasma cannons in a role comparable to human MLAs for defending ground installations; the twin rapid-fire heavy plasma cannons of the Upisa'weri-pattern Shrike or the rapid-fire explosive plasma bolts of the anti-air variants of the Preksheda-pattern Shade and Bmur'resh-pattern Shade turrets can be used in a CIWS role to great effect against enemy aircraft.

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ Halo Legends - Origins
  2. ^ Halo Encyclopedia (2011 edition), page 315
  3. ^ a b c Halo Encyclopedia (2022 edition) - Human Spaceships, page 111-133
  4. ^ a b Halo: The Fall of Reach, chapter 29
  5. ^ Halo: Warfleet, page 18-19
  6. ^ Halo: The Fall of Reach, chapter 21
  7. ^ Halo: Fireteam Raven, campaign level Escape
  8. ^ a b Halo Encyclopedia (2022 edition) - Covenant Spaceships, page 260-271