Gameplay

Big Team Battle: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
{{Outdated}}
[[File:HINF-BTB.jpg|thumb|300px|Menu image for Big Team Battle in ''Halo Infinite''.]]
{{Quote|8 on 8 Big Team Slayer and Objective action.|In-game description for ''[[Halo: Reach]]'''s Big Team Battle playlist}}
{{Quote|8 on 8 Big Team Slayer and Objective action.|In-game description for ''[[Halo: Reach]]'''s Big Team Battle playlist}}


'''Big Team Battle''' (also known as BTB) is a [[matchmaking]] playlist in ''[[Halo 3]]'', ''[[Halo: Reach]]'', ''[[Halo 4]]'', and ''[[Halo 5: Guardians]]''.<ref name="josh">[http://www.neogaf.com/forum/showpost.php?p=168591108&postcount=9516 '''NeoGaf''': ''post #9516 by Josh Holmes'']</ref> Matches involve two teams of eight, making it the largest players by total player count. Big Team Battle orients towards the large, vehicle-based maps and involves both straight [[Slayer]] and objective games.
'''Big Team Battle''' (also known as BTB) is a [[matchmaking]] playlist in ''[[Halo 3]]'', ''[[Halo: Reach]]'', ''[[Halo 4]]'', ''[[Halo 5: Guardians]]'', and ''[[Halo Infinite]]''.<ref name="josh">[http://www.neogaf.com/forum/showpost.php?p=168591108&postcount=9516 '''NeoGaf''': ''post #9516 by Josh Holmes'']</ref> Matches involve two teams of eight, making it the largest players by total player count. ''Halo Infinite'' increased the player count to twenty-four, with two teams of twelve.{{Ref/YouTube|Id=ShowcaseExt|L7ZCGAUSCAU|Xbox|Xbox Games Showcase Extended|Y=2021|M=6|D=17}} Big Team Battle orients towards the large, vehicle-based maps and involves both straight [[Slayer]] and objective games.


==''Halo 2''==
==''Halo 2''==
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* [[Valhalla]]  
* [[Valhalla]]  
* [[Sandtrap]] (Heavy)
* [[Sandtrap]] (Heavy)
* [[Sandtrap#Variant: Sand Tarp|Sand Tarp]]  
* [[Sandtrap#Sand Tarp|Sand Tarp]]  
* [[Rat's Nest]]  
* [[Rat's Nest]]  
* [[Standoff]] (Heavy)
* [[Standoff]] (Heavy)
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==''Halo: Reach''==
==''Halo: Reach''==
Big Team Battle is part of the Competitive playlists in ''Halo: Reach''. Teams are compsed of up to 6-8 players, with a max party size of 16 and two max local players. Prior to the update, Team Slayer games went to 75.<ref>http://halo.bungie.net/News/content.aspx?type=news&cid=30229</ref> Big Team Slayer games go to 100 kills, but other Slayer formats go to 75. All players spawn with a [[M392 Designated Marksman Rifle|DMR]] and a [[M6G Personal Defense Weapon System|Magnum]], with the exception of Elite Slayer and BTB Snipers.<ref>http://halo.bungie.net/stats/reach/playlists.aspx?p=28476</ref>
{{Quote|8 on 8 Big Team Slayer and Objective action.|Playlist description<ref>[https://web.archive.org/web/20101003030547/http://www.bungie.net/stats/reach/playlists.aspx '''Bungie.net''': ''Online Intel - Playlists'']</ref>}}
{{Col-begin}}
<div class="tabcontainer">
{{col-2}}
<div class="tabbox">
===Gametypes===
<div class="tab">September 14th, 2010</div>
'''Gametypes'''
*[[Slayer|Big Team Slayer]]
*BTB Classic
*[[Snipers|BTB Snipers]]
*Elite Slayer
*[[Team SWAT]]
*[[Headhunter (game variant)|Team Headhunter]]
*[[Capture the Flag|1 Flag CTF]]
*[[Capture the Flag|Multiflag CTF]]
*[[Stockpile]]
*[[Territories]]
 
'''Maps'''
*[[Boardwalk]]
*[[Boneyard]]
*[[Countdown]]
*[[Spire (map)|Spire]]
*[[Forge World]]
**[[Hemorrhage]]
**[[Paradiso]]
</div>
<div class="tabbox">
<div class="tab">October 5th, 2010</div>
'''Gametypes'''
*Big Team Slayer
*BTB Classic
*BTB Snipers
*Elite Slayer
*Team Headhunter
*1 Flag CTF
*Multiflag CTF
*Stockpile
*Territories
*[[King of the Hill|Crazy King]]
 
'''Maps'''
*Boardwalk
*Boneyard
*Countdown
*Spire
*Forge World
**Hemorrhage
**Paradiso
 
'''Changelog'''
*Added Crazy King
*Removed SWAT
*Removed Snipers from Boneyard
*Weights adjusted based on voting data
</div>
<div class="tabbox">
<div class="tab">October 19th, 2010</div>
'''Gametypes'''
*Big Team Slayer
*BTB Classic
*BTB Snipers
*Elite Slayer
*Team Headhunter
*1 Flag CTF
*Multiflag CTF
*Stockpile
*Territories
*Crazy King
 
'''Maps'''
*Boardwalk
*Boneyard
*Countdown
*Spire
*Forge World
**Atom
**Hemorrhage
**Paradiso
 
'''Changelog'''
*Removed Multiflag from Boneyard and Spire
</div>
<div class="tabbox">
<div class="tab">November 30th, 2010</div>
'''Gametypes'''
*Big Team Slayer
*BTB Classic
*BTB Snipers
*Elite Slayer
*Team Headhunter
*1 Flag CTF
*Multiflag CTF
*Stockpile
*Territories
*Crazy King
 
'''Maps'''
*Boardwalk
*Boneyard
*[[Breakpoint]]
*Countdown
*Spire
*[[Tempest]]
*Forge World
**Hemorrhage
**Paradiso
**Atom
 
'''Changelog'''
*Modified party split rules to decrease party splits
*Added Team Snipers on Boneyard
</div>
<div class="tabbox">
<div class="tab">January 4th, 2011</div>
'''Gametypes'''
*Big Team Slayer
*BTB Classic
*BTB Snipers
*Elite Slayer
*Team Headhunter
*1 Flag CTF
*Multiflag CTF
*Stockpile
*Territories
*Crazy King
 
'''Maps'''
*Boardwalk
*Boneyard
*Breakpoint
*Countdown
*Spire
*Tempest
*Forge World
**Hemorrhage
**Paradiso
**Atom
 
'''Changelog'''
*Big Team Slayer: Now 100 to win!
*Elite Slayer: Modified loadouts, Armor Lock is now accompanied by a Plasma Rifle instead of a Needler
</div>
<div class="tabbox">
<div class="tab">February 8th, 2011</div>
'''Gametypes'''
*Big Team Slayer
*BTB Classic
*BTB Snipers
*Elite Slayer
*Team Headhunter
*1 Flag CTF
*Multiflag CTF
*Stockpile
*Territories
*Crazy King
*Big Bro Slayer
 
'''Maps'''
*Boardwalk
*Boneyard
*Breakpoint
*Countdown
*Spire
*Tempest
*Forge World
**Hemorrhage
**Paradiso
**Atom
 
'''Changelog'''
*Added Bro Slayer game variants.
*New gametype which uses fireteam spawning. Players can choose to spawn on their teammates or at back field spawn locations.
</div>
<div class="tabbox">
<div class="tab">March 1st, 2011</div>
'''Gametypes'''
*Big Team Slayer
*BTB Classic
*BTB Snipers
*Elite Slayer
*Team Headhunter
*1 Flag CTF
*Multiflag CTF
*Stockpile
*Territories
*Crazy King
*Big Bro Slayer
 
'''Maps'''
*Boardwalk
*Boneyard
*Breakpoint
*Countdown
*Forge World
**Hemorrhage
**Paradiso
**Atom
 
'''Changelog'''
*All Big Team Slayer gametypes are now 100 to win
*Big Team Headhunter is now 75 to win
</div>
<div class="tabbox">
<div class="tab">March 29th, 2011</div>
'''Gametypes'''
*Big Team Slayer
*BTB Classic
*BTB Snipers
*Elite Slayer
*Team Headhunter
*1 Flag CTF
*Multiflag CTF
*Stockpile
*Territories
*Crazy King
*Big Bro Slayer
 
'''Maps'''
*Boardwalk
*Boneyard
*Breakpoint
*Countdown
*Hemorrhage
*[[Highlands]]
*Spire
*Tempest
*Forge World
**Atom
**Paradiso
 
</div>
<div class="tabbox">
<div class="tab">May 3rd, 2011</div>
'''Gametypes'''
*Big Team Slayer
*BTB Classic
*BTB Snipers
*Elite Slayer
*1 Flag CTF
*Multiflag CTF
*Stockpile
*Territories
*Crazy King
*[[Assault]]
*Neutral Bomb
*1 Bomb Assault
 
'''Maps'''
*Boardwalk
*Boneyard
*Breakpoint
*Hemorrhage
*Highlands
*Paradiso
*Spire
*Tempest
*Forge World
**Abridged
**Renegade
**Utopie
**Wayont
**Trident
**Temptation
 
'''Changelog'''
*Added Community Maps: Abridged, Renegade, Utopie, Wayont, Trident, Temptation
*Added Assault game variants
*Removed Headhunter and Bro Slayer
*Removed Elite Slayer on Spire
*Removed Atom and Countdown
*Big Team Slayer now uses DMR/AR starting weapons
</div>
<div class="tabbox">
<div class="tab">June 8th, 2011</div>
'''Gametypes'''
*Big Team Slayer
*Big Team Slayer
*BTB Classic
*BTB Snipers
*BTB Snipers
*BTB Heavies
*Elite Slayer
*[[Slayer#Elite Slayer|Elite Slayer]]
*1 Flag CTF
*1 Flag CTF
*Multiflag CTF
*Multiflag CTF
*[[Stockpile]]
*Stockpile
*Territories
*Territories
*Crazy King
*Assault
*Neutral Bomb
*1 Bomb Assault
'''Maps'''
*Boardwalk
*Boneyard
*Breakpoint
*Hemorrhage
*Highlands
*Paradiso
*Spire
*Tempest
*Forge World
**Abridged
**Renegade
**Utopie
**Wayont
**Trident
**Temptation
**Mt Lam Lam
'''Changelog'''
*Added community map Mt Lam Lam to Big Team Battle
*Big CTF gametypes now have 15 second Flag Return and 30 second Flag Reset
</div>
<div class="tabbox">
<div class="tab">November, 2011</div>
'''Gametypes'''
*Assault
*Assault
*One Bomb Assault
*Neutral Bomb
*[[Neutral Assault|Neutral Bomb Assault]]
*Multiflag CTF
*Invasion
*Big Team Slayer
*BTB Classic
*BTB Snipers
*Stockpile
*Territories
*Elite Slayer
*1 Bomb Assault
*1 Flag CTF
*Team Crazy King


{{col-2}}
'''Maps'''
*Tempest
*Temptation
*Highlands
*Breakpoint
*[[Breakneck]]
*[[Ridgeline]]
*[[High Noon]]
*Spire
*Boardwalk
*Paradiso
*Hemorrhage
*Boneyard
*Forge World
**Abridged
**Renegade
**Utopie
**Wayont
**Trident
**Mt Lam Lam
</div>
<div class="tabbox">
<div class="tab">January 10th, 2012</div>
'''Gametypes'''
*TU Assault
*TU Neutral Bomb
*TU Multiflag CTF
*TU Big Team Slayer
*TU BTB Classic
*TU BTB Snipers
*TU Stockpile
*TU Territories
*TU Elite Slayer
*TU 1 Bomb Assault
*TU 1 Flag CTF
*TU Team Crazy King
 
'''Maps'''
*Tempest
*Temptation
*Highlands
*Breakpoint
*Breakneck
*Ridgeline
*High Noon
*Spire
*Boardwalk
*Forge World
**Paradiso
**Hemorrhage
**Abridged
**Renegade
**Utopie
**Wayont
**Trident
*Mt Lam Lam
</div>
<div class="tabbox">
<div class="tab">March, 2012</div>
'''Gametypes'''
*TU Assault
*TU Neutral Bomb
*TU Multiflag CTF
*TU Big Team Slayer
*TU BTB Classic
*TU BTB Snipers
*TU Stockpile
*TU Territories
*TU Elite Slayer
*TU 1 Bomb Assault
*TU 1 Flag CTF
*TU Team Crazy King
*BTB Heavies
 
'''Maps'''
*Tempest
**Typhoon
*Temptation
*Highlands
*Breakpoint
*Breakneck
*Ridgeline
**Superstition
*High Noon
*Spire
**Cragmire
*Boardwalk
*Paradiso
*Hemorrhage
*Boneyard
*Forge World
**Abridged
**Renegade
**Utopie
**Wayont
**Trident
**Mt Lam Lam
**Delta Facility
**Eminence
**Rasu
**Breakout
**Headstrong
**Asphalt
</div>
<div class="tabbox">
<div class="tab">June, 2012</div>
'''Gametypes'''
*TU Assault
*TU Neutral Bomb
*TU Multiflag CTF
*TU Big Team Slayer
*TU BTB Classic
*TU BTB Snipers
*TU Stockpile
*TU Territories
*TU Elite Slayer
*TU 1 Bomb Assault
*TU 1 Flag CTF
*TU Team Crazy King
*TU BTB Heavies


===Playlist maps===
'''Maps'''
* Atom
*Tempest
* [[Boardwalk]]
**Typhoon
* [[Boneyard]]
*Temptation
* [[Breakneck]]
*Highlands
* [[Breakpoint]]
*Breakpoint
* [[Countdown]]
*Breakneck
* [[Hemorrhage]]
*Ridgeline
* [[Paradiso]]
**Superstition
* [[High Noon]]
*High Noon
* [[Ridgeline]]
*Spire
* [[Spire]]
**Cragmire
* [[Tempest]]
*Boardwalk
* [[Highlands]]
*Paradiso
{{col-end}}
*Hemorrhage
*Boneyard
**Graveyard
*Forge World
**Abridged
**Renegade
**Utopie
**Wayont
**Trident
**Mt Lam Lam
**Eminence
**Rasu
**Breakout
**Headstrong
**Asphalt
**Delta Facility
</div>
</div>


==''Halo 5: Guardians''==
==''Halo 5: Guardians''==
Line 140: Line 586:
*Dispelled (update 2, Sept 2016)
*Dispelled (update 2, Sept 2016)
*Estuary (update 2, Sept 2016)
*Estuary (update 2, Sept 2016)
*Trafic Jam (update 2, Sept 2016)
*Traffic Jam (update 2, Sept 2016)
*Unearthed (update 2, Sept 2016)
*Unearthed (update 2, Sept 2016)
*[https://www.halowaypoint.com/en-us/news/big-team-bonanza Ancestor] (update 3, Apr 2017)
*[https://www.halowaypoint.com/en-us/news/big-team-bonanza Ancestor] (update 3, Apr 2017)
Line 149: Line 595:


===Current Lineup===
===Current Lineup===
'''BIG TEAM SLAYER'''
'''BIG TEAM SLAYER'''
*Port Authority
*Port Authority
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*Fracture
*Fracture
*Dispelled
*Dispelled
==''Halo Infinite''==
{{Quote|Assorted games for teams of 12 on 12, featuring large-scale maps and vehicular carnage.|Playlist description}}
<div class="tabcontainer">
<div class="tabbox">
<div class="tab">November 15th, 2021</div>
{| class="wikitable"
|-
! Gametypes !! Maps
|-
| [[Slayer|BTB:Slayer]] || [[Fragmentation]]
|-
| [[Capture the Flag|BTB:CTF]] || Fragmentation
|-
| [[Total Control|BTB:Total Control]] || Fragmentation
|-
| [[Stockpile|BTB:Stockpile]] || Fragmentation
|-
| BTB:Slayer || [[Deadlock (Halo Infinite)|Deadlock]]
|-
| BTB:CTF || Deadlock
|-
| BTB:Total Control || Deadlock
|-
| BTB:Stockpile || Deadlock
|-
| BTB:Slayer || [[Highpower]]
|-
| BTB:CTF || Highpower
|-
| BTB:Total Control || Highpower
|-
| BTB:Stockpile || Highpower
|-
|}
</div>
</div>
==Gallery==
<gallery>
File:HINF Concept BTBSketch.jpg|An early concept sketch exploring what BTB might be like in ''Halo Infinite''.
File:HINF BTBelt.jpg|Internal artwork of a BTB championship belt created during ''Halo Infinite''{{'}}s development.
</gallery>


==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}


==Related links==
==See also==
*[[6 vs 6]]
*[[6 vs 6]]
{{Games}}
{{Gametype}}
[[Category:Halo 3 social playlists]]
[[Category:Halo 3 social playlists]]
[[Category:Halo: Reach playlists]]
[[Category:Halo: Reach playlists]]
[[Category:Halo 5: Guardians playlists]]
[[Category:Halo 5: Guardians playlists]]
[[Category:Halo Infinite playlists]]

Latest revision as of 18:47, July 31, 2024

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Big Team Battle
Menu image for Big Team Battle in Halo Infinite.

"8 on 8 Big Team Slayer and Objective action."
— In-game description for Halo: Reach's Big Team Battle playlist

Big Team Battle (also known as BTB) is a matchmaking playlist in Halo 3, Halo: Reach, Halo 4, Halo 5: Guardians, and Halo Infinite.[1] Matches involve two teams of eight, making it the largest players by total player count. Halo Infinite increased the player count to twenty-four, with two teams of twelve.[2] Big Team Battle orients towards the large, vehicle-based maps and involves both straight Slayer and objective games.

Halo 2[edit]

Big Team Battle existed in Halo 2 as an unranked playlist, though previously ranked.

Halo 3[edit]

Known as Social Big Team, this is a social playlist in Halo 3. There were both social and ranked BTB playlists, before they were both replaced by Squad Battle in the September Title Update. Social Big Team Battle was then replaced by DLC Big Team. When that playist retired, the current Social Big Team playlist came into play. All DLC is required to enter the playlist. Team size is set to 6-8 players, with a max party size of 16.[3]

Gametypes[edit]

  • Team Slayer (34.3%)
  • Multi-Flag CTF (23%)
    • 3 points to win, 20 minute time limit, players start with a Battle Rifle and an Assault Rifle.
  • 1 Flag CTF (3.8%)
    • Most captures after four rounds wins, 4 minute rounds, players start with a Battle Rifle and an Assault Rifle.
  • One Bomb (10.3%)
    • Most detonations after four rounds wins, 4 minute rounds, players start with a Battle Rifle and an Assault Rifle.
  • Neutral Bomb Assault (9.9%)
    • 3 points to win, 20 minute time limit, players start with a Battle Rifle and an Assault Rifle.
  • Territories (7.5%, Skipped after veto)
    • Most territories after two rounds wins, 5 minute rounds, players start with a Battle Rifle and an Assault Rifle.
  • Big Splockets (3.8%, Skipped after veto)
  • Land Grab (1.9%, Skipped after veto)
    • Most territories after three rounds wins, 3 minute rounds, players start with a Battle Rifle and an Assault Rifle.
  • 2 Flag Heavy (5.6%)
    • 3 points to win, 20 minute time limit, players start with a Battle Rifle and an Assault Rifle. Heavy weapons and vehicles on map.
  • Big Team Mythic

Playlist maps[edit]

Halo: Reach[edit]

"8 on 8 Big Team Slayer and Objective action."
— Playlist description[4]
October 5th, 2010

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • Team Headhunter
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King

Maps

  • Boardwalk
  • Boneyard
  • Countdown
  • Spire
  • Forge World
    • Hemorrhage
    • Paradiso

Changelog

  • Added Crazy King
  • Removed SWAT
  • Removed Snipers from Boneyard
  • Weights adjusted based on voting data
October 19th, 2010

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • Team Headhunter
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King

Maps

  • Boardwalk
  • Boneyard
  • Countdown
  • Spire
  • Forge World
    • Atom
    • Hemorrhage
    • Paradiso

Changelog

  • Removed Multiflag from Boneyard and Spire
November 30th, 2010

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • Team Headhunter
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King

Maps

  • Boardwalk
  • Boneyard
  • Breakpoint
  • Countdown
  • Spire
  • Tempest
  • Forge World
    • Hemorrhage
    • Paradiso
    • Atom

Changelog

  • Modified party split rules to decrease party splits
  • Added Team Snipers on Boneyard
January 4th, 2011

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • Team Headhunter
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King

Maps

  • Boardwalk
  • Boneyard
  • Breakpoint
  • Countdown
  • Spire
  • Tempest
  • Forge World
    • Hemorrhage
    • Paradiso
    • Atom

Changelog

  • Big Team Slayer: Now 100 to win!
  • Elite Slayer: Modified loadouts, Armor Lock is now accompanied by a Plasma Rifle instead of a Needler
February 8th, 2011

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • Team Headhunter
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King
  • Big Bro Slayer

Maps

  • Boardwalk
  • Boneyard
  • Breakpoint
  • Countdown
  • Spire
  • Tempest
  • Forge World
    • Hemorrhage
    • Paradiso
    • Atom

Changelog

  • Added Bro Slayer game variants.
  • New gametype which uses fireteam spawning. Players can choose to spawn on their teammates or at back field spawn locations.
March 1st, 2011

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • Team Headhunter
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King
  • Big Bro Slayer

Maps

  • Boardwalk
  • Boneyard
  • Breakpoint
  • Countdown
  • Forge World
    • Hemorrhage
    • Paradiso
    • Atom

Changelog

  • All Big Team Slayer gametypes are now 100 to win
  • Big Team Headhunter is now 75 to win
March 29th, 2011

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • Team Headhunter
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King
  • Big Bro Slayer

Maps

  • Boardwalk
  • Boneyard
  • Breakpoint
  • Countdown
  • Hemorrhage
  • Highlands
  • Spire
  • Tempest
  • Forge World
    • Atom
    • Paradiso
May 3rd, 2011

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King
  • Assault
  • Neutral Bomb
  • 1 Bomb Assault

Maps

  • Boardwalk
  • Boneyard
  • Breakpoint
  • Hemorrhage
  • Highlands
  • Paradiso
  • Spire
  • Tempest
  • Forge World
    • Abridged
    • Renegade
    • Utopie
    • Wayont
    • Trident
    • Temptation

Changelog

  • Added Community Maps: Abridged, Renegade, Utopie, Wayont, Trident, Temptation
  • Added Assault game variants
  • Removed Headhunter and Bro Slayer
  • Removed Elite Slayer on Spire
  • Removed Atom and Countdown
  • Big Team Slayer now uses DMR/AR starting weapons
June 8th, 2011

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King
  • Assault
  • Neutral Bomb
  • 1 Bomb Assault

Maps

  • Boardwalk
  • Boneyard
  • Breakpoint
  • Hemorrhage
  • Highlands
  • Paradiso
  • Spire
  • Tempest
  • Forge World
    • Abridged
    • Renegade
    • Utopie
    • Wayont
    • Trident
    • Temptation
    • Mt Lam Lam

Changelog

  • Added community map Mt Lam Lam to Big Team Battle
  • Big CTF gametypes now have 15 second Flag Return and 30 second Flag Reset
November, 2011

Gametypes

  • Assault
  • Neutral Bomb
  • Multiflag CTF
  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Stockpile
  • Territories
  • Elite Slayer
  • 1 Bomb Assault
  • 1 Flag CTF
  • Team Crazy King

Maps

  • Tempest
  • Temptation
  • Highlands
  • Breakpoint
  • Breakneck
  • Ridgeline
  • High Noon
  • Spire
  • Boardwalk
  • Paradiso
  • Hemorrhage
  • Boneyard
  • Forge World
    • Abridged
    • Renegade
    • Utopie
    • Wayont
    • Trident
    • Mt Lam Lam
January 10th, 2012

Gametypes

  • TU Assault
  • TU Neutral Bomb
  • TU Multiflag CTF
  • TU Big Team Slayer
  • TU BTB Classic
  • TU BTB Snipers
  • TU Stockpile
  • TU Territories
  • TU Elite Slayer
  • TU 1 Bomb Assault
  • TU 1 Flag CTF
  • TU Team Crazy King

Maps

  • Tempest
  • Temptation
  • Highlands
  • Breakpoint
  • Breakneck
  • Ridgeline
  • High Noon
  • Spire
  • Boardwalk
  • Forge World
    • Paradiso
    • Hemorrhage
    • Abridged
    • Renegade
    • Utopie
    • Wayont
    • Trident
  • Mt Lam Lam
March, 2012

Gametypes

  • TU Assault
  • TU Neutral Bomb
  • TU Multiflag CTF
  • TU Big Team Slayer
  • TU BTB Classic
  • TU BTB Snipers
  • TU Stockpile
  • TU Territories
  • TU Elite Slayer
  • TU 1 Bomb Assault
  • TU 1 Flag CTF
  • TU Team Crazy King
  • BTB Heavies

Maps

  • Tempest
    • Typhoon
  • Temptation
  • Highlands
  • Breakpoint
  • Breakneck
  • Ridgeline
    • Superstition
  • High Noon
  • Spire
    • Cragmire
  • Boardwalk
  • Paradiso
  • Hemorrhage
  • Boneyard
  • Forge World
    • Abridged
    • Renegade
    • Utopie
    • Wayont
    • Trident
    • Mt Lam Lam
    • Delta Facility
    • Eminence
    • Rasu
    • Breakout
    • Headstrong
    • Asphalt
June, 2012

Gametypes

  • TU Assault
  • TU Neutral Bomb
  • TU Multiflag CTF
  • TU Big Team Slayer
  • TU BTB Classic
  • TU BTB Snipers
  • TU Stockpile
  • TU Territories
  • TU Elite Slayer
  • TU 1 Bomb Assault
  • TU 1 Flag CTF
  • TU Team Crazy King
  • TU BTB Heavies

Maps

  • Tempest
    • Typhoon
  • Temptation
  • Highlands
  • Breakpoint
  • Breakneck
  • Ridgeline
    • Superstition
  • High Noon
  • Spire
    • Cragmire
  • Boardwalk
  • Paradiso
  • Hemorrhage
  • Boneyard
    • Graveyard
  • Forge World
    • Abridged
    • Renegade
    • Utopie
    • Wayont
    • Trident
    • Mt Lam Lam
    • Eminence
    • Rasu
    • Breakout
    • Headstrong
    • Asphalt
    • Delta Facility

Halo 5: Guardians[edit]

Big Team Battle returns in Halo 5: Guardians and was released on November 18, 2015. Two more maps, Antifreeze and Entombed, were added on December 16, 2015

Gametypes[edit]

Playlist maps[edit]

  • Basin
  • Deadlock
  • Guillotine
  • Recurve
  • Antifreeze
  • Entombed
  • Altar (update 1, March 2016)
  • Viking (update 1, March 2016)
  • Scavenger (update 1, March 2016)
  • Fracture (update 1, March 2016)
  • Eagle Square (update 1, March 2016)
  • Boulevard (update 1, March 2016)
  • Dispelled (update 2, Sept 2016)
  • Estuary (update 2, Sept 2016)
  • Traffic Jam (update 2, Sept 2016)
  • Unearthed (update 2, Sept 2016)
  • Ancestor (update 3, Apr 2017)
  • Echoes (update 3, Apr 2017)
  • Port Authority (update 3, Apr 2017)
  • Risen (update 3, Apr 2017)
  • Trafic Jam (update 3, Apr 2017)

Current Lineup[edit]

BIG TEAM SLAYER

  • Port Authority
  • Risen
  • Ancestor
  • Guillotine
  • Scavenger
  • Eagle Square
  • Altar
  • Dispelled

BIG TEAM CTF

  • Echoes
  • Ancestor
  • Traffic Jam
  • Recurve
  • Eagle Square
  • Deadlock
  • Viking
  • Fracture
  • Dispelled

BIG TEAM STRONGHOLDS

  • Risen
  • Scavenger
  • Recurve
  • Boulevard
  • Entombed

BIG TEAM ASSAULT

  • Echoes
  • Traffic Jam
  • Eagle Square
  • Viking
  • Deadlock
  • Fracture
  • Dispelled

Halo Infinite[edit]

"Assorted games for teams of 12 on 12, featuring large-scale maps and vehicular carnage."
— Playlist description
November 15th, 2021
Gametypes Maps
BTB:Slayer Fragmentation
BTB:CTF Fragmentation
BTB:Total Control Fragmentation
BTB:Stockpile Fragmentation
BTB:Slayer Deadlock
BTB:CTF Deadlock
BTB:Total Control Deadlock
BTB:Stockpile Deadlock
BTB:Slayer Highpower
BTB:CTF Highpower
BTB:Total Control Highpower
BTB:Stockpile Highpower

Gallery[edit]

Sources[edit]

See also[edit]