Gameplay

Halo: Reach radio conversations: Difference between revisions

From Halopedia, the Halo wiki

(typo)
No edit summary
 
(159 intermediate revisions by 43 users not shown)
Line 1: Line 1:
{{Era|RW}}
{{Status|Gameplay}}
{{Ratings}}
{{Title|''Halo: Reach'' radio conversations}}
{{Under Construction}}
[[File:HReach-UNSCRadio.png|thumb|One of the radios in ''Halo Reach''.]]
[[File:Overlook_Radio.png|thumb|Image of one of the radios.]]
In ''[[Halo: Reach]]'', there are [[UNSC]] '''radio conversations''' in most of the [[Multiplayer]] and [[Firefight]] maps. Some of the conversations are linked to each other to form a narrative.<ref>[http://www.bungie.net/Forums/posts.aspx?postID=49670283 '''Bungie.net Forums''': ''Turn Up The Radio: Radio Logs from Reach'']</ref>
Transcripts are in no particular order (yet).


In ''[[Halo: Reach]]'', there are '''radio conversations''' between [[United Nations Space Command]] personnel in most of the [[Multiplayer]] and [[Firefight]] maps. Some of the conversations are linked to each other to form a narrative.{{Ref/Site|URL=http://halo.bungie.net/Forums/posts.aspx?postID=49670283|Site=Bungie.net Forums|Page=Turn Up The Radio: Radio Logs from Reach|D=24|M=06|Y=2018}}{{Ref/Site|URL=http://halo.bungie.org/misc/reach_radio_transmissions/|Site=halo.bungie.org|Page=Reach Radio Transmissions|D=17|M=04|Y=2021}}


==Dialogue==
==Transcript==
===Red Team story arc===
A number of radio logs can be combined to recreate the battle [[Red Team]]'s [[Beta-Red|Beta splinter unit]] fought to protect [[Orbital Defense Generator Facility A-331|ODG A-331]] from [[Covenant]] forces.


===Overlook===
====Part 1 - Breakpoint====
Radio is located on the top floor of the large two story building (in the 'Barn High' area) across from a pair of blue water drums.
The radio is located on the floor, next to the control panel near the window, in "Research Station".
{|cellspacing="3" valign="top" width="100%"
{|cellspacing="3" valign="top" width="100%"
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
*'''[[Bravo 001]]''': "Mayday, mayday! This is Bravo zero-zero-one, en route to your position. Do you have a visual on my aircraft, over?"


*'''[1]''': Do you think the [[UNSC Army|Army]] showing up in [[Pálháza]] is connected to the [[Visegrad Relay|Visegrad hub]] going down?
*'''[[Golden Arrow]]''': "Bravo zero-zero-one, this is Golden Arrow. I do believe you were steering that bird in the wrong direction, over."


*'''[2]''': Well, newsfeed says it was (in their defense?). But if you're going to make a statement, why hit a remote place like Visegrad?
*'''Bravo 001''': "Negative, Golden Arrow - I'm flying blind! You need to point me in the direction of the LZ."


*'''[1]''': You think it was UNSC goons? Like, maybe they found out the [[United Rebel Front|URF]] was running a pirate station out of the Visegrad hub?
*'''Golden Arrow''': "You got it, Bravo zero-zero-one; happy to oblige. Link up with Uniform Delta one-zero-one-five-three-niner-niner-zero, heading south-southwest. Slips about one-zero-zero knots. Advise you head for the treetops and fly straight at [[Mount Törött]]. We got more of them problems of our own down here."


*'''[2]''': If that was the case, why blame the outage on an Innie success? Why not apologize for a temporary outage and play up the futility of resistance?
*'''Bravo 001''': "I say again: ''that's a negative'', Golden Arrow. I've got [[SPARTAN-II Program|high value assets]] in tow and strict orders to drop them directly on your location, my bird ain't going to hold together all way to the [[Asźod ship breaking yards|boneyard]]. Need an LZ clear, over."


*'''[1]''': Well, what do you think it is, then? If it ain't the Innies, and the UNSC is spinning it...
*'''Golden Arrow''': "With respect, Bravo - unless you have a cartful of [[Fury tactical nuclear weapon|tac-nukes]] with my name on it, you don't have anything of value in that bird. Get your ass to evac."


*'''[2]''': Nah, brother, don't say it.
*'''Bravo 001''': "All right, Golden Arrow. If I can't set her down, I'll just drop these big Spartans on your head, out."


*'''[1]''': I'm just saying we should be prepared for the worst, is all. We should—
*'''Golden Arrow''': "Well, why didn't you say so? Come down close to the tree line at 2.3 klicks west of your current position. That's where me and my boys are, over."


*'''[2]''': So you think the next logical explanation is Covenant invasion? Those guys blow up planets, not shut down local carrier hubs.
*'''Bravo 001''': "I'm gonna need that LZ cleared, Golden Arrow; I'm gonna be right on top of you in three mikes."


*'''[1]''': Visegrad isn't ''just'' a local carrier hub, though. It's one of the three hubs that connects the northern (oilfields ?) with the main complex down south, and thus the rest of the colonies.
*'''Golden Arrow''': "Hell, I'm gonna clear you a spot myself, Bravo. Look for the trooper with big-ass grin on his face."


*'''[2]''': Okay...
*'''Bravo 001''': "Roger that, I'll see you. Out."
 
[loops]  
*'''[1]''': I'm saying this is either a very ballsy and strategically sound move on the part of the Innies, and we're in the middle of a ''coup d'etat''...
 
*'''[2]''': Or?
 
*'''[1]''': Or the [[Covenant Empire|Covenant]]'s here and it's already too late.
|}
|}


 
====Part 2 - Spire====
===Spire===
The radio is located on a large concrete pad alongside the dirt trail labeled 'Mountain Road'.
Radio is located on a large concrete pad alongside the dirt trail labeled 'Mountain Road'.
{|cellspacing="3" valign="top" width="100%"
{|cellspacing="3" valign="top" width="100%"
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|


*'''[[Recon 43]]''': Gamma 1 Actual, this is Recon 43. We are in position, over.
*'''[[Recon 43]]''': "Gamma-One Actual, this is Recon 43. We are in position, over."


*'''[[Gamma 1]]''': Recon 43, this is Gamma 1 Actual, gimme a radio check, over.
*'''[[Jake Chapman|Lt. Jake Chapman]]''': Recon 43, this is Gamma-One Actual. Gimme a radio check, over."


*'''Recon 43''': <fading in> Got eyes on three [[Ghost]]s and twenty-four infantry. Typical scout detachment, please advise.
*'''Recon 43''': ''(fading in)'' "Got eyes on three [[Type-32 Rapid Assault Vehicle|Ghosts]] and twenty-four infantry. Typical scout detachment, please advise."


*'''Gamma 1''': Recon 43, do not engage. Sit tight and keep your eyes and ears open. I say again, gimme a radio check, over.
*'''Chapman''': "Recon 43, do not engage. Sit tight and keep your eyes and ears open. I say again: gimme a radio check, over."


*'''Recon 43''': Gamma 1 Actual, we do not read you, say again, we do ''not'' read you, over.
*'''Recon 43''': "Gamma-One Actual, we do not read you, say again, we do ''not'' read you, over."


*'''Gamma 1''': Recon 43, you are not cleared to engage. I say again, you are not cleared to engage.
*'''Chapman''': "Recon 43, you are not cleared to engage. I say again, you are not cleared to engage!"


*'''Gamma 1''': Is there anyone else close to their grid? Dammit!
*'''Chapman''': "Is there anyone else close to their grid? Dammit!"


*'''Recon 43''': Looks like we're on our own, boys. This is their eyes and ears, we flatten these guys and disengage, tag your targets and get ready to go loud on my mark.
*'''Recon 43''': "Looks like we're on our own, boys. This is their eyes and ears, we flatten these guys and disengage. Tag your targets and get ready to go loud on my mark."


*'''Gamma 1''': Recon 43 this is Gamma 1 Actual. I say again, you are to stand down and withdraw immediately, do not engage, over.
*'''Chapman''': "Recon 43, this is Gamma-One Actual. I say again: you are to stand down and withdraw immediately. ''Do not engage'', over!"


*'''Recon 43''': Fire, that's it, make 'em count! <gunfire>
*'''Recon 43''': "Fire! That's it, make 'em count!" ''(gunfire)''


*'''Gamma 1''': What do we have that we can send to support them? Dammit!
*'''Chapman''': "What do we have that we can send to support them? Dammit!"


*'''Recon 43''': Pull back, move and shoot, move and shoot! Where the hell did all these hostiles come from?
*'''Recon 43''': "Pull back, move and shoot, move and shoot! Where the hell did all these hostiles come from?"


*'''Gamma 1''': Tell [[Beta Romeo Actual]] that the company we are expecting is going to be arriving a little sooner than we anticipated. <fades out> (directed to Recon 43) I say again, you are not cleared to engage! Stow your weapons, we are reading multiple inbound hostiles in your sector—you do ''not'' want their attention, over!
*'''Chapman''': "Tell [[Beta-Romeo Actual]] that the company we are expecting is going to be arriving a little earlier than we anticipated.


*'''Recon 43''': Aw, damn! Tip of the spear, nothin', it's the whole god-forsaken fleet! Fire, fire, fire!
*'''Chapman''': "Recon 43, I say again: you are not cleared to engage! Stow your weapons, we are reading multiple inbound hostiles in your sector — you do ''not'' want their attention, over!"


*'''Gamma 1''': Recon 43 respond. Check in. I say again, Recon 43, do you read me? Dammit. Get [[Red Team]] up and running, high alert. We're about to have company.
*'''Recon 43''': "Aw, damn! Tip of the spear, nothin' - it's [[Fleet of Particular Justice|the whole godforsaken fleet]]! Fire, fire, fire!"
 
*'''Chapman''': "Recon 43, respond. Check in! I say again, Recon 43, do you read me? Dammit! Get [[Red Team]] up and running, high alert. We're about to have company."


[loops]
[loops]
|}
|}


====Part 3 - Powerhouse====
The radio is located on the kitchen counter of the dormitory, the single-story building south of the gate.
{|cellspacing="3" valign="top" width="100%"
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
*'''[[Lieutenant]] [[Buckman]]''': "Gamma-One, [[Orbital Defense Generator Facility A-412|Facility Alpha 412]] is overrun, and I'm heading to your location with what's left of Gamma-Five, over."
*'''Chapman''': "Gamma-Five? damn, it's good to hear you. How many are you bringing? I thought [[UNSC battle network|bee-net]] said your house got knocked down."
*'''Buckman''': "Confirm. [[Orbital Defense Generator Facility A-412|ODG-412]] is slag. Lost all but fourteen able bodies. Making our way over in two 'Hogs and a radio van."
*'''Chapman''': "The more the merrier. Looks like we got makin's for a party. Some honest-to-god Spartans are ridin' up here with some boys from [[Third Mechanized|Third Mech]] as we speak."
*'''Buckman''': "Hate to break it to you, Gamma-One, but Covie's hit us with two divisions at Alpha-412. How many Spartans you got on approach?"
*'''Chapman''': "Gamma-Five, say again? That was two divisions, over?"
*'''Buckman''': "That's affirmative. We put a dent in 'em, but that's about it. The only reason I ain't one of them on the line with you right now is [[UNSC High Command|HighCom]] decided to drop every available asset right on top of 'em, and us. Over."
*'''Chapman''': "Well, I hope you're bringing extra ammo then, Gamma-Five."
*'''Buckman''': "All we could carry and then some. ETA twenty-five mikes, out."
|}


===Countdown===
====Part 4 - Countdown====
Radio is located in the south-east corner of the third floor (unsurprisingly, area is labeled 'Third Floor'), tucked behind a ridge of concrete near a fusion core.
The radio is located in the south-east corner of the third floor, tucked behind a ridge of concrete near a [[fusion coil]].
{|cellspacing="3" valign="top" width="100%"
{|cellspacing="3" valign="top" width="100%"
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|


*'''Gamma 1''': This is nuts. What in the hell are those autoturrets supposed to do against what they're bringin'? Over.
*'''Beta-Romeo Actual''': "Gamma-One Actual, my team is in position. Get your people ready to move as soon as I give the signal, over."


*'''[[Red Team|Beta Red]]''': Divide their attention.
*'''Chapman''': "With respect, Red - we might not be Spartans, but this is our home. My men will die here if I ask them to."


*'''Beta Red''': Visual. Thirty-two [[Wraith]]s moving with two hundred sixty infantry at two hundred meters, closing on our lines due west at six kilometers per hour. Beta Red, hold position until I trigger primaries, then close on their front line as fast as you can.
*'''Beta-Romeo Actual''': "I don't doubt that, Gamma-One Actual. Let's hope we won't need them to. Defensive perimeter online."


*'''Gamma 1''': Dammit, Red, I heard you [[SPARTAN-II|Spartans]] were crazy. Gamma 5, radio check over.
*'''Chapman''': "This is nuts. What in the hell are those autoturrets supposed to do against what they're bringin', over?"


*'''Gamma 5''': Five by five, Gamma 1 Actual. Drone's holding station at over ten thousand feet. We got eyes on the whole damn thing.
*'''Beta-Romeo Actual''': "Divide their attention."


*'''Gamma 1''': Those Spartans ''are'' crazy, they're gonna get us killed.
*'''Beta-Romeo Actual''': "Visual! Thirty-two [[Zurdo-pattern Wraith|Wraiths]] moving with two-hundred sixty infantry at 200 meters, closing on our lines due west at six kilometers per hour. Beta-Red, hold position until I trigger primaries, then close on their front line as fast as you can."


*'''Gamma 5''': Holy...! <static> You're ain't gonna believe this! Beta Red just punched right up into the guts of that Covie column! Ever see a Spartan go hand to hand with a Wraith? Unbelievable!
*'''Chapman''': "Dammit, Red, I heard you [[SPARTAN-II Program|Spartans]] were crazy. Gamma-Five: radio check, over."


*'''Gamma 1''': What are eleven Spartans gonna do against thirty thousand Covenant? They're dead men.
*'''Buckman''': "Five by five, Gamma-One Actual. [[F-99 Wombat|Drone]] is holding station at ten thousand feet. We got eyes on the whole damn thing."


*'''Gamma 5''': Can't argue that, but those Spartans just bought us some time! We might just make it outta this alive! Get ready to move, over!
*'''Chapman''': "Those Spartans ''are'' crazy, they're gonna get us killed."


*'''Gamma 1''': <unintelligible, fading in> Let's get the hell outta here.
*'''Buckman''': "Holy ''(static)''! You're ain't gonna believe this! Beta Red just punched right up into the guts of that Covie column! Ever see a Spartan go hand to hand with a Wraith? Unbelievable!"


[radio hiss, gunfire, explosions]
*'''Chapman''': "What are eleven Spartans gonna do against thirty thousand Covenant? They're dead men."


*'''Beta Red''': Gamma 1 Actual, my team is in position. Get your people ready to move as soon as I give the signal, over.
*'''Buckman''': "Can't argue that, but those Spartans just bought us some time - we might just make it outta this alive! Get ready to move, over!"


*'''Gamma 1''': With respect Red, we might not be Spartans, but this is our home. My men will die here if I ask them to.
*'''Chapman''': ''(four beeps)'' "That's the signal! Let's get the hell outta here."


*'''Beta Red''': I don't doubt that, Gamma 1 Actual. Let's hope we won't need them to. Defensive perimeter online.
[radio hiss, gunfire, explosions]
|}
|}


 
====Part 5 - Boardwalk====
===Boardwalk===
The radio is located in the north-west corner of the map, bottom level (in the "Courtyard" area), on a bench next to an overlook.
Radio is located in the north-west corner of the map, bottom level (in the 'Courtyard' area), on a bench next to an overlook.
{|cellspacing="3" valign="top" width="100%"
{|cellspacing="3" valign="top" width="100%"
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|


*'''Gamma 1''': <beep> Unknown station, this is Gamma One Actual, do you read, over?
*'''Chapman''': "Unknown station, this is Gamma-One Actual. Do you read, over?"


*'''[[Iron Fist]]''': Gamma 1 Actual, this is Iron Fist. We read you. What is the current status of Facility Alpha 331?
*'''[[Iron Fist]]''': "Gamma-One Actual, this is Iron Fist. We read you. What is the current status of [[Orbital Defense Generator Facility A-331|Facility Alpha-331]]?"


*'''Gamma 1''': [[Orbital Defense Generator Facility A-331|Facility Alpha 331]] is overrun and offline, defense grid at uniform delta (???) is running at starvation levels. If you're looking for survivors, we've got a few.
*'''Chapman''': "Facility Alpha-331 is overrun and offline, defense grid at Uniform-Delta is running at starvation levels. If you're taking survivors, we've got a few."


*'''Iron Fist''': Negative, Gamma, we are en route to support Beta Red. Any word on his status?
*'''Iron Fist''': "Negative, Gamma. We are en route to support [[Beta-Red]]. Any word on their status?"


*'''Gamma 1''': None, over.
*'''Chapman''': "None, over."


*'''Iron Fist''': Acknowledged. There is a temp evac station 50 klicks west along your current vector at UD 0896 3987. I'll let them know you're coming.
*'''Iron Fist''': "Acknowledged. There is a temp evac station 50 klicks west along your current vector at Uniform-Delta zero-zero-eight-niner-six-three-niner-eight-seven. I'll let 'em know you're coming."


*'''Gamma 1''': Might want to tell them to pull up stakes. Beta Red may be tough as hell, but I have no idea how long they'll be able to tie up two armor divisions.
*'''Chapman''': "Might want to tell them to pull up stakes. Beta-Red may be tough as hell, but I don't know how long they'll be able to tie up two armor divisions."


*'''Iron Fist''': Say again, Gamma, over.
*'''Iron Fist''': "Say again, Gamma, over?"


*'''Gamma 1''': I said Beta Red may be tough as hell but - oh, my god!
*'''Chapman''': "I said Beta-Red may be tough as hell but - oh my god!"


*'''Iron Fist''': Gamma 1 Actual, we lost you, say again, over.
*'''Iron Fist''': "Gamma-One Actual, we lost you. Say again, over?"


*'''Gamma 1''': Iron Fist, This is Gamma 1 Actual. Three Covenant [[Covenant Cruiser|cruisers]] just dropped out of cloak directly above us, holding at approximately twenty thousand feet traveling due east at approximately three hundred knots, three-zero-zero knots!
*'''Chapman''': "Iron Fist, This is Gamma-One Actual. Three [[Covenant cruiser]]s just dropped out of cloud directly above us, holding at approximately twenty thousand feet, traveling due east at approximately three hundred knots - three-zero-zero knots!"


*'''Iron Fist''': Visual confirm, Gamma 1. They just passed within 50 meters of our bird.
*'''Iron Fist''': "Visual confirmed, Gamma-One. They just passed within 50 meters of our bird."


*'''Iron Fist''': Go NOA, and punch it, there's still a chance we can pull Beta outta there.
*'''Iron Fist''': "Go NOA and punch it, there's still a chance that we can pull Beta outta there."


*'''Gamma 1''': (disbelief) Wait a minute, you're not thinking of heading ''into'' that mess, are you?
*'''Chapman''': "Wait, you're not thinking of heading ''into'' that mess, are you?"


*'''Iron Fist''': Godspeed, and see you on the other side Gamma. Out.
*'''Iron Fist''': "Godspeed, and see you on the other side, Gamma. Out."


[loops]
[loops]
|}
|}


 
====Part 6.1 - Reflection====
===Powerhouse===
The radio is located at the south end of the map (area labeled "Back Hall"), in the room with the vending machines.
Radio is located on the kitchen counter of the dormitory (area is labeled 'Dormitory', natch). The dormitory is the single story building south of the gate.
{|cellspacing="3" valign="top" width="100%"
{|cellspacing="3" valign="top" width="100%"
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
*'''{{UNSCShip|Majestic}}''': "[[Alpha 20]], This is UNSC ''Majestic'', two mikes out from window. Once we're on station you'll have us for all of three-zero seconds, over."
*'''Alpha 20''': "Acknowledged, Majestic. Stand by, we are waiting for the go/no-go on the shoot. Uploading telemetry on target."
*'''UNSC ''Majestic''''': "Telemetry received, on standby."


*'''Gamma 5''': Gamma 1, [[Orbital Defense Generator Facility A-412|Facility Alpha 412]] is overrun, and I'm heading to your location with what's left of Gamma 5, over.
*'''Alpha 20''': "CENTCOM, OWA is one mike three-zero seconds out from window, DD with five-zero one-hundred-sixty charlie mike, once on station we'll have three-zero seconds of trigger time, over."


*'''Gamma 1''': Gamma 5? damn, it's good to hear you. How many are you bringing? I thought [[UNSC Battle Network|Bnet]] said your house got knocked down.
*'''[[Central Command|CENTCOM]]''': "Alpha 20, this is CENTCOM. Beta-Red is directly in the splash zone. Until we have visual confirmation of their status we are no-go, over."


*'''Gamma 5''': Confirm. ODG-412 is slag. Lost all but fourteen able bodies. Making our way over in two 'Hogs and a radio van.
*'''Alpha 20''': "CENTCOM, those cruisers are burning birds out to five-zero klicks; hell, they've hit civvy evac birds all the way out to CIS. Beta Red have gone above and beyond but there's no way out for them, they just bought us our window, now give me the go and I'll finish the job."


*'''Gamma 1''': The more the merrier. Looks like we got makin's for a party. Some honest-to-god Spartans are ridin' up here with some boys from [[Third Mechanized|Third Mech]] as we speak.
*'''CENTCOM''': "God help us... Go hot. Out."


*'''Gamma 5''': Hate to break it to you, Gamma 1, but Covie's hit us with two divisions at A-412. How many Spartans you got on approach?
*'''UNSC ''Majestic''''': ''(fading in)'' This is ''Majestic''. Copy, Alpha, requesting go for shoot."


*'''Gamma 1''': Gamma 5, say again? That was two divisions, over?
*'''Alpha 20''': "Affirmative, we are go on the shoot."


*'''Gamma 5''': That's affirmative. We put a dent in 'em, but that's about it. The only reason I ain't one of them on the line with you right now is [[UNSC High Command|HighCom]] decided to drop every available asset right on top of em, and us. Over.
*'''UNSC ''Majestic''''': "Acknowledge. Shoot is a go, out."


*'''Gamma 1''': Well, I hope you're bringing extra ammo, then, Gamma 5.
*'''UNSC ''Majestic''''': "Six rounds, target number Kilo Tango 2005."


*'''Gamma 5''': All we could carry and then some. ETA twenty-five mike, out.
*'''Alpha 20''': "Copy, ''Majestic''. Six rounds, target number Kilo Tango 2005."
|}


*'''UNSC ''Majestic''''': "Shot, over."


===Reflection===
*'''Alpha 20''': "Shot, out."
Radio is located at the south end of the map (area labeled 'Back Hall'), in the room with the vending machines.
{|cellspacing="3" valign="top" width="100%"
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
*'''{{UNSCShip|Majestic}}''': Alpha 20, This is UNSC ''Majestic'', two mikes out from window. Once we're on station you'll have us for all of three-zero seconds, over.


*'''Alpha 20''': Acknowledged, Majestic. Stand by, we are waiting for the go/no go on the shoot. Uploading telemetry on target.
*'''UNSC ''Majestic''''': "Splash, over."


*'''UNSC ''Majestic''''': Telemetry received, on standby.
*'''Alpha 20''': "Splash, out."


*'''Alpha 20''': CENTCOM, OWA is one mike three-zero seconds out from window, DD with five-zero one-hundred-sixty charlie mike, once on station we'll have three-zero seconds of trigger time, over.
*'''UNSC ''Majestic''''': "Rounds complete, over."


*'''[[Central Command|CENTCOM]]''': Alpha 20, this is CENTCOM. Beta Red is directly in the splash zone. Until we have visual confirmation of their status we are no go, over.
*'''Alpha 20''': "Rounds complete, out."


*'''Alpha 20''': CENTCOM, those cruisers are burning birds out to five-zero klicks; hell, they've hit civvy evac birds all the way out to CIS. Beta Red have gone above and beyond but there's no way out for them, they just bought us our window, now give me the go and I'll finish the job.
*'''Alpha 20''': ''(fading in)'' "Alpha 20 to Majestic, all three target vehicles neutralized. I don't even want to guess what happened below."


*'''CENTCOM''': God help us. Go hot. Out.
*'''UNSC ''Majestic''''': "I copy, Alpha. End of mission, all three target vehicles neutralized. It's been fun, hope we get a chance to do it again. Out."


*'''UNSC ''Majestic''''': <fade in> (???) This is Majestic. Copy, Alpha, requesting go for shoot.
*'''Alpha 20''': "God willing. Out."


*'''Alpha 20''': Affirmative, we are go on the shoot.
(loops)
|}


*'''UNSC ''Majestic''''': Acknowledge, shoot is a go, out.
====Part 6.2 - Long Night of Solace====
This is a unique radio as it is the only one found in campaign. Randomized transmission are played during the first space segment in the level. The transmissions seem to happen during the Reflection's radio conversation. The game code has the transmissions in the following order in the transcript:


*'''UNSC ''Majestic''''': Six rounds, target number KT 2005.
{|cellspacing="3" valign="top" width="100%"
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
*'''[[Alpha 93]]''': Alpha 20, this is Alpha Niner 3, we need suppression forward, direction 5-800 distance 200, over.


*'''Alpha 20''': Copy, ''Majestic'', target number KT 2005.
*'''Alpha 20''': Alpha Niner 3 this is Alpha 20, we copy, need suppression forward, direction 5-800 distance 200, standby.


*'''UNSC ''Majestic''''': Shot, over.
*'''Alpha 93''': Alpha 20, this is Alpha Niner 3, adjust fire laser grid, over.


*'''Alpha 20''': Shot, out.
*'''Unknown''': One enemy vehicle, and a heavy team in the open, over.


*'''UNSC ''Majestic''''': Splash, over.
*'''Unknown''': Message to observer, alpha, high explosive, 6 rounds, target number Kilo Tango 2 0 0 5, over.


*'''Alpha 20''': Splash, out.
*'''Unknown''': I copy alpha, 6 rounds, target number Kilo Tango 2 0 0 5, out.


*'''UNSC ''Majestic''''': Rounds complete, over.
*'''Unknown''': Right pod 0, at 150, over.


*'''Alpha 20''': Rounds complete, out.
*'''Unknown''': Drop pod 0, fire for effect, over.


*'''Alpha 20''': <fade in> Alpha 20 to Majestic, all three target vehicles neutralized. I don't even want to guess what happened below.
*'''Unknown''': Estimate 2 enemy dismount casualties and one vehicle neutralized, over.


*'''UNSC ''Majestic''''': I copy, Alpha. end of mission, all three target vehicles neutralized. It's been fun, hope we get a chance to do it again. Out.
*'''Unknown''': I copy, estimate 2 enemy dismount casualties and one vehicle neutralized, out.


*'''Alpha 20''': God willing. Out.
*'''Alpha 20''': Alpha Niner 3, this is Alpha 20, firing [[FPF]] 1 at your command out.


(loops)
*'''Unknown''': Firing FPF 1 out.
|}
|}


 
====Part 7 - Boneyard====
===Boneyard===
The radio is located in the north-east corner of the map (area labeled "Junkyard"), inside the temporary prefab building next to a rock wall.
Radio is located in the north-east corner of the map (area labeled 'Junkyard'), inside the temporary prefab building next to a rock wall.
{|cellspacing="3" valign="top" width="100%"
{|cellspacing="3" valign="top" width="100%"
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|


*'''Gamma 1''': Gamma 5, holy crap, [[Buckman]], d'you see that?
*'''Chapman''': "Gamma-Five - holy crap, [[Buckman]], d'you see that?"


*'''Gamma 5''': See it? Felt that in my damn chest. Whoever pulled that trigger wanted those sons-of-bitches dead.
*'''Buckman''': "See it? Felt that in my damn chest. Whoever pulled the trigger wanted those sons-of-bitches dead."


*'''Gamma 1''': Can't believe we just walked outta that crater. We gotta be the two luckiest bastards on this whole planet.
*'''Chapman''': "Can't believe we just walked outta that crater. We gotta be the two luckiest bastards on this whole planet."


*'''Gamma 5''': Luck ain't got nothing to do with it, [[Jake Chapman|Jake]].
*'''Buckman''': "Luck ain't got nothing to do with it, [[Jake Chapman|Jake]]."


*'''Gamma 1''': Think anybody could have survived that?
*'''Chapman''': "Think anybody could have survived that?"


*'''Gamma 5''': You mean Beta Red? They say Spartans never die, but I don't think anything lived through that.
*'''Buckman''': "You mean Beta-Red? They say Spartans never die, but I don't think anything lived through that."


*'''Gamma 1''': Damn, whole lotta real estate burning down there. Won't be much left once this is all said and done.
*'''Chapman''': "Damn, whole lotta real estate burning down there. Won't be much left once this is all said and done."


*'''Gamma 5''': Here we are, hightailing it to anywhere else. Doesn't seem right.
*'''Buckman''': "Here we are, hightailing it to anywhere else. Doesn't seem right."


*'''Gamma 1''': Well, pretty soon won't ''be'' any place else to run to. What's next, [[Earth]]?
*'''Chapman''': "Well, pretty soon won't ''be'' any place else to run to. What's next, [[Earth]]?"


*'''Gamma 5''': Jake, anyone tell you you talk too damn much?
*'''Buckman''': "Jake, anyone tell you you talk too damn much?"


*'''Gamma 1''': All the time. What the hell else was there to do on Reach besides chase pioneer girls?
*'''Chapman''': "All the time. What the hell else was there to do on Reach besides chase pioneer girls?"


*'''Gamma 5''': Now there's nothing. Now there's nothing at all. Five out.
*'''Buckman''': "Now there's nothing man. Now there's nothing at all. Five out."


[loops]
[loops]
|}
|}


===ONI conversations===
The following two conversations are apparently linked, featuring the same two characters discussing Dr. [[Catherine Halsey]] and the secrecy surrounding her work.
====Glacier====
The radio is on the ground immediately to the right of the back door (and exit from the spawn point) as one exits from it.


===Courtyard===
Radio is located at the bottom of the ramp that leads out of Sword Base (area labeled 'Bend'), to the west side of the (blocked off) exit on a concrete ledge.
{|cellspacing="3" valign="top" width="100%"
{|cellspacing="3" valign="top" width="100%"
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
'''Dragon X-ray''': "Blue Delta, this is Dragon X-ray. We are on the ground and three Mikes out from the objective. Over."
*'''Joe''': "I swear, you're pathological about entering places through their [[Wikipedia:HVAC|HVAC systems]]."


'''Blue-Delta''': "Dragon X-ray, be advised that you are the only UNSC ground asset in that grid."
*'''Unknown''': "Ha ha ha."
-----
'''Dragon X-ray''': "Say again, Blue Delta. We've got movement due east. That should be strike red. Over."  


'''Blue-Delta''': "That's a negative, Dragon X-ray. I say again; be advised that you are the only UNSC asset in that area."
*'''Joe''': "There's still three friendlies registering with the security system."
-----
'''Dragon X-ray''': "Roger, Blue Delta. We're picking up that movement again due east. You got something to soften it up?"


'''Blue-Delta''': "You got a location, Dragon X-ray?"
*'''Unknown''': "Yeah. They got names?"
-----
'''Dragon X-ray''': "Grid as follows: Whiskey-Delta-One-Five-Seven-Four-One-Seven-One-Two, Over."


'''Blue-Delta''': "I copy Whiskey-Delta-One-Five-Seven-Four-One-Seven-One-Two."
*'''Joe''': "Kinda. Chump One, Chump Two, and [[Catherine Halsey|Dr. Catherine Elizabeth Halsey, Ph.D]]."
-----
'''Dragon X-ray''': "That is correct. Request immediate support from any assets on-station. Over."


'''Blue-Delta''': "Dragon X-ray, it looks like all I've got available at this time is the UNSC ''Aegis Fate''."
*'''Unknown''': "Crap. You got lifesigns, or...?"
-----
'''Dragon X-ray''': "Blue Delta, is the ''Aegis Fate'' 'wet Navy'?"


'''Blue-Delta''': "Negative, Dragon. She's currently listed as an exo-asset; a frigate."
*'''Joe''': "I got a bunch of noise, is what I got."
-----
'''Dragon X-ray''': "Whoa! We are less than a klick from the target area, Blue Delta. We ain't that desperate for help."


'''Blue-Delta''': "Understood, Dragon X-ray. Give 'em hell out there, and good luck."
*'''Unknown''': "Yeah?"
|}
 
*'''Joe''': "What I don't have is her exiting through a secure checkpoint."
 
*'''Unknown''': "So it may just be her badge, right?"
 
*'''Joe''': "And if she's actually down there?"
 
*'''Unknown''': "Gotta figure she's either dead, or is refusing to leave her most recent pet project."


*'''Joe''': "Well I ain't carrying her narrow ass outta here."


===Holdout===
*'''Unknown''': "Neither am I. Either she's dead, and it ain't gonna matter. Or she's alive, and can't interfere with the op."
Radio is located on a table in the yellow building on the west side of the map (in the 'Field Office' area). (Building contains an ammo resupply crate, and has a small shed on the roof.)
{|cellspacing="3" valign="top" width="100%"
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
[1] So, uh.


[2] Come on, spit it out.
*'''Joe''': "Yeah?"


[1] You, uh, got a zombie plan?
*'''Unknown''': "If she's alive, I say whoever finds her puts two in her head, tosses the body in a rigid container of [[thermite grenade|thermite 'nades]] and pulls the pin. You ain't even pulling recognizable teeth out of that mess. Clean."


[2] Hell yeah.
*'''Joe''': "Harsh. We could just strap her to one of these [[Fury tactical nuclear weapon|Mike Foxtrot Delta Deltas]]."


[1] Yeah? Maybe we could exchange notes.
*'''Unknown''': "Sounds like we got a plan."


[2] Well, uh, I dunno man. Zombie plans are kinda... deeply personal things.
[loops]  
|}


[1] Well, I'm just saying, it's just, I got all these things in my mind, you know, and getting 'em out in the open really helps for building up (???) in my head.
====Outpost====
The radio is located in the small lookout building to the east of the anti-air batteries. (In the area labeled "Central Fire Zone".)
{|cellspacing="3" valign="top" width="100%"
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
*'''Joe''': "[[Catherine Halsey|Charlie Hotel]]!"


[2] Makes sense.
*'''Unknown''': "For Pete's sake."


[1] Okay.
*'''Joe''': "What?"


[2] Huh. So, zombies can still hear and stuff, so that makes guns a weapon of last resort, right?
*'''Unknown''': "You really love the idea that you're deep in the cloak-and-dagger BS, don't you? This is not a clandestine meeting, Joe, we're pulling everyone out because the planet is burning."


[1] Yeah, yeah, guns all fire ammo, too.
*'''Joe''': "Oh my god..."


[2] Exactly. So I was thinking that, hey, what is a weapon that'll keep them out of grabbing range, AND won't run out of ammo? A  spear.
*'''Unknown''': "If it'll help keep your mind off it, you can tell me what you've got."


[1] Hold up.
*'''Joe''': "Halsey's new pet project, [[Cortana|this new AI]]. It's a generational leap - I'm not even sure that's strong enough language."


[2] What?
*'''Unknown''': "So it's a pretty big deal, huh? Any idea who the donor was?"


[1] Now, see, this is workin' already.
*'''Joe''': "Just showed up one day. A couple of months after one of the annexes in Omega Wing was quarantined. Is that cloak-and-dagger enough for ya?"


[2] Huh?
*'''Unknown''': "Ha ha."


[1] Spear! I thought so too at one time, but the possibility of getting it stuck in the brainpan of a walking corpse is very real.
*'''Joe''': "And typical of her work ethic, she's given it total access to everything. It can bi-locate as well."


[2] Oh yeah, you're right. Man, I hadn't thought about that. Well, uh...
*'''Unknown''': "What do you mean?"


[1] Ball-peen hammer.
*'''Joe''': "It can be in multiple places at the same time. Maybe multi-locate would be a more accurate term."


[2] But, you'd have to get right up on top of the zombie to use it, man.
*'''Unknown''': "Like a waldo? What use is-"


[1] Yeah, so if I'm the one running around killing zombies, man?
*'''Joe''': "No, as a duplicate - capable of independent action. I've never seen it work in concert with itself, so I'm not sure if there's some technical issue with that, or..."


[2] What?
*'''Unknown''': "So maybe a safety issue? Or, just, you never saw it happen."


[1] A single charged blow to the head would drop most zombies. It'd work on cheetahs, too.
*'''Joe''': "Technical issue. Something that would make doing it impossible. A safety issue wouldn't stop Halsey."


[2] What the... There aren't cheetahs on Reach. Anyway, we should probably be working the kinks out of our alien invasion plan first. Aliens are smarter, faster, and more technologically advanced than zombies. They're also here. Zombies, not so much.
*'''Unknown''': "Yeah, I guess not. You know what, let's get the hell outta here.


[1] When in doubt(?), you're reaching in a place no self-respecting Marine would spend any amount of time.
*'''Joe''': "Isn't that what we were doing?


[2] Hey, we ain't in the ''[[UNSC Pillar of Autumn|Autumn]]'' yet, pal.
*'''Unknown''': "Sure, let's just keep moving.


[loops]  
[loops]  
|}
|}


===Other conversations===
====Anchor 9====
The radio is located on a table in the yellow building on the east side of the map, in the "Weapons Room" area. It depicts the civilian evacuation of Reach.


===Waterfront===
Radio is to the right of the gate at the end of the road that leads out of the pumping station. (In the area labeled 'Road'.)
{|cellspacing="3" valign="top" width="100%"
{|cellspacing="3" valign="top" width="100%"
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
Well, cousins, the gig is finally up. As an indication of how serious this is, I'm broadcasting to you over an open, unencrypted channel.
*'''?''': "Charlie Alpha-Alpha, just let the wing dissipate."


Once I'm done, I'm gonna loop it and split. There's no sense sticking around here yapping any longer than's neccessary.
*'''Charlie Alpha-Alpha''': "Well, any much longer and they're gonna burn it right to the ground!"


I saw a for sale sign go up in the front yard of your dad's place, but your older brother didn't put it there. Some out of towners might have.
*'''?''': "Then make 'em work for it! But you push into that wash and it's guaranteed suicide."


What house can we go to now? There's nothing but absolute destruction. These folks don't do things by half-measures.
*'''Charlie Alpha-Alpha''': "At this rate, we'll be lucky if we even get half of our people back to the [[Inner Colonies]]!


They aim to kill us all, burn our cities and leave [[Reach]] as one more burned-out rock spinning in the darkness.
*'''?''': "[[Romeo-Delta-230|Delta-Romeo 230]], you're clear all the way out to Superior Jump. Suggest you get your bearings and then go dark 'til you're 1,500 kilos out."
 
*'''?''': "Charlie Alpha-Alpha, taxi to Runway 22. Hold short."
 
*'''[[Charlie Alpha-Alpha]]''': "Roger, taxi to Runway 22."
 
*'''?''': "Charlie Alpha-Alpha, you are clear for take-off."


And they're gonna do it too. Nothing you or me can do to stop them. They've done it plenty of times before.
*'''Charlie Alpha-Alpha''': "Roger, clear for take-off."


They've bloodied our noses at [[Harvest]], at [[Madrigal]], at [[Miridem]], but this time it's gonna cost them. This time they're gonna jerk back a bloody stump.
*'''?''': "We're not even gonna get 2% of the population off of this rock."


There's no two ways about this. It's gonna be a nightmare. The heavens are gonna burn, and the earth is going to tremble beneath our feet.
*'''Charlie Alpha-Alpha''': "That's pretty bleak..."


They're gonna rain death and destruction upon our heads, but we're not gonna give up a single damn inch of dirt without a fight.
*'''?''': "I've got a pretty good idea how this is gonna end, but I'm going out on my terms, not theirs."


And they're gonna get their full measure of nightmare, too. And when I see 'em, I'm gonna tell 'em - welcome to the nightmare, you sonsa-blam!-es. Welcome to Reach.
*'''?''': "Charlie Alpha-Alpha, you're clear all the way out. Go dark and fly visual 'til you are 1,500 kilos from [[Superior Tower]]. Godspeed."


[loops]  
[loops]
|}
|}


 
====Beachhead====
===Outpost===
The radio is on a bench in a room in the "Pavilion" area that overlooks the south-west section of the map. It is located near the spawn area and is the room that contains the missile launch control in the campaign.
Radio is located in the small lookout building to the east of the AAA batteries. (In the area labeled 'Central Fire Zone'.)
{|cellspacing="3" valign="top" width="100%"
{|cellspacing="3" valign="top" width="100%"
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
[1] [[Catherine Elizabeth Halsey|Charlie Hotel]]!
*'''[1]''': "I need to know where I can send these people to!"


[2] For Pete's sake.
*'''[2]''': "You yelling in my ear isn't helping me find solutions any faster."
----
*'''[1]''': "The evac stations in [[Manassas]] and [[Esztergom|Ezhtergom]] are no longer responding. They haven't been for..."


[1] What?
*'''[2]''': ''(fading in)'' "I'm doing what I can here... The closest evac station to you is - crap."


[2] You really love the idea that you're deep in the cloak and dagger BS, don't you? This isn't a clandestine meeting, Joe, we're pulling everyone out because the planet is burning.
*'''[1]''': "What?"


[1] Oh, my god.
*'''[2]''': "Never mind, I'm looking for another one."
----
*'''[2]''': "Just, if you can, get your people into whatever vehicles you have over there, and..."


[2] If it'll help keep your mind off it, you can tell me what you've got.
*'''[1]''': "What are you talkin' about? ''(static)'' Whoa? What was-"


[1] Halsey's new pet project, [[Cortana|this new AI]]. It's a generational leap - I'm not even sure that's strong enough language.
*'''[2]''': "That was a shockwave. Look, you should load all of your people and just start heading West as fast as you can. I'll keep looking for-"


[2] So it's a pretty big deal, huh? Any idea who the donor was?
*'''[1]''': "This isn't a portable unit! I don't have any way to get back in contact with you."
----
*'''[2]''': "Look, I'm sending this over the IMF. It's the number to my personal chatter. Call me when you get everyone moving."


[1] Just showed up one day. A couple months after one of the annexes in Omega Wing was quarantined. Is that cloak and dagger enough for ya?
*'''[1]''': "Oh, God, thank you!"


[2]
*'''[2]''': "It's not over yet. I still need to find you a way off this rock."


[1] And typical of her work ethic, she's given total access to everything. It can bi-locate as well.
*'''[1]''': "Thank you, thank you!"
|}


[2] What do you mean?
====Breakpoint====
Breakpoint features a second radio, which can be found inside "Hub".
{|cellspacing="3" valign="top" width="100%"
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|


[1] It can be in multiple places at the same time. Maybe multi-locate would be a more accurate term.
*'''[1]''': Your head is that thing above your shoulders? I'm assuming you remembered to bring it along today.


[2] Like a waldo? What use is -
*'''[2]''': Yeah, yeah, yeah. What's the situation at the [[Office of Naval Intelligence|spook house]]?  


[1] No, as a duplicate - capable of independent action. I've never seen it work in concert with itself, so I'm not sure if there's some technical issue with that, or...
*'''[1]''': Your [[James Ackerson|older brother]]'s [[SPARTAN-III program|pals]] are back in town by the truck-load.


[2] So maybe a safety issue? Or, just, you never saw it happen.
*'''[2]''': *sigh* I didn't know he had so many friends.
----
*'''[1]''': Well he does, but seeing how much he likes talking them up, you'd think he'd be more forthcoming with their actual numbers. What took you so long?
----
*'''[2]''': I believe your older brother's been hittin' the bottle again.  


[1] Technical issue. Something that would make doing it impossible. A safety issue wouldn't stop Halsey.
*'''[1]''': Why's that?


[2] Yeah, I guess not. You know what, let's get the hell outta here.
*'''[2]''': He broke my cousin's radio and pulled the phone outta the wall.  
----
*'''[1]''': You know, I've been saying this for more than a year now: I get the feeling he's gonna chase [[Michael Stanforth|dear old dad]] outta his own home again and slap together another spook house in the back yard.  


*'''[2]''': Dammit, he's been spending so much time with the Doc, it does seem like the perfect time for tricks and treats.
----
*'''[1]''': Well I hope your cousin isn't going be too disappointed, but I have a sneaking suspicion that Halloween may have to be postponed.


[1] Isn't that what we were doing?
*'''[2]''': Yeah, just so long as we don't have to cancel Christmas.
|}


[2] Sure, let's just keep moving.
====Courtyard====
The radio is located at the bottom of the ramp that leads out of Sword Base (area labeled "Bend"), to the west side of the (blocked off) exit on a concrete ledge.
{|cellspacing="3" valign="top" width="100%"
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
*'''[[Dragon X-ray]]''': "Blue Delta, this is Dragon X-ray. We are on the ground and three mikes out from the objective. Over."


[loops]  
*'''[[Blue-Delta]]''': "Dragon X-ray, be advised that you are the only UNSC ground asset in that grid."
----
*'''Dragon X-ray''': "Say again, Blue-Delta. We've got movement due east. That should be Strike Red, over."
 
*'''Blue-Delta''': "That's a negative, Dragon X-ray. I say again; be advised that you are the only UNSC asset in that area."
----
*'''Dragon X-ray''': "Roger, Blue-Delta. We're picking up that movement again due east. You got something to soften it up?"
 
*'''Blue-Delta''': "You got a location, Dragon X-ray?"
----
*'''Dragon X-ray''': "Grid as follows: Whiskey-Delta one-five-seven-four-one-seven-one-two, over."
 
*'''Blue-Delta''': "Roger, I copy: Whiskey-Delta one-five-seven-four-one-seven-one-two."
----
*'''Dragon X-ray''': "That's correct. Request immediate support from any assets on-station."
 
*'''Blue-Delta''': "Dragon X-ray, it looks like all I've got available at this time is the {{UNSCShip|Aegis Fate}}."
----
*'''Dragon X-ray''': "Blue-Delta, is the ''Aegis Fate'' 'wet Navy'?"
 
*'''Blue-Delta''': "Negative, Dragon. She's currently listed as an exo-asset; a [[UNSC frigate|frigate]]."
----
*'''Dragon X-ray''': "Whoa! We are less than a klick from the target area, Blue-Delta. We ain't that desperate for help."
 
*'''Blue-Delta''': "Understood, Dragon X-ray. Give 'em hell out there, and good luck, out."
|}
|}


====Highlands====
A transmission can be heard from the crashed Pelican's cockpit section. The dialogue from the cockpit is a scrambled up version of [[Sergeant]] [[Marcus Stacker|Stacker]] asking for protective fire on a corvette in the campaign level [[Exodus]].
{|cellspacing="3" valign="top" width="100%"
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
* ''' Unknown ''': *Static* “In hell, *Static* Danger, protective fire 1 at enemy ship, fire on my command, over!”
|}


===Glacier===
====Holdout====
Radio is on the ground immediately to the right of the back door (and exit from the spawn point) as one exits from it.
The radio is located on a table in the yellow building on the west side of the map (in the "Field Office" area). The room hosts am ammo resupply crate, and has a small shed on the roof.
Note: the voices in this conversation is the same as Outpost.
{|cellspacing="3" valign="top" width="100%"
{|cellspacing="3" valign="top" width="100%"
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
[1] I swear, you're pathological about entering places through the HVAC system.
*'''[1]''': "What I tell ya? Reach ain't no place for no self-respecting marine to spend any amount of time."


[2]
*'''[2]''': "Hey, we ain't in the ''[[UNSC Pillar of Autumn|Autumn]]'' yet, pal."


[1] There's still three friendlies registering with the security system.
*'''[1]''': "So, uh..."


[2] Yeah. They got names?
*'''[2]''': "Come on, spit it out."


[1] Kinda. Chump One, Chump Two, and [[Catherine Elizabeth Halsey|Dr. Catherine Elizabeth Halsey, Ph.D]].
*'''[1]''': "You, uh, got a zombie plan?"


[2] You got lifesigns, or?
*'''[2]''': "Hell yeah."


[1] I got a bunch of noise, is what I got.
*'''[1]''': "Yeah? Maybe we could exchange notes."


[2] Yeah?
*'''[2]''': "Well, uh, I dunno man. Zombie plans are kinda...deeply personal things with me."


[1] What I don't have is her exiting through a secure checkpoint.
*'''[1]''': "Well, I'm just saying, it's just... I got all these things in my mind, you know, and getting 'em out in the open really helps reveal any flaws they might have."


[2] So it may just be her badge, right?
*'''[2]''': "Makes sense."


[1] And if she's actually down there?
*'''[1]''': "Okay."


[2] She's either dead, or is refusing to leave her most recent pet project.
*'''[2]''': "Huh. So, zombies can still hear and stuff, so that makes guns a weapon of last resort, right?"


[1] I'm not carrying her narrow ass outta here.
*'''[1]''': "Yeah, yeah. Guns all fire ammo, too."


[2] Neither am I. Either she's dead, and it ain't gonna matter, or she's alive and can't interfere with the op.
*'''[2]''': "Exactly. So I was thinking that, hey, what is a weapon that'll keep them out of grabbing range, AND won't run out of ammo? A spear."


[1] Yeah?
*'''[1]''': "Hold up."


[2] If she's alive, I say whoever finds her puts two in her head, then dumps the body in a rigid container of thermite 'nades and pulls the pin. See if they pull any recognizable teeth out of that mess.
*'''[2]''': "What?"


[1] Harsh. We could just strap her to one of these [[Medium Fusion Destructive Device|Mike Foxtrot Delta Deltas]].
*'''[1]''': "Now, see, this is workin' already."


[2] Sounds like we got a plan.
*'''[2]''': "Huh?"
 
*'''[1]''': "Spear! I thought so too at one time, but the possibility of getting it stuck in the brainpan of a walking corpse is very real."
 
*'''[2]''': "Oh yeah, you're right. Man, I hadn't thought about that. Well, uh..."
 
*'''[1]''': "Ball-peen hammer."
 
*'''[2]''': "But, you'd have to get right up on top of the zombie to use it, man."
 
*'''[1]''': "Yeah, so if I'm the one running around killing zombies, man?"
 
*'''[2]''': "What?"
 
*'''[1]''': "A single charged blow to the head would drop most zombies. It'd work on cheetahs, too."
 
*'''[2]''': "What the... There aren't cheetahs on Reach. Anyway, we should probably be working the kinks out of our alien invasion plan first. Aliens are smarter, faster, and more technically advanced than zombies. They're also here. Zombies, not so much."


[loops]  
[loops]  
|}
|}


 
====Overlook====
===Beachhead===
The radio is located on the top floor of the large two story building (in the "Barn High" area) across from a pair of blue water drums.
Radio is located in a room in the 'Pavilion' section that overlooks the south-west section of the map. It is near the spawn area and is the room that contains the missile launch control in the campaign.
{|cellspacing="3" valign="top" width="100%"
{|cellspacing="3" valign="top" width="100%"
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
[1] I need to know where I can send these people to.


[2] You yelling in my ear isn't helping me find solutions any faster.
*'''[1]''': "Do you think the [[UNSC Army|Army]] showing up in [[Pálháza]] is connected to the [[Visegrád Relay|Visegrad hub]] going down?"


-----
*'''[2]''': "Well, newsfeed says it was Insurrectionists. But if you're looking to make a statement, why hit a remote place like Visegrad?"


[1] The evac stations in Manassas and New Ezhtergom are no longer responding. They haven't been for...
*'''[1]''': "You think it was UNSC goons? Like, maybe they found out the [[Insurrectionist#Trivia|URF]] was running a pirate station out of the Visegrad hub?"


[2] (Fades in) I'm doing what I can here...The closest evac station to you is-
*'''[2]''': "If that was the case, why blame the outage on an Innie success? Why not apologize for a temporary outage and play up the futility of resistance?"


[1] What?!
*'''[1]''': "Well, what do you think it is, then? If it ain't the Innies, and the UNSC isn't spinning it..."


[2] Nevermind, I'm looking for another one.
*'''[2]''': "Nah, brother, don't even say it."


-----
*'''[1]''': I'm just saying we should be prepared for the worst, is all. We should—"


[2] Just, if you can, get your people into whatever vehicles you have over there, and...
*'''[2]''': "So you think the next logical step here is ''Covenant invasion''? Those guys blow up planets, not shut down local carrier hubs."


[1] What are you talkin' about? [Static] Whoa? What was...
*'''[1]''': "Visegrad isn't ''just'' a [[Communication relay|local carrier hub]], though. It's one of the three hubs that connects the northern Alföld with the main complex down south, and thus the rest of the colonies."


[2] That was a shockwave. You should move all of your people and just start heading West as fast as you can. I'll keep looking for...
*'''[2]''': "Okay..."


[1] This isn't a portable unit! I don't have any way to get back in contact with you.
*'''[1]''': "I'm saying this is either a very ballsy and strategically-sound move on the Innies part, and we are in the middle of a ''coup d'etat''..."
-----


[2] Look, I'm sending this over the IMF. It's the number to my personal chatter. Call me when you get everyone moving.
*'''[2]''': "Or?"


[1] Oh, God, thank you!
*'''[1]''': "Or the [[Covenant Empire|Covenant]] is here and it's already too late."
|}
 
====Tempest====
The radio can be found under the downed UNSC [[GA-TL1 Longsword|Longsword]] on the beach.
{|cellspacing="3" valign="top" width="100%"
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
*'''[[Revis]]''': "Just who in the hell ''made'' this [[Halo Array|thing]], Lieutenant? Huh? Who?"


[2] It's not over yet. I still have to find you a way off this rock.
*'''[[Unidentified Lieutenant (Tempest)|Lieutenant]]''': "Knowing who made it doesn't help us, Revis. We gotta figure out ''how'' they made it, and how it ''works''."


[1] Thank you, thank you!
*'''Revis''': "Well... Not "us" us, right?"
 
*'''Lieutenant''': "Yeah, premo. Probably not "us" us."
 
*'''Revis''': "Even if we box everything up in this place, hell, if we drove the whole damn thing back to [[Earth]]—"
 
*'''Lieutenant''': "I never figured you for a pessimist, Revis. Money and time, that's all it'll take. Money and time."
 
*'''Revis''': "Money we got, but time is something we can't count on. Oh yeah, and brains might help too."
*'''Lieutenant''': "Don't worry, we got the brainpower."
 
*'''Revis''': "You figure the [[Office of Naval Intelligence|ONI]] eggheads are gonna be able to figure this all out? And quick enough for it to matter?"
 
*'''Lieutenant''': "They gotta. If they can't, we're kinda screwed."
 
*'''Revis''': ''(chuckles)'' "Ha, and ''I'm'' the pessimist."
|}
|}


====Waterfront====
The radio is to the right of the gate at the end of the road (area labeled "Road") that leads out of the pumping station.
{|cellspacing="3" valign="top" width="100%"
|class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"|
"Well, cousins, the gig is finally up. As an indication of how serious this is, I'm broadcasting to you over an open, unencrypted channel.


==Forge World, Zealot, Sword Base and Corvette==
When I'm done, I'm gonna loop it and split. There's no sense sticking around here yapping any longer than 'tis necessary.
To date, no radios have been found on the multiplayer maps Forge World, Zealot, and Sword Base.


There is a radio in the 'Safe Room' area of the Firefight map Corvette, however there have been no reports of it picking up anything other than static.
I saw a "for sale" sign go up in the front yard of your dad's place, but your older brother didn't put it there. [[Covenant|Some out-of-towners]] might have.


What you've got to look forward to now is nothing less than absolute destruction. These folks don't do things by half-measures.


==Trivia==
They aim to kill us all, burn our cities and leave [[Reach]] as one more burned-out rock spinning in the darkness.
*The radio has the number '7.070.763' on its display.
 
*In the [[Halo: Reach Multiplayer Beta]], the Courtyard conversation could instead be heard on the map [[Overlook]], from a radio in the structure where the [[SPARTAN Program|Spartan]] team spawns. <ref>[http://www.youtube.com/watch?v=H82rzf1LmSc '''Youtube''': ''Overlook Radio Conversations'']</ref>
And they're gonna do it too. Nothing that you and me can do to stop them. They've done it plenty of times before.
*The conversation about zombie plans on Holdout may be a reference to a similar conversation about zombie plans from Red vs. Blue.
 
They've bloodied our noses at [[Harvest]], at [[Madrigal]], at [[Miridem]], but this time it's gonna cost them. This time they're gonna jerk back a bloody stump.
 
There's no two ways about this. It's gonna be a nightmare. The heavens are gonna burn, and the ground is going to tremble beneath our feet.
 
They're gonna rain death and destruction down on our heads, but we're not gonna give up a single damn inch of dirt without a fight.


And they're gonna get their full measure of nightmare, too. And when I see 'em, I'm gonna tell 'em - Welcome to the nightmare, you sons of bitches. Welcome to Reach."


==Sources==
[loops]
<references/>
|}


==Trivia==
*To date, no radios have been found on the multiplayer maps [[Forge World]], [[Zealot (map)|Zealot]], [[Sword Base]], and [[Condemned]]. There is a radio in the "Safe Room" area of the Firefight map [[Corvette (map)|Corvette]] as well as the "Upper Deck" of [[Installation 04 (map)|Installation 04]]; however, there have been no reports of either picking up anything other than static.
*The radio's display reads "7.070.763" as a [[seven]] reference.
*In the ''[[Halo: Reach Multiplayer Beta]]'', the Courtyard conversation could instead be heard on the map [[Overlook]], from a radio in the structure where the [[SPARTAN Program|Spartan]] team spawns.{{Ref/YouTube|H82rzf1LmSc|Zealous Sangheili|Overlook Radio Conversations|D=16|M=5|Y=2010}}
*The conversation about zombie plans on Holdout may be a reference to a similar conversation about zombie plans in ''Red vs. Blue''. It also foreshadows the [[Flood]].
*Listening to a radio conversation in ''[[Halo: The Master Chief Collection]]'' will unlock the [[Easy to Overlook]] achievement.


==External links==
==Sources==
*[http://www.bungie.net/Forums/posts.aspx?postID=49670283 The conversations on Bungie.net]
{{Ref/Sources}}
*[http://www.gruntspajamas.com/forum/index.php?topic=932.msg6993#msg6993 Transcripts on gruntspajamas.com]


{{Easter Egg}}
{{Easter Egg}}
[[Category:Halo: Reach Easter eggs]]
[[Category:Collectibles]]

Latest revision as of 13:31, November 12, 2024

One of the radios in Halo Reach.

In Halo: Reach, there are radio conversations between United Nations Space Command personnel in most of the Multiplayer and Firefight maps. Some of the conversations are linked to each other to form a narrative.[1][2]

Transcript[edit]

Red Team story arc[edit]

A number of radio logs can be combined to recreate the battle Red Team's Beta splinter unit fought to protect ODG A-331 from Covenant forces.

Part 1 - Breakpoint[edit]

The radio is located on the floor, next to the control panel near the window, in "Research Station".

  • Bravo 001: "Mayday, mayday! This is Bravo zero-zero-one, en route to your position. Do you have a visual on my aircraft, over?"
  • Golden Arrow: "Bravo zero-zero-one, this is Golden Arrow. I do believe you were steering that bird in the wrong direction, over."
  • Bravo 001: "Negative, Golden Arrow - I'm flying blind! You need to point me in the direction of the LZ."
  • Golden Arrow: "You got it, Bravo zero-zero-one; happy to oblige. Link up with Uniform Delta one-zero-one-five-three-niner-niner-zero, heading south-southwest. Slips about one-zero-zero knots. Advise you head for the treetops and fly straight at Mount Törött. We got more of them problems of our own down here."
  • Bravo 001: "I say again: that's a negative, Golden Arrow. I've got high value assets in tow and strict orders to drop them directly on your location, my bird ain't going to hold together all way to the boneyard. Need an LZ clear, over."
  • Golden Arrow: "With respect, Bravo - unless you have a cartful of tac-nukes with my name on it, you don't have anything of value in that bird. Get your ass to evac."
  • Bravo 001: "All right, Golden Arrow. If I can't set her down, I'll just drop these big Spartans on your head, out."
  • Golden Arrow: "Well, why didn't you say so? Come down close to the tree line at 2.3 klicks west of your current position. That's where me and my boys are, over."
  • Bravo 001: "I'm gonna need that LZ cleared, Golden Arrow; I'm gonna be right on top of you in three mikes."
  • Golden Arrow: "Hell, I'm gonna clear you a spot myself, Bravo. Look for the trooper with big-ass grin on his face."
  • Bravo 001: "Roger that, I'll see you. Out."

[loops]

Part 2 - Spire[edit]

The radio is located on a large concrete pad alongside the dirt trail labeled 'Mountain Road'.

  • Recon 43: "Gamma-One Actual, this is Recon 43. We are in position, over."
  • Lt. Jake Chapman: Recon 43, this is Gamma-One Actual. Gimme a radio check, over."
  • Recon 43: (fading in) "Got eyes on three Ghosts and twenty-four infantry. Typical scout detachment, please advise."
  • Chapman: "Recon 43, do not engage. Sit tight and keep your eyes and ears open. I say again: gimme a radio check, over."
  • Recon 43: "Gamma-One Actual, we do not read you, say again, we do not read you, over."
  • Chapman: "Recon 43, you are not cleared to engage. I say again, you are not cleared to engage!"
  • Chapman: "Is there anyone else close to their grid? Dammit!"
  • Recon 43: "Looks like we're on our own, boys. This is their eyes and ears, we flatten these guys and disengage. Tag your targets and get ready to go loud on my mark."
  • Chapman: "Recon 43, this is Gamma-One Actual. I say again: you are to stand down and withdraw immediately. Do not engage, over!"
  • Recon 43: "Fire! That's it, make 'em count!" (gunfire)
  • Chapman: "What do we have that we can send to support them? Dammit!"
  • Recon 43: "Pull back, move and shoot, move and shoot! Where the hell did all these hostiles come from?"
  • Chapman: "Tell Beta-Romeo Actual that the company we are expecting is going to be arriving a little earlier than we anticipated.
  • Chapman: "Recon 43, I say again: you are not cleared to engage! Stow your weapons, we are reading multiple inbound hostiles in your sector — you do not want their attention, over!"
  • Chapman: "Recon 43, respond. Check in! I say again, Recon 43, do you read me? Dammit! Get Red Team up and running, high alert. We're about to have company."

[loops]

Part 3 - Powerhouse[edit]

The radio is located on the kitchen counter of the dormitory, the single-story building south of the gate.

  • Chapman: "Gamma-Five? damn, it's good to hear you. How many are you bringing? I thought bee-net said your house got knocked down."
  • Buckman: "Confirm. ODG-412 is slag. Lost all but fourteen able bodies. Making our way over in two 'Hogs and a radio van."
  • Chapman: "The more the merrier. Looks like we got makin's for a party. Some honest-to-god Spartans are ridin' up here with some boys from Third Mech as we speak."
  • Buckman: "Hate to break it to you, Gamma-One, but Covie's hit us with two divisions at Alpha-412. How many Spartans you got on approach?"
  • Chapman: "Gamma-Five, say again? That was two divisions, over?"
  • Buckman: "That's affirmative. We put a dent in 'em, but that's about it. The only reason I ain't one of them on the line with you right now is HighCom decided to drop every available asset right on top of 'em, and us. Over."
  • Chapman: "Well, I hope you're bringing extra ammo then, Gamma-Five."
  • Buckman: "All we could carry and then some. ETA twenty-five mikes, out."

Part 4 - Countdown[edit]

The radio is located in the south-east corner of the third floor, tucked behind a ridge of concrete near a fusion coil.

  • Beta-Romeo Actual: "Gamma-One Actual, my team is in position. Get your people ready to move as soon as I give the signal, over."
  • Chapman: "With respect, Red - we might not be Spartans, but this is our home. My men will die here if I ask them to."
  • Beta-Romeo Actual: "I don't doubt that, Gamma-One Actual. Let's hope we won't need them to. Defensive perimeter online."
  • Chapman: "This is nuts. What in the hell are those autoturrets supposed to do against what they're bringin', over?"
  • Beta-Romeo Actual: "Divide their attention."
  • Beta-Romeo Actual: "Visual! Thirty-two Wraiths moving with two-hundred sixty infantry at 200 meters, closing on our lines due west at six kilometers per hour. Beta-Red, hold position until I trigger primaries, then close on their front line as fast as you can."
  • Chapman: "Dammit, Red, I heard you Spartans were crazy. Gamma-Five: radio check, over."
  • Buckman: "Five by five, Gamma-One Actual. Drone is holding station at ten thousand feet. We got eyes on the whole damn thing."
  • Chapman: "Those Spartans are crazy, they're gonna get us killed."
  • Buckman: "Holy (static)! You're ain't gonna believe this! Beta Red just punched right up into the guts of that Covie column! Ever see a Spartan go hand to hand with a Wraith? Unbelievable!"
  • Chapman: "What are eleven Spartans gonna do against thirty thousand Covenant? They're dead men."
  • Buckman: "Can't argue that, but those Spartans just bought us some time - we might just make it outta this alive! Get ready to move, over!"
  • Chapman: (four beeps) "That's the signal! Let's get the hell outta here."

[radio hiss, gunfire, explosions]

Part 5 - Boardwalk[edit]

The radio is located in the north-west corner of the map, bottom level (in the "Courtyard" area), on a bench next to an overlook.

  • Chapman: "Unknown station, this is Gamma-One Actual. Do you read, over?"
  • Chapman: "Facility Alpha-331 is overrun and offline, defense grid at Uniform-Delta is running at starvation levels. If you're taking survivors, we've got a few."
  • Iron Fist: "Negative, Gamma. We are en route to support Beta-Red. Any word on their status?"
  • Chapman: "None, over."
  • Iron Fist: "Acknowledged. There is a temp evac station 50 klicks west along your current vector at Uniform-Delta zero-zero-eight-niner-six-three-niner-eight-seven. I'll let 'em know you're coming."
  • Chapman: "Might want to tell them to pull up stakes. Beta-Red may be tough as hell, but I don't know how long they'll be able to tie up two armor divisions."
  • Iron Fist: "Say again, Gamma, over?"
  • Chapman: "I said Beta-Red may be tough as hell but - oh my god!"
  • Iron Fist: "Gamma-One Actual, we lost you. Say again, over?"
  • Chapman: "Iron Fist, This is Gamma-One Actual. Three Covenant cruisers just dropped out of cloud directly above us, holding at approximately twenty thousand feet, traveling due east at approximately three hundred knots - three-zero-zero knots!"
  • Iron Fist: "Visual confirmed, Gamma-One. They just passed within 50 meters of our bird."
  • Iron Fist: "Go NOA and punch it, there's still a chance that we can pull Beta outta there."
  • Chapman: "Wait, you're not thinking of heading into that mess, are you?"
  • Iron Fist: "Godspeed, and see you on the other side, Gamma. Out."

[loops]

Part 6.1 - Reflection[edit]

The radio is located at the south end of the map (area labeled "Back Hall"), in the room with the vending machines.

  • UNSC Majestic: "Alpha 20, This is UNSC Majestic, two mikes out from window. Once we're on station you'll have us for all of three-zero seconds, over."
  • Alpha 20: "Acknowledged, Majestic. Stand by, we are waiting for the go/no-go on the shoot. Uploading telemetry on target."
  • UNSC Majestic: "Telemetry received, on standby."
  • Alpha 20: "CENTCOM, OWA is one mike three-zero seconds out from window, DD with five-zero one-hundred-sixty charlie mike, once on station we'll have three-zero seconds of trigger time, over."
  • CENTCOM: "Alpha 20, this is CENTCOM. Beta-Red is directly in the splash zone. Until we have visual confirmation of their status we are no-go, over."
  • Alpha 20: "CENTCOM, those cruisers are burning birds out to five-zero klicks; hell, they've hit civvy evac birds all the way out to CIS. Beta Red have gone above and beyond but there's no way out for them, they just bought us our window, now give me the go and I'll finish the job."
  • CENTCOM: "God help us... Go hot. Out."
  • UNSC Majestic: (fading in) This is Majestic. Copy, Alpha, requesting go for shoot."
  • Alpha 20: "Affirmative, we are go on the shoot."
  • UNSC Majestic: "Acknowledge. Shoot is a go, out."
  • UNSC Majestic: "Six rounds, target number Kilo Tango 2005."
  • Alpha 20: "Copy, Majestic. Six rounds, target number Kilo Tango 2005."
  • UNSC Majestic: "Shot, over."
  • Alpha 20: "Shot, out."
  • UNSC Majestic: "Splash, over."
  • Alpha 20: "Splash, out."
  • UNSC Majestic: "Rounds complete, over."
  • Alpha 20: "Rounds complete, out."
  • Alpha 20: (fading in) "Alpha 20 to Majestic, all three target vehicles neutralized. I don't even want to guess what happened below."
  • UNSC Majestic: "I copy, Alpha. End of mission, all three target vehicles neutralized. It's been fun, hope we get a chance to do it again. Out."
  • Alpha 20: "God willing. Out."

(loops)

Part 6.2 - Long Night of Solace[edit]

This is a unique radio as it is the only one found in campaign. Randomized transmission are played during the first space segment in the level. The transmissions seem to happen during the Reflection's radio conversation. The game code has the transmissions in the following order in the transcript:

  • Alpha 93: Alpha 20, this is Alpha Niner 3, we need suppression forward, direction 5-800 distance 200, over.
  • Alpha 20: Alpha Niner 3 this is Alpha 20, we copy, need suppression forward, direction 5-800 distance 200, standby.
  • Alpha 93: Alpha 20, this is Alpha Niner 3, adjust fire laser grid, over.
  • Unknown: One enemy vehicle, and a heavy team in the open, over.
  • Unknown: Message to observer, alpha, high explosive, 6 rounds, target number Kilo Tango 2 0 0 5, over.
  • Unknown: I copy alpha, 6 rounds, target number Kilo Tango 2 0 0 5, out.
  • Unknown: Right pod 0, at 150, over.
  • Unknown: Drop pod 0, fire for effect, over.
  • Unknown: Estimate 2 enemy dismount casualties and one vehicle neutralized, over.
  • Unknown: I copy, estimate 2 enemy dismount casualties and one vehicle neutralized, out.
  • Alpha 20: Alpha Niner 3, this is Alpha 20, firing FPF 1 at your command out.
  • Unknown: Firing FPF 1 out.

Part 7 - Boneyard[edit]

The radio is located in the north-east corner of the map (area labeled "Junkyard"), inside the temporary prefab building next to a rock wall.

  • Chapman: "Gamma-Five - holy crap, Buckman, d'you see that?"
  • Buckman: "See it? Felt that in my damn chest. Whoever pulled the trigger wanted those sons-of-bitches dead."
  • Chapman: "Can't believe we just walked outta that crater. We gotta be the two luckiest bastards on this whole planet."
  • Buckman: "Luck ain't got nothing to do with it, Jake."
  • Chapman: "Think anybody could have survived that?"
  • Buckman: "You mean Beta-Red? They say Spartans never die, but I don't think anything lived through that."
  • Chapman: "Damn, whole lotta real estate burning down there. Won't be much left once this is all said and done."
  • Buckman: "Here we are, hightailing it to anywhere else. Doesn't seem right."
  • Chapman: "Well, pretty soon won't be any place else to run to. What's next, Earth?"
  • Buckman: "Jake, anyone tell you you talk too damn much?"
  • Chapman: "All the time. What the hell else was there to do on Reach besides chase pioneer girls?"
  • Buckman: "Now there's nothing man. Now there's nothing at all. Five out."

[loops]

ONI conversations[edit]

The following two conversations are apparently linked, featuring the same two characters discussing Dr. Catherine Halsey and the secrecy surrounding her work.

Glacier[edit]

The radio is on the ground immediately to the right of the back door (and exit from the spawn point) as one exits from it.

  • Joe: "I swear, you're pathological about entering places through their HVAC systems."
  • Unknown: "Ha ha ha."
  • Joe: "There's still three friendlies registering with the security system."
  • Unknown: "Yeah. They got names?"
  • Unknown: "Crap. You got lifesigns, or...?"
  • Joe: "I got a bunch of noise, is what I got."
  • Unknown: "Yeah?"
  • Joe: "What I don't have is her exiting through a secure checkpoint."
  • Unknown: "So it may just be her badge, right?"
  • Joe: "And if she's actually down there?"
  • Unknown: "Gotta figure she's either dead, or is refusing to leave her most recent pet project."
  • Joe: "Well I ain't carrying her narrow ass outta here."
  • Unknown: "Neither am I. Either she's dead, and it ain't gonna matter. Or she's alive, and can't interfere with the op."
  • Joe: "Yeah?"
  • Unknown: "If she's alive, I say whoever finds her puts two in her head, tosses the body in a rigid container of thermite 'nades and pulls the pin. You ain't even pulling recognizable teeth out of that mess. Clean."
  • Unknown: "Sounds like we got a plan."

[loops]

Outpost[edit]

The radio is located in the small lookout building to the east of the anti-air batteries. (In the area labeled "Central Fire Zone".)

  • Unknown: "For Pete's sake."
  • Joe: "What?"
  • Unknown: "You really love the idea that you're deep in the cloak-and-dagger BS, don't you? This is not a clandestine meeting, Joe, we're pulling everyone out because the planet is burning."
  • Joe: "Oh my god..."
  • Unknown: "If it'll help keep your mind off it, you can tell me what you've got."
  • Joe: "Halsey's new pet project, this new AI. It's a generational leap - I'm not even sure that's strong enough language."
  • Unknown: "So it's a pretty big deal, huh? Any idea who the donor was?"
  • Joe: "Just showed up one day. A couple of months after one of the annexes in Omega Wing was quarantined. Is that cloak-and-dagger enough for ya?"
  • Unknown: "Ha ha."
  • Joe: "And typical of her work ethic, she's given it total access to everything. It can bi-locate as well."
  • Unknown: "What do you mean?"
  • Joe: "It can be in multiple places at the same time. Maybe multi-locate would be a more accurate term."
  • Unknown: "Like a waldo? What use is-"
  • Joe: "No, as a duplicate - capable of independent action. I've never seen it work in concert with itself, so I'm not sure if there's some technical issue with that, or..."
  • Unknown: "So maybe a safety issue? Or, just, you never saw it happen."
  • Joe: "Technical issue. Something that would make doing it impossible. A safety issue wouldn't stop Halsey."
  • Unknown: "Yeah, I guess not. You know what, let's get the hell outta here.
  • Joe: "Isn't that what we were doing?
  • Unknown: "Sure, let's just keep moving.

[loops]

Other conversations[edit]

Anchor 9[edit]

The radio is located on a table in the yellow building on the east side of the map, in the "Weapons Room" area. It depicts the civilian evacuation of Reach.

  • ?: "Charlie Alpha-Alpha, just let the wing dissipate."
  • Charlie Alpha-Alpha: "Well, any much longer and they're gonna burn it right to the ground!"
  • ?: "Then make 'em work for it! But you push into that wash and it's guaranteed suicide."
  • Charlie Alpha-Alpha: "At this rate, we'll be lucky if we even get half of our people back to the Inner Colonies!
  • ?: "Delta-Romeo 230, you're clear all the way out to Superior Jump. Suggest you get your bearings and then go dark 'til you're 1,500 kilos out."
  • ?: "Charlie Alpha-Alpha, taxi to Runway 22. Hold short."
  • ?: "Charlie Alpha-Alpha, you are clear for take-off."
  • Charlie Alpha-Alpha: "Roger, clear for take-off."
  • ?: "We're not even gonna get 2% of the population off of this rock."
  • Charlie Alpha-Alpha: "That's pretty bleak..."
  • ?: "I've got a pretty good idea how this is gonna end, but I'm going out on my terms, not theirs."
  • ?: "Charlie Alpha-Alpha, you're clear all the way out. Go dark and fly visual 'til you are 1,500 kilos from Superior Tower. Godspeed."

[loops]

Beachhead[edit]

The radio is on a bench in a room in the "Pavilion" area that overlooks the south-west section of the map. It is located near the spawn area and is the room that contains the missile launch control in the campaign.

  • [1]: "I need to know where I can send these people to!"
  • [2]: "You yelling in my ear isn't helping me find solutions any faster."

  • [1]: "The evac stations in Manassas and Ezhtergom are no longer responding. They haven't been for..."
  • [2]: (fading in) "I'm doing what I can here... The closest evac station to you is - crap."
  • [1]: "What?"
  • [2]: "Never mind, I'm looking for another one."

  • [2]: "Just, if you can, get your people into whatever vehicles you have over there, and..."
  • [1]: "What are you talkin' about? (static) Whoa? What was-"
  • [2]: "That was a shockwave. Look, you should load all of your people and just start heading West as fast as you can. I'll keep looking for-"
  • [1]: "This isn't a portable unit! I don't have any way to get back in contact with you."

  • [2]: "Look, I'm sending this over the IMF. It's the number to my personal chatter. Call me when you get everyone moving."
  • [1]: "Oh, God, thank you!"
  • [2]: "It's not over yet. I still need to find you a way off this rock."
  • [1]: "Thank you, thank you!"

Breakpoint[edit]

Breakpoint features a second radio, which can be found inside "Hub".

  • [1]: Your head is that thing above your shoulders? I'm assuming you remembered to bring it along today.
  • [2]: Yeah, yeah, yeah. What's the situation at the spook house?
  • [2]: *sigh* I didn't know he had so many friends.

  • [1]: Well he does, but seeing how much he likes talking them up, you'd think he'd be more forthcoming with their actual numbers. What took you so long?

  • [2]: I believe your older brother's been hittin' the bottle again.
  • [1]: Why's that?
  • [2]: He broke my cousin's radio and pulled the phone outta the wall.

  • [1]: You know, I've been saying this for more than a year now: I get the feeling he's gonna chase dear old dad outta his own home again and slap together another spook house in the back yard.
  • [2]: Dammit, he's been spending so much time with the Doc, it does seem like the perfect time for tricks and treats.

  • [1]: Well I hope your cousin isn't going be too disappointed, but I have a sneaking suspicion that Halloween may have to be postponed.
  • [2]: Yeah, just so long as we don't have to cancel Christmas.

Courtyard[edit]

The radio is located at the bottom of the ramp that leads out of Sword Base (area labeled "Bend"), to the west side of the (blocked off) exit on a concrete ledge.

  • Dragon X-ray: "Blue Delta, this is Dragon X-ray. We are on the ground and three mikes out from the objective. Over."
  • Blue-Delta: "Dragon X-ray, be advised that you are the only UNSC ground asset in that grid."

  • Dragon X-ray: "Say again, Blue-Delta. We've got movement due east. That should be Strike Red, over."
  • Blue-Delta: "That's a negative, Dragon X-ray. I say again; be advised that you are the only UNSC asset in that area."

  • Dragon X-ray: "Roger, Blue-Delta. We're picking up that movement again due east. You got something to soften it up?"
  • Blue-Delta: "You got a location, Dragon X-ray?"

  • Dragon X-ray: "Grid as follows: Whiskey-Delta one-five-seven-four-one-seven-one-two, over."
  • Blue-Delta: "Roger, I copy: Whiskey-Delta one-five-seven-four-one-seven-one-two."

  • Dragon X-ray: "That's correct. Request immediate support from any assets on-station."
  • Blue-Delta: "Dragon X-ray, it looks like all I've got available at this time is the UNSC Aegis Fate."

  • Dragon X-ray: "Blue-Delta, is the Aegis Fate 'wet Navy'?"
  • Blue-Delta: "Negative, Dragon. She's currently listed as an exo-asset; a frigate."

  • Dragon X-ray: "Whoa! We are less than a klick from the target area, Blue-Delta. We ain't that desperate for help."
  • Blue-Delta: "Understood, Dragon X-ray. Give 'em hell out there, and good luck, out."

Highlands[edit]

A transmission can be heard from the crashed Pelican's cockpit section. The dialogue from the cockpit is a scrambled up version of Sergeant Stacker asking for protective fire on a corvette in the campaign level Exodus.

  • Unknown : *Static* “In hell, *Static* Danger, protective fire 1 at enemy ship, fire on my command, over!”

Holdout[edit]

The radio is located on a table in the yellow building on the west side of the map (in the "Field Office" area). The room hosts am ammo resupply crate, and has a small shed on the roof.

  • [1]: "What I tell ya? Reach ain't no place for no self-respecting marine to spend any amount of time."
  • [2]: "Hey, we ain't in the Autumn yet, pal."
  • [1]: "So, uh..."
  • [2]: "Come on, spit it out."
  • [1]: "You, uh, got a zombie plan?"
  • [2]: "Hell yeah."
  • [1]: "Yeah? Maybe we could exchange notes."
  • [2]: "Well, uh, I dunno man. Zombie plans are kinda...deeply personal things with me."
  • [1]: "Well, I'm just saying, it's just... I got all these things in my mind, you know, and getting 'em out in the open really helps reveal any flaws they might have."
  • [2]: "Makes sense."
  • [1]: "Okay."
  • [2]: "Huh. So, zombies can still hear and stuff, so that makes guns a weapon of last resort, right?"
  • [1]: "Yeah, yeah. Guns all fire ammo, too."
  • [2]: "Exactly. So I was thinking that, hey, what is a weapon that'll keep them out of grabbing range, AND won't run out of ammo? A spear."
  • [1]: "Hold up."
  • [2]: "What?"
  • [1]: "Now, see, this is workin' already."
  • [2]: "Huh?"
  • [1]: "Spear! I thought so too at one time, but the possibility of getting it stuck in the brainpan of a walking corpse is very real."
  • [2]: "Oh yeah, you're right. Man, I hadn't thought about that. Well, uh..."
  • [1]: "Ball-peen hammer."
  • [2]: "But, you'd have to get right up on top of the zombie to use it, man."
  • [1]: "Yeah, so if I'm the one running around killing zombies, man?"
  • [2]: "What?"
  • [1]: "A single charged blow to the head would drop most zombies. It'd work on cheetahs, too."
  • [2]: "What the... There aren't cheetahs on Reach. Anyway, we should probably be working the kinks out of our alien invasion plan first. Aliens are smarter, faster, and more technically advanced than zombies. They're also here. Zombies, not so much."

[loops]

Overlook[edit]

The radio is located on the top floor of the large two story building (in the "Barn High" area) across from a pair of blue water drums.

  • [2]: "Well, newsfeed says it was Insurrectionists. But if you're looking to make a statement, why hit a remote place like Visegrad?"
  • [1]: "You think it was UNSC goons? Like, maybe they found out the URF was running a pirate station out of the Visegrad hub?"
  • [2]: "If that was the case, why blame the outage on an Innie success? Why not apologize for a temporary outage and play up the futility of resistance?"
  • [1]: "Well, what do you think it is, then? If it ain't the Innies, and the UNSC isn't spinning it..."
  • [2]: "Nah, brother, don't even say it."
  • [1]: I'm just saying we should be prepared for the worst, is all. We should—"
  • [2]: "So you think the next logical step here is Covenant invasion? Those guys blow up planets, not shut down local carrier hubs."
  • [1]: "Visegrad isn't just a local carrier hub, though. It's one of the three hubs that connects the northern Alföld with the main complex down south, and thus the rest of the colonies."
  • [2]: "Okay..."
  • [1]: "I'm saying this is either a very ballsy and strategically-sound move on the Innies part, and we are in the middle of a coup d'etat..."
  • [2]: "Or?"
  • [1]: "Or the Covenant is here and it's already too late."

Tempest[edit]

The radio can be found under the downed UNSC Longsword on the beach.

  • Revis: "Just who in the hell made this thing, Lieutenant? Huh? Who?"
  • Lieutenant: "Knowing who made it doesn't help us, Revis. We gotta figure out how they made it, and how it works."
  • Revis: "Well... Not "us" us, right?"
  • Lieutenant: "Yeah, premo. Probably not "us" us."
  • Revis: "Even if we box everything up in this place, hell, if we drove the whole damn thing back to Earth—"
  • Lieutenant: "I never figured you for a pessimist, Revis. Money and time, that's all it'll take. Money and time."
  • Revis: "Money we got, but time is something we can't count on. Oh yeah, and brains might help too."
  • Lieutenant: "Don't worry, we got the brainpower."
  • Revis: "You figure the ONI eggheads are gonna be able to figure this all out? And quick enough for it to matter?"
  • Lieutenant: "They gotta. If they can't, we're kinda screwed."
  • Revis: (chuckles) "Ha, and I'm the pessimist."

Waterfront[edit]

The radio is to the right of the gate at the end of the road (area labeled "Road") that leads out of the pumping station.

"Well, cousins, the gig is finally up. As an indication of how serious this is, I'm broadcasting to you over an open, unencrypted channel.

When I'm done, I'm gonna loop it and split. There's no sense sticking around here yapping any longer than 'tis necessary.

I saw a "for sale" sign go up in the front yard of your dad's place, but your older brother didn't put it there. Some out-of-towners might have.

What you've got to look forward to now is nothing less than absolute destruction. These folks don't do things by half-measures.

They aim to kill us all, burn our cities and leave Reach as one more burned-out rock spinning in the darkness.

And they're gonna do it too. Nothing that you and me can do to stop them. They've done it plenty of times before.

They've bloodied our noses at Harvest, at Madrigal, at Miridem, but this time it's gonna cost them. This time they're gonna jerk back a bloody stump.

There's no two ways about this. It's gonna be a nightmare. The heavens are gonna burn, and the ground is going to tremble beneath our feet.

They're gonna rain death and destruction down on our heads, but we're not gonna give up a single damn inch of dirt without a fight.

And they're gonna get their full measure of nightmare, too. And when I see 'em, I'm gonna tell 'em - Welcome to the nightmare, you sons of bitches. Welcome to Reach."

[loops]

Trivia[edit]

Sources[edit]