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{{Ratings}}
{{Status|RealWorld}}
{{Era|H1|H2|H3|H3R|RW}}
{{Music infobox
{{Infobox song
| name      = Siege of Madrigal
| name      = Siege of Madrigal
| video     = <youtube width="200" height="25">raQt1t1jIMQ</youtube>
| yt     = raQt1t1jIMQ
| composer  = [[Martin O'Donnell]]
| composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
| album      = ''[[Halo: Original Soundtrack]]''
| album      = [[Halo: Original Soundtrack]]
| length    = 1:04
| length    = 1:04
| last      = [[Halo Theme]]
| last      = [[Halo Theme]]
}}
}}
The '''Siege of Madrigal''' is a song that [[Bungie]] used in one of their previous games, [[Myth]]. One can hear this song when standing in a certain spot in the games ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', and ''[[Halo 3: ODST]]''. This song is also featured after the last track on the ''[[Halo: Original Soundtrack]]''.  It is one of very few [[Easter Eggs]] that can be found in the entire trilogy.
The '''Siege of Madrigal''' is a piece of music that [[Bungie]] used in one of their previous games, [[wikipedia:Myth The Fallen Lords|Myth: The Fallen Lords]]. Players can hear this music when standing in a certain spot in the games ''[[Halo: Combat Evolved]]'' (as well as ''[[Halo: Combat Evolved Anniversary|Anniversary]]''), ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', and ''[[Halo: Reach]]''. This music is also featured after the last track on the [[Halo: Original Soundtrack]].  It is one of very few [[Easter eggs]] that can be found in every Bungie-produced game in the ''Halo'' series.


==''Halo: Combat Evolved''==
==Walkthrough==
In the level [[Assault on the Control Room]], there are a couple of places where you can stand and hear this song.
===Halo: Combat Evolved===
#One can be found on the pyramid structure at the end of the level. There are three brackets on the large tower above the control room entrance. You will need to land on the second one with a [[Banshee]] to do this. Then once you have landed, face the cliff, go to the right side of the bracket. There should be a part of the bracket that points towards the cliff, then slopes down steeply. From the flat part of the bracket, move towards the steeply sloped portion slowly. You will eventually hear the song.
In the level ''[[Assault on the Control Room]]'', there are a couple of places where the player can stand and hear this music.
#Another is at the beginning of the level. If you go through the level Assault on the Control Room and get a banshee, fly back, get out by the door to go backwards the way you came, and melee the Banshee through. Go all the way back to the spot where the cutscene was at the beginning of the level, and you will see the big tube-like part of the level, that if you fall down without the banshee you will die. Now fly down with the banshee to the first or second ledge, and if you stand in a certain spot you can hear it.
#One can be found on the pyramid structure at the end of the level. There are three brackets on the large tower above the control room entrance. The player will need to land on the second one with a [[Banshee]] to do this. Then, once one has landed, face the cliff, go to the right side of the bracket. There should be a part of the bracket that points towards the cliff, then slopes down steeply. From the flat part of the bracket, move towards the steeply sloped portion slowly. Eventually, the music can be heard.
#The other is at the beginning of the level. If the player goes through the level ''Assault on the Control Room'' and gets a Banshee, they can fly back, get out by the door to go backwards the way they came, and melee the Banshee through. It is possible to go all the way back to the beginning of the level (where Foehammer drops the Master Chief off in the first cutscene). The massive cylindrical cavern can be seen from the platform. If the player falls down without the Banshee, they will die. With the Banshee, however, the player can fly down to the first or second ledge. The Siege of Madrigal can be heard if the player stands in a certain spot.


==''Halo 2''==
===Halo 2===
On the Multiplayer Map, [[Ivory Tower]] stand by the metal door behind the elevator and wait. Attacking the door may also help, but be aware that the sound is very faint and hard to hear. Many have disputed the claim that the song does not appear on Ivory Tower; however, anyone with access to ''Halo 2'''s map files will find the song among one of the sound files for Ivory Tower.
On the [[multiplayer]] map ''[[Ivory Tower]]'', stand by the metal door behind the elevator and wait. Attacking the door may also help, but be aware that the sound is very faint and hard to hear. Many have disputed the claim that the music does not appear on ''Ivory Tower''; however, anyone with access to ''Halo 2''{{'}}s map files will find the music among one of the sound files for ''Ivory Tower''.


==''Halo 3''==
===Halo 3===
In the final stretch of the [[The Covenant (level)|The Covenant]], after defeating the Scarabs, ignore the waypoint and fly toward the left of the [[Citadel]] (the building that Truth is located in). Carefully land the [[Hornet]] there (the return is possible without it, just much harder given the fall damage) and run along this ledge. Eventually, it will turn into a 45 degree slope; at the top, the song can be heard. It plays almost immediately after you reach the slope. Unfortunately, it only plays a shorter version of the song, but it is easily recognized.  
In the final stretch of ''[[The Covenant (level)|The Covenant]]'', after defeating the Scarabs, ignore the waypoint and fly toward the left of the [[Installation 00 Citadel|Citadel]] (the building that Truth is located in). Carefully land the [[Hornet]] there (the return is possible without it, just much harder given the fall damage) and run along this ledge. Eventually, it will turn into a 45-degree slope; at the top, the music can be heard. It plays almost immediately after one reaches the slope. Unfortunately, it only plays a shorter version of the track, but it is easily recognized.  


Warning: If you land on the building where the [[Prophet of Truth]] is, there is a possibility of activating the Revelation chapter prior to entering the building (The word will appear in the corner of the screen but nothing will happen). Should that happen (though to hear the song, you needn't go near the building itself) you will be able to continue the level normally until the point where the [[Flood]] pure forms ask to protect you and no further. The game will be stuck in the 'chapter title' mode with black bars across the screen, and will not return control to you.
Warning: If the player lands on the building where the [[Prophet of Truth]] is, there is a possibility of activating the Revelation chapter prior to entering the building (The word will appear in the corner of the screen, but nothing will happen). Should that happen, the player will be able to continue the level normally until the end of the cutscene (though to hear the music, the player needn't go near the building itself). The game will be stuck in the 'chapter title' mode with black bars across the screen, and will not return control to the player.


==''Halo 3: ODST''==
===Halo 3: ODST===
[[File:100629046-Medium.jpg|thumb|Marty O' Donnell, found dancing when you approach ''Halo 3: ODST''<nowiki>'</nowiki>s Siege of Madrigal on Legendary.]]
[[File:H3ODST Easter Egg Marty.jpg|200px|thumb|Marty O' Donnell, found dancing when the player approaches ''Halo 3: ODST''<nowiki />'s Siege of Madrigal on Legendary.]]
The song is found on the level [[Kikowani Station (level)|Kikowani Station]] on all difficulties. It can be found in the 3rd open area of the level, on the right side rooftop on top of a small bridge, which can be found by turning right when exiting the 2nd tunnel. It can easily be spotted by looking for a large red sign with the words "ACCESS DENIED" printed on the left. Standing on the very middle of the area, while touching the wall causes "Siege of the Madrigal" to play as well, moving or standing anywhere else will not allow the song to play. On Legendary, when standing on top of the small roof above the door on top of the bridge, an animation of Marty O'Donnell dancing along with winged hearts flying around him, as well as a dance beat will play.<ref>'''[[Halo 3: ODST]]''', level [[Kikowani Station (level)|Kikowani Station]]'''</ref>
The music is found on the level ''[[Kikowani Station]]'' on all difficulties. It can be found in the third open area of the level, on the right side rooftop on top of a small bridge, which can be found by turning right when exiting the second tunnel. It can easily be spotted by looking for a large red sign with the words "ACCESS DENIED" printed on the left. Standing in the very middle of the area, while touching the wall causes "Siege of the Madrigal" to play as well, moving or standing anywhere else will not allow the music to play. On Legendary, when standing on top of the small roof above the door on top of the bridge, an animation begins of Martin O'Donnell dancing, with winged hearts similar to the Halo: Reach armor effect flying around him. A dance beat will play.<ref>'''[[Halo 3: ODST]]''', campaign level [[Kikowani Station]]</ref> The winged hearts effect is used by [[Steve Cotton]] to test glitches, and someone seemed to have added the effect on the Easter egg as a prank on Martin O'Donnell.<ref>[http://halo.xbox.com/en-us/intel/related/video/hatching-the-cosmic-halo-egg/5844bb77-6602-404a-ace3-ecda72277247 '''Halo Waypoint''': ''Hatching the Cosmic Halo Egg'']</ref>


==''[[Halo: Reach]]''==
===Halo: Reach===
On the [[List of "seven" references in Halo|seventh level]] of ''Halo: Reach'', after going to the hospital, you will find a marker pointing you Club Errera. Go there and fly back to the hospital. After that, look for a platform with two trees; once you find it, land on the plaza, activate the switch in the middle and fly back to the Club.
{{Main|Club Errera Easter egg}}
The Siege of Madrigal in ''Halo: Reach'' can be heard in [[Club Errera]], a club that is located in [[New Alexandria (location)|New Alexandria]].<ref>'''Halo: Reach''', campaign level ''[[New Alexandria]]''</ref>


As you step inside, there will be a Brute DJ playing "Never Surrender" and dancing to it. There are quite a few Grunts "dancing" by cycling their animations of when they've been hit. If you look at the bars, there will be Brutes behind the counters, made to look like they're wiping down the bar. None of these enemies will pay you any mind unless you make any sort of attack on them, such as shooting or striking any of them. Jumping on them or bumping into them won't solicit any reaction save for the occasional grunt. Should you do this, the music will abruptly stop, and the dancers will pause for a moment to stare before they turn their guns on you.
The Siege of Madrigal can also be heard in [[Dr. Halsey]]'s Lab, the [[Tribute Room|secret room]] in the level [[The Package]].


It is possible to change the music here, after you (peacefully) visit the club. If you fly to the roof of the building in which Club Errera is located, there is a switch under the vents. Activate it, and upon your return, a techno remix of "The Siege of Madrigal" will be playing.
===Halo: Combat Evolved Anniversary===
The music appears just as it did in the original game. However, there are two versions; "Classic" and "Remastered," depending on the music setting chosen by the player.
 
===Halo: The Master Chief Collection===
The music appears again, as it did in the original versions of ''Halo: Combat Evolved Anniversary'', ''Halo 2'', ''Halo 3'', ''Halo 3: ODST'', and ''Halo: Reach''. Activating these music cues will unlock the [[Madrigal Debut]], [[Siege of Ivory Tower]], [[Dirge of Madrigal]], [[Like a Broken Record]], and [[Play Us a Sad Song, Claude]] achievements, respectively. It has been remastered into ''[[Spartan's Regret]]'' in the ''[[Halo 2 Anniversary Original Soundtrack]]''.
 
In ''Halo 3: ODST'', the dancing Marty is replaced with [[Beamish]].


==Trivia==
==Trivia==
*There is a distinct resemblance between the ''Halo: Combat Evolved'' and ''Halo 3'' methods and areas to find the song. Both require you to land on a precariously perched platform on a Forerunner building. It is unknown whether this is intentional, or purely coincidental as the two games have several similarities.
*There is a distinct resemblance between the locations for the easter egg's locations in ''Halo: Combat Evolved'' and ''Halo 3''. Both require the player to land on a precariously perched platform on a [[Forerunner]] building.
*In ''Halo 3'', if you make it to the other ledge, there is [[Microsoft Sam Easter Egg|another easter egg]].
*In ''Halo 3'', there is [[Microsoft Sam Easter Egg|another Easter egg]] at the other ledge of the Citadel.
*The finding of the ''[[Halo 3: ODST]]'' location was a result of a small contest held on the Bungie.net chapter known as "The Marty Army", where the first person that posted a video on their fileshare of themselves finding the song and completing the level would win a signed copy of the [[Halo 3: ODST Original Soundtrack]].
*According to Pat Jandro, Senior Cinematic Designer for ''Halo 3: ODST'', Martin O'Donnell was unaware of the dancing gif of himself tied to the Easter egg when playing the level on Legendary. The dancing image came from O'Donnell walking past Jandro's camera when the latter was filming references shot in the back of Bungie's studio building. O'Donnell entered the shot, shuffling his feet and pumping his fists as joke. As part of a prank unbeknownst to O'Donnell, Jandro asked Steve Scott to add the recording, along with flying hearts animations, to the Siege of Madrigal Easter egg. After the game's release, O'Donnell hosted a small contest on the Bungie.net chapter known as "The Marty Army", where the first person that posted a video on their Fileshare of themselves finding the music and completing the level would win a signed copy of the ''[[Halo 3: ODST Original Soundtrack]]''. Incidentally, the first player to have found the Easter egg did so on Legendary, and O'Donnell was surprised to see another aspect of the Easter egg.{{Ref/Site|URL=https://www.bungie.net/News/content.aspx?type=news&cid=32054|Site=Bungie.net|Page=Bungie Mail Sack 9.0 : 3/16/2012 1:41 PM PDT|D=8|M=5|Y=2012}}


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Easter Egg}}
{{Easter Egg}}
{{Halo Music}}
{{Soundtrack|H1}}
[[Category:Halo 2 Easter Eggs]]
[[Category:Halo: Combat Evolved Easter eggs]]
[[Category:Halo 3 Easter Eggs]]
[[Category:Halo 2 Easter eggs]]
[[Category:Halo 3: ODST Easter Eggs]]
[[Category:Halo 3 Easter eggs]]
[[Category:Halo: Combat Evolved Easter Eggs]]
[[Category:Halo 3: ODST Easter eggs]]
[[Category:Halo: Combat Evolved OST]]
[[Category:Halo: Reach Easter eggs]]
[[Category:Halo 3: ODST]]
[[Category:Halo: Combat Evolved Anniversary Easter eggs]]
[[Category:Halo: Reach]]

Latest revision as of 21:44, March 18, 2022

Siege of Madrigal

Album:

Halo: Original Soundtrack

Composer(s):

Martin O'Donnell and Michael Salvatori

Length:

1:04

Previous:

Halo Theme

 

The Siege of Madrigal is a piece of music that Bungie used in one of their previous games, Myth: The Fallen Lords. Players can hear this music when standing in a certain spot in the games Halo: Combat Evolved (as well as Anniversary), Halo 2, Halo 3, Halo 3: ODST, and Halo: Reach. This music is also featured after the last track on the Halo: Original Soundtrack. It is one of very few Easter eggs that can be found in every Bungie-produced game in the Halo series.

Walkthrough[edit]

Halo: Combat Evolved[edit]

In the level Assault on the Control Room, there are a couple of places where the player can stand and hear this music.

  1. One can be found on the pyramid structure at the end of the level. There are three brackets on the large tower above the control room entrance. The player will need to land on the second one with a Banshee to do this. Then, once one has landed, face the cliff, go to the right side of the bracket. There should be a part of the bracket that points towards the cliff, then slopes down steeply. From the flat part of the bracket, move towards the steeply sloped portion slowly. Eventually, the music can be heard.
  2. The other is at the beginning of the level. If the player goes through the level Assault on the Control Room and gets a Banshee, they can fly back, get out by the door to go backwards the way they came, and melee the Banshee through. It is possible to go all the way back to the beginning of the level (where Foehammer drops the Master Chief off in the first cutscene). The massive cylindrical cavern can be seen from the platform. If the player falls down without the Banshee, they will die. With the Banshee, however, the player can fly down to the first or second ledge. The Siege of Madrigal can be heard if the player stands in a certain spot.

Halo 2[edit]

On the multiplayer map Ivory Tower, stand by the metal door behind the elevator and wait. Attacking the door may also help, but be aware that the sound is very faint and hard to hear. Many have disputed the claim that the music does not appear on Ivory Tower; however, anyone with access to Halo 2's map files will find the music among one of the sound files for Ivory Tower.

Halo 3[edit]

In the final stretch of The Covenant, after defeating the Scarabs, ignore the waypoint and fly toward the left of the Citadel (the building that Truth is located in). Carefully land the Hornet there (the return is possible without it, just much harder given the fall damage) and run along this ledge. Eventually, it will turn into a 45-degree slope; at the top, the music can be heard. It plays almost immediately after one reaches the slope. Unfortunately, it only plays a shorter version of the track, but it is easily recognized.

Warning: If the player lands on the building where the Prophet of Truth is, there is a possibility of activating the Revelation chapter prior to entering the building (The word will appear in the corner of the screen, but nothing will happen). Should that happen, the player will be able to continue the level normally until the end of the cutscene (though to hear the music, the player needn't go near the building itself). The game will be stuck in the 'chapter title' mode with black bars across the screen, and will not return control to the player.

Halo 3: ODST[edit]

Marty O' Donnell, found dancing when the player approaches Halo 3: ODST's Siege of Madrigal on Legendary.

The music is found on the level Kikowani Station on all difficulties. It can be found in the third open area of the level, on the right side rooftop on top of a small bridge, which can be found by turning right when exiting the second tunnel. It can easily be spotted by looking for a large red sign with the words "ACCESS DENIED" printed on the left. Standing in the very middle of the area, while touching the wall causes "Siege of the Madrigal" to play as well, moving or standing anywhere else will not allow the music to play. On Legendary, when standing on top of the small roof above the door on top of the bridge, an animation begins of Martin O'Donnell dancing, with winged hearts similar to the Halo: Reach armor effect flying around him. A dance beat will play.[1] The winged hearts effect is used by Steve Cotton to test glitches, and someone seemed to have added the effect on the Easter egg as a prank on Martin O'Donnell.[2]

Halo: Reach[edit]

Main article: Club Errera Easter egg

The Siege of Madrigal in Halo: Reach can be heard in Club Errera, a club that is located in New Alexandria.[3]

The Siege of Madrigal can also be heard in Dr. Halsey's Lab, the secret room in the level The Package.

Halo: Combat Evolved Anniversary[edit]

The music appears just as it did in the original game. However, there are two versions; "Classic" and "Remastered," depending on the music setting chosen by the player.

Halo: The Master Chief Collection[edit]

The music appears again, as it did in the original versions of Halo: Combat Evolved Anniversary, Halo 2, Halo 3, Halo 3: ODST, and Halo: Reach. Activating these music cues will unlock the Madrigal Debut, Siege of Ivory Tower, Dirge of Madrigal, Like a Broken Record, and Play Us a Sad Song, Claude achievements, respectively. It has been remastered into Spartan's Regret in the Halo 2 Anniversary Original Soundtrack.

In Halo 3: ODST, the dancing Marty is replaced with Beamish.

Trivia[edit]

  • There is a distinct resemblance between the locations for the easter egg's locations in Halo: Combat Evolved and Halo 3. Both require the player to land on a precariously perched platform on a Forerunner building.
  • In Halo 3, there is another Easter egg at the other ledge of the Citadel.
  • According to Pat Jandro, Senior Cinematic Designer for Halo 3: ODST, Martin O'Donnell was unaware of the dancing gif of himself tied to the Easter egg when playing the level on Legendary. The dancing image came from O'Donnell walking past Jandro's camera when the latter was filming references shot in the back of Bungie's studio building. O'Donnell entered the shot, shuffling his feet and pumping his fists as joke. As part of a prank unbeknownst to O'Donnell, Jandro asked Steve Scott to add the recording, along with flying hearts animations, to the Siege of Madrigal Easter egg. After the game's release, O'Donnell hosted a small contest on the Bungie.net chapter known as "The Marty Army", where the first person that posted a video on their Fileshare of themselves finding the music and completing the level would win a signed copy of the Halo 3: ODST Original Soundtrack. Incidentally, the first player to have found the Easter egg did so on Legendary, and O'Donnell was surprised to see another aspect of the Easter egg.[4]

Sources[edit]