Heroic Map Pack: Difference between revisions
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{{ | {{Status|Gameplay}} | ||
[[File:H3_HeroicMapPack_Banner.jpg|thumb|The map pack, after it was declared free on the [[Xbox Live]] marketplace.]] | [[File:H3_HeroicMapPack_Banner.jpg|thumb|The map pack, after it was declared free on the [[Xbox Live]] marketplace.]] | ||
The '''Heroic Map Pack''' was the first map pack released for ''[[Halo 3]]''. It was released on December 11, | The '''Heroic Map Pack''' was the first map pack released for ''[[Halo 3]]''. It was released on [[2007 (real world)#December|December 11, 2007]], for 800 Microsoft Points - though was later made downloadable for all players for free on March 25, [[2008]].{{Ref/Site|D=01|M=6|Y=2020|URL=http://halo.bungie.net/news/content.aspx?type=topnews&cid=13070|Site=Bungie.net|Page=Heroic Map Pack FAQ}}{{Ref/Site|D=01|M=6|Y=2020|URL=http://halo.bungie.net/projects/halo3/content.aspx?link=H3HeroicMapPack|Site=Bungie.net|Page=Heroic Map Pack}}{{Ref/Site|Id=BWU08|D=01|M=6|Y=2020|URL=http://halo.bungie.net/News/content.aspx?type=topnews&cid=13399|Site=Bungie.net|Page=Bungie Weekly Update: 3/21/08}} | ||
==Description== | ==Description== | ||
The Heroic map pack contains three new maps, each presenting a totally different play style. Standoff’s symmetrical valley, with its entrenched bases and fields of boulders is ideal for mid-sized objective and Slayer game types, while Rat’s Nest’s vast, labyrinthine passages bring something quite new to the Halo multiplayer experience – an indoor vehicle paradise, strongly influenced by the Campaign mode ideal for big team battles. Finally, Foundry is the ultimate Forge map – players can edit every single object in this voluminous industrial warehouse, place stairways, walls, bridges and tunnels to create an entirely new play space and build almost any kind of map they can think of.{{Ref/Site|URL=http://marketplace.xbox.com/en-US/Product/Halo-3-Heroic-Map-Pack/00000000-0000-400c-80cf-00044d5307e6| | The Heroic map pack contains three new maps, each presenting a totally different play style. Standoff’s symmetrical valley, with its entrenched bases and fields of boulders is ideal for mid-sized objective and Slayer game types, while Rat’s Nest’s vast, labyrinthine passages bring something quite new to the Halo multiplayer experience – an indoor vehicle paradise, strongly influenced by the Campaign mode ideal for big team battles. Finally, Foundry is the ultimate Forge map – players can edit every single object in this voluminous industrial warehouse, place stairways, walls, bridges and tunnels to create an entirely new play space and build almost any kind of map they can think of.{{Ref/Site|D=01|M=6|Y=2020|URL=http://marketplace.xbox.com/en-US/Product/Halo-3-Heroic-Map-Pack/00000000-0000-400c-80cf-00044d5307e6|Site=Xbox.com|Page=Heroic Map Pack}} | ||
==Summary== | ==Summary== | ||
It includes three maps: [[Standoff]], [[Rat's Nest]], and [[ | It includes three maps: [[Standoff]], [[Rat's Nest]], and [[Foundry]]. It was released at 2:03 AM on December 11, [[2007 (real world)|2007]], originally available for 800 [[Microsoft]] Points exclusively on [[Xbox LIVE]] Marketplace. Each map presents a totally different play style. There are a handful of new [[Forge]] items usable on these maps that were just static parts of the environment on previous maps. These items range from shield walls to man-cannons, to other novelty objects, such as large soccer balls. | ||
===Standoff=== | ===Standoff=== | ||
{{Main|Standoff}} | {{Main|Standoff}} | ||
The symmetrical valley of Standoff, with its entrenched bases, fields of boulders and open driving spaces, is ideal for mid-sized objective and [[Slayer]] game types. There is a secret forge item for this map. Standoff (as well as [[Valhalla]]) is considered by some the successor to Halo's [[Blood Gulch]]. Standoff was | The symmetrical valley of Standoff, with its entrenched bases, fields of boulders and open driving spaces, is ideal for mid-sized objective and [[Slayer]] game types. There is a secret forge item for this map. Standoff (as well as [[Valhalla]]) is considered by some the successor to Halo's [[Blood Gulch]]. Standoff was code-named ''Jodrell Bank''. | ||
<gallery> | <gallery> | ||
File:H3 DLC Standoff Environment-01.jpg|Standoff. | File:H3 DLC Standoff Environment-01.jpg|Standoff. | ||
Line 19: | Line 19: | ||
===Rat's Nest=== | ===Rat's Nest=== | ||
{{Main|Rat's Nest}} | {{Main|Rat's Nest}} | ||
The vast, labyrinthine passages of the Rat's Nest bring something completely new to the [[multiplayer]] experience: an indoor [[:category:Vehicles|vehicle]] paradise. Strongly influenced by the [[Campaign]] level [[ | The vast, labyrinthine passages of the Rat's Nest bring something completely new to the [[multiplayer]] experience: an indoor [[:category:Vehicles|vehicle]] paradise. Strongly influenced by the [[Campaign]] level [[Crow's Nest]], this map is ideal for Big Team battles and its symmetrical design makes it perfect for strategy-based games. Rat's Nest was code-named ''John Carpenter's Prince of Dorkness''. | ||
<gallery> | <gallery> | ||
File:H3 DLC RatsNest Environment-02.jpg|Rat's Nest. | File:H3 DLC RatsNest Environment-02.jpg|Rat's Nest. | ||
Line 25: | Line 25: | ||
===Foundry=== | ===Foundry=== | ||
{{Main|1 | {{Main|1=Foundry}} | ||
Foundry is a [[Forge]] based map. Players can edit every single object in this voluminous industrial warehouse, placing stairways, walls, bridges, and tunnels to create an entirely new play space and build almost any kind of map imaginable. Foundry was | Foundry is a [[Forge]] based map. Players can edit every single object in this voluminous industrial warehouse, placing stairways, walls, bridges, and tunnels to create an entirely new play space and build almost any kind of map imaginable. Foundry was code-named ''Art Vandelay'', which is a reference to the TV show ''Seinfeld''. | ||
<gallery> | <gallery> | ||
File:H3 Foundry.jpg|Foundry. | File:H3 Foundry.jpg|Foundry. | ||
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*All 3 maps in this map pack are set in [[Africa]]. | *All 3 maps in this map pack are set in [[Africa]]. | ||
== | ==Sources== | ||
{{Ref/Sources}} | |||
{{ | |||
{{Map pack}} | {{Map pack}} | ||
[[Category:Multiplayer | [[Category:Multiplayer map packs]] | ||
[[Category:Halo 3 DLC]] | [[Category:Halo 3 DLC]] | ||
[[Category:Heroic Map Pack| ]] | [[Category:Heroic Map Pack| ]] |
Latest revision as of 09:22, January 3, 2023
The Heroic Map Pack was the first map pack released for Halo 3. It was released on December 11, 2007, for 800 Microsoft Points - though was later made downloadable for all players for free on March 25, 2008.[1][2][3]
Description[edit]
The Heroic map pack contains three new maps, each presenting a totally different play style. Standoff’s symmetrical valley, with its entrenched bases and fields of boulders is ideal for mid-sized objective and Slayer game types, while Rat’s Nest’s vast, labyrinthine passages bring something quite new to the Halo multiplayer experience – an indoor vehicle paradise, strongly influenced by the Campaign mode ideal for big team battles. Finally, Foundry is the ultimate Forge map – players can edit every single object in this voluminous industrial warehouse, place stairways, walls, bridges and tunnels to create an entirely new play space and build almost any kind of map they can think of.[4]
Summary[edit]
It includes three maps: Standoff, Rat's Nest, and Foundry. It was released at 2:03 AM on December 11, 2007, originally available for 800 Microsoft Points exclusively on Xbox LIVE Marketplace. Each map presents a totally different play style. There are a handful of new Forge items usable on these maps that were just static parts of the environment on previous maps. These items range from shield walls to man-cannons, to other novelty objects, such as large soccer balls.
Standoff[edit]
- Main article: Standoff
The symmetrical valley of Standoff, with its entrenched bases, fields of boulders and open driving spaces, is ideal for mid-sized objective and Slayer game types. There is a secret forge item for this map. Standoff (as well as Valhalla) is considered by some the successor to Halo's Blood Gulch. Standoff was code-named Jodrell Bank.
Rat's Nest[edit]
- Main article: Rat's Nest
The vast, labyrinthine passages of the Rat's Nest bring something completely new to the multiplayer experience: an indoor vehicle paradise. Strongly influenced by the Campaign level Crow's Nest, this map is ideal for Big Team battles and its symmetrical design makes it perfect for strategy-based games. Rat's Nest was code-named John Carpenter's Prince of Dorkness.
Foundry[edit]
- Main article: Foundry
Foundry is a Forge based map. Players can edit every single object in this voluminous industrial warehouse, placing stairways, walls, bridges, and tunnels to create an entirely new play space and build almost any kind of map imaginable. Foundry was code-named Art Vandelay, which is a reference to the TV show Seinfeld.
Trivia[edit]
- There was a three-part trailer called "D.I.Y", which was hosted by the members of Red vs Blue that showed a preview of the maps in the map pack.
- All 3 maps in this map pack are set in Africa.
Sources[edit]
- ^ Bungie.net, Heroic Map Pack FAQ (Retrieved on Jun 1, 2020) [archive]
- ^ Bungie.net, Heroic Map Pack (Retrieved on Jun 1, 2020) [archive]
- ^ Bungie.net, Bungie Weekly Update: 3/21/08 (Retrieved on Jun 1, 2020) [archive]
- ^ Xbox.com, Heroic Map Pack (Retrieved on Jun 1, 2020) [archive]
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