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{{Title|''Halo: The Master Chief Collection'' multiplayer ranks}}
{{Title|''Halo: The Master Chief Collection'' multiplayer ranks}}
{{Era|RW}}
{{Status|Gameplay}}
[[File:MCC Ranks Updated.jpg|300px|thumb|The updated rank icons found following the launch of [[Season 1: Noble]].]]
[[File:MCC Ranks Updated.jpg|300px|thumb|The updated rank icons found following the launch of [[Season 1: Noble]].]]
''[[Halo: The Master Chief Collection]]'' employs two different '''ranking systems''' across its various components. At launch, the game included a skill-based system based on the original ''[[Halo 2]]'' for competitive multiplayer, though the launch of the game on PC platforms has since seen an update to include an additional ranking scheme based on unlocking cosmetic content via the [[Season]]al updates.
''[[Halo: The Master Chief Collection]]'' employs two different '''ranking systems''' across its various components. At launch, the game included a skill-based system based on the original ''[[Halo 2]]'' for competitive multiplayer, though the launch of the game on PC platforms has since seen an update to include an additional ranking scheme based on unlocking cosmetic content via the [[Season]]al updates.
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==Skill-based ranks==
==Skill-based ranks==
{{Main|Rank (Halo 2)}}
{{Main|Rank (Halo 2)}}
The skill-based rank structure was employed by the ''Master Chief Collection'' at launch and now employed only in the competitive playlists, and is identical in every way to the [[Rank (Halo 2)|rank structure]] employed in the original release of ''[[Halo 2]]'' - including XP requirements, gains and losses.{{Ref/Site|URL=https://www.ign.com/articles/2014/10/29/halo-the-master-chief-collections-ranking-system-detailed-ign-first|SiteName=IGN|PageName=Halo: The Master Chief Collection's Ranking System Detailed – IGN First}} The system is represented as a numeric value of 1-50, with the maximum [[seven]] ranks given special icons to denote their status. Due to its nature as an indicator of player skill, ranks can increase or decrease depending on player performance, and are thus used to help with skill-based [[matchmaking]] to ensure similarly-skilled teams. This rank structure is only employed in competitive playlists, and is determined on a per-playlist basis.
The skill-based rank structure was employed by the ''Master Chief Collection'' at launch and now employed only in the competitive playlists, and is identical in every way to the [[Rank (Halo 2)|rank structure]] employed in the original release of ''[[Halo 2]]'' - including XP requirements, gains and losses.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.ign.com/articles/2014/10/29/halo-the-master-chief-collections-ranking-system-detailed-ign-first|Site=IGN|Page=Halo: The Master Chief Collection's Ranking System Detailed – IGN First}} The system is represented as a numeric value of 1-50, with the maximum [[seven]] ranks given special icons to denote their status. Due to its nature as an indicator of player skill, ranks can increase or decrease depending on player performance, and are thus used to help with skill-based [[matchmaking]] to ensure similarly-skilled teams. This rank structure is only employed in competitive playlists, and is determined on a per-playlist basis.


Behind-the-scenes, rank is determined by assigning XP awards for winning or losing a match. Defeating teams of higher-ranked players will award more XP, while losing deducts XP. This XP total is added up then divided across the entire winning team, ensuring that teamwork is crucial to levelling up rather than lone wolf play.{{Ref/Site|URL=https://www.reddit.com/r/halo/comments/2librc/mcc_ranking_system_explained_fully/|SiteName=Reddit|PageName=MCC Ranking System Explained FULLY.}}
Behind-the-scenes, rank is determined by assigning XP awards for winning or losing a match. Defeating teams of higher-ranked players will award more XP, while losing deducts XP. This XP total is added up then divided across the entire winning team, ensuring that teamwork is crucial to levelling up rather than lone wolf play.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.reddit.com/r/halo/comments/2librc/mcc_ranking_system_explained_fully/|Site=Reddit|Page=MCC Ranking System Explained FULLY.}}


For a full explanation of the rank system, values and structure used in ''Halo 2'' (and thus, ''The Master Chief Collection''), see [[Rank (Halo 2)|here]].
For a full explanation of the rank system, values and structure used in ''Halo 2'' (and thus, ''The Master Chief Collection''), see [[Rank (Halo 2)|here]].
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==Updated Season rank structure==
==Updated Season rank structure==
With the addition of ''[[Halo: Reach]]'' to the ''Master Chief Collection'' and release on PC platforms in [[2019#December|December 2019]] and the start of [[Season 1: Noble]], a new multiplayer rank structure was released to coincide with the season's [[Season 1: Noble|unlock scheme]] and bear more resemblance to the original [[Rank (Halo: Reach)|rank structure]] used in the base ''Halo: Reach'' game. In this new rank scheme, players can earn XP for completing multiplayer matches, earning [[medal]]s and - as of [[Season 2: Spark|Season 2]] - completing [[Challenges/Halo: The Master Chief Collection|challenges]]. Once a new rank is unlocked for the first 100 ranks, a {{SeasonPoint|Season Point}} is granted, which can be used to purchase cosmetics such as ''Halo: Reach'' [[Armor permutations (Halo: Reach)|armor permutations]] or [[Skins (Halo: Combat Evolved)|skins]]. Once rank 100 is attained, challenges are the only way to obtain {{SeasonPoint|Season Points}}.
With the addition of ''[[Halo: Reach]]'' to the ''Master Chief Collection'' and release on PC platforms in [[2019#December|December 2019]] and the start of [[Season 1: Noble]], a new multiplayer rank structure was released to coincide with the season's [[Season 1: Noble|unlock scheme]] and bear more resemblance to the original [[Rank (Halo: Reach)|rank structure]] used in the base ''Halo: Reach'' game. In this new rank scheme, players can earn XP for completing multiplayer matches, earning [[medal]]s and - as of [[Series 2: Spark|Series 2]] - completing [[Challenges/Halo: The Master Chief Collection|challenges]]. Once a new rank is achieved, a {{SeasonPoint|Spartan Point}} is granted, which can be used to purchase cosmetics such as ''Halo: Reach'' [[Armor customization (Halo: Reach)|armor permutations]] or [[Skins (Halo: Combat Evolved)|skins]].  


Within the new rank scheme, there are 30 ranks from Rookie to General to progress through. Once General is reached, the player can then restart their rank progress by starting a new "Tour" (similar to systems such as Prestige in ''Call of Duty'' or Regeneration in ''Titanfall''), resetting their rank down to Rookie again and going through the level-up process again. Each Tour increases the XP requirements needed to level up, but does not take away any unlocks or Season Points earned by the player. Each rank has its own icon displayed in the menus, and each Tour has a different shield that displays behind the icon.
Within the new rank scheme, there are 30 ranks from Rookie to General to progress through. Once General is reached, the player can then restart their rank progress by starting a new "Tour" (similar to systems such as [https://callofduty.fandom.com/wiki/Prestige_Mode Prestige ] in ''Call of Duty'' or [https://titanfall.fandom.com/wiki/Regeneration Regeneration] in ''Titanfall''), resetting their rank down to Rookie again and going through the level-up process again. Each Tour increases the XP requirements needed to level up, but does not take away any unlocks or Season Points earned by the player. Each rank has its own icon displayed in the menus, and each Tour has a different shield that displays behind the icon.


The XP requirements for each tour are listed below.{{Ref/Site|URL=https://www.reddit.com/r/halo/comments/fg7t7h/mcc_max_rank_and_other_xp_requirements/|SiteName=Reddit|PageName=MCC Max Rank (and other XP requirements)|Detail=(defunct, [https://www.removeddit.com/r/halo/comments/fg7t7h/mcc_max_rank_and_other_xp_requirements/ Archived])}}{{Ref/Note|For the sake of brevity, all information in the following tables are sourced from [https://www.removeddit.com/r/halo/comments/fg7t7h/mcc_max_rank_and_other_xp_requirements/ this] Reddit post, except where otherwise noted.}}
This system was later used as the basis for the [[Rank (Halo Infinite)#Career Rank|career ranks]] in ''[[Halo Infinite]]'' multiplayer.
 
===Rank and tour icons===
This section lists all thirty ranks, all eleven tours and all of their icons individually. See the tables in the below section for each icon combined with tour shields.
====Rank icons====
<gallery>
File:HTMCC Rookie Rank.png|Rookie
File:HTMCC Recruit Rank.png|Recruit
File:HTMCC Private Rank.png|Private
File:HTMCC Private2 Rank.png|Private, Second Class
File:HTMCC Private1 Rank.png|Private, First Class
File:HTMCC LanceCorporal Rank.png|Lance Corporal
File:HTMCC Corporal Rank.png|Corporal
File:HTMCC Sergeant Rank.png|Sergeant
File:HTMCC Sergeant2 Rank.png|Sergeant, Second Class
File:HTMCC Sergeant1 Rank.png|Sergeant, First Class
File:HTMCC StaffSergeant Rank.png|Staff Sergeant
File:HTMCC GunnerySergeant Rank.png|Gunnery Sergeant
File:HTMCC FirstSergeant Rank.png|Master Sergeant
File:HTMCC SergeantMajor Rank.png|Sergeant Major
File:HTMCC CommandSergeantMajor Rank.png|Command Sergeant Major
File:HTMCC WarrantOfficer Rank.png|Warrant Officer
File:HTMCC WarrantOfficer3 Rank.png|Warrant Officer, Third Class
File:HTMCC WarrantOfficer2 Rank.png|Warrant Officer, Second Class
File:HTMCC WarrantOfficer1 Rank.png|Warrant Officer, First Class
File:HTMCC ChiefWarrantOfficer Rank.png|Chief Warrant Officer
File:HTMCC SecondLieutenant Rank.png|Second Lieutenant
File:HTMCC FirstLieutenant Rank.png|First Lieutenant
File:HTMCC Captain Rank.png|Captain
File:HTMCC Major Rank.png|Major
File:HTMCC LieutenantColonel Rank.png|Lieutenant Colonel
File:HTMCC Colonel Rank.png|Colonel
File:HTMCC BrigadierGeneral Rank.png|Brigadier General
File:HTMCC MajorGeneral Rank.png|Major General
File:HTMCC LieutenantGeneral Rank.png|Lieutenant General
File:HTMCC General Rank.png|General
</gallery>
 
====Tour shield icons====
<gallery>
File:HTMCC Tour1 Icon.png|Tour 1 shield
File:HTMCC Tour2 Icon.png|Tour 2 shield
File:HTMCC Tour3 Icon.png|Tour 3 shield
File:HTMCC Tour4 Icon.png|Tour 4 shield
File:HTMCC Tour5 Icon.png|Tour 5 shield
File:HTMCC Tour6 Icon.png|Tour 6 shield
File:HTMCC Tour7 Icon.png|Tour 7 shield
File:HTMCC Tour8 Icon.png|Tour 8 shield
File:HTMCC Tour9 Icon.png|Tour 9 shield
File:HTMCC Tour10 Icon.png|Tour 10 shield
File:HTMCC Tour11 Icon.png|Tour 11 shield
</gallery>
 
===Rank XP requirements===
The XP requirements for each tour are listed below.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.reddit.com/r/halo/comments/fg7t7h/mcc_max_rank_and_other_xp_requirements/|Site=Reddit|Page=MCC Max Rank (and other XP requirements)|Detail=(defunct, [https://www.removeddit.com/r/halo/comments/fg7t7h/mcc_max_rank_and_other_xp_requirements/ Archived])}}{{Ref/Note|For the sake of brevity, all information in the following tables are sourced from [https://www.removeddit.com/r/halo/comments/fg7t7h/mcc_max_rank_and_other_xp_requirements/ this] Reddit post, except where otherwise noted.}}
{{Tabcontainer|
{{Tabcontainer|
|title1=Tour 1
|title1=Tour 1 XP values
|content1=
|content1=
{{/Tour1}}
{{/Tour1}}
|title2=Tour 2
|title2=Tour 2 XP values
|content2=
|content2=
{{/Tour2}}
{{/Tour2}}
|title3=Tour 3
|title3=Tour 3 XP values
|content3=
|content3=
{{/Tour3}}
{{/Tour3}}
|title4=Tour 4
|title4=Tour 4 XP values
|content4=
|content4=
{{/Tour4}}
{{/Tour4}}
|title5=Tour 5
|title5=Tour 5 XP values
|content5=
|content5=
{{/Tour5}}
{{/Tour5}}
|title6=Tour 6
|title6=Tour 6 XP values
|content6=
|content6=
{{/Tour6}}
{{/Tour6}}
|title7=Tour 7
|title7=Tour 7 XP values
|content7=
|content7=
{{/Tour7}}
{{/Tour7}}
|title8=Tour 8
|title8=Tour 8 XP values
|content8=
|content8=
{{/Tour8}}
{{/Tour8}}
|title9=Tour 9
|title9=Tour 9 XP values
|content9=
|content9=
{{/Tour9}}
{{/Tour9}}
|title10=Tour 10
|title10=Tour 10 XP values
|content10=
|content10=
{{/Tour10}}
{{/Tour10}}
|title11=Tour 11
|title11=Tour 11 XP values
|content11=
|content11=
{{/Tour11}}
{{/Tour11}}
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<gallery>
<gallery>
File:MCC - game assets - raw.png|The ranks of ''Halo: The Master Chief Collection'' as seen in raw assets obtained from ''Halo Waypoint''.
File:MCC - game assets - raw.png|The ranks of ''Halo: The Master Chief Collection'' as seen in raw assets obtained from ''Halo Waypoint''.
File:HTMCC NewRanks Concept 1.jpg|Concept variants (c. June 2019) for MCC's new rank style.
File:HTMCC NewRanks Concept 1.jpg|Concept variants (c. June 2019) for ''The Master Chief Collection's'' new rank style.
File:HTMCC NewRanks Concept 2.jpg|Concept variants (c. June 2019) for MCC's new rank style.
File:HTMCC NewRanks Concept 2.jpg|Concept variants (c. June 2019) for ''The Master Chief Collection's'' new rank style.
</gallery>
</gallery>


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{{Ref/Sources}}
{{Ref/Sources}}


[[Category:Game rank]]
==External links==
*[https://docs.google.com/spreadsheets/d/13FWD4NP8yxzcLUouW9WDrEpBBZyQv1RtLz_XlpyF-xg/edit#gid=588105142 ''The Master Chief Collection'' rank XP calculator on Google sheets]
{{Navbox/Ranks/Gameplay}}
 
[[Category:Game rank|Master Chief Collection, Halo]]
[[Category:Ranks (Halo: The Master Chief Collection)| ]]
[[Category:Ranks (Halo: The Master Chief Collection)| ]]

Latest revision as of 21:39, November 7, 2023

New Ranking System Icons
The updated rank icons found following the launch of Season 1: Noble.

Halo: The Master Chief Collection employs two different ranking systems across its various components. At launch, the game included a skill-based system based on the original Halo 2 for competitive multiplayer, though the launch of the game on PC platforms has since seen an update to include an additional ranking scheme based on unlocking cosmetic content via the Seasonal updates.

Skill-based ranks[edit]

Main article: Rank (Halo 2)

The skill-based rank structure was employed by the Master Chief Collection at launch and now employed only in the competitive playlists, and is identical in every way to the rank structure employed in the original release of Halo 2 - including XP requirements, gains and losses.[1] The system is represented as a numeric value of 1-50, with the maximum seven ranks given special icons to denote their status. Due to its nature as an indicator of player skill, ranks can increase or decrease depending on player performance, and are thus used to help with skill-based matchmaking to ensure similarly-skilled teams. This rank structure is only employed in competitive playlists, and is determined on a per-playlist basis.

Behind-the-scenes, rank is determined by assigning XP awards for winning or losing a match. Defeating teams of higher-ranked players will award more XP, while losing deducts XP. This XP total is added up then divided across the entire winning team, ensuring that teamwork is crucial to levelling up rather than lone wolf play.[2]

For a full explanation of the rank system, values and structure used in Halo 2 (and thus, The Master Chief Collection), see here.

Icons[edit]

Updated Season rank structure[edit]

With the addition of Halo: Reach to the Master Chief Collection and release on PC platforms in December 2019 and the start of Season 1: Noble, a new multiplayer rank structure was released to coincide with the season's unlock scheme and bear more resemblance to the original rank structure used in the base Halo: Reach game. In this new rank scheme, players can earn XP for completing multiplayer matches, earning medals and - as of Series 2 - completing challenges. Once a new rank is achieved, a Spartan Point Spartan Point is granted, which can be used to purchase cosmetics such as Halo: Reach armor permutations or skins.

Within the new rank scheme, there are 30 ranks from Rookie to General to progress through. Once General is reached, the player can then restart their rank progress by starting a new "Tour" (similar to systems such as Prestige in Call of Duty or Regeneration in Titanfall), resetting their rank down to Rookie again and going through the level-up process again. Each Tour increases the XP requirements needed to level up, but does not take away any unlocks or Season Points earned by the player. Each rank has its own icon displayed in the menus, and each Tour has a different shield that displays behind the icon.

This system was later used as the basis for the career ranks in Halo Infinite multiplayer.

Rank and tour icons[edit]

This section lists all thirty ranks, all eleven tours and all of their icons individually. See the tables in the below section for each icon combined with tour shields.

Rank icons[edit]

Tour shield icons[edit]

Rank XP requirements[edit]

The XP requirements for each tour are listed below.[3][Note 1]

Tour 1 XP values
Tier Icon Rank Name Total XP[Note 2] XP to Next Rank Percent of Total
1 Halo: The Master Chief Collection rank icon Rookie 0 3,000 0.00%
2 Halo: The Master Chief Collection rank icon Recruit 3,000 7,000 0.00%
3 Halo: The Master Chief Collection rank icon Private 10,000 10,000 0.00%
4 Halo: The Master Chief Collection rank icon Private Second Class 20,000 13,000 0.00%
5 Halo: The Master Chief Collection rank icon Private First Class 33,000 16,000 0.00%
6 Halo: The Master Chief Collection rank icon Lance Corporal 49,000 19,000 0.00%
7 Halo: The Master Chief Collection rank icon Corporal 68,000 22,000 0.01%
8 Halo: The Master Chief Collection rank icon Sergeant 90,000 25,000 0.01%
9 Halo: The Master Chief Collection rank icon Sergeant Second Class 115,000 29,000 0.01%
10 Halo: The Master Chief Collection rank icon Sergeant First Class 144,000 33,000 0.01%
11 Halo: The Master Chief Collection rank icon Staff Sergeant 177,000 37,000 0.01%
12 Halo: The Master Chief Collection rank icon Gunnery Sergeant 214,000 41,000 0.02%
13 Halo: The Master Chief Collection rank icon First Sergeant 255,000 45,000 0.02%
14 Halo: The Master Chief Collection rank icon Sergeant Major 300,000 49,000 0.02%
15 Halo: The Master Chief Collection rank icon Command Sergeant Major 349,000 55,000 0.03%
16 Halo: The Master Chief Collection rank icon Warrant Officer 404,000 60,000 0.03%
17 Halo: The Master Chief Collection rank icon Warrant Officer Third Class 464,000 65,000 0.04%
18 Halo: The Master Chief Collection rank icon Warrant Officer Second Class 529,000 70,000 0.04%
19 Halo: The Master Chief Collection rank icon Warrant Officer First Class 599,000 76,000 0.05%
20 Halo: The Master Chief Collection rank icon Chief Warrant Officer 675,000 84,000 0.05%
21 Halo: The Master Chief Collection rank icon Second Lieutenant 759,000 93,000 0.06%
22 Halo: The Master Chief Collection rank icon First Lieutenant 852,000 102,000 0.07%
23 Halo: The Master Chief Collection rank icon Captain 954,000 112,000 0.07%
24 Halo: The Master Chief Collection rank icon Major 1,066,000 122,000 0.08%
25 Halo: The Master Chief Collection rank icon Lieutenant Colonel 1,188,000 133,000 0.09%
26 Halo: The Master Chief Collection rank icon Colonel 1,321,000 142,000 0.10%
27 Halo: The Master Chief Collection rank icon Brigadier General 1,463,000 150,000 0.11%
28 Halo: The Master Chief Collection rank icon Major General 1,613,000 156,000 0.13%
29 Halo: The Master Chief Collection rank icon Lieutenant General 1,769,000 160,000 0.14%
30 Halo: The Master Chief Collection rank icon General 1,929,000 16,000 0.15%
HTMCC Tour1 Icon.png

Tour 1 background shield.

Gallery[edit]

Notes[edit]

  1. ^ For the sake of brevity, all information in the following tables are sourced from this Reddit post, except where otherwise noted.
  2. ^ The total XP the player will have earned upon reaching this rank.

Sources[edit]

External links[edit]