Gameplay

Condemned: Difference between revisions

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|pagegamelabel=HR
|pagegamelabel=HR
|name=Condemned
|name=Condemned
|image=[[File:Condemned.jpg|350px]]
|image=[[File:Condemned.jpg|300px]]
|game=''[[Halo: Reach]]''
|game=''[[Halo: Reach]]''
|devname=<code>condemned</code>
|devname=<code>condemned</code>{{Ref/File|Id=HREK|HREK|HREK\tags\levels\dlc\condemned\condemned.scenario}}
|location=[[Gamma Station]], in orbit over [[Reach]]
|location=[[Gamma Station]], in orbit over [[Reach]]{{Ref/Reuse|Defiant}}{{Ref/Reuse|End}}
|terrain=Metal [[United Nations Space Command|UNSC]] walkways
|playernumber=6-12|playernumber=6-12{{Ref/Reuse|Defiant}}
|weapons=
|vehicles=
|equipment=
|power-ups=
|gametypes=[[Slayer]]
|gametypes=[[Slayer]]
|playernumber=8-12
|terrain=Industrial [[UNSC]] corridors and chambers{{Ref/Reuse|Condemned}}
|symmetry=Asymmetrical{{Ref/Reuse|Condemned}}
}}
}}
{{Article quote|The final moments aboard Orbital Gamma Station, a human communications space station.}}
{{Article quote|The final moments aboard Orbital Gamma Station, a human communications space station.}}
'''Condemned''' is one of three maps in the [[Defiant Map Pack]] designed for ''[[Halo: Reach]]''.{{Ref/Site|D=01|M=6|Y=2020|URL=http://majornelson.com/archive/2011/02/14/announcing-the-halo-reach-defiant-map-pack.aspx|Site=Major Nelson|Page=Announcing the Halo: Reach Defiant Map Pack}}{{Ref/Site|D=01|M=6|Y=2020|URL=http://halo.bungie.net/News/content.aspx?type=topnews&cid=30646|Site=Bungie.net|Page=Defiant Map Pack}}
'''Condemned''' is an asymmetrical [[multiplayer]] arena map in ''[[Halo: Reach]]'' released as part of the [[Defiant Map Pack]].{{Ref/Site|Id=Defiant|URL=http://majornelson.com/archive/2011/02/14/announcing-the-halo-reach-defiant-map-pack.aspx|Site=Major Nelson|Page=Announcing the Halo: Reach Defiant Map Pack|D=17|M=2|Y=2017}}{{Ref/Site|URL=http://halo.bungie.net/News/content.aspx?type=topnews&cid=30646|Site=Bungie.net|Page=Defiant Map Pack|D=2|M=8|Y=2014}}


==Universe and lore==
==Universe and lore==
The map is set on an intact section of [[Gamma Station]], a severely damaged communications platform in orbit of the [[planet]] [[Reach]] toward the very end of the [[Covenant]]'s [[Fall of Reach|assault on the planet]]. Outside in space, a [[UNSC frigate]] and a [[Ceudar-pattern heavy corvette|Covenant corvette]] are seen trading shots with each other, against the backdrop of a [[Glassing|glassed]] Reach.
Condemned is set on an intact section of the severely damaged communications platform [[Gamma Station]] in orbit of the [[planet]] [[Reach]] toward the very end of the [[Covenant]]'s [[Fall of Reach|assault on the planet]] in [[2552]]. Prior to the Covenant invasion, the station provided long range communications for [[UNSC]] fleets and served as a vital lifeline between Reach and [[Earth]]. During the Battle of Reach, the station suffered terrible punishment, but a few fortified sections remain intact.{{Ref/Reuse|Defiant}} Adjacent to the station, a lone {{Class|Paris|heavy frigate}} and a {{Pattern|Ceudar|heavy corvette}} can be seen trading shots with each other against the backdrop of a [[Glassing|glassed]] Reach, its atmosphere and surface roiling with fire and molten rock.{{Ref/Map|Id=Condemned|HR|Condemned}}{{Ref/Marketing|Id=End|Halo Waypoint|Defiant to the End}}


==Overview==
==Overview==
===Layout===
===Layout===
<gallery>
<gallery>
File:HMCC_HR_Condemned_Map.png|Condemned Map.
File:HMCC_HR_Condemned_Map.png|An overall layout of Condemned.
File:Condemned_1280.jpg|An overhead view of the map.
File:Condemned_1280.jpg|An overhead view of the map.
</gallery>
</gallery>
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==Production notes==
==Production notes==
[[Certain Affinity]] looked at ''[[Halo 2]]''{{'}}s multiplayer map [[Lockout]] for reference on this map's close combat environment.{{Ref/Site|Id=waypoint|D=01|M=6|Y=2020|URL=http://halo.xbox.com/en-us/intel/featured/video/bts-defiant-map-pack/2458ede3-9d81-406c-a92d-1bfe1306e3da|Site=Halo Waypoint|Page=Behind the Scenes: "Defiant Multiplayer Map Pack"|Detail=(Defunct, copy on [https://web.archive.org/web/20110311130143/http://halo.xbox.com/en-us/intel/featured/video/bts-defiant-map-pack/2458ede3-9d81-406c-a92d-1bfe1306e3da Wayback Machine])}} An original idea for Condemned was to be darkened and "creepy", though this idea was removed when the developers realized players could get lost easily in a dark and industrialized environment.{{Ref/Reuse|waypoint}}
[[Certain Affinity]] looked at ''[[Halo 2]]''{{'}}s multiplayer map [[Lockout]] for reference on this map's close combat environment. An original idea for Condemned was to be darkened and "creepy," though this idea was removed when the developers realized players could get lost easily in a dark and industrialized environment.{{Ref/Site|Id=waypoint|URL=http://halo.xbox.com/en-us/intel/featured/video/bts-defiant-map-pack/2458ede3-9d81-406c-a92d-1bfe1306e3da|Site=Halo Waypoint|Page=Behind the Scenes: "Defiant Multiplayer Map Pack"|D=11|M=3|Y=2011}}{{Ref/Marketing|HR|BTS: Defiant Map Pack}}


==Trivia==
==Trivia==
*This is one of two maps to feature locations previously described in the novel ''[[Halo: The Fall of Reach]]'', the other being [[Highlands]].
*This is one of two maps in ''[[Halo: Reach]]'' to feature locations previously described in the novel ''[[Halo: The Fall of Reach]]'', the other being [[Highlands]].
*The glassed Reach seems to share the same fiery effects of the [[Kill Ball|Killball]].
*The glassed Reach seems to share the same fiery effects of the [[Kill Ball|Killball]].
*When one watches the space battle outside the map, they will notice [[Type-26 Ground Support Aircraft|Banshees]] and [[FSS-1000 Sabre|Sabres]] fighting each other. Upon closer inspection, one will see that the Banshees are not [[Elsedda-pattern Banshee|Space Banshees]], but regular atmospheric Banshees.
*When one watches the space battle outside the map, they will notice [[Type-26 Ground Support Aircraft|Banshees]] and [[FSS-1000 Sabre|Sabres]] fighting each other. Upon closer inspection, one will see that the Banshees are not [[Elsedda-pattern Banshee|Space Banshees]], but regular atmospheric Banshees.
*There appears to be a third moon of Reach, which is strange as all official material states that there are only two. [[Csodaszarvas]] and [[Turul]] can be seen just above Reach, while this moon can be seen in the glass roof of Center Core.
*There appears to be a third moon of Reach, which is strange as all official material states that there are only two. [[Csodaszarvas]] and [[Turul]] can be seen just above Reach, while a second Csodaszarvas can be seen in the glass roof of Center Core.
**Reach's moon [[Csodaszarvas]] can be seen in two places at once on this map: behind Reach in its traditional positioning and towards the back of the map above the nebula.


==Gallery==
==Gallery==

Latest revision as of 11:25, August 5, 2024

Condemned
Condemned.jpg
Map overview

Game:

Halo: Reach

Map file name (?):

condemned[1]

Lore information

Location:

Gamma Station, in orbit over Reach[2][3]

Gameplay overview

Terrain:

Industrial UNSC corridors and chambers[4]

Map layout:

Asymmetrical[4]

Recommended number of players:

6-12[2]

Recommended gametype(s):

Slayer

 
The final moments aboard Orbital Gamma Station, a human communications space station.

Condemned is an asymmetrical multiplayer arena map in Halo: Reach released as part of the Defiant Map Pack.[2][5]

Universe and lore[edit]

Condemned is set on an intact section of the severely damaged communications platform Gamma Station in orbit of the planet Reach toward the very end of the Covenant's assault on the planet in 2552. Prior to the Covenant invasion, the station provided long range communications for UNSC fleets and served as a vital lifeline between Reach and Earth. During the Battle of Reach, the station suffered terrible punishment, but a few fortified sections remain intact.[2] Adjacent to the station, a lone Paris-class heavy frigate and a Ceudar-pattern heavy corvette can be seen trading shots with each other against the backdrop of a glassed Reach, its atmosphere and surface roiling with fire and molten rock.[4][3]

Overview[edit]

Layout[edit]

Callouts[edit]

The following are locations on the map that are so named on the player's heads-up display during gameplay:

  • Stairwell
  • Repair Bay
  • Communications
  • Comm Hallway
  • Observation Deck
  • Tram Station
  • Generator
  • Center Core
  • Space

Variants[edit]

Production notes[edit]

Certain Affinity looked at Halo 2's multiplayer map Lockout for reference on this map's close combat environment. An original idea for Condemned was to be darkened and "creepy," though this idea was removed when the developers realized players could get lost easily in a dark and industrialized environment.[6][7]

Trivia[edit]

  • This is one of two maps in Halo: Reach to feature locations previously described in the novel Halo: The Fall of Reach, the other being Highlands.
  • The glassed Reach seems to share the same fiery effects of the Killball.
  • When one watches the space battle outside the map, they will notice Banshees and Sabres fighting each other. Upon closer inspection, one will see that the Banshees are not Space Banshees, but regular atmospheric Banshees.
  • There appears to be a third moon of Reach, which is strange as all official material states that there are only two. Csodaszarvas and Turul can be seen just above Reach, while a second Csodaszarvas can be seen in the glass roof of Center Core.

Gallery[edit]

Sources[edit]

  1. ^ Halo: Reach Editing Kit, game file HREK\tags\levels\dlc\condemned\condemned.scenario
  2. ^ a b c d Major Nelson, Announcing the Halo: Reach Defiant Map Pack (Retrieved on Feb 17, 2017) [archive]
  3. ^ a b Halo Waypoint marketing, Defiant to the End
  4. ^ a b c Halo: Reach, multiplayer map Condemned
  5. ^ Bungie.net, Defiant Map Pack (Retrieved on Aug 2, 2014) [archive]
  6. ^ Halo Waypoint, Behind the Scenes: "Defiant Multiplayer Map Pack" (Retrieved on Mar 11, 2011) [archive]
  7. ^ Halo: Reach marketing, BTS: Defiant Map Pack