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D77 Pelican: Difference between revisions

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{{Era|H1|H2|H3|HW|HC|FOR|TF|FS|GOO|HGN}}
{{Status|Canon}}
{{Ratings}}
{{New content|[[Halo Encyclopedia (2022 edition)]]}}
{{Ship
{{Cleanup}}
|image=[[Image:Pelicandrop.jpg|310px]]
{{Disambig header|the Pelican model in service primarily during the Human-Covenant War|other Pelican models|Pelican}}
|name=D-77-TC Pelican
{{Ship class infobox
|manufacturer=Misriah Armories<ref>[[Halo: Arms Race]]</ref>
|image=[[File:HINF Pelican Crop.png|300px]]
|line=Pelican
|name=Dropship 77 - Troop Carrier
|model=Dropship 77-Troop Carrier Pelican
|manufacturer=[[Misriah Armory]]{{Ref/Reuse|OSFM206}}{{Ref/Book|Id=Enc22P148|Enc22|Page=148}}
*Variants:
|class=[[Pelican]]{{Ref/Reuse|Enc22P148}}
**Halo 1 & 2:D77-TC Pelican
|length={{Convert|110.9|ft|m|sp=us|disp=flip}}{{Ref/Reuse|Enc22P148}}
**Halo 3:D77H-TCI Pelican<ref>Halo3.com</ref>
|width={{Convert|82.9|ft|m|sp=us|disp=flip}}{{Ref/Reuse|Enc22P148}}
|class= Troop Carrier Dropship/Transport/Gunship
|height={{Convert|36.5|ft|m|sp=us|disp=flip}}{{Ref/Reuse|Enc22P148}}
|length=30.5 meters (100.3 feet)
|mass={{Convert|138|MT}}{{Ref/Book|Id=Warfleet|HWF|Page=44-45}}{{Ref/Reuse|Enc22P148}}
|width=23.4 meters (76.8 feet)
|height=10.0 meters (35.9 feet) (10.5 meters with landing gear)
|mass=
|max accel=
|max accel=
|max speed space=
|max speed space=
|max speed air=
|max speed air=
|engine=2 main engines housed in middle section of ship, 10 maneuvering thrusters housed in 4 vector pylons.
|engine=*4 [[Fusion drive|hybrid fusion drives]] {{C|2 primary, 2 secondary}}{{Ref/Reuse|Warfleet}}
*[[Gravitics|Gravitic]] assist generator{{Ref/Reuse|Warfleet}}
|slipspace drive=
|slipspace drive=
|slipspace speed=
|slipspace speed=
|poweroutput=
|poweroutput=
|power=  
|power=  
|shield gen=heat and radiation shielding to protect the occupants.
|hull=
|hull=
|sensors=
|target=
|target=
|navigation=
|navigation=*Motion trackers{{Ref/Level|HCE|343 Guilty Spark (level)|343 Guilty Spark}}
*Motion trackers<ref>[[343 Guilty Spark (level)]]</ref>
*[[Radar|RADAR]]/LIDAR detectors{{Ref/Reuse|Warfleet}}
|avionics=
|avionics=
|countermeasures=
|armament=*1–2 linked nose-mounted projectile weapons:  
|armament=*1 Chin-mounted chain gun:
**1 [[M370 autocannon]] {{C|standard}}{{Ref/Book|Id=EVG|EVG|Page=135}}{{Ref/Reuse|Enc22P148}}
**40mm chain gun
**1 [[70mm heavy rotary cannon]] {{c|Marine Corps variant}}{{Ref/Reuse|flood3}}
**70mm chain gun<ref>[[Halo: The Flood]], page 39</ref>
**2 [[M340 autocannon]]s {{C|Pre-[[2525]] configuration}}{{Ref/Novel|Id=TFoR|Halo: The Fall of Reach|Page=92|Quote=John sized up her armaments - dented and charred armor, a pair of old, out-of-date 40mm chain guns.}}
*2 [[ANVIL-II ASM]] Pods (8 missiles each) (optional)
*2 [[Anvil-II air-to-surface missile]] pods {{c|8 missiles each}}{{Ref/Reuse|Enc22P148}}
*1 AIE-486H HMG or M247 GPMG (optional)
*4 wing-mounted weapon hardpoints{{Ref/Book|Id=OSFM206|OSFM|Page=206}}
|complement=*1 [[Scorpion Tank]] ''or''
*1 aft-facing turret {{c|optional}}:
*1 [[Warthog]] ''or''
**[[M247 general purpose machine gun]]{{Ref/Reuse|Enc22P148}}
*4-6 [[Resupply Canister Type-C Capsule]]s
**[[M460 automatic grenade launcher]]{{Ref/Reuse|Warfleet}}
|crew=*1 [[Pilot]]
**[[M68 Gauss cannon]]{{Ref/Reuse|Warfleet}}
*1 co-[[Pilot]]
|complement=*10–14 passengers{{Ref/Reuse|Enc22P148}}
*1 crew chief
*1 vehicle{{Ref/Generic|Id=LC|[[Halo Legendary Crate]]|Subheading=[[Halo Legendary Crate/Data Drops#Series 3 2|Data Drop #13]]|Detail=[[:File:LC 13 doc1.jpg|D77 Pelican Tactical Aerospace Lifter]]}}
|skeleton=1 pilot with a [["Smart" AI]]
|crew=
|passengers=10 seats in internal bay amidships 15 people standing and sitting.
*3 crews{{Ref/Reuse|Enc22P148}}
|capacity=70 tonnes on hoist. (anything over 35 tonnes slows speed considerably)
**1 [[pilot]]{{Ref/Reuse|LC}}
|consumables=
**1 mission commander{{Ref/Reuse|LC}}
|capacity=
|consumables=Enough fuel for two ground-to-orbit trips{{Ref/Reuse|Warfleet}}
|othersystems=
|othersystems=
|firstuse=2525 as a military supply and troop carrier
|role=[[Dropship]],{{Ref/Reuse|LC}} gunship
|role=Dropship/Gunship
|era=*[[Insurrection]]
|era= 26th century
*[[Human-Covenant War]]
|affiliation=[[UNSC]]
*[[Post-Covenant War conflicts]]
**[[Created conflict]]{{Ref/Quest|Id=wg|HI|Ringfall|Warship Gbraakon}}
|introduced=[[2392]]{{Ref/Reuse|OSFM206}}{{Ref/Site|Id=Halo Waypoint: Pelican|URL=https://www.halowaypoint.com/en-us/universe/vehicles/pelican|Site=Halo Waypoint|Page=Pelican|D=30|M=10|Y=2021}}
|affiliation=*[[United Nations Space Command]]
**[[UNSC Marine Corps]]
**[[UNSC Air Force]]
**[[UNSC Army]]
}}
}}
The '''Dropship 77-Troop Carrier Pelican''' (abbreviated '''D77-TC''') is an extremely versatile craft used by the [[United Nations Space Command]], mainly for the extraction and transportation of personnel, vehicles and equipment, although it can also be used as a powerful gunship.


==Background==
The '''D77 Pelican'''{{Ref/Reuse|Halo Waypoint: Pelican}}{{Ref/Reuse|LC}} (Formal classification:  '''Dropship 77 - Troop Carrier'''),{{Ref/Reuse|Enc22P148}} commonly known as the '''Pelican''', is an extremely versatile space-to-ground capable craft used by the [[United Nations Space Command]], as well as being marketed toward [[law enforcement]], security, corporate and civilian markets.{{Ref/Reuse|OSFM206}} In its role as a [[Dropship|tactical aerospace lifter]], the Pelican is mainly for the pickup and transportation of personnel, vehicles and equipment, though some variants are capable of serving in the role of a gunship. The UNSC also uses Pelicans as civilian vehicles for quick evacuations.{{Ref/Level|HR|Exodus}}{{Ref/Comic|Halo: Uprising}}
It is the [[UNSC]]'s primary tactical support aircraft, fulfilling the role of tactical transport and gunship since, at least, [[2525]]. The Pelican's crew compartments can be sealed and the craft made suitable for limited space flight. They are mainly responsible for flying in the heaviest equipment and troops, as well as rescuing from hot LZ's. They are responsible for the many marine and Spartan lives saved when there was no hope of getting out. They also deliver vehicles and troops where required on the battlefield. This tactical advantage means that Commanders can quickly influence an engagement by supplying his/her forces with reinforcements and/or equipment, or evacuate them in the face of being overwhelmed.


Standard armament consists of one class-three externally powered projectile [[weapon]] at the fore of the vehicle and one class-one gas operated projectile weapon mounted at the rear in the extended crew area. More heavily armed versions exist.<ref>[http://halo3.com halo3.com]</ref>
The D77-TC has been in service for over fifty years, and is the primary tactical support aircraft of the UNSC. The Pelican serves a multi-role purpose; it is fully capable of atmospheric flight and can land almost anywhere without difficulty. The Pelican is also capable of limited spaceflight, which the UNSC uses as a primary way of delivering troops to the surface from orbit.  


== Payload Capacity ==
The Pelican's standard armament consists of one Class III externally powered projectile weapon at the fore of the vehicle, and one Class I gas-operated projectile weapon mounted at the rear, in the extended crew area.{{Citation needed}} More heavily armed variants exist, and the Pelican can be converted to a gunship role with the addition of numerous and more powerful weaponry.{{Ref/Game|HW2|G77S Pelican gunship in-game model}}
The Pelican can carry passengers and cargo using a combination of internal and external methods. Specifically, the main compartment of the Pelican (called the "Blood Tray"<ref>[[Halo: Ghosts of Onyx]], page 203</ref>), has seats for ten people, with additional space for 5 standing.


The internal bay amidships is the simplest way of transporting supplies and personnel and the occasional [[Mongoose]] as seen on [[The Storm (Level)|"The Storm"]] and beginning of [[The Covenant (Level)|"The Covenant"]]. The default configuration provides seating for up to ten people.
==Design==
===Armament===
The Pelican's primary armament consists of one or more nose-mounted projectile weapons, typically autocannons or machine guns. Commonly known as "chin guns" due to their placement,{{Ref/Reuse|EVG}} these weapons are controlled via an [[Integrated Helmet and Display Sight System]] (IHADSS), which links to the pilot's or co-pilot's [[heads-up display]] and allows them to target the gun by head movements.{{Ref/Novel|Id=flood3|TF|Chapter=3}}{{Ref/Reuse|secrets}} The Pelican's standard armament is a chin-mounted [[M370 autocannon]], which is sometimes linked with another such weapon;{{Ref/Novel|Id=GOO1|GOO|Chapter 1}} the M370 fires 70mm high-explosive armor-piercing (HEAP) rounds as standard ammunition,{{Ref/Reuse|Warfleet}} with depleted-Uranium slugs also being an option.{{Ref/Reuse|GOO1}} This replaced the older [[M340 autocannon]] that was common prior to [[2525]].{{Ref/Reuse|TFoR}} Some Marine Corps Pelicans are armed with a single 70mm rotary machine gun instead of a chain gun.{{Ref/Reuse|flood3}}


The large aft overhang provides an attachment point for additional (and possibly oversized) cargo and ordnance. Possible payloads include a troop deployment pod, a [[Scorpion Tank]], a [[Warthog]], eight [[Resupply Canister Type-B Capsule]]s. Maximum payload 70 tons.
In addition to its primary armament, the Pelican has four externally-mounted missile hardpoints,{{Ref/Reuse|OSFM206}} which typically hold twin pods of eight [[Anvil-II air-to-surface missile]]s. However, they can carry a variety of weapon systems or specialized equipment pods. A turret can be placed at the back of the cargo-bay to provide covering fire for embarking personnel, and can range from [[M247 general purpose machine gun|machine guns]], to [[M460 automatic grenade launcher|grenade launchers]], and even a [[M68 Gauss cannon|gauss cannon]].{{Ref/Reuse|Warfleet}} While some weapons can be folded against the roof when not in use, others such as the [[AIE-486H machine gun]] can not.{{Ref/Level|Id=theark|H3|[[The Ark (level)|The Ark]]}}


[[Image:Pelican-Scorpion.jpg|300px]]
The D77 Pelican, like most other UNSC aerospace vehicles, is fitted with a suite of countermeasures to warn the dropship of incoming attacks, break target locks, and mitigate the effects of electronic warfare. These include wide-spectrum flares, microdrone decoys, rainbow laser blinders, [[Radar|RADAR]]/LIDAR sensors, directional jammers, and "hard chop" guillotines on data processing modules that could be susceptible to cyber-intrusion agents.{{Ref/Reuse|Warfleet}} To prevent them from being easily taken out by [[electromagnetic pulse]]s, the Pelican's electronic systems are hardened against such phenomena.


[[Image:Pelican-Warthog.jpg|300px]]
===Powerplant/Propulsion===
Pelicans utilize a complicated system of hybrid fusion drives that combine vectored-thrust ramjets with air-breathing hyperfans in two primary and two secondary articulated engine pods. In an atmosphere, the engines function as air-breathing jets, drawing on the air for reaction mass, whereas in a vacuum, they operate on an internal supply of [[hydrogen]] reaction mass to provide thrust. With a full tank of fuel, the Pelican is able to carry out two surface-to-orbit trips.{{Ref/Reuse|Warfleet}} The two main engines have four nacelles each, two on the bottom and two at the back. The aft engines being similar but lack a nacelle at the bottom. Because both modules are mounted on rotating blocks, they can redirect themselves from directing the thrust downwards to any direction required. A basic [[gravitics|gravitic]] control system is used in-atmosphere to supply further stability and supplementary lift.{{Ref/Reuse|Warfleet}} Although fully capable of orbital transit, the D77 is too small to be equipped with a [[Shaw-Fujikawa Translight Engine]], and is thus incapable of slipspace travel.{{citation needed}}


== Weapon Systems ==
===Crew and complement===
Standard armament consists of a chin-mounted 40mm model which was common prior to [[2525]], but was later superseded by a 70mm weapon (though a small chaingun can be found on most Pelicans during the course of Halo 2, these are neither big enough to be 40 or 70mm). These Chainguns are usually controlled by the pilots helmet so that it would aim in the direction of the pilots view, similar to the modern TADS/PNVS found on Apache Gunships. Some dropships boasted twin chain guns firing depleted uranium slugs.<ref>[[Halo: Ghosts of Onyx]], page 40</ref>.
[[File:HW2 Blitz Pelican Transport.png|left|thumb|UNSC Marines boarding a D77-TC.]]
The Pelican is crewed by two personnel who occupy the cockpit at the front of the dropship. The [[pilot]] sits on the right side, with the electronics operator or gunner taking up the station on the left. All flight controls are a digital fly-by-light with no manual backups; an integral expert system optimizes stability and adjusts the thruster profiles under all regimes and cargo profiles. Unlike on the later [[D79H Pelican]], the cockpit is only accessible from the cargo-bay. Motion trackers, [[Radar|RADAR]]/LIDAR sensors and a computerized mapping system allow the pilot to plan their way to nearby staging areas as well as to warn of incoming threats.{{Ref/Reuse|Warfleet}}


Missile pods, each holding eight [[ANVIL-II ASM]]s, can be mounted under each wing to engage more maneuverable or better protected targets. Fire control was typically delegated to the co-pilot, who was assisted by helmet-mounted display.
The cargo-bay, colloquially dubbed by Marines as the "blood tray", usually accommodates up to ten personnel in jumpseats, with a small overhead compartment for their weapons and equipment. Additional infantry can be carried standing up, and increased seating for ten more people can be installed in the center aisle. Otherwise, this space can be used to carry cargo pallets, casualty litters, or even small utility vehicles such as two [[M274 Mongoose|M274 Mongoose ULATV]].{{Ref/Reuse|Warfleet}} The Pelican is also equipped with an onboard weapons locker, which can hold enough weapons and ammunition to arm thirty troopers.<ref name="secrets">''[[Halo: Combat Evolved: Sybex Official Strategies & Secrets]]''</ref> At least one pelican has been modified to act as a boarding craft for [[Operation: RED FLAG]], which has enough room to ferry twenty-five [[SPARTAN-II program|SPARTAN-IIs]] to their target, as well as carry the cutting gear needed to cut through the hull of a Covenant warship. Pelicans equipped for "[[soft-seal]]" [[Naval boarding|boarding]] actions have an extendable cover that folds down around the entrance to the troop bay. This configuration was refined during the last days of [[Operation: TREBUCHET]].{{Ref/Comic|Id=HWG|Halo Wars: Genesis|Page=20-21}}


A AIE-486H HMG, a M247 GPMG or a 25mm grenade launcher can also be mounted facing out of the rear cargo hatch and the latter two can be folded flat against the roof of the internal bay when not in use by the crew chief or passenger.
The large aft overhang provides a magnetic and physical attachment point for additional cargo and ordnance. Possible payloads include a [[troop deployment pod]], a single large vehicle such as an [[M808 Scorpion]] or [[M12 Warthog]], or eight [[resupply canister]]s. It can also transport a [[deployable bridge]],{{Ref/Level|HR|Tip of the Spear}} or a [[firebase]] component building. It is discouraged for pilots to transport objects in the clamp during orbital insertions, as it can complicate reentry.{{Ref/Reuse|Warfleet}}


These weapons were not seen in Halo: Combat Evolved because the Pelican ammunition and rocket pods had been destroyed with the crash of the Pillar of Autumn.
==Variants==
As the most ubiquitous Pelican model in service, the Pelican has seen extensive deployment and modification, and is widely marketed to police, security, corporate and civilian markets.{{Ref/Reuse|OSFM206}}


==Propulsion==
*'''[[D77H-TCI Pelican]]''' — A newer and nearly identical model of the regular D77-TC, except for a more angular frame, and it features a tandem pilot-seating configuration.{{Ref/Reuse|Halo Waypoint: Pelican}}
The main engines are mounted in pairs in four nacelles, one on each wing and two at the rear. The nacelles can articulate independently, thus altering (ie, Vectoring) the direction of thrust and improving the dropship's low altitude maneuverability. Six ventral thrusters, two on each wing nacelle and one on each aft nacelle, allow the Pelican to land and take off vertically. These engines are capable of both space and atmospheric operation. The Pelican is too small to have a translight engine mounted on it.
*'''[[D77C Pelican]]''' – A civilian variant utilized by the law enforcement agencies on major urban areas.{{Ref/Reuse|Halo Waypoint: Pelican}}
 
**'''[[D77C-NMPD Pelican]]''' – A specialized variant of the D77C and the D77H-TCI itself that was employed by the [[New Mombasa Police Department]] in [[Kenya]], [[Africa]], [[Earth]].{{Ref/Site|URL=http://halo.xbox.com/en-us/intel/related/gallery/nmpd-pelican/a08fd318-4bef-4c32-9741-6d15b5f1180d|Site=Halo Waypoint|Page=NMPD Pelican|D=26|M=03|Y=2011|Detail=(defunct, archive [[Archive:Halo Waypoint/2009 to 2014/Universe/Vehicles#NMPD Pelican|here]])}}
The wings mounted on a Pelican seems extremely small, too small to support the weight of dropship and payload alone. It is speculated that it incorporates at least some [http://en.wikipedia.org/wiki/Lifting_body Lifting Body] principles, its own hull providing most of the lift necessary.
*'''Air Force variant''' — The version of the Pelican used by the [[UNSC Air Force]] features a few major differences from other variants of the aircraft. First, the cockpit layout resembles that of the newer D77H-TCI model with the co-pilot's station located behind and above the pilot rather than side-by-side.{{Ref/Game|HR|Detail=3D Pelican model}}
 
*'''[[G77S Pelican]]''' — Building upon the versatile foundation of the venerable D77 airframe, the G77S Pelican is an impressive gunship design cooked up by [[Isabel]] and the {{UNSCShip|Spirit of Fire}}'s engineers to help turn the tide of battle against [[Banished]] forces on the Ark. The G77S Pelican Gunship boasts a powerful range of armaments, including top-mounted ANVIL missile pods, four payload hardpoints, a forward M370 chaingun turret, and multiple [[M41 Vulcan|12.7mm Vulcan]] cannons.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/the-art-of-war-s|Site=Halo Waypoint|Page=Canon Fodder: The Art of War(s)|D=19|M=03|Y=2017}}
==New Variant (D77H-TCI)==
*'''[[D78 Pelican]]''' — Although the [[D79H Pelican]] largely supplanted the D77 in post-war service, surviving hulls would be upgraded with improved avionics and thrusters, redesignated D78-TC and continuing to serve.{{Ref/Reuse|Halo Waypoint: Pelican}}{{Ref/Book|Halo 4: The Essential Visual Guide|Page=112}}
{{Main|D77H-TCI Pelican Dropship}}
<gallery>
[[Image:Chief,_Johnson,_and_ODST_Pilot_in_Pelican.jpg|left|thumb|151px|[[Hocus]] who is wearing a pressure suit is seated in the pilot seat, Johnson in co-pilot, and Master Chief stands in the doorway.]]
File:H3 - D77H-TCI.png|D77H-TCI Pelican
 
File:H3ODST-D77C-NMPD-PelicanDropship.png|D77C-NMPD Pelican
Halo 3 introduces the new variant of the Pelican, '''D77H-TCI Pelican''' (The H stands for ''Heavy'', the I probably stands for ''Infantry''). Externally, it appears nearly identical to the Pelicans used in [[Halo: CE]] and [[Halo 2]] except for being more angular. The missile pods have been replaced with a different version. Instead of an attachable box-like pod, it's now attached directly to the wings and engines (although some Pelicans still opt out the missile pod). The chaingun has been left out of the design altogether. Internally, though, the craft has been renovated and it can store equipment in overhead netting. It also mounts an [[AIE-486H Heavy Machine Gun]] at the opening of the troop-bay for suppression fire during insertion/extraction missions. The cockpit has been altered, and instead of the side-by-side positioning of the pilot and co-pilot, the pilot now sits at the fore of the dropship, with the co-pilot behind him/her, and at a higher position, in tandem.
File:Pelican render.png|Air Force variant of the D77 Pelican
 
File:HW2 - G77S Pelican.jpg|G77S Pelican
== Character Compatibility ==
</gallery>
*[[Master Chief ]]
*[[Marines ]]
*[[Flood]] [[Carrier Form]]
*[[Elites]]
*[[Flood]] [[Combat Form]]
*[[Monitors]]
 
== Identified Pelicans ==
[[Image:Landfall Pelicans.jpg|thumb|Pelicans under construction]]
Pelicans receive serial numbers to be identified by during radio transmissions, particularly in combat situations. Each serial number consists of a letter from the [[Phonetic Alphabet]] followed by a number. Though a few Pelicans have this number inscribed on their cargo bays, most have no distinguishing mark on their exteriors. It is unclear how the numbers are chosen, but with their spread across the alphabet and numerals, it can be inferred that a massive number of Pelicans are in service, perhaps as many as 26,000.


==Identified Pelicans==
{{col-begin}}
{{col-begin}}
{{col-2}}
{{col-2}}
*[[Bravo 1]]
*''[[Bravo 001]]''
*[[Bravo 22]]
*''[[Bravo 022]]''
*[[Charlie 217]]
*''[[Bravo 029 (Pelican)|Bravo 029]]''
*[[Echo 51]]
*''[[Charlie 217]]''
*[[Echo 136]]
*''[[Delta 15]]''
*[[Echo 206]]
*''[[Delta 331]]''
*[[Echo 419]]
*''[[Echo 136]]''
*[[Kilo 23]]
*''[[Echo 206]]''
*''[[Echo 216]]''
*''[[Echo 419]]''
*''[[Gamma 054]]''
{{col-2}}
{{col-2}}
*[[Oscar 5]]
*"[[Iron Fist]]"
*[[Oscar 6]]
*''[[Pelican 019]]''
*[[Oscar 8]]
*''[[Oscar 128]]''
*[[Oscar 9]]
*''[[Tango 807]]''
*[[Victor 398]]
*''[[Victor 321]]''
*[[Victor 933]]
*''[[Victor 397]]''
*''[[Victor 933]]''
*''[[Whiskey 035]]''
*''[[Whiskey 036]]''
*''[[Whiskey 037]]''
*''[[Whiskey 039]]''
{{col-end}}
{{col-end}}


== See Also ==
==Service history==
*[[Phantom]] - The [[Covenant]] equivalent of the Pelican.
===Human-Covenant War===
*[[Spirit]] - The [[Covenant]] dropship similar to the Pelican.
By the time of the [[Fall of Reach]], D77 Pelicans were the most common airlift assets available to [[NOBLE Team]] and other [[Spartan]]s at [[Reach]], albeit [[UH-144 Falcon]]s also being used for shot-top transport and air support.{{Ref/Reuse|LC}} When the [[Covenant]] assaulted the planet, they were used to move critical assets the battlefronts across the human inner colony, and evacuate wounded and VIPs.{{Ref/Reuse|LC}} Following the UNSC disastrous defeat and the [[glassing]] of Reach in [[2552#August|August 30, 2552]], many surviving Pelicans were drawn to the sister colony of [[Tribute]], where they continue to fight against the Covenant forces there until the end of the [[Human-Covenant War]].{{Ref/Reuse|LC}}
*[[Elephant]]
 
== Trivia ==
===Post-war===
[[Image:Dropship.jpg|thumb|The [Wikipedia:UD4L Cheyenne|UD4L Cheyenne dropship from the movie [[Wikipedia:Aliens|Aliens]]]]
{{Main|Battle over Installation 07|Installation 07 conflict}}
*In Halo: Custom Edition, you can pilot the Pelican in certain maps. They operate the same way as in the game such as picking and dropping vehicles, capable of vertical and horizontal lift off and also available with rocket pods and chain-gun.
{{Expand-section}}
*In Halo Combat Evolved, you can pilot the Pelican with a mod.
 
*The pelican variant in Halo 1 & 2 is '''D77-TC''', but the one in Halo 3 is '''D77H-TCI'''
==''Halo: Fleet Battles''==
*The player cannot pilot the Pelican in Halo 1, 2 and 3. However, they will be experiencing crash sites in the game to pick up supplies, such as weapons and ammo.
===UNSC Pelican Boarding Craft===
*All Pelicans in [[Halo 1]] are the same as [[Foehammer]]'s [[Echo 419]]. Both Pelicans in [[The Silent Cartographer]] are Echo 419 and the [[343 Guilty Spark]] and [[Assault on the Control Room]] Pelicans all bear the same number. This is due to lack of re-skinning either because of laziness or lack of time.
*Flight slots: 0
*The original Pelican model is similar to the UD-4L Cheyenne Dropship from the movie ''Aliens''.
*Movement: 12"
*Pelicans in [[Halo 1]], [[Halo 2|2]] and [[Halo 3]] are never seen carrying more than six human [[Marine]] troops at a time, despite being capable of carrying up to fifteen. However, it is likely that this is merely because UNSC troops usually work in small teams during engagements, comprising of 5 to 6 men, known as [[Fire Teams]]. Another likely reason is that the Master Chief, in full armor, weighs in at about 1000 lbs, making him weigh approximately as much as 5 fully armed marines. So 6 marines, plus the weight of 5 means the Pelican is towing the average of 11, as [[Halo: The Flood]] stated, 15 is more than pushing the limit as it is.
*Damage track: 4
*The only time a Pelican is seen full of [[marines]] in the entire Halo series is in [[Halo 3]] on the Crows Nest level. If you rescue all the marines in the barracks and keep them alive until the Pelican rescues them on the landing pad, all of them (5-7 maximum) plus the [[Arbiter]], Johnson, and his squad of 1-3 marines will board. Johnson will sometimes sit down instead of standing, filling up all the seats.
*Security detail: 2
*Pelicans in all 3 Halo games are indestructible outside of scripted events, when they are supposed to be shot down. Pelicans in Halo 3 have been observed taking fire from Scarabs, Banshees and hits from Wraiths without so much as a scratch.
*Systems loadout: Heroic save (Trooper)
*In Halo CE on [[Assault on the Control Room]], if you hold down X (E on PC by default) at the beginning of the level you can stay inside the Pelican, but beware, because as soon it goes down a few hundred meters, you will die.
==Non-canon and dubious canon appearances==
*Although in Halo 2 the Pelican carries two [[missile pods]], each loaded with 8 Anvil-II High Explosive missiles, the only time the dropships ever use them in combat is during the end of the level '[[Metropolis (Level)|Metropolis]]', when some launch them against a [[Scarab]], and at the beginning of [[Delta Halo (Level)|Delta Halo]], when Johnson's Pelican launches some if there are any Covenant left when the Pelicans come in. It is also used in Quarantine Zone, after you first encounter a Scorpion. When you move to the next section, a Pelican (unknown if human or Flood controlled) will fire missiles as it passes by at either you or the Sentinels. Its 70mm chain gun, on the other hand, is used twice during '[[Outskirts (Level)|Outskirts]]', both times against [[Jackals]]. Also, in the level [[Delta Halo (Level)|Delta Halo]], when the Pelican drops off the [[Scorpion Tank|Scorpion]], if there are any [[Covenant]] troops left alive, the Pelican will attack them with its chain gun. On occasion the Pelican also attacks the [[Banshee]]s when they are on approach to the player's position. The Pelican is also seen using its missile pods in combat during the [[Halo 3]] level [[Sierra 117]] attacking and destroying a pair of [[Phantom]]s. Also, if any Covenant infantry is still alive, the Pelican will use its missiles in an anti-personnel role.
===Silver Timeline===
*The Pelican resembles the real life V-22 Osprey in uses (troop deployment and light ground attack) and design (vertical and horizontal flight, forward cockpit rear troop bay and engines mounted in outer nacelles).
{{Main|Silver Timeline}}
*In both Halo 2 and Halo 3, the Pelicans are also used for ammo drops, carrying 6 cylindrical weapon canisters instead of a Warthog or Scorpion. These are found throughout [[Delta Halo (Level)|Delta Halo]] and [[Regret (Level)|Regret]] in Halo 2, as well as a couple of scripted drops. These canisters cannot harm the player unless s/he is positioned directly underneath, but they can destroy a vehicle if they hit it. In Halo 3, the canisters are encountered less, and mostly while on [[The Covenant (level)|The Covenant]] and [[The Ark (level)|The Ark]]. However in [[Halo 3]], they only drop 4 at one time.
D77 Pelicans are used by the UNSC to transport troops during their war with the Covenant.{{Ref/YouTube|Id=HTVOT|5KZ3MKraNKY|Paramount+|Halo The Series (2022) Official Trailer|Y=2022|M=1|D=30}}
*The pods dropped off can be moved by driving into them with a vehicle, mostly tanks.
==Trivia==
*It is implied that Pelicans have a Gravity Stabilizer of some sort for in the first cut scene on [[The Ark]] it shows the Pelicans in near [[The Ark]]'s orbit, and if they did not have a stabilizer the [[Master Chief]] and the [[ODST]] would be floating around.
{{Linkbox|gallery=yes}}
*In [[Halo 2]], you can get in one in the [[Metropolis]] level. Before you enter the building, and the [[Scarab]] walks over you, stand on the bridge underneath where the Pelican lands. After it drops of it's Marines, hold down X and you will ride the Pelican.
*A pelican is a seabird, in keeping with the UNSC's tradition of naming atmospheric vehicles after real animals, with the exceptions of the [[Cyclops]] and [[Gremlin]], which are named after mythical creatures, and the [[GA-TL1 Longsword]], [[B-65 Shortsword]], [[FSS-1000 Sabre]], and [[F-41 Broadsword]] which are named after bladed weapons.
*In Halo Combat evolved, there are no weapons on the Pelican.
*All Pelican dropships in ''Halo: Combat Evolved'' bear either the numbers E419 (''Echo 419'') or V933 (''Victor 933''). This was done to save resources during the development of the game.
*In the [[Halo 3]] Official Strategy Guide, it is stated you will lose points for destroying a Pelican. However, this is impossible since they are indestructible in all levels other than [[Sierra 117]] since there is a glitch to destroy it.
*The Pelican shows clear inspiration from the ''UD4L Cheyenne'' dropship from the movie ''[[Wikipedia:Aliens|Aliens]]'', which [[list of references to Aliens in Halo|has inspired the ''Halo'' series in many ways]].
*The original pelican had the facility to insert six additional seats in the middle of the cargo bay to facilitate more marines on longer journeys.
*In ''Halo 2'' gameplay, players can see the insides of the Pelican's cockpit, but no pilots are inside, despite they can be heard in COMs.
*In [[Halo 3]] on levels such as [[The Storm]] if you were to go back in theatre mode and look at one of the Pelicans it is possible to fly your camera through the back door of it and then once more into the cockpit, the cockpit is completely transparant with nobody in the pilots seat.
*There is a glitch in the ''Halo 2'' level ''Metropolis'' where the player can ride in a Pelican. It will take the player out of the map, flip, and eject the player. If the player attempts to right the flipped Pelican, the script will read "Hold X to flip Banshee", because Bungie never intended for the Pelican to be operable by the player, and therefore did not make a unique message. The Pelican's in-game physics will make it impossible to correctly and permanently flip the Pelican, as it will always reposition itself in an upside-down position.
*In ''Halo: Reach'', the player can pilot a Pelican through [[Flyable Pelican and Phantom|an Easter egg]].
*In ''Halo: Reach'', the inside screens show information on the [[Office of Naval Intelligence]]'s [[SWORD Base]].
*In ''Halo: Reach'', all Pelicans are registered as [[NOBLE Team]] assets, as they are all given the tag "NOBLE 48".
*Its name is a reference to the number [[7]].


==Glitch==
==Gallery==
It is possible to take down the Pelican that picks the player up in the end of [[Sierra 117]]. When it flies over the dam, stick its window with a [[plasma grenade]]. If it hits perfectly, the pilot will die and the Pelican will fall down. This may take several tries. Easy or Normal difficulty is recommended, and Cowbell skull may help. Note: The level is unbeatable after this glitch, unless you revert to a saved file. This glitch is also available on [[Crows Nest]], when you enter the hangar for the first time. There is a glitch on [[The Covenant]] where when a player gets in the pelican and the other player drives forward the Pelican will appear where the other player is.
===Concept art===
<gallery>
File:HCE TankPelican Concept.jpg|Very early sketches of the Pelican for ''[[Halo: Combat Evolved]]'', before the dropship's form was finalised.
File:HCE_EarlyPelican_Concept.jpg|Early concept art for the Pelican for ''Halo: Combat Evolved''.
File:HR_PelicanRedesign_Concept.jpg|Early concept of a redesigned Pelican for ''[[Halo: Reach]]''.
File:HR PelicanAirfield Concept.jpg|Concept art of a Pelican airfield on [[Reach]].
File:H2A Pelican Concept.png|Concept art of the Pelican for the [[Blur Studio]] cutscenes in ''[[Halo 2: Anniversary]]''.
File:H2A PelicanCockpit Concept.png|Concept art for the Pelican's cockpit in ''Halo 2: Anniversary''.
File:HINF Concept CrashedPelicans.png|Concept art of wrecked D77 Pelicans for ''[[Halo Infinite]]''.
File:HINF PelicanDropConcept.jpg|Concept art of a D77 Pelican delivering an M12B Warthog.
File:HINF Concept S1Hangar2.jpg|Concept art of a D77-TC at the [[Avery J. Johnson Academy of Military Science]].
</gallery>


==Images==
=== Renders ===
<gallery>
<gallery>
Image:PelicanII-Sil.gif
File:Pelicandrop.jpg|A simple overview of a Pelican dropship.
Image:K30 1.jpg|A Pelican, moments before exploding after it is hit by plasma from a Covenant Loyalist Seraph-class starfighter.
File:HCE Pelican Render 1.jpg|A render of the ''Halo: Combat Evolved'' Pelican model.
Image:Pelican.png|Inside the cockpit of a Halo 3 Pelican.
File:HCE Pelican Render 2.jpg|A render of the ''Halo: Combat Evolved'' Pelican model.
Image:D77H-TCI Pelican Gunship.jpg|The D77H-TCI, a newer variant of the Pelican
File:HaloCE-PelicanDropship.png|A Pelican carrying a Warthog in ''Halo: Combat Evolved''.
Image:Image:v-22-osprey-5.jpg|The V22 Osprey, a Real life Vehicle that acts like a Pelican
File:H2-Pelican chin gun.png|A view of the Pelican Dropship's chin-mounted autocannon in ''Halo 2''.
File:H2-D77TCPelicanDropship.png|A Pelican in ''Halo 2''.
File:H2A D77Pelican HiPoly Render Crop.png|A cutout of a Pelican in ''[[Halo 2: Anniversary]]'' cutscenes.
File:H2A D77Pelican HiPoly Render 1.jpg|A render of the D77 Pelican in Blur Studio's cutscenes.
File:H2A D77Pelican HiPoly Render 2.jpg|A render of the D77 Pelican in Blur Studio's cutscenes.
File:H2A D77Pelican HiPoly Render 3.jpg|A render of the D77 Pelican in Blur Studio's cutscenes.
File:H2A D77Pelican HiPoly Render 4.jpg|A render of the D77 Pelican in Blur Studio's cutscenes.
File:H2A D77Pelican HiPoly Render 5.jpg|A render of the troop bay in Blur Studio's cutscenes.
File:H2A D77Pelican HiPoly Render 6.jpg|A render of the troop bay in Blur Studio's cutscenes.
File:H2A D77Pelican HiPoly Render 7.jpg|A render of the troop bay in Blur Studio's cutscenes.
File:H2A D77Pelican HiPoly Render 8.jpg|A render of the troop bay in Blur Studio's cutscenes.
File:H2A D77Pelican HiPoly Render 9.jpg|A render of the cockpit.
File:H2A D77Pelican HiPoly Render 10.jpg|Another view of the ''Halo 2: Anniversary'' Pelican. The Pelican shown here uses weapon attachments from an Apache helicopter shown for display purposes only, and are not considered canon.
File:H2A D77Pelican HiPoly Render 11.jpg|A render of the D77 Pelican in Blur Studio's cutscenes.
</gallery>
</gallery>


==Sources==
===Screenshots===
<references/>
<gallery>
File:E3 2000 pelican.png|The Pelican as it appeared in the [[Halo E3 2000 trailer|E3 2000 Trailer for Halo: Combat Evolved]].
File:HCE PelicanBansheeChase Screenshot.jpg|An early look at the 2000-era Pelican.
File:DockedPelican.jpg|A Pelican docked in one of ''Pillar of Autumn''{{'}}s hangars.
File:H2 Early Pelican Interior.jpg|John-117 onboard a Pelican in a ''Halo 2'' press kit image, featuring an early design that would be reused in ''Halo: Reach''.
File:H2 - Destroyed Pelican.jpg|A crashed Pelican in flames.
File:H4-Scanned-PelicanDropships.jpg|D77s in ''Scanned''.
File:H2A - I Know What the Ladies Like.jpg|Sergeant Avery Johnson commandeers a Pelican's [[M247 general purpose machine gun|M247]] bay gun.
File:H2A - Pelican and Scorpion.jpg|A Pelican ferrying an M808B Scorpion.
File:HINF Multiplayer Reveal 2021-6.png|A D77-TC on the map [[Fragmentation]] in ''Halo Infinite''.
File:HINF Echo216Landed.png|''Echo 216'', a D77 Pelican, landed at [[Outpost Tremonius (location)|Outpost Tremonius]] on [[Installation 07]].
File:HINF - Emblem icon - Pelican Streak.png|The Pelican Streak emblem in ''Halo Infinite''.
</gallery>
 
===Non-canon images===
<gallery>
File:Fortnite-D77.jpg|A D77 being used as a glider in ''[[Wikipedia:Fortnite|Fortnite]]''.
File:HTV-Unbound-D77410.jpg|A D77 Pelican in ''[[Halo: The Television Series]]''.
File:MFS-D77drip.png|Various skins for the D77 Pelican in ''Microsoft Flight Simulator''.
File:MFS-D77cockpit.png|A D77's cockpit.
File:MFS-D77room.png|A D77's airlock.
File:MFS-D77troopbay.png|A D77's troop bay.
File:MFS-D77attachmentoptions.png|Decal aboard a D77 displaying potential aft cargo.
</gallery>


{{UNSC Vehicles}}
==List of appearances==
{{UNSC Ships}}
{{Col-begin}}
{{Col-3}}
*''[[Halo: The Fall of Reach]]'' {{1st}}
*''[[Halo: Combat Evolved]]''
*''[[Halo: The Flood]]''
*''[[Halo: First Strike]]''
*''[[Halo 2]]''
*''[[Halo Graphic Novel]]''
**''[[The Last Voyage of the Infinite Succor]]''
*''[[Halo: Ghosts of Onyx]]''
*''[[Halo: The Cole Protocol]]''
*''[[Halo Legends]]''
**''[[Odd One Out]]'' {{C|Non-canon appearance}}
*''[[Halo: Evolutions]]''
**''[[Pariah]]''
**''[[Dirt]]''
**''[[Blunt Instruments]]''
**''[[The Impossible Life and the Possible Death of Preston J. Cole]]''
*''[[Remember Reach]]''
**''[[Birth of a Spartan]]''
*''[[Halo: Reach]]''
{{Col-3}}
*''[[Halo: Fall of Reach]]''
**''[[Halo: Fall of Reach - Boot Camp|Boot Camp]]''
*''[[Halo: Combat Evolved Anniversary]]''
**''[[Terminal (Halo: Combat Evolved Anniversary)|Terminals]]''
*''[[Scanned]]''
*''[[Halo 2: Anniversary]]''
*''[[Halo: Spartan Strike]]'' {{c|Cutscene only}}
*''[[Hunt the Truth]]'' {{Mo}}
*''[[Halo: Fleet Battles]]''
*''[[Halo: The Fall of Reach - The Animated Series]]''
*''[[Know Your Enemy]]''
*''[[Halo: Ground Command]]''
*''[[Halo Mythos: A Guide to the Story of Halo]]'' {{Mo}}
*''[[Halo: Fractures]]''
**''[[Oasis]]''
*''[[Halo Wars 2]]''
*''[[Halo: Envoy]]''
*''[[Halo: Retribution]]'' {{Mo}}
*''[[Halo: Collateral Damage]]''
*''[[Halo: Fireteam Raven]]''
{{Col-3}}
*''[[Halo: Silent Storm]]'' {{Mo}}
*''[[Halo: Official Spartan Field Manual]]''
*''[[Halo: Outpost Discovery]]''
*''[[Halo: Divine Wind]]''
*''[[Halo Infinite: Memory Agent]]'' {{Mo}}
*''[[Halo Infinite]]''
*''[[Halo: The Television Series Season One]]''
**''[[Contact]]''
**''[[Unbound]]''
*''[[Halo: Empty Throne]]''
{{Col-end}}


==Sources==
{{Ref/Sources}}


[[Category:UNSC Vehicles]]
{{Pelican variants}}
{{Human aircraft}}

Latest revision as of 14:46, March 10, 2025

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This article may contain information based upon upcoming, unreleased, or recently-released content from Halo Encyclopedia (2022 edition), and may not be fully complete. Additionally, the information may be subject to change if it is based on pre-release material. Please update it as soon as any relevant and accurate material is available.
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This article is about the Pelican model in service primarily during the Human-Covenant War. For other Pelican models, see Pelican.
Dropship 77 - Troop Carrier
Cropped render of the D77 Pelican in Halo Infinite.
Production information

Manufacturer:

Misriah Armory[1][2]

Class:

Pelican[2]

Role:

Dropship,[3] gunship

Technical specifications

Length:

33.8 meters (110.9 ft)[2]

Width:

25.3 meters (82.9 ft)[2]

Height:

11.1 meters (36.5 ft)[2]

Mass:

138 metric tons (136 LT; 152 ST)[4][2]

Engine(s):

Navigation system(s):

Armament:

Complement:

  • 10–14 passengers[2]
  • 1 vehicle[3]

Crew:

Chronological and affiliation

Era:

Introduced:

2392[1][10]

Affiliation:

 

The D77 Pelican[10][3] (Formal classification: Dropship 77 - Troop Carrier),[2] commonly known as the Pelican, is an extremely versatile space-to-ground capable craft used by the United Nations Space Command, as well as being marketed toward law enforcement, security, corporate and civilian markets.[1] In its role as a tactical aerospace lifter, the Pelican is mainly for the pickup and transportation of personnel, vehicles and equipment, though some variants are capable of serving in the role of a gunship. The UNSC also uses Pelicans as civilian vehicles for quick evacuations.[11][12]

The D77-TC has been in service for over fifty years, and is the primary tactical support aircraft of the UNSC. The Pelican serves a multi-role purpose; it is fully capable of atmospheric flight and can land almost anywhere without difficulty. The Pelican is also capable of limited spaceflight, which the UNSC uses as a primary way of delivering troops to the surface from orbit.

The Pelican's standard armament consists of one Class III externally powered projectile weapon at the fore of the vehicle, and one Class I gas-operated projectile weapon mounted at the rear, in the extended crew area.[citation needed] More heavily armed variants exist, and the Pelican can be converted to a gunship role with the addition of numerous and more powerful weaponry.[13]

Design[edit]

Armament[edit]

The Pelican's primary armament consists of one or more nose-mounted projectile weapons, typically autocannons or machine guns. Commonly known as "chin guns" due to their placement,[6] these weapons are controlled via an Integrated Helmet and Display Sight System (IHADSS), which links to the pilot's or co-pilot's heads-up display and allows them to target the gun by head movements.[7][14] The Pelican's standard armament is a chin-mounted M370 autocannon, which is sometimes linked with another such weapon;[15] the M370 fires 70mm high-explosive armor-piercing (HEAP) rounds as standard ammunition,[4] with depleted-Uranium slugs also being an option.[15] This replaced the older M340 autocannon that was common prior to 2525.[8] Some Marine Corps Pelicans are armed with a single 70mm rotary machine gun instead of a chain gun.[7]

In addition to its primary armament, the Pelican has four externally-mounted missile hardpoints,[1] which typically hold twin pods of eight Anvil-II air-to-surface missiles. However, they can carry a variety of weapon systems or specialized equipment pods. A turret can be placed at the back of the cargo-bay to provide covering fire for embarking personnel, and can range from machine guns, to grenade launchers, and even a gauss cannon.[4] While some weapons can be folded against the roof when not in use, others such as the AIE-486H machine gun can not.[16]

The D77 Pelican, like most other UNSC aerospace vehicles, is fitted with a suite of countermeasures to warn the dropship of incoming attacks, break target locks, and mitigate the effects of electronic warfare. These include wide-spectrum flares, microdrone decoys, rainbow laser blinders, RADAR/LIDAR sensors, directional jammers, and "hard chop" guillotines on data processing modules that could be susceptible to cyber-intrusion agents.[4] To prevent them from being easily taken out by electromagnetic pulses, the Pelican's electronic systems are hardened against such phenomena.

Powerplant/Propulsion[edit]

Pelicans utilize a complicated system of hybrid fusion drives that combine vectored-thrust ramjets with air-breathing hyperfans in two primary and two secondary articulated engine pods. In an atmosphere, the engines function as air-breathing jets, drawing on the air for reaction mass, whereas in a vacuum, they operate on an internal supply of hydrogen reaction mass to provide thrust. With a full tank of fuel, the Pelican is able to carry out two surface-to-orbit trips.[4] The two main engines have four nacelles each, two on the bottom and two at the back. The aft engines being similar but lack a nacelle at the bottom. Because both modules are mounted on rotating blocks, they can redirect themselves from directing the thrust downwards to any direction required. A basic gravitic control system is used in-atmosphere to supply further stability and supplementary lift.[4] Although fully capable of orbital transit, the D77 is too small to be equipped with a Shaw-Fujikawa Translight Engine, and is thus incapable of slipspace travel.[citation needed]

Crew and complement[edit]

UNSC Marines boarding a D77-TC.

The Pelican is crewed by two personnel who occupy the cockpit at the front of the dropship. The pilot sits on the right side, with the electronics operator or gunner taking up the station on the left. All flight controls are a digital fly-by-light with no manual backups; an integral expert system optimizes stability and adjusts the thruster profiles under all regimes and cargo profiles. Unlike on the later D79H Pelican, the cockpit is only accessible from the cargo-bay. Motion trackers, RADAR/LIDAR sensors and a computerized mapping system allow the pilot to plan their way to nearby staging areas as well as to warn of incoming threats.[4]

The cargo-bay, colloquially dubbed by Marines as the "blood tray", usually accommodates up to ten personnel in jumpseats, with a small overhead compartment for their weapons and equipment. Additional infantry can be carried standing up, and increased seating for ten more people can be installed in the center aisle. Otherwise, this space can be used to carry cargo pallets, casualty litters, or even small utility vehicles such as two M274 Mongoose ULATV.[4] The Pelican is also equipped with an onboard weapons locker, which can hold enough weapons and ammunition to arm thirty troopers.[14] At least one pelican has been modified to act as a boarding craft for Operation: RED FLAG, which has enough room to ferry twenty-five SPARTAN-IIs to their target, as well as carry the cutting gear needed to cut through the hull of a Covenant warship. Pelicans equipped for "soft-seal" boarding actions have an extendable cover that folds down around the entrance to the troop bay. This configuration was refined during the last days of Operation: TREBUCHET.[17]

The large aft overhang provides a magnetic and physical attachment point for additional cargo and ordnance. Possible payloads include a troop deployment pod, a single large vehicle such as an M808 Scorpion or M12 Warthog, or eight resupply canisters. It can also transport a deployable bridge,[18] or a firebase component building. It is discouraged for pilots to transport objects in the clamp during orbital insertions, as it can complicate reentry.[4]

Variants[edit]

As the most ubiquitous Pelican model in service, the Pelican has seen extensive deployment and modification, and is widely marketed to police, security, corporate and civilian markets.[1]

  • D77H-TCI Pelican — A newer and nearly identical model of the regular D77-TC, except for a more angular frame, and it features a tandem pilot-seating configuration.[10]
  • D77C Pelican – A civilian variant utilized by the law enforcement agencies on major urban areas.[10]
  • Air Force variant — The version of the Pelican used by the UNSC Air Force features a few major differences from other variants of the aircraft. First, the cockpit layout resembles that of the newer D77H-TCI model with the co-pilot's station located behind and above the pilot rather than side-by-side.[20]
  • G77S Pelican — Building upon the versatile foundation of the venerable D77 airframe, the G77S Pelican is an impressive gunship design cooked up by Isabel and the UNSC Spirit of Fire's engineers to help turn the tide of battle against Banished forces on the Ark. The G77S Pelican Gunship boasts a powerful range of armaments, including top-mounted ANVIL missile pods, four payload hardpoints, a forward M370 chaingun turret, and multiple 12.7mm Vulcan cannons.[21]
  • D78 Pelican — Although the D79H Pelican largely supplanted the D77 in post-war service, surviving hulls would be upgraded with improved avionics and thrusters, redesignated D78-TC and continuing to serve.[10][22]

Identified Pelicans[edit]

Service history[edit]

Human-Covenant War[edit]

By the time of the Fall of Reach, D77 Pelicans were the most common airlift assets available to NOBLE Team and other Spartans at Reach, albeit UH-144 Falcons also being used for shot-top transport and air support.[3] When the Covenant assaulted the planet, they were used to move critical assets the battlefronts across the human inner colony, and evacuate wounded and VIPs.[3] Following the UNSC disastrous defeat and the glassing of Reach in August 30, 2552, many surviving Pelicans were drawn to the sister colony of Tribute, where they continue to fight against the Covenant forces there until the end of the Human-Covenant War.[3]

Post-war[edit]

Main articles: Battle over Installation 07, Installation 07 conflict
Help.png This section needs expansion. You can help Halopedia by expanding it.

Halo: Fleet Battles[edit]

UNSC Pelican Boarding Craft[edit]

  • Flight slots: 0
  • Movement: 12"
  • Damage track: 4
  • Security detail: 2
  • Systems loadout: Heroic save (Trooper)

Non-canon and dubious canon appearances[edit]

Silver Timeline[edit]

Main article: Silver Timeline

D77 Pelicans are used by the UNSC to transport troops during their war with the Covenant.[23]

Trivia[edit]

  • A pelican is a seabird, in keeping with the UNSC's tradition of naming atmospheric vehicles after real animals, with the exceptions of the Cyclops and Gremlin, which are named after mythical creatures, and the GA-TL1 Longsword, B-65 Shortsword, FSS-1000 Sabre, and F-41 Broadsword which are named after bladed weapons.
  • All Pelican dropships in Halo: Combat Evolved bear either the numbers E419 (Echo 419) or V933 (Victor 933). This was done to save resources during the development of the game.
  • The Pelican shows clear inspiration from the UD4L Cheyenne dropship from the movie Aliens, which has inspired the Halo series in many ways.
  • In Halo 2 gameplay, players can see the insides of the Pelican's cockpit, but no pilots are inside, despite they can be heard in COMs.
  • There is a glitch in the Halo 2 level Metropolis where the player can ride in a Pelican. It will take the player out of the map, flip, and eject the player. If the player attempts to right the flipped Pelican, the script will read "Hold X to flip Banshee", because Bungie never intended for the Pelican to be operable by the player, and therefore did not make a unique message. The Pelican's in-game physics will make it impossible to correctly and permanently flip the Pelican, as it will always reposition itself in an upside-down position.
  • In Halo: Reach, the player can pilot a Pelican through an Easter egg.
  • In Halo: Reach, the inside screens show information on the Office of Naval Intelligence's SWORD Base.
  • In Halo: Reach, all Pelicans are registered as NOBLE Team assets, as they are all given the tag "NOBLE 48".
  • Its name is a reference to the number 7.

Gallery[edit]

Concept art[edit]

Renders[edit]

Screenshots[edit]

Non-canon images[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e f Halo: Official Spartan Field Manual, page 206
  2. ^ a b c d e f g h i j k l Halo Encyclopedia (2022 edition), page 148
  3. ^ a b c d e f g h Halo Legendary Crate - Data Drop #13: D77 Pelican Tactical Aerospace Lifter
  4. ^ a b c d e f g h i j k l m n Halo: Warfleet, page 44-45
  5. ^ Halo: Combat Evolved, campaign level 343 Guilty Spark
  6. ^ a b Halo: The Essential Visual Guide, page 135
  7. ^ a b c Halo: The Flood, chapter 3
  8. ^ a b Halo: The Fall of Reach, page 92: "John sized up her armaments - dented and charred armor, a pair of old, out-of-date 40mm chain guns."
  9. ^ Halo Infinite, campaign mission Ringfall: Warship Gbraakon
  10. ^ a b c d e Halo Waypoint, Pelican (Retrieved on Oct 30, 2021) [archive]
  11. ^ Halo: Reach, campaign level Exodus
  12. ^ Halo: Uprising
  13. ^ Halo Wars 2, G77S Pelican gunship in-game model
  14. ^ a b Halo: Combat Evolved: Sybex Official Strategies & Secrets
  15. ^ a b Halo: Ghosts of Onyx, Chapter 1
  16. ^ Halo 3, campaign level The Ark
  17. ^ Halo Wars: Genesis, page 20-21
  18. ^ Halo: Reach, campaign level Tip of the Spear
  19. ^ Halo Waypoint, NMPD Pelican: (defunct, archive here) (Retrieved on Mar 26, 2011) [archive]
  20. ^ Halo: Reach: 3D Pelican model
  21. ^ Halo Waypoint, Canon Fodder: The Art of War(s) (Retrieved on Mar 19, 2017) [archive]
  22. ^ Halo 4: The Essential Visual Guide, page 112
  23. ^ YouTube - Paramount+, Halo The Series (2022) Official Trailer (Retrieved on Jan 30, 2022)