Gameplay

Big Team Battle: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
 
(98 intermediate revisions by 43 users not shown)
Line 1: Line 1:
{{Era|H2|H3}}
{{Status|Gameplay}}
{{ratings}}
{{Outdated}}
{{Quote|Assorted games for full teams of 8 on 8. Work together, or die in a great big pile.|In-game description for [[Halo 3]]'s ranked Big Team Battle playlist}}
[[File:HINF-BTB.jpg|thumb|300px|Menu image for Big Team Battle in ''Halo Infinite''.]]
{{Quote|8 on 8 Big Team Slayer and Objective action.|In-game description for ''[[Halo: Reach]]'''s Big Team Battle playlist}}


Big Team Battle (or BTB as it is also known) is a [[matchmaking playlist]] intended for games of 8 versus 8. These games are either objective based or kill based. The maximum number of players per game is 16 (minimum is 10) while the maximum number of players who can join Big Team Battle in a single party is 16. The maximum allowable imbalance between teams is 1 player. It is the largest playlist in terms of number of players in each game. As such, it is only played on the largest maps.
'''Big Team Battle''' (also known as BTB) is a [[matchmaking]] playlist in ''[[Halo 3]]'', ''[[Halo: Reach]]'', ''[[Halo 4]]'', ''[[Halo 5: Guardians]]'', and ''[[Halo Infinite]]''.<ref name="josh">[http://www.neogaf.com/forum/showpost.php?p=168591108&postcount=9516 '''NeoGaf''': ''post #9516 by Josh Holmes'']</ref> Matches involve two teams of eight, making it the largest players by total player count. ''Halo Infinite'' increased the player count to twenty-four, with two teams of twelve.{{Ref/YouTube|Id=ShowcaseExt|L7ZCGAUSCAU|Xbox|Xbox Games Showcase Extended|Y=2021|M=6|D=17}} Big Team Battle orients towards the large, vehicle-based maps and involves both straight [[Slayer]] and objective games.


Big Team Battle exists in [[Halo 2]]matchmaking. In Halo 2, it is an unranked playlist, although it had previously been ranked. Ranked and unranked Big Team Battle playlists were recently retired in Halo 3 and replaced with [[Squad Battle]]. Bungie appears to have confirmed that it was retired in the September Auto Update.
==''Halo 2''==
Big Team Battle existed in ''[[Halo 2]]'' as an unranked playlist, though previously ranked.
{{Col-begin}}
{{col-2}}
===Gametypes===
*[[BTB Skirmish]]
* [[3 Plots]]
* [[Assault]]
* Flag Wars
* Gulch Wars
* Multi Bomb (BR)
* [[Multi Flag CTF]] (BR)
* [[Assault|Neutral Bomb]] (BR)
* [[1 Flag CTF|One Flag CTF]] (BR)
* [[Land Grab]]
* Team Duals XTRA
{{col-2}}
===Playlist maps===
* [[Beaver Creek]]
* [[Burial Mounds]]
* [[Coagulation]]
* [[Containment]]
* [[Headlong]]
* [[Lockout]]
* [[Midship]]
* [[Relic]]
* [[Sanctuary]]
* [[Terminal (map)]]
* [[Turf]]
* [[Waterworks]]
* [[Zanzibar]]
{{col-end}}


==Halo 2==
==''Halo 3''==
Known as Social Big Team, this is a social playlist in ''Halo 3''. There were both social and ranked BTB playlists, before they were both replaced by Squad Battle in the September Title Update. Social Big Team Battle was then replaced by DLC Big Team. When that playist retired, the current Social Big Team playlist came into play. All [[Map pack|DLC]] is required to enter the playlist. Team size is set to 6-8 players, with a max party size of 16.<ref>http://halo.bungie.net/online/playlists.aspx?mode=1</ref>
{{Col-begin}}
{{col-2}}
===Gametypes===
* [[Team Slayer]] (34.3%)
** 100 points to win, 15 minute time limit, players start with a [[BR55HB SR Battle Rifle|Battle Rifle]] and an [[MA5C Individual Combat Weapon System|Assault Rifle]].
* Multi-Flag CTF (23%)
** 3 points to win, 20 minute time limit, players start with a Battle Rifle and an Assault Rifle.
* 1 Flag CTF (3.8%)
** Most captures after four rounds wins, 4 minute rounds, players start with a Battle Rifle and an Assault Rifle.
* One Bomb (10.3%)
** Most detonations after four rounds wins, 4 minute rounds, players start with a Battle Rifle and an Assault Rifle.
* Neutral Bomb Assault (9.9%)
** 3 points to win, 20 minute time limit, players start with a Battle Rifle and an Assault Rifle.
* [[Territories]] (7.5%, Skipped after veto)
** Most territories after two rounds wins, 5 minute rounds, players start with a Battle Rifle and an Assault Rifle.
* Big Splockets (3.8%, Skipped after veto)
** 100 points to win, 15 minute time limit, players start with a [[M6 Grindell/Galilean Nonlinear Rifle|Spartan Laser]] and a [[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]].
* Land Grab (1.9%, Skipped after veto)
** Most territories after three rounds wins, 3 minute rounds, players start with a Battle Rifle and an Assault Rifle.
* 2 Flag Heavy (5.6%)
** 3 points to win, 20 minute time limit, players start with a Battle Rifle and an Assault Rifle. Heavy weapons and vehicles on map.
*[[Big Team Mythic]]
{{col-2}}


*'''Assault''' - [[Headlong]], [[Terminal (Level)|Terminal]], [[Zanzibar]]
===Playlist maps===
*'''Multi Bomb''' - [[Containment]], [[Waterworks]]
* [[Last Resort]]  
*'''Multi Bomb BR''' - [[Coagulation]]
* [[Valhalla]]  
*'''Neutral Bomb''' - [[Containment]], [[Waterworks]]
* [[Sandtrap]] (Heavy)
*'''Neutral Bomb BR''' - [[Coagulation]]
* [[Sandtrap#Sand Tarp|Sand Tarp]]  
*'''One Flag CTF''' - [[Headlong]], [[Relic]], [[Terminal (Level)|Terminal]], [[Zanzibar]]
* [[Rat's Nest]]  
*'''One Flag CTF BR''' - [[Burial Mounds]]
* [[Standoff]] (Heavy)
*'''Multi Flag CTF''' - [[Containment]], [[Waterworks]]
* [[Avalanche]] (Heavy)
*'''Multi Flag CTF BR''' - [[Coagulation]]
* [[Sandbox]]
*'''Flag Wars''' - [[Waterworks]]
* Vindictive (Sandbox variant)
*'''3 Plots''' - [[Terminal (Level)|Terminal]], [[Turf]]
* Wastelands (Sandbox variant)
*'''Land Grab''' - [[Containment]], [[Headlong]], [[Relic]]
* Eighty Grit (Sandbox variant)
*'''Team Duals XTRA''' - [[Beaver Creek]], [[Lockout]], [[Midship]], [[Sanctuary]]
* Entrenched (Sandbox variant)
*'''Gulch Wars''' - [[Coagulation]], [[Containment]]
* Workplace Bravo (Sandbox variant)
*'''Team Slayer Rockets''' - [[Ascension]], [[Sanctuary]]
* [[Longshore]]
*'''Team Slayer''' - [[Beaver Creek]], [[Elongation]], [[Foundation]], [[Gemini]], [[Ivory Tower]], [[Lockout]], [[Midship]], [[Turf]], [[Warlock]]
{{col-end}}
*'''Team Slayer BR''' - [[Burial Mounds]], [[Colossus]], [[Headlong]], [[Relic]], [[Terminal (Level)|Terminal]], [[Waterworks]], [[Zanzibar]]


==Halo 3== ( RETIRED)
==''Halo: Reach''==
{{Quote|8 on 8 Big Team Slayer and Objective action.|Playlist description<ref>[https://web.archive.org/web/20101003030547/http://www.bungie.net/stats/reach/playlists.aspx '''Bungie.net''': ''Online Intel - Playlists'']</ref>}}
<div class="tabcontainer">
<div class="tabbox">
<div class="tab">September 14th, 2010</div>
'''Gametypes'''
*[[Slayer|Big Team Slayer]]
*BTB Classic
*[[Snipers|BTB Snipers]]
*Elite Slayer
*[[Team SWAT]]
*[[Headhunter (game variant)|Team Headhunter]]
*[[Capture the Flag|1 Flag CTF]]
*[[Capture the Flag|Multiflag CTF]]
*[[Stockpile]]
*[[Territories]]


*'''[[Team Slayer#Big Team Slayer|Big Team Slayer]]''' - [[Avalanche (Level)|Avalanche]], [[Last Resort (Level)|Last Resort]], [[Rat's Nest (Level)|Rat's Nest]], [[Sandtrap (Level)|Sandtrap]], [[Standoff (Level)|Standoff]], [[Valhalla (Level)|Valhalla]].
'''Maps'''
*'''[[Multi Bomb]]''' - [[Avalanche]], [[Rat's Nest]], [[Valhalla]].
*[[Boardwalk]]
*'''[[Neutral Bomb]]''' - [[Avalanche]], [[Rat's Nest]], [[Sandtrap]], [[Standoff]], [[Valhalla]].
*[[Boneyard]]
*'''[[One Flag CTF]]''' - Avalanche, [[High Ground (Level)|High Ground]] ([[Halo 3 Beta|Beta]]), [[Rat's Nest]], [[Valhalla]].
*[[Countdown]]
*'''[[Multi Flag CTF]]''' - [[Avalanche]], [[Rat's Nest]], [[Sandtrap]], [[Valhalla]].
*[[Spire (map)|Spire]]
*'''[[Territories]]''' - [[Last Resort]], [[Sandtrap]], [[Valhalla]].
*[[Forge World]]
*'''[[VIP|1 Sided VIP]]''' - [[Last Resort]].
**[[Hemorrhage]]
*'''[[VIP]]''' - [[Avalanche]], [[Rat's Nest]], [[Sandtrap]], [[Valhalla]].
**[[Paradiso]]
*'''2 Flag Heavy''' - Avalanche Heavy, Valhalla Heavy, Standoff Heavy, Sandtrap Heavy.
</div>
(The [[Legendary Map Pack]] map [[Avalanche]] will only appear in this Matchmaking playlist if only all players in the matchmade party ''have'' the Legendary Map Pack.)
<div class="tabbox">
<div class="tab">October 5th, 2010</div>
'''Gametypes'''
*Big Team Slayer
*BTB Classic
*BTB Snipers
*Elite Slayer
*Team Headhunter
*1 Flag CTF
*Multiflag CTF
*Stockpile
*Territories
*[[King of the Hill|Crazy King]]


==Issues with Ranked Big Team==
'''Maps'''
Ranked Big Team, in Halo 3 is much more of a stake and gamble to play, chancing experience and rank greatly. It holds roughly a 50% success rate for winning. It all depends on how good you and your teammates are, as well as your commitment and devotion to the game's objective compared with your opponents'. This is why lots of people opt out of this playlist, choosing something much easier to win, such as [[Team Slayer]], or even [[Lone Wolves]]. Another aspect, is that the Ranked Big Team playlist needs to match sixteen different NATs (Network Address Translator), thus the matches are prone to a high level of lag. Another problem has been the difficulty in matching players, as the spread of true skill is high, and because of the "mixed team" restrictions, the matching time was further increased; However, in June all restrictions in Ranked Big Team Battle were removed to attract more players to the playlist. To further interest in the Ranked Big Team, it was made a DoubleEXP playlist.
*Boardwalk
*Boneyard
*Countdown
*Spire
*Forge World
**Hemorrhage
**Paradiso
 
'''Changelog'''
*Added Crazy King
*Removed SWAT
*Removed Snipers from Boneyard
*Weights adjusted based on voting data
</div>
<div class="tabbox">
<div class="tab">October 19th, 2010</div>
'''Gametypes'''
*Big Team Slayer
*BTB Classic
*BTB Snipers
*Elite Slayer
*Team Headhunter
*1 Flag CTF
*Multiflag CTF
*Stockpile
*Territories
*Crazy King
 
'''Maps'''
*Boardwalk
*Boneyard
*Countdown
*Spire
*Forge World
**Atom
**Hemorrhage
**Paradiso
 
'''Changelog'''
*Removed Multiflag from Boneyard and Spire
</div>
<div class="tabbox">
<div class="tab">November 30th, 2010</div>
'''Gametypes'''
*Big Team Slayer
*BTB Classic
*BTB Snipers
*Elite Slayer
*Team Headhunter
*1 Flag CTF
*Multiflag CTF
*Stockpile
*Territories
*Crazy King
 
'''Maps'''
*Boardwalk
*Boneyard
*[[Breakpoint]]
*Countdown
*Spire
*[[Tempest]]
*Forge World
**Hemorrhage
**Paradiso
**Atom
 
'''Changelog'''
*Modified party split rules to decrease party splits
*Added Team Snipers on Boneyard
</div>
<div class="tabbox">
<div class="tab">January 4th, 2011</div>
'''Gametypes'''
*Big Team Slayer
*BTB Classic
*BTB Snipers
*Elite Slayer
*Team Headhunter
*1 Flag CTF
*Multiflag CTF
*Stockpile
*Territories
*Crazy King
 
'''Maps'''
*Boardwalk
*Boneyard
*Breakpoint
*Countdown
*Spire
*Tempest
*Forge World
**Hemorrhage
**Paradiso
**Atom
 
'''Changelog'''
*Big Team Slayer: Now 100 to win!
*Elite Slayer: Modified loadouts, Armor Lock is now accompanied by a Plasma Rifle instead of a Needler
</div>
<div class="tabbox">
<div class="tab">February 8th, 2011</div>
'''Gametypes'''
*Big Team Slayer
*BTB Classic
*BTB Snipers
*Elite Slayer
*Team Headhunter
*1 Flag CTF
*Multiflag CTF
*Stockpile
*Territories
*Crazy King
*Big Bro Slayer
 
'''Maps'''
*Boardwalk
*Boneyard
*Breakpoint
*Countdown
*Spire
*Tempest
*Forge World
**Hemorrhage
**Paradiso
**Atom
 
'''Changelog'''
*Added Bro Slayer game variants.
*New gametype which uses fireteam spawning. Players can choose to spawn on their teammates or at back field spawn locations.
</div>
<div class="tabbox">
<div class="tab">March 1st, 2011</div>
'''Gametypes'''
*Big Team Slayer
*BTB Classic
*BTB Snipers
*Elite Slayer
*Team Headhunter
*1 Flag CTF
*Multiflag CTF
*Stockpile
*Territories
*Crazy King
*Big Bro Slayer
 
'''Maps'''
*Boardwalk
*Boneyard
*Breakpoint
*Countdown
*Forge World
**Hemorrhage
**Paradiso
**Atom
 
'''Changelog'''
*All Big Team Slayer gametypes are now 100 to win
*Big Team Headhunter is now 75 to win
</div>
<div class="tabbox">
<div class="tab">March 29th, 2011</div>
'''Gametypes'''
*Big Team Slayer
*BTB Classic
*BTB Snipers
*Elite Slayer
*Team Headhunter
*1 Flag CTF
*Multiflag CTF
*Stockpile
*Territories
*Crazy King
*Big Bro Slayer
 
'''Maps'''
*Boardwalk
*Boneyard
*Breakpoint
*Countdown
*Hemorrhage
*[[Highlands]]
*Spire
*Tempest
*Forge World
**Atom
**Paradiso
 
</div>
<div class="tabbox">
<div class="tab">May 3rd, 2011</div>
'''Gametypes'''
*Big Team Slayer
*BTB Classic
*BTB Snipers
*Elite Slayer
*1 Flag CTF
*Multiflag CTF
*Stockpile
*Territories
*Crazy King
*[[Assault]]
*Neutral Bomb
*1 Bomb Assault
 
'''Maps'''
*Boardwalk
*Boneyard
*Breakpoint
*Hemorrhage
*Highlands
*Paradiso
*Spire
*Tempest
*Forge World
**Abridged
**Renegade
**Utopie
**Wayont
**Trident
**Temptation
 
'''Changelog'''
*Added Community Maps: Abridged, Renegade, Utopie, Wayont, Trident, Temptation
*Added Assault game variants
*Removed Headhunter and Bro Slayer
*Removed Elite Slayer on Spire
*Removed Atom and Countdown
*Big Team Slayer now uses DMR/AR starting weapons
</div>
<div class="tabbox">
<div class="tab">June 8th, 2011</div>
'''Gametypes'''
*Big Team Slayer
*BTB Classic
*BTB Snipers
*Elite Slayer
*1 Flag CTF
*Multiflag CTF
*Stockpile
*Territories
*Crazy King
*Assault
*Neutral Bomb
*1 Bomb Assault
 
'''Maps'''
*Boardwalk
*Boneyard
*Breakpoint
*Hemorrhage
*Highlands
*Paradiso
*Spire
*Tempest
*Forge World
**Abridged
**Renegade
**Utopie
**Wayont
**Trident
**Temptation
**Mt Lam Lam
 
'''Changelog'''
*Added community map Mt Lam Lam to Big Team Battle
*Big CTF gametypes now have 15 second Flag Return and 30 second Flag Reset
</div>
<div class="tabbox">
<div class="tab">November, 2011</div>
'''Gametypes'''
*Assault
*Neutral Bomb
*Multiflag CTF
*Big Team Slayer
*BTB Classic
*BTB Snipers
*Stockpile
*Territories
*Elite Slayer
*1 Bomb Assault
*1 Flag CTF
*Team Crazy King
 
'''Maps'''
*Tempest
*Temptation
*Highlands
*Breakpoint
*[[Breakneck]]
*[[Ridgeline]]
*[[High Noon]]
*Spire
*Boardwalk
*Paradiso
*Hemorrhage
*Boneyard
*Forge World
**Abridged
**Renegade
**Utopie
**Wayont
**Trident
**Mt Lam Lam
</div>
<div class="tabbox">
<div class="tab">January 10th, 2012</div>
'''Gametypes'''
*TU Assault
*TU Neutral Bomb
*TU Multiflag CTF
*TU Big Team Slayer
*TU BTB Classic
*TU BTB Snipers
*TU Stockpile
*TU Territories
*TU Elite Slayer
*TU 1 Bomb Assault
*TU 1 Flag CTF
*TU Team Crazy King
 
'''Maps'''
*Tempest
*Temptation
*Highlands
*Breakpoint
*Breakneck
*Ridgeline
*High Noon
*Spire
*Boardwalk
*Forge World
**Paradiso
**Hemorrhage
**Abridged
**Renegade
**Utopie
**Wayont
**Trident
*Mt Lam Lam
</div>
<div class="tabbox">
<div class="tab">March, 2012</div>
'''Gametypes'''
*TU Assault
*TU Neutral Bomb
*TU Multiflag CTF
*TU Big Team Slayer
*TU BTB Classic
*TU BTB Snipers
*TU Stockpile
*TU Territories
*TU Elite Slayer
*TU 1 Bomb Assault
*TU 1 Flag CTF
*TU Team Crazy King
*BTB Heavies
 
'''Maps'''
*Tempest
**Typhoon
*Temptation
*Highlands
*Breakpoint
*Breakneck
*Ridgeline
**Superstition
*High Noon
*Spire
**Cragmire
*Boardwalk
*Paradiso
*Hemorrhage
*Boneyard
*Forge World
**Abridged
**Renegade
**Utopie
**Wayont
**Trident
**Mt Lam Lam
**Delta Facility
**Eminence
**Rasu
**Breakout
**Headstrong
**Asphalt
</div>
<div class="tabbox">
<div class="tab">June, 2012</div>
'''Gametypes'''
*TU Assault
*TU Neutral Bomb
*TU Multiflag CTF
*TU Big Team Slayer
*TU BTB Classic
*TU BTB Snipers
*TU Stockpile
*TU Territories
*TU Elite Slayer
*TU 1 Bomb Assault
*TU 1 Flag CTF
*TU Team Crazy King
*TU BTB Heavies
 
'''Maps'''
*Tempest
**Typhoon
*Temptation
*Highlands
*Breakpoint
*Breakneck
*Ridgeline
**Superstition
*High Noon
*Spire
**Cragmire
*Boardwalk
*Paradiso
*Hemorrhage
*Boneyard
**Graveyard
*Forge World
**Abridged
**Renegade
**Utopie
**Wayont
**Trident
**Mt Lam Lam
**Eminence
**Rasu
**Breakout
**Headstrong
**Asphalt
**Delta Facility
</div>
</div>
 
==''Halo 5: Guardians''==
Big Team Battle returns in ''[[Halo 5: Guardians]]'' and was released on [[2015|November 18, 2015]]. Two more maps, [[Antifreeze]] and [[Entombed]], were added on [[2015|December 16, 2015]]
 
===Gametypes===
*[[Big Team Slayer]]
*[[Strongholds|Big Team Strongholds]]
*[[Capture the Flag|Big Team CTF]]
*Big Team Assault
 
===Playlist maps===
*[[Basin]]
*[[Deadlock]]
*[[Guillotine]]
*[[Recurve]]
*[[Antifreeze]]
*[[Entombed]]
*Altar (update 1, March 2016)
*Viking (update 1, March 2016)
*Scavenger (update 1, March 2016)
*Fracture (update 1, March 2016)
*Eagle Square (update 1, March 2016)
*Boulevard (update 1, March 2016)
*Dispelled (update 2, Sept 2016)
*Estuary (update 2, Sept 2016)
*Traffic Jam (update 2, Sept 2016)
*Unearthed (update 2, Sept 2016)
*[https://www.halowaypoint.com/en-us/news/big-team-bonanza Ancestor] (update 3, Apr 2017)
*[https://www.halowaypoint.com/en-us/news/big-team-bonanza Echoes] (update 3, Apr 2017)
*[https://www.halowaypoint.com/en-us/news/big-team-bonanza Port Authority] (update 3, Apr 2017)
*[https://www.halowaypoint.com/en-us/news/big-team-bonanza Risen] (update 3, Apr 2017)
*[https://www.halowaypoint.com/en-us/news/big-team-bonanza Trafic Jam] (update 3, Apr 2017)
 
===Current Lineup===
'''BIG TEAM SLAYER'''
*Port Authority
*Risen
*Ancestor
*Guillotine
*Scavenger
*Eagle Square
*Altar
*Dispelled
 
'''BIG TEAM CTF'''
*Echoes
*Ancestor
*Traffic Jam
*Recurve
*Eagle Square
*Deadlock
*Viking
*Fracture
*Dispelled
 
'''BIG TEAM STRONGHOLDS'''
*Risen
*Scavenger
*Recurve
*Boulevard
*Entombed
 
'''BIG TEAM ASSAULT'''
*Echoes
*Traffic Jam
*Eagle Square
*Viking
*Deadlock
*Fracture
*Dispelled
 
==''Halo Infinite''==
{{Quote|Assorted games for teams of 12 on 12, featuring large-scale maps and vehicular carnage.|Playlist description}}
<div class="tabcontainer">
<div class="tabbox">
<div class="tab">November 15th, 2021</div>
{| class="wikitable"
|-
! Gametypes !! Maps
|-
| [[Slayer|BTB:Slayer]] || [[Fragmentation]]
|-
| [[Capture the Flag|BTB:CTF]] || Fragmentation
|-
| [[Total Control|BTB:Total Control]] || Fragmentation
|-
| [[Stockpile|BTB:Stockpile]] || Fragmentation
|-
| BTB:Slayer || [[Deadlock (Halo Infinite)|Deadlock]]
|-
| BTB:CTF || Deadlock
|-
| BTB:Total Control || Deadlock
|-
| BTB:Stockpile || Deadlock
|-
| BTB:Slayer || [[Highpower]]
|-
| BTB:CTF || Highpower
|-
| BTB:Total Control || Highpower
|-
| BTB:Stockpile || Highpower
|-
|}
</div>
</div>
 
==Gallery==
<gallery>
File:HINF Concept BTBSketch.jpg|An early concept sketch exploring what BTB might be like in ''Halo Infinite''.
File:HINF BTBelt.jpg|Internal artwork of a BTB championship belt created during ''Halo Infinite''{{'}}s development.
</gallery>


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Games}}
==See also==
[[Category:Halo 3 ranked playlists]]
*[[6 vs 6]]
{{Gametype}}
[[Category:Halo 3 social playlists]]
[[Category:Halo: Reach playlists]]
[[Category:Halo 5: Guardians playlists]]
[[Category:Halo Infinite playlists]]

Latest revision as of 18:47, July 31, 2024

Help.png
This article is no longer up to date and needs to be updated with new information. You can help by updating this article.
Big Team Battle
Menu image for Big Team Battle in Halo Infinite.

"8 on 8 Big Team Slayer and Objective action."
— In-game description for Halo: Reach's Big Team Battle playlist

Big Team Battle (also known as BTB) is a matchmaking playlist in Halo 3, Halo: Reach, Halo 4, Halo 5: Guardians, and Halo Infinite.[1] Matches involve two teams of eight, making it the largest players by total player count. Halo Infinite increased the player count to twenty-four, with two teams of twelve.[2] Big Team Battle orients towards the large, vehicle-based maps and involves both straight Slayer and objective games.

Halo 2[edit]

Big Team Battle existed in Halo 2 as an unranked playlist, though previously ranked.

Halo 3[edit]

Known as Social Big Team, this is a social playlist in Halo 3. There were both social and ranked BTB playlists, before they were both replaced by Squad Battle in the September Title Update. Social Big Team Battle was then replaced by DLC Big Team. When that playist retired, the current Social Big Team playlist came into play. All DLC is required to enter the playlist. Team size is set to 6-8 players, with a max party size of 16.[3]

Gametypes[edit]

  • Team Slayer (34.3%)
  • Multi-Flag CTF (23%)
    • 3 points to win, 20 minute time limit, players start with a Battle Rifle and an Assault Rifle.
  • 1 Flag CTF (3.8%)
    • Most captures after four rounds wins, 4 minute rounds, players start with a Battle Rifle and an Assault Rifle.
  • One Bomb (10.3%)
    • Most detonations after four rounds wins, 4 minute rounds, players start with a Battle Rifle and an Assault Rifle.
  • Neutral Bomb Assault (9.9%)
    • 3 points to win, 20 minute time limit, players start with a Battle Rifle and an Assault Rifle.
  • Territories (7.5%, Skipped after veto)
    • Most territories after two rounds wins, 5 minute rounds, players start with a Battle Rifle and an Assault Rifle.
  • Big Splockets (3.8%, Skipped after veto)
  • Land Grab (1.9%, Skipped after veto)
    • Most territories after three rounds wins, 3 minute rounds, players start with a Battle Rifle and an Assault Rifle.
  • 2 Flag Heavy (5.6%)
    • 3 points to win, 20 minute time limit, players start with a Battle Rifle and an Assault Rifle. Heavy weapons and vehicles on map.
  • Big Team Mythic

Playlist maps[edit]

Halo: Reach[edit]

"8 on 8 Big Team Slayer and Objective action."
— Playlist description[4]
October 5th, 2010

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • Team Headhunter
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King

Maps

  • Boardwalk
  • Boneyard
  • Countdown
  • Spire
  • Forge World
    • Hemorrhage
    • Paradiso

Changelog

  • Added Crazy King
  • Removed SWAT
  • Removed Snipers from Boneyard
  • Weights adjusted based on voting data
October 19th, 2010

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • Team Headhunter
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King

Maps

  • Boardwalk
  • Boneyard
  • Countdown
  • Spire
  • Forge World
    • Atom
    • Hemorrhage
    • Paradiso

Changelog

  • Removed Multiflag from Boneyard and Spire
November 30th, 2010

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • Team Headhunter
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King

Maps

  • Boardwalk
  • Boneyard
  • Breakpoint
  • Countdown
  • Spire
  • Tempest
  • Forge World
    • Hemorrhage
    • Paradiso
    • Atom

Changelog

  • Modified party split rules to decrease party splits
  • Added Team Snipers on Boneyard
January 4th, 2011

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • Team Headhunter
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King

Maps

  • Boardwalk
  • Boneyard
  • Breakpoint
  • Countdown
  • Spire
  • Tempest
  • Forge World
    • Hemorrhage
    • Paradiso
    • Atom

Changelog

  • Big Team Slayer: Now 100 to win!
  • Elite Slayer: Modified loadouts, Armor Lock is now accompanied by a Plasma Rifle instead of a Needler
February 8th, 2011

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • Team Headhunter
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King
  • Big Bro Slayer

Maps

  • Boardwalk
  • Boneyard
  • Breakpoint
  • Countdown
  • Spire
  • Tempest
  • Forge World
    • Hemorrhage
    • Paradiso
    • Atom

Changelog

  • Added Bro Slayer game variants.
  • New gametype which uses fireteam spawning. Players can choose to spawn on their teammates or at back field spawn locations.
March 1st, 2011

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • Team Headhunter
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King
  • Big Bro Slayer

Maps

  • Boardwalk
  • Boneyard
  • Breakpoint
  • Countdown
  • Forge World
    • Hemorrhage
    • Paradiso
    • Atom

Changelog

  • All Big Team Slayer gametypes are now 100 to win
  • Big Team Headhunter is now 75 to win
March 29th, 2011

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • Team Headhunter
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King
  • Big Bro Slayer

Maps

  • Boardwalk
  • Boneyard
  • Breakpoint
  • Countdown
  • Hemorrhage
  • Highlands
  • Spire
  • Tempest
  • Forge World
    • Atom
    • Paradiso
May 3rd, 2011

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King
  • Assault
  • Neutral Bomb
  • 1 Bomb Assault

Maps

  • Boardwalk
  • Boneyard
  • Breakpoint
  • Hemorrhage
  • Highlands
  • Paradiso
  • Spire
  • Tempest
  • Forge World
    • Abridged
    • Renegade
    • Utopie
    • Wayont
    • Trident
    • Temptation

Changelog

  • Added Community Maps: Abridged, Renegade, Utopie, Wayont, Trident, Temptation
  • Added Assault game variants
  • Removed Headhunter and Bro Slayer
  • Removed Elite Slayer on Spire
  • Removed Atom and Countdown
  • Big Team Slayer now uses DMR/AR starting weapons
June 8th, 2011

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King
  • Assault
  • Neutral Bomb
  • 1 Bomb Assault

Maps

  • Boardwalk
  • Boneyard
  • Breakpoint
  • Hemorrhage
  • Highlands
  • Paradiso
  • Spire
  • Tempest
  • Forge World
    • Abridged
    • Renegade
    • Utopie
    • Wayont
    • Trident
    • Temptation
    • Mt Lam Lam

Changelog

  • Added community map Mt Lam Lam to Big Team Battle
  • Big CTF gametypes now have 15 second Flag Return and 30 second Flag Reset
November, 2011

Gametypes

  • Assault
  • Neutral Bomb
  • Multiflag CTF
  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Stockpile
  • Territories
  • Elite Slayer
  • 1 Bomb Assault
  • 1 Flag CTF
  • Team Crazy King

Maps

  • Tempest
  • Temptation
  • Highlands
  • Breakpoint
  • Breakneck
  • Ridgeline
  • High Noon
  • Spire
  • Boardwalk
  • Paradiso
  • Hemorrhage
  • Boneyard
  • Forge World
    • Abridged
    • Renegade
    • Utopie
    • Wayont
    • Trident
    • Mt Lam Lam
January 10th, 2012

Gametypes

  • TU Assault
  • TU Neutral Bomb
  • TU Multiflag CTF
  • TU Big Team Slayer
  • TU BTB Classic
  • TU BTB Snipers
  • TU Stockpile
  • TU Territories
  • TU Elite Slayer
  • TU 1 Bomb Assault
  • TU 1 Flag CTF
  • TU Team Crazy King

Maps

  • Tempest
  • Temptation
  • Highlands
  • Breakpoint
  • Breakneck
  • Ridgeline
  • High Noon
  • Spire
  • Boardwalk
  • Forge World
    • Paradiso
    • Hemorrhage
    • Abridged
    • Renegade
    • Utopie
    • Wayont
    • Trident
  • Mt Lam Lam
March, 2012

Gametypes

  • TU Assault
  • TU Neutral Bomb
  • TU Multiflag CTF
  • TU Big Team Slayer
  • TU BTB Classic
  • TU BTB Snipers
  • TU Stockpile
  • TU Territories
  • TU Elite Slayer
  • TU 1 Bomb Assault
  • TU 1 Flag CTF
  • TU Team Crazy King
  • BTB Heavies

Maps

  • Tempest
    • Typhoon
  • Temptation
  • Highlands
  • Breakpoint
  • Breakneck
  • Ridgeline
    • Superstition
  • High Noon
  • Spire
    • Cragmire
  • Boardwalk
  • Paradiso
  • Hemorrhage
  • Boneyard
  • Forge World
    • Abridged
    • Renegade
    • Utopie
    • Wayont
    • Trident
    • Mt Lam Lam
    • Delta Facility
    • Eminence
    • Rasu
    • Breakout
    • Headstrong
    • Asphalt
June, 2012

Gametypes

  • TU Assault
  • TU Neutral Bomb
  • TU Multiflag CTF
  • TU Big Team Slayer
  • TU BTB Classic
  • TU BTB Snipers
  • TU Stockpile
  • TU Territories
  • TU Elite Slayer
  • TU 1 Bomb Assault
  • TU 1 Flag CTF
  • TU Team Crazy King
  • TU BTB Heavies

Maps

  • Tempest
    • Typhoon
  • Temptation
  • Highlands
  • Breakpoint
  • Breakneck
  • Ridgeline
    • Superstition
  • High Noon
  • Spire
    • Cragmire
  • Boardwalk
  • Paradiso
  • Hemorrhage
  • Boneyard
    • Graveyard
  • Forge World
    • Abridged
    • Renegade
    • Utopie
    • Wayont
    • Trident
    • Mt Lam Lam
    • Eminence
    • Rasu
    • Breakout
    • Headstrong
    • Asphalt
    • Delta Facility

Halo 5: Guardians[edit]

Big Team Battle returns in Halo 5: Guardians and was released on November 18, 2015. Two more maps, Antifreeze and Entombed, were added on December 16, 2015

Gametypes[edit]

Playlist maps[edit]

  • Basin
  • Deadlock
  • Guillotine
  • Recurve
  • Antifreeze
  • Entombed
  • Altar (update 1, March 2016)
  • Viking (update 1, March 2016)
  • Scavenger (update 1, March 2016)
  • Fracture (update 1, March 2016)
  • Eagle Square (update 1, March 2016)
  • Boulevard (update 1, March 2016)
  • Dispelled (update 2, Sept 2016)
  • Estuary (update 2, Sept 2016)
  • Traffic Jam (update 2, Sept 2016)
  • Unearthed (update 2, Sept 2016)
  • Ancestor (update 3, Apr 2017)
  • Echoes (update 3, Apr 2017)
  • Port Authority (update 3, Apr 2017)
  • Risen (update 3, Apr 2017)
  • Trafic Jam (update 3, Apr 2017)

Current Lineup[edit]

BIG TEAM SLAYER

  • Port Authority
  • Risen
  • Ancestor
  • Guillotine
  • Scavenger
  • Eagle Square
  • Altar
  • Dispelled

BIG TEAM CTF

  • Echoes
  • Ancestor
  • Traffic Jam
  • Recurve
  • Eagle Square
  • Deadlock
  • Viking
  • Fracture
  • Dispelled

BIG TEAM STRONGHOLDS

  • Risen
  • Scavenger
  • Recurve
  • Boulevard
  • Entombed

BIG TEAM ASSAULT

  • Echoes
  • Traffic Jam
  • Eagle Square
  • Viking
  • Deadlock
  • Fracture
  • Dispelled

Halo Infinite[edit]

"Assorted games for teams of 12 on 12, featuring large-scale maps and vehicular carnage."
— Playlist description
November 15th, 2021
Gametypes Maps
BTB:Slayer Fragmentation
BTB:CTF Fragmentation
BTB:Total Control Fragmentation
BTB:Stockpile Fragmentation
BTB:Slayer Deadlock
BTB:CTF Deadlock
BTB:Total Control Deadlock
BTB:Stockpile Deadlock
BTB:Slayer Highpower
BTB:CTF Highpower
BTB:Total Control Highpower
BTB:Stockpile Highpower

Gallery[edit]

Sources[edit]

See also[edit]