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{{Title|''Zurdo''-pattern Wraith}}
{{Era|HCW|Post}}
{{Status|Canon}}
{{Center|This article is about the standard variant. For the anti-air variant, see [[Type-52 Anti-Aircraft Wraith]]. For the post-war light variant, see [[Type-58 Wraith]].}}
{{Center|Type-26 Wraith redirects here. For other types of Wraith, see [[Wraith]].}}
{{Vehicle Infobox
{{Vehicle infobox
|image=[[File:H2AMP-Wraith.png|350px]]
|image=[[File:H3-T26WraithAGC.png|250px]]
|name=Type-26 Assault Gun Carriage
|name=''Zurdo''-pattern Mortar Tank
|manufacturer=*[[Assembly Forges]] (pre-Great Schism)
|manufacturer=*[[Assembly Forges]] {{C|pre-[[Great Schism]]}}{{Ref/Book|Id=evg|EVG|Page=206}}
*[[Lodam Armory]] (post-Human-Covenant War) <ref name="H4EVG"/>
*[[Lodam Armory]] {{C|post-Great Schism}}{{Ref/Book|Id=Enc22|Enc22|Page=275}}{{Ref/Reuse|H4EVG}}
|line=
|line=
|model=Type-26
|model=''Zurdo''-pattern
|cost=
|cost=
|length={{Convert|8.8|m|ft|sp=us}}
|length={{Convert|8.8|m|ft|sp=us}}{{Ref/Reuse|evg}}{{Ref/Book|Id=Enc09|Enc09|Page=247}}{{Ref/Book|Id=Enc11|Enc11|Page=257}}{{Ref/Reuse|Enc22}}
|width={{Convert|9.2|m|ft}}
|width={{Convert|9.2|m|ft}}{{Ref/Reuse|evg}}{{Ref/Reuse|Enc22}}
|height={{Convert|3.8|m|ft}}
|height={{Convert|3.7|m|ft}}{{Ref/Reuse|Enc22}}
|mass={{Convert|47|ton|kg}}<ref name="ENC">'''[[Halo Encyclopedia]]''', page 247</ref>
|mass={{Convert|47|MT}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}{{Ref/Reuse|Enc22}}
|max speed= 82 km/h (51 mph)<ref>[https://www.halowaypoint.com/en-us/universe/VEHICLES/WRAITH '''Halo Waypoint''' - ''Halo Universe: Wraith'']</ref>
|max speed= 82 km/h (51 mph){{Ref/Site|Id=waypoint|URL=https://www.halowaypoint.com/en-us/universe/vehicles/wraith|Site=Halo Waypoint|Page=Wraith|D=11|M=5|Y=2021}}
|engine=[[Boosted gravity propulsion drive]]<ref>''[[Halo 2: Special Collector's Edition Manual]]'', page 17</ref>
|engine=[[Boosted gravity propulsion drive]]{{Ref/Game|Id=H2spec|H2|[[Halo 2: Special Collector's Edition Manual|Special Collector's Edition Manual]]|Detail=page 17}}{{Ref/Reuse|Enc22}}
|hull=
|hull={{Convert|61|cm|ft|sp=us}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|sensor=
|sensor=
|target=
|target=
|armament=*35cm [[plasma mortar]] (1) <ref name="H4EVG">'''[[Halo 4: The Essential Visual Guide]]''', page 117</ref>
|armament=*1 [[Heavy plasma mortar|Type-26 35cm Directed Energy Mortar]]{{Ref/Book|Id=H4EVG|H4EVG|Page=117}}
*Automated plasma cannons (2) (pre-[[2549]])
*1 [[Type-26 Directed Energy Weapon Emplacement]]{{Ref/Reuse|H4EVG}}
*Secondary [[plasma cannon]] (1) (post-2549)
|crew=*1 driver{{Ref/Reuse|Enc22}}
|crew=*1 driver
*1 gunner{{Ref/Reuse|Enc22}}
*1 gunner (post-2549)
|complement=
|complement=
|consumables=
|consumables=
|othersystems=
|othersystems=
|firstuse=
|role=Light assault gun carriage
|role=Light assault gun carriage
*Armoured infantry support
*Armoured infantry support
Line 33: Line 31:
*Mobile artillery / siege warfare
*Mobile artillery / siege warfare
|firstuse-title=In service
|firstuse-title=In service
|firstuse=[[Human-Covenant War]] <br> [[Great Schism]] <br> [[Blooding Years]] <br> [[Post-Covenant War conflicts]]
|firstuse=*[[Human-Covenant War]]
|affiliation=[[Covenant]]<br>
*[[Great Schism]]
[[Swords of Sanghelios]]<br>
*[[Post-Covenant War conflicts]]
[[Merg Vol's Covenant]]<br>
**[[Blooding Years]]  
[[Jul 'Mdama's Covenant]]<br>
|affiliation=*[[Covenant]]<br>
[[Sali 'Nyon's Covenant]]
*[[Covenant separatists]]
*[[Covenant remnants]]
**[[Swords of Sanghelios]]
**[[Servants of Abiding Truth]]
**[[Merg Vol's Covenant]]
**[[Jul 'Mdama's Covenant]]
**[[Sali 'Nyon's Covenant]]
}}
}}
The '''''Zurdo''-pattern Mortar Tank''' {{Type|26|Assault Gun Carriage|AGC}},{{Ref/Reuse|Enc09}} more commonly known as the '''Wraith''', is the [[Covenant]]'s main armoured infantry support/assault gun vehicle for ground engagements.{{Ref/Reuse|Enc22}}


The '''Type-26 Assault Gun Carriage''',<ref name="ENC"/> nicknamed the '''Wraith''' by the [[United Nations Space Command|UNSC]], is the [[Covenant]]'s main armoured infantry support/assault gun vehicle for ground engagements.  
==Overview==
===Design details===
[[File:Wraith.jpg|thumb|left|150px|Blueprint of the Wraith.]]
The ''Zurdo''-pattern Wraith is the primary armored ground vehicle used by the Covenant.{{Ref/Site|URL=http://halo.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=25444|Site=Bungie.net|Page=Halo: Reach Ordnance Page|D=7|M=2|Y=2021}} The Covenant deploys Wraiths in tactical ground engagements, where they serve in both anti-infantry and anti-armor roles. The Wraith's firepower also makes it ideal for destroying structures.{{Ref/Reuse|H2spec}}


==Specifications==
Like all Covenant ground vehicles, the Wraith is sleek, bulbous and more reminiscent of an aircraft than a traditional ground vehicle. The Wraith is divided into four main sections: chassis, fins, rudders, and plasma mortar. The chassis houses the cockpit, which includes movement, targeting and firing controls. Holographic control surfaces and displays show the pilot a 360-degree view outside the Wraith.{{Ref/Novel|FS|Page=113}} Underneath the cockpit is a [[boosted gravity propulsion drive]],{{Ref/Game|Id=h2manual|H2|[[Halo 2 manual|manual]]|Detail=page 19}} which propels the Wraith and keeps it suspended a short distance above the ground. The Wraith's engine vents excess heat and plasma through an exhaust port at the rear of the vehicle; this port is one of the more vulnerable spots on the Wraith. The wide, sweeping fins at the front of the vehicle stabilize the vehicle on uneven terrain, as well as provide extra thrust during a boost.{{Ref/Reuse|h2manual}} At the rear of the Wraith are two rudders, which control the turning of the vehicle using independent propulsion drives. The fourth major component is the Wraith's main weapon, a heavy plasma mortar, which rests above and behind the cockpit and can be retracted within the main body. The entirety of the Wraith is covered by nearly two feet of armor plating, which is composed of a polymer that is still poorly understood by human physicists.{{Ref/Reuse|Enc09}}
===Design details===
[[File:Wraith.jpg|thumb|left|150px|Blueprint of the Wraith]]
The Type-26 Assault Gun Carriage is the primary armored ground vehicle used by the Covenant.<ref>'''[http://www.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=25444 Bungie.net Halo: Reach Ordnance Page]'''</ref> The Covenant deploys Wraiths in tactical ground engagements, where they serve in both anti-infantry and anti-armor roles. The Wraith's firepower also makes it ideal for destroying structures<ref name="H2spec">'''[[Halo 2: Special Collector's Edition Manual]]''', ''page 17''</ref> in the way of ground forces attempting to advance in an area.


Like all Covenant ground vehicles, the Wraith is sleek, bulbous and more reminiscent of an aircraft than a traditional ground vehicle. The Wraith is divided into four main sections: chassis, fins, rudders, and plasma mortar. The chassis houses the cockpit, which includes movement, targeting and firing controls. Holographic control surfaces and displays show the pilot a 360-degree view outside the Wraith.<ref>'''[[Halo: First Strike]]''' ''page 113''</ref> Underneath the cockpit is a [[boosted gravity propulsion drive]]<ref name="h2manual">'''Halo 2 Manual''' ''page 19''</ref>, which propels the Wraith and keeps it suspended a short distance above the ground. The Wraith's engine vents excess heat and plasma through an exhaust port at the rear of the vehicle; this port is one of the more vulnerable spots on the Wraith. The wide, sweeping fins at the front of the vehicle stabilize the vehicle on uneven terrain, as well as provide extra thrust during a boost.<ref name="h2manual"/> At the rear of the Wraith are two rudders, which control the turning of the vehicle using independent propulsion drives. The fourth major component is the Wraith's main weapon, a heavy plasma mortar, which rests above and behind the cockpit and can be retracted within the main body. The entirety of the Wraith is covered by nearly two feet of armor plating, which is composed of a polymer that is still poorly understood by human physicists.<ref name="ENC"/>
===Armaments===
The main weapon of the Wraith is its 35cm [[heavy plasma mortar]].{{Ref/Reuse|H4EVG}} The Wraith's mortar is attached to a fixed mounting, meaning that a Wraith must be facing its target in order to hit it.{{Ref/Reuse|Enc09}} The plasma mortar works by creating a magnetically encapsulated blob of superheated plasma and firing it at a relatively low velocity. Once fired, the bolt is magnetically guided in a ballistic trajectory until it strikes the ground or target. When the bolt hits, the magnetic bubble collapses and the plasma rapidly expands from its compressed state, creating a superheated explosion that will vaporize everything within twenty meters of impact.{{Ref/Novel|Id=fs112|FS|Page=112}} Titanium battleplate, concrete, or flesh is instantly obliterated by the blast. Anything just outside of the kill zone is at risk of injury or death — after the initial impact, the plasma begins to cool and thermal expansion takes over, creating a wave of fire traveling outward that can travel away from the initial blast zone. Infantry within range can sustain burns and heat trauma. The explosion also generates a large amount of concussive force, which can splinter bones and destroy vital organs.{{Ref/Anthology|Evo|Palace Hotel|Page=351}} Flammable materials are especially at risk of igniting due to the intense heat release and can cause further damage. Once the heat from the explosion dissipates, the blast zone will have been converted into a glass-smooth surface - much like the swaths of vitrified soil created by "[[glassing]]".


===Armaments===
The Wraith is also equipped with an anti-infantry [[Type-26 Directed Energy Weapon Emplacement|T-26 DEWE light plasma cannon]].{{Ref/Reuse|H4EVG}} This turret is able to burn through armor and flesh, with predictably gruesome results. Against infantry, the cannon's plasma causes severe fourth-degree burns.
The main weapon of the Wraith is its 35cm [[plasma mortar]].<ref>'''Halo: Reach Manual''', ''page 9''</ref> The Wraith's mortar is attached to a fixed mounting, meaning that a Wraith must be facing its target in order to hit it.<ref name="ENC"/> The plasma mortar works by creating a magnetically encapsulated blob of superheated plasma and firing it at a relatively low velocity. Once fired, the bolt is magnetically guided in a ballistic trajectory until it strikes the ground or target. When the bolt hits, the magnetic bubble collapses and the plasma rapidly expands from its compressed state, creating a superheated explosion that will vaporize everything within twenty meters of impact.<ref name="strike">'''[[Halo: First Strike]]''', ''page 112</ref> Titanium battleplate, concrete, or flesh is instantly obliterated by the blast. Anything just outside of the kill zone is at risk of injury or death — after the initial impact, the plasma begins to cool and thermal expansion takes over, creating a wave of fire traveling outward that can travel away from the initial blast zone. Infantry within range can sustain burns and heat trauma. The explosion also generates a large amount of concussive force, which can splinter bones and destroy vital organs.<ref>'''[[Halo: Evolutions - Essential Tales of the Halo Universe|Halo: Evolutions]]''', "[[Palace Hotel (short story)|Palace Hotel]]", ''page 351''</ref> Flammable materials are especially at risk of igniting due to the intense heat release and can cause further damage. Once the heat from the explosion dissipates, the blast zone will have been converted into a glass-smooth surface - much like the swaths of vitrified soil created by "[[glassing]]".


The Wraith is also equipped with an anti-infantry plasma turret. All Wraiths in service up to 2549 were equipped with two automated plasma cannons, while later models swapped these for extra-passenger space and a [[Type-52 Directed Energy Support Weapon|Type-52 DESW]] ring mount.<ref name="H2spec"/><ref>'''Halo Waypoint:''' ''Halo: Reach Stats''</ref> Both varieties of turret are able to burn through armor and flesh, with predictably gruesome results. Against infantry, the cannon's plasma causes severe fourth-degree burns.
All ''Zurdo''-pattern Wraiths made after 2549 featured a ring mount for the light plasma cannon,{{Ref/Reuse|H4EVG}} allowing an additional crew member on the Wraith.{{Ref/Site|Id=odststats|URL=http://halo.bungie.net/stats/halo3/careerstatsodst.aspx?player=AkajiCZ|Site=Bungie.net|Page=Halo 3 ODST Career Stats|Quote=All post-2549 model Wraiths have an extended crew area with a Type-52 DESW in a ring mount.|Quotee=Wraith - Gunner tooltip description|D=22|M=12|Y=2013}}{{Ref/Site|Id=reachstats|URL=https://halo.bungie.net/stats/reach/careerstats/weapons.aspx?player=thegamer298&vc=4&sort=5|Site=Bungie.net|Page=Reach : Career Stats|Quote=All post-2549 model Wraiths have an extended crew area with a Type-52 DESW in a ring mount.|Quotee=Wraith Type-26 AGC (Gunner) tooltip description|D=19|M=7|Y=2019}}
<gallery>
File:H3-T26WraithAGC.png|The ''Zurdo''-pattern Wraith with the ring mount.
File:HReach-T26WraithAGC.png|Alternate chassis with the ring mount.
</gallery>


===Advantages===
===Advantages===
With the exception of the Scarab, the Wraith is the Covenant's most destructive mobile armor. Its huge bulk is well shielded from small arms fire, and it is resistant to medium explosive weapons. Its ability to be deployed with the aid of dropships makes insertions into battlefield fairly easy. Its plasma mortar can easily decimate infantry and vehicles alike, and its destructive powers are so well known to UNSC forces that the mere sight of one on the battlefield can induce psychological effects.<ref name="strike"/>
With the exception of the [[Scarab]], the Wraith is the Covenant's most destructive mobile armor. Its huge bulk is well shielded from small arms fire, and it is resistant to medium explosive weapons. Its ability to be deployed with the aid of dropships makes insertions into the battlefield fairly easy. Its plasma mortar can easily decimate infantry and vehicles alike, and its destructive powers are so well known to UNSC forces that the mere sight of one on the battlefield can induce psychological effects.{{Ref/Reuse|fs112}} One of the benefits is the mortar function due to the trajectory that can suppress any incoming enemy from behind the wall, or those who are stationed at the rooftop that can't be reached by a Scorpion Tank's trajectory. While it's not suitable for head to head battle, it is most suitable to conduct a suppression fire mainly against enemy infantry.


===Disadvantages===
===Disadvantages===
The Wraith's main disadvantage is its slow speed, due to the vehicle's massive weight. While the boost drive can propel the vehicle to moderately high speeds, the maneuverability of the vehicle is compromised —  turning becomes difficult during a boost, and the momentum that is built from it makes it is possible for the vehicle to inadvertently plow through friendly forces, crash into and get lodged between stationary objects, or overshoot its mark and skate off of a cliff or into a body of water. The Wraith is also poorly suited for scaling inclines.  
The Wraith's main disadvantage is its slow speed, due to the vehicle's massive weight. While the boost drive can propel the vehicle to moderately high speeds, the maneuverability of the vehicle is compromised —  turning becomes difficult during a boost, and the momentum that is built from it makes it possible for the vehicle to inadvertently plow through friendly forces, crash into and get lodged between stationary objects, or overshoot its mark and skate off of a cliff or into a body of water. The Wraith is also poorly suited for scaling inclines.  


Like most tanks, the Wraith has a "dead area", a zone in which the plasma mortar cannot fire without risking damage to itself.<ref>'''[[Halo: The Flood]]''' ''page 184''</ref> The slow speed and cumbersome nature of the Wraith makes it prone to boarding action — while the front of the tank is harder to board because of the plasma turret(s), the rear is highly susceptible to boarding. A small rotating cylinder exhaust port in the back is a vulnerable spot that, if hit with a medium explosive device or anti-material weapons fire, can damage the tank severely. The exposed gunner operating the Type-52 DESW is also an easy target for marksman and sniper fire.
Like most tanks, the Wraith has a "dead area", a zone in which the plasma mortar cannot fire without risking damage to itself.<ref>'''[[Halo: The Flood]]''' ''page 184''</ref> The slow speed and cumbersome nature of the Wraith makes it prone to boarding action — while the front of the tank is harder to board because of the plasma turret(s), the rear is highly susceptible to boarding. A small rotating cylinder exhaust port in the back is a vulnerable spot that, if hit with a medium explosive device or anti-materiél weapons fire, can damage the tank severely. The exposed gunner operating the Type-52 DESW is also an easy target for marksman and sniper fire.


Since its weaponry is designed to be used against non-mobile or low-mobility targets, and its weight and wide profile prevent it from maneuvering with any deal of speed and accuracy, the Wraith is a very soft target for high mobility vehicles, such as a [[Warthog]] or a [[Ghost]], and is at a high risk of destruction against a vehicle with a much more accurate heavy weapon (such as the [[ Scorpion]] with its linear-firing 90mm cannon).
Since its weaponry is designed to be used against non-mobile or low-mobility targets, and its weight and wide profile prevent it from maneuvering with any deal of speed and accuracy, the Wraith is a very soft target for high mobility vehicles, such as a [[Warthog]] or a [[Ghost]], and is at a high risk of destruction against a vehicle with a much more accurate heavy weapon (such as the [[Scorpion]] with its direct-firing 90mm cannon).
 
The Plasma Mortar is also ill-suited for long range combat, as it moves so slowly that even units with low mobility-such as the Scorpion tank-can dodge it.


==Operational history==
==Operational history==
The Wraith has been in service to the Covenant for over a century,<ref>'''[[Halo Legends]]''' '''[[The Duel]]'''</ref> and has served in countless engagements during the Human-Covenant War. After [[Second Battle of Harvest|the retaking]] of [[Harvest]] in 2526 by [[Admiral]] [[Preston Jeremiah Cole|Cole]], the Covenant, attempting to scout and recover [[Relic (structure)|an artifact]], deployed multiple Wraiths during [[Harvest Campaign|the assault]] on Harvest.  
===Human-Covenant War===
The Wraith has been in service to the Covenant for centuries,{{Ref/Film|HLeg|Episode=The Duel}} and has served in countless [[Battle|engagements]] during the [[Human-Covenant War]]. After [[Second Battle of Harvest|the retaking]] of [[Harvest]] in [[2526]] by [[Admiral]] [[Preston Jeremiah Cole|Cole]], the Covenant, attempting to scout and recover [[Relic (location)|an artifact]], deployed multiple Wraiths during [[Harvest Campaign|the assault]] on Harvest.


Throughout the war the Covenant deployed Wraiths during ground campaigns against civilian and military targets. Wraiths would commonly target civilian evacuation transports still on the ground and platforms and structures leading to them, or would fire and kill large groups of civilians crowded together. In 2531 during the [[Battle of Arcadia|first assault]] on the colony world [[Arcadia]], multiple Wraiths were used in this situation to kill panicking civilians attempting to flee the Covenant invasion. The tanks assisted in destroying structures and platforms holding civilians waiting for evacuation. In addition, the tanks were used against UNSC military forces attempting to assist with evacuation efforts. During the [[Battle of Shield World 0459]] Wraiths were used by Covenant forces against not only the crew of the {{UNSCShip|Spirit of Fire}} but also the [[Flood]] and Sentinels as well.
Throughout the war the Covenant deployed Wraiths during ground campaigns against [[civilian]] and military targets. Wraiths would commonly target civilian evacuation transports still on the ground and platforms and structures leading to them, or would fire and kill large groups of civilians crowded together. In [[2531]], during the [[Battle of Arcadia|first assault]] on the colony world [[Arcadia]], multiple Wraiths were used in this situation to kill panicking civilians attempting to flee the Covenant invasion. The tanks assisted in destroying structures and platforms holding civilians waiting for evacuation. In addition, the tanks were used against UNSC military forces attempting to assist with evacuation efforts.{{Ref/Level|HW|Arcadia City}} During the [[Battle of Trove]], Wraiths were used by Covenant forces against not only the crew of the {{UNSCShip|Spirit of Fire}} but also the [[Flood]] and Sentinels as well.{{Ref/Level|HW|[[Beachhead (Halo Wars level)|Beachhead]]}}


As the war dragged on, ground campaigns conducted by the Covenant continued to employ the Wraith as their main heavy armored vehicle. During the [[Battle of Algolis|assault]] on [[Algolis]] the Wraiths were called in to weaken military forces attempting to protect and destroy valuable data. The UNSC was able to hold off the Covenant just long enough and all ground forces were eventually destroyed with the detonation of a nuclear weapon attached to a [[HRUNTING/YGGDRASIL Mark I Prototype Armor Defense System|prototype armor suit]].  
As the war dragged on, ground campaigns conducted by the Covenant continued to employ the Wraith as their main heavy armored vehicle. During the [[Algolis Invasion|assault]] on [[Algolis]] the Wraiths were called in to weaken military forces attempting to protect and destroy valuable data. The UNSC was able to hold off the Covenant just long enough and all ground forces were eventually destroyed with the detonation of a nuclear weapon attached to a [[HRUNTING/YGGDRASIL Mark I Prototype Armor Defense System|prototype armor suit]].{{Ref/Film|Id=Prototype|HLeg|Episode=Prototype}}


As the war with humanity was reaching its apex, the Covenant began updating and building up their military campaign against humanity. A new model of the Wraith was introduced to help address some issues with older models. During [[Battle of Sigma Octanus IV|the invasion]] of [[Sigma Octanus IV]] in July of 2552 the Covenant deployed numerous tanks to take out strategic areas on the planet including [[military base]]s and civilian structures. No sooner had that battle finished the Covenant launched [[Fall of Reach|a surprise assault]] on [[Reach]], humanity's heavily fortified epicenter of military and economic power outside of Earth. Multiple divisions of Wraith tanks were employed to inflict mass casualties on civilian and military forces alike. Their campaign was successful destroying major military and civilian transports, structures and killing countless in the process.  
As the war with [[human]]ity was reaching its apex, the Covenant began updating and building up their military campaign against humanity. After [[2549]], all models of the ''Zurdo''-pattern Wraith were equipped with a ring mount for a secondary gunner to operate the Wraith's plasma cannon.{{Ref/Reuse|odststats}}{{Ref/Reuse|reachstats}} During [[Battle of Sigma Octanus IV|the invasion]] of [[Sigma Octanus IV]] in [[2552#July|July 2552]] the Covenant deployed numerous tanks to take out strategic areas on the planet including [[military base]]s and civilian structures.{{Ref/Novel|Id=HTFOR|TFoR|Chapter=19}} No sooner had that battle finished the Covenant launched [[Fall of Reach|a surprise assault]] on [[Reach]], humanity's heavily fortified epicenter of military and economic power outside of Earth. Multiple divisions of Wraith tanks were employed to inflict mass casualties on civilian and military forces alike. Their campaign was successful destroying major military and civilian transports, structures and killing countless in the process.{{Ref/Level|HR|Tip of the Spear}}{{Ref/Level|HR|Exodus}}


However when the {{UNSCShip|Pillar of Autumn}} escaped, many Covenant ships followed to discover [[Installation 04|Halo]], with its discovery the Covenant rushed to destroy the human ship as fast as possible, however when the Autumn crash landed the Covenant was forced to land on the ring and hunt down the humans. During the [[Battle of Installation 04|campaign]] on Halo the Covenant deployed Wraith's to protect structures and destroy human encampments. Their campaign ultimately failed when Halo was destroyed by [[John-117]].
During the opening of the [[Battle for Earth]], the ''[[Solemn Penance]]'' managed to jump to the city of [[Mombasa]]. In the short but bloody [[Battle of Mombasa|campaign]], the Covenant was able to land armor and troops into the city. Wraiths quickly moved in to cut off civilian evacuation by the city's rail system.{{Ref/Game|H3ODST|Sadie's Story}} With civilians cut off, the Covenant began systematically destroying anything they could before the Prophet of Regret's ship jumped out of [[New Mombasa]], destroying parts the city.{{Ref/Level|H3ODST|Prepare to Drop}} In the aftermath of Regret's retreat the full-scale invasion of Earth began, the Covenant laid waste to many parts of the planet and Wraiths were on the forefront of the ground assault.{{Ref/Level|H3ODST|Kizingo Boulevard}}{{Ref/Level|H3ODST|ONI Alpha Site}}


During the opening of the [[Battle of Earth]], the ''[[Solemn Penance]]'' managed to reach the city of [[New Mombasa]]. In the short but bloody campaign the Covenant was able to land armor and troops into the city, Wraiths quickly moved in to cut off civilian evacuation by the city's rail system. With civilians cut off the Covenant began systematically destroying anything they could before the Prophet of Regret's ship jumped out of New Mombasa destroying parts the city. In the aftermath of Regret's retreat the full scale invasion of Earth began, the Covenant laid waste to many parts of the planet and Wraiths were on the forefront of the ground assault.
With the uncovering of the [[Portal at Voi]], the Covenant moved all their troops and armor to prevent the UNSC military from getting close to it. They deployed Wraiths to dispatch military forces attempting to break through their formation.{{Ref/Level|H3|Tsavo Highway}}{{Ref/Level|H3|The Storm}} After the opening of the portal and the arrival at [[Installation 00]] the Covenant deployed all their assets in a [[Battle of Installation 00|last ditch effort]] to stop humanity and activate the remaining [[halo Array|Halo installations]]. Wraiths were front and center in this operation, although ultimately, they lost to their human enemies.{{Ref/Level|H3|[[The Ark (level)|The Ark]]}}{{Ref/Level|H3|[[The Covenant (level)|The Covenant]]}}


As the Battle for Earth raged on SPARTAN-117 with the full support of the {{UNSCShip|In Amber Clad}} launched a [[Battle of Installation 05|counter-strike]] against regret who had jumped to [[Installation 05]]. Wraiths were deployed in the same manner as they were on Installation 04, however with the threat of the UNSC attempting to stop regret the Covenant relied on more aggressive tactics against their enemy using Wraith's to do anything possible to stop the advance of SPARTAN-117. The subsequent outbreak of the [[Flood]] and [[Great Schism|internal conflict]] that consumed the Covenant, however, left all involved to fend for themselves, after the conclusion of the battle for Installation 05 the Covenant reorganized and made a final push offensive on Earth.  
===Post-War===
During the post-war period, Wraiths were popular during [[War Games]] matches aboard [[Anvil Station]] and the {{UNSCShip|Infinity}}. Wraiths were used by [[Merg Vol's Covenant]] during the [[Battle of Draetheus V]] in [[2554]]. Many would be destroyed by both [[SPARTAN-IV program|Spartans]] [[Sarah Palmer]] and [[Edward Davis]] with the help of the [[UNSC Marine Corps]] and [[UNSC Army]].{{Ref/Level|HSA|Mission 4: Live to Fight}}{{Ref/Level|HSA|Mission 10: Battle at Red Slate}} [[2557|Four years]] after the end of the Human-Covenant War, [[Jul 'Mdama's Covenant]] continued to use the Wraith. Multiple Wraiths were used in the [[Battle of Requiem|attack]] on the {{UNSCShip|Infinity}}'s crash site.{{Ref/Level|H4|[[Infinity (level)|Infinity]]}} Several were later used in defense of the [[Forerunner]] [[particle cannon]]s.{{Ref/Level|H4|[[Reclaimer (level)|Reclaimer]]}} Wraiths were also used during the Didact's [[Raid on Ivanoff Station]] in their attempt to secure the [[Composer]].{{Ref/Level|H4|[[Composer (level)|Composer]]}} The faction utilized a number of Wraiths during the [[Battle of Installation 03]].{{Ref/Level|HSS|Mission 9: Lockout}} Wraiths were deployed to many sites across the interior of Requiem during the [[Requiem Campaign|combat]] within the planet [[2558|six months later]].{{Ref/SpOps|Episode=Departure|Level=Land Grab}}{{Ref/SpOps|Episode=Catherine|Level=Shootout in Valhalla}}{{Ref/SpOps|Episode=Expendable|Level=Unfinished Business}} 'Mdama's faction would again use Wraiths during the [[Battle of Aktis IV|conflict]] on [[Aktis IV]]. A [[Sali 'Nyon's Covenant|rebel offshoot]] of 'Mdama's faction led by [[Sali 'Nyon]] also possessed at least one Wraith.{{Ref/Comic|HEsc|Issue=[[Halo: Escalation Issue 24|#24]]}} During [[Operation: ATHENA]] 'Mdama's forces used multiple ''Zurdo''-pattern Wraiths in an attempt to stop a team of Spartan-IVs.{{Ref/Comic|HEsc|Issue=[[Halo: Escalation Issue 20|#20]]}}


With the uncovering of [[The Portal|the Portal]], the Covenant moved all their troops and armor to prevent the UNSC military from getting close to it. They deployed Wraiths to dispatch military forces attempting to break through their formation. After the opening of the portal and the arrival at [[Installation 00]] the Covenant deployed all their assets in a [[Battle of Installation 00|last ditch effort]] to stop humanity and activate the remaining Halo installations. Wraiths were front and center in this operation, although ultimately, lost to their human enemies.
By October 2558, the newer {{Pattern|Kemu|Wraith}} was becoming more commonplace within Jul 'Mdama's Covenant forces and the [[Swords of Sanghelios]].{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-designs-of-the-times|Site=Halo Waypoint|Page=Canon Fodder - Designs of the Times|D=26|M=8|Y=2021}}


During the post-war era Wraiths were popular during [[War Games]] matches aboard [[Anvil Station]] and the {{UNSCShip|Infinity}}. Wraiths were used by [[Merg Vol's Covenant]] during the [[Battle of Draetheus V]] in [[2554]]. Many would be destroyed by both [[SPARTAN-IV program|Spartans]] [[Sarah Palmer]] and [[Edward Davis]] with the help of the [[UNSC Marine Corps]] and [[UNSC Army]].
==Trivia==
{{Linkbox|gameplay=yes|gallery=yes}}
*It is wrongly stated in the ''Halo 2'' manual that the player can shoot the Wraith's plasma cannons while driving; these are usable only by NPCs in gameplay. The ''Halo 3'' manual claims that the Wraith features the aforementioned cannons, though they appear only in ''Halo 2''.
*An [[:File:HR Wraith Marathon symbol.png|abstract depiction]] of the ''[[Marathon]]'' logo [[List of Marathon references in the Halo series|is embedded in the Wraith's cockpit]] in ''Halo: Reach''. [[Bungie]] limited their use of ''Marathon'' references in the game due to intellectual property concerns, as opposed to the logo's frequent appearances in the original trilogy.
*In ''Halo: Combat Evolved Anniversary'', the Wraith's model was carried over from ''Halo: Reach'' with no changes. As such the T-52 plasma cannon is still mounted on top, though it is not usable. Conversely, the Scorpion tank's independently mounted machine gun was removed entirely.
*It is possible, though difficult, to hijack a Wraith by hopping in the mounted turret while an enemy is still inside of it, while not harming the Wraith. In ''Halo Reach'' and ''Halo 4'', in Campaign, [[Firefight]] or [[Spartan Ops]], respectively, if the player is able to get in the turret while an enemy NPC driver is still in, the driver will hop out and usually start shooting at the player, after which the player can dispatch the enemy with the turret and claim the Wraith, possibly with it being undamaged.
*Since ''[[Halo 4]]'', if the player presses the melee button while boosting, the Wraith will perform a super glide, in which the vehicle lifts its nose to pass over obstacles, while also making splatters a little bit easier.


[[2557|Four years]] after the end of the Human-Covenant War, [[Jul 'Mdama's Covenant]] continued to use the Wraith. Multiple Wraiths were used in the [[Battle of Requiem|attack]] on the {{UNSCShip|Infinity}}'s crash site. Several were later used in defense of the [[Forerunner]] [[particle cannon]]s. Wraiths were also used during the Didact's [[Raid on Ivanoff Station]] in their attempt to secure the [[Composer]]. The faction utilized a number of Wraiths during the [[Battle of Installation 03]]. Wraiths were deployed to many sites across the interior of Requiem during the [[Requiem Campaign|combat]] within the planet [[2558|six months later]]. 'Mdama's faction would again use Wraiths during the [[Battle of Aktis IV|conflict]] on [[Aktis IV]]. A [[Sali 'Nyon's Covenant|rebel offshoot]] of 'Mdama's faction led by [[Sali 'Nyon]] also possessed at least one Wraith. By late 2558, the newer [[Type-58 Wraith]] was becoming more commonplace within Jul 'Mdama's Covenant forces and the Swords of Sanghelios.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-designs-of-the-times '''Halo Waypoint''': ''Canon Fodder - Designs of the Times'']</ref>
==Gallery==
===''Halo 3''===
<gallery>
File:WraithH3.png|Render of an active Wraith.
File:H3 TsavoBattle.png|A Wraith fires its mortar at a Warthog.
File:H3 Wraith.jpg|A Wraith with a Jiralhanae Minor in its gunner seat.
File:H3-Wraith.png|An active Wraith on [[Highground]] in multiplayer.
File:H3-WraithHUD.png|HUD of the Wraith's operator.
File:H3-WraithturretHUD.png|HUD of the Wraith's gunner.
</gallery>


==Changes==
===''Halo 3: ODST''===
===''Halo: Combat Evolved''===
<gallery>
Introduced in ''Halo: Combat Evolved'', the Wraith tank first appears as a stationary scenery object on the level [[The Truth and Reconciliation]] inside a [[Truth and Reconciliation|CCS-class battlecruiser]], and then on [[Assault on the Control Room]] as an active vehicle, although the player is not able to drive the tank at all in the game. This version of the Wraith has no anti-personnel weapons, and the visual design encompasses a more purple color scheme than later versions, the mortar design is also different from other games looking more like a tube, rather than the plasma emitter itself. On Normal difficulty, the Wraith can survive about two to three direct rocket hits before being destroyed. While formidable, it is not without weaknesses. Wraiths can be flipped, knocking the [[Sangheili]] driver out of the vehicle and rendering it useless. Just like the Ghost in ''Halo: Combat Evolved'', the Wraith floats noticeably higher above the ground than it does in subsequent games.
File:H3ODST KizingoBoulevardBattle3.jpg|A Wraith fires its mortar at [[Michael Crespo|Mickey]]'s Scropion.
 
File:HTMCC-H3ODST BridgeAssault.jpg|Covenant infantry supported by Wraiths in an assault on [[ONI Alpha Site (location)|ONI Alpha Site]].
===''Halo 2''===
File:HTMCC-H3ODST-FloodWraith.png|The Flood using a Wraith in [[Firefight]] in ''Halo: The Master Chief Collection''.
In ''Halo 2'', the Wraith received a graphical overhaul and its color scheme is more of a blueish color and is now drivable by the player. In addition, the Wraith now has two weapons: the standard plasma mortar and two automated plasma cannons. However, the player cannot utilize these turrets themselves, meaning that the Wraith is somewhat less effective in the player's hands. The turrets auto-target any enemy within range, making boarding a Wraith more difficult. Additionally, when a player boards a Wraith, they must wait a few second delay before being able to fire the Wraith's plasma mortar. The Wraith also includes a boost drive, capable of tripling the tank's speed for about one second and requires five seconds to recharge. Though this can be used to travel faster, it is commonly used to run over enemies who are getting too close and is extremely effective due to the Wraiths reverse speed being identical to a Spartan's or an Elite's running speed.
</gallery>
 
===''Halo 3'' and ''Halo 3: ODST''===
Two different versions of the Wraith appear in ''Halo 3''. The regular T-26 seen in previous titles, and the new [[AA Wraith]]. New features include visible lights, increased speed and a more accurate line of fire. However, the exposed exhaust port represents an extremely vulnerable spot in the armor, making it possible for the first time to destroy a Wraith with melee attacks from behind the tank with no direct melee attacks to the driver. A strong hit to the core after removing its cover causes a violent chain reaction of explosions. The tank has a subtle greenish shine to it and an embedded latticework that glimmers in the light. The most dramatic design change added an exposed topside gunnery position with a 270° view, allowing for better defense against enemy infantry and boarders. Boarding is made more difficult in that now boarders have both a pilot, and gunner to kill before gaining control of the vehicle. The boost feature is no longer as effective taking longer for the vehicle to achieve its optimum boost speed, although having the same top speed as its ''Halo 2'' counterpart, the tank has difficulty traversing high angles and its reversing capability is often inadequate. If boarded from behind or on the front of the cockpit the driver cannot exit the vehicle, another difference from the ''Halo 2'' version.


===''Halo: Reach''===
===''Halo: Reach''===
The Wraith in ''[[Halo: Reach]]'' received a visual upgrade and is a much more green-blue in color, with a greater iridescent sheen, and a larger, more electrically charged shot. It appears to be much stronger in terms of firepower and armor, being able to destroy Scorpions in single accurate hits, and the arc of its shot is greatly reduced and is slightly faster, making it a far more deadly vehicle. However, its plasma turret now overheats like all turrets. The Wraith's plasma mortar can also be destroyed, rendering the Wraith useless. Grunts are now the main operators of the plasma turret in Campaign and Firefight, which greatly simplifies matters for players as they are much easier to kill than ''Halo 3'''s Brute gunners. Whenever a wraith is hit with a [[Plasma Pistol]]'s EMP shot, the Wraith's plasma mortar will fold closed and be temporarily disabled. Because of the game's revamped physics engine, a Wraith boosting into other (smaller) vehicles will destroy them.
<gallery>
File:Reach T25 TR Inact.jpg|Reference of an inactive ''Zurdo''-pattern Wraith.
File:Reach T25 TR act.jpg|Reference of an active ''Zurdo''-pattern Wraith.
File:Reach T25 eng mor.jpg|Reference of the heavy plasma mortar fired by the ''Zurdo''-pattern Wraith.
File:Reach MPBeta Wraith.png|Render of an inactive Wraith in the [[Halo: Reach Multiplayer Beta|''Halo: Reach'' Multiplayer Beta]].
File:Reach Wraith Active.png|Render of an active Wraith.
File:Wraith symbols.png|Patterns on the Wraith.
File:Revenant - Gameplay01.png|A {{Pattern|Rizvum|Revenant}} fighting two Wraiths.
File:HR-WraithHUD.png|HUD of the Wraith's operator.
</gallery>


===''Halo 4''===
===''Halo 4''===
In ''[[Halo 4]]'', the mortar arcs a lot more. They are also a red color, closely resembling the mortar shots fired by the [[Type-48 Revenant]]. Once again, Elites are often seen manning turrets. It is also impossible to hijack a Wraith by boarding it and pummeling the driver, as the Wraith itself will be destroyed in the process. Instead, one has to kill the driver through other means, such as with a Sniper Rifle or meleeing the driver after jumping on or getting in the gunner seat like in ''Halo: Reach''.
===''Halo 2: Anniversary''===
In ''[[Halo 2: Anniversary]]'', the mortar returns to the blue coloring. Like the original ''Halo 2'' version the Wraith lacks a gunner seat, instead having two unusable plasma cannons.
{{Expand-section}}
==Trivia==
{{Linkbox|gameplay=yes|gallery=yes|gallerypage=Images of Type-26 Assault Gun Carriage}}
*It is wrongly stated in the ''Halo 2'' manual that the player can shoot the Wraith's plasma cannons while driving; these are usable only by NPCs in gameplay. The ''Halo 3'' manual claims that the Wraith features the aforementioned cannons, though they appear only in ''Halo 2''.
*An [[:File:Wraithathon.png|abstract depiction]] of the ''[[Marathon]]'' logo [[List of Marathon references in the Halo series|is embedded in the Wraith's cockpit]] in ''Halo: Reach''. [[Bungie]] limited their use of ''Marathon'' references in the game due to intellectual property concerns, as opposed to the logo's frequent appearances in the original trilogy.
*In ''Halo: Combat Evolved Anniversary'', the Wraith's model was carried over from ''Halo: Reach'' with no changes. As such the T-52 plasma cannon is still mounted on top, though it is not usable. Conversely, the Scorpion tank's independently mounted machine gun was removed entirely, yet it was not moved to the main turret as expected.
*It is possible, though difficult, to hijack a Wraith by hopping in the mounted turret while an enemy is still inside of it, while not harming the Wraith. In ''Halo Reach'' and ''Halo 4'', in Campaign, [[Firefight]] or [[Spartan Ops]], respectively, if the player is able to get in the turret while an enemy NPC driver is still in, the driver will hop out and usually start shooting at the player, after which the player can dispatch the enemy with the turret and claim the Wraith, possibly with it being undamaged.
==Gallery==
===Normal Gallery===
<gallery>
<gallery>
File:Concept-HCE-Wraith-Early.jpg|Early concept art of the Wraith for ''[[Halo: Combat Evolved]]''.
File:H4-T26WraithAGC.png|Render of an inactive Wraith.
File:Halo T25 TR Inact.jpg|Reference of the Type-26 AGC as it appears in ''Halo: Combat Evolved''.
File:Wraith H4guide.png|Another render of an inactive Wraith.
File:HCE-T26WraithAGC.png|A view of the Wraith as it appears in ''Halo: Combat Evolved''.
File:H4-T26WraithAGC-Active.png|Render of an active Wraith.
File:H2 Wraith Inactive.png|An inactive Type-26 Wraith AGC in ''[[Halo 2]]''.
File:H4-Scorpion-Versus-Wraith.jpg|A Wraith battling an [[M808 Scorpion]].
File:H2-T26WraithAGC-Active.png|An active Type-26 Wraith ACG in ''Halo 2''.
File:H4-MasterChief-Versus-Wraith.jpg|[[John-117]] throws a plasma grenade on a Wraith.
File:H2-WraithHUD.png|HUD of the Wraith in ''Halo 2''.
File:H4-SpOps-LandGrab-Wraith-3rdPerson.jpg|A Wraith in ''Spartan Ops''.
File:H3-T26WraithAGC.png|An active Wraith in ''[[Halo 3]]'', with its turret unoccupied.
File:H4-WraithHUD.png|HUD of the Wraith's operator.
File:H3-Wraith.png|A Wraith on [[Highground]].
File:H4-WraithturretHUD.png|HUD of the Wraith's gunner.
File:H3-WraithHUD.png|HUD of the Wraith in ''Halo 3''.
File:WraithH3.png|The Wraith in ''Halo 3''.
File:H3-WraithturretHUD.png|HUD of the plasma turret on the Wraith in ''Halo 3''.
File:HWunit-Wraith.png|The Wraith as it appears in ''[[Halo Wars]]''.
File:Honor Wraith.JPG|The [[Covenant Honor Guard|Honor Guard]] Wraith, available with the [[Halo Wars: Limited Edition|limited edition]] of ''Halo Wars''.
File:Reach MPBeta Wraith.png|Beta render of an inactive Wraith as it appears in ''[[Halo: Reach]]''.
File:Reach Wraith Active.png|A view of an active, ready-to-fire T26 Wraith AGC in ''Halo: Reach''.
File:Wraith symbols.png|Type-26 Wraith patterns in ''Halo Reach''.
File:HReach-T26WraithAGC.png|An angled view of the Type-26 "Wraith" AGC in ''Halo: Reach''.
File:HR-WraithHUD.png|HUD of the Wraith in ''Halo: Reach''.
File:Reach T25 TR Inact.jpg|Reference of an inactive Type-26.
File:Reach T25 TR act.jpg|Reference of an active Type-26.
File:Reach T25 eng mor.jpg|Reference of the heavy plasma mortar fired by the Type-26 AGC.
File:H4-T26WraithAGC.png|The Type-26 "Wraith" AGC as it appears in ''[[Halo 4]]''.
File:Wraith H4guide.png|An angled view of the T26 Wraith AGC in ''Halo 4''.
File:H4-Scorpion-Versus-Wraith.jpg|A Wraith battling an [[M808 Scorpion]] in ''Halo 4''.
File:H4-MasterChief-Versus-Wraith.jpg|The [[John-117|Master Chief]] wielding a plasma grenade against a Wraith in ''Halo 4''.
File:H4-SpOps-LandGrab-Wraith-3rdPerson.jpg|A Type-26 "Wraith" AGC in ''Halo 4'''s ''Spartan Ops'' episodic campaign.
File:H4-WraithHUD.png|HUD of the Wraith in ''Halo 4''.
File:H4-WraithturretHUD.png|HUD of the plasma turret on the Wraith in ''Halo 4''.
File:H2ACP-Wraith.png|A Wraith in ''[[Halo 2: Anniversary]]''.
File:H2ACP-WraithHUD.png|HUD of the Wraith in ''Halo 2: Anniversary'' campaign.
File:H2AMP-WraithHUD.png|HUD of the Wraith in ''Halo 2: Anniversary'' multiplayer.
File:H2AMP-Wraith.png|The Wraith on [[Stonetown]].
File:H2AMP-Wraithfiring.png|The Wraith firing its mortar.
File:Wraiths Comparison.jpg|A comparison of in-game Wraiths across the Halo series.
</gallery>
</gallery>


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{{col-begin}}
{{col-begin}}
{{col-2}}
{{col-2}}
*''[[Halo: The Fall of Reach]]'' {{1st}}
*''[[Starry Night]]'' {{1st}}
*''[[Halo: Combat Evolved]]''
*''[[Halo: Uprising]]''
*''[[Halo: The Flood]]''
*''[[Halo: First Strike]]''
*''[[Halo 2]]''
*''[[Halo: Ghosts of Onyx]]''
*''[[Starry Night]]''
*''[[Halo 3]]''
*''[[Halo 3]]''
*''[[Halo: Uprising]]''
*''[[Halo Wars]]''
*''[[Halo 3: ODST]]''
*''[[Halo 3: ODST]]''
**''[[Sadie's Story]]''
**''[[Sadie's Story]]''
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**''[[The Duel]]''
**''[[The Duel]]''
**''[[Prototype]]''
**''[[Prototype]]''
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
**''[[Palace Hotel (short story)|Palace Hotel]]''
*''[[Halo: Blood Line]]''
*''[[Halo: Blood Line]]''
{{col-2}}
*''[[Halo: Reach]]''
*''[[Halo: Reach]]''
*''[[Halo: Fall of Reach]]''
*''[[Halo: Fall of Reach]]''
**''[[Halo: Fall of Reach - Invasion|Invasion]]''
**''[[Halo: Fall of Reach - Invasion|Invasion]]''
*''[[Halo: Combat Evolved Anniversary]]''
*''[[Halo: Combat Evolved Anniversary]]''
*''[[Halo: The Thursday War]]''
{{col-2}}
*''[[Halo 4]]''
*''[[Halo 4]]''
**''[[Spartan Ops]]''
**''[[Spartan Ops]]''
*''[[Halo: Spartan Assault]]''
*''[[Halo: Escalation]]''
*''[[Halo: Escalation]]''
*''[[Halo 2: Anniversary]]''
*''[[Halo: Ground Command]]''
*''[[Halo: Spartan Strike]]''
*''[[Halo Mythos]]''
*''[[Halo Online]]''
*''[[Halo: Rise of Atriox]]''
*''[[Halo: Winter Contention]]''
{{col-end}}
{{col-end}}


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Covenant Vehicles}}
{{Wraiths}}
[[Category:Drivable vehicles]]
[[Category:Wraith variants]]

Latest revision as of 15:22, February 5, 2024

Type-26 Wraith redirects here. For other types of Wraith, see Wraith.
Zurdo-pattern Mortar Tank
H3-T26WraithAGC.png
Production information

Manufacturer:

Model:

Zurdo-pattern

Technical specifications

Length:

8.8 meters (29 ft)[1][4][5][2]

Width:

9.2 metres (30 ft)[1][2]

Height:

3.7 metres (12 ft)[2]

Mass:

47 metric tons (46 LT; 52 ST)[4][5][2]

Maximum speed:

82 km/h (51 mph)[6]

Engine(s):

Boosted gravity propulsion drive[7][2]

Hull:

61 centimeters (2.0 ft)[4][5]

Armament:

Crew:

Usage

In service:

Role(s):

Light assault gun carriage

  • Armoured infantry support
  • Mobile Anti-vehicle / anti-armor battery
  • Mobile artillery / siege warfare

Affiliation:

 

The Zurdo-pattern Mortar Tank (UNSC Type classification: Type-26 Assault Gun Carriage, T-26 AGC),[4] more commonly known as the Wraith, is the Covenant's main armoured infantry support/assault gun vehicle for ground engagements.[2]

Overview[edit]

Design details[edit]

Blueprint of the Wraith.

The Zurdo-pattern Wraith is the primary armored ground vehicle used by the Covenant.[8] The Covenant deploys Wraiths in tactical ground engagements, where they serve in both anti-infantry and anti-armor roles. The Wraith's firepower also makes it ideal for destroying structures.[7]

Like all Covenant ground vehicles, the Wraith is sleek, bulbous and more reminiscent of an aircraft than a traditional ground vehicle. The Wraith is divided into four main sections: chassis, fins, rudders, and plasma mortar. The chassis houses the cockpit, which includes movement, targeting and firing controls. Holographic control surfaces and displays show the pilot a 360-degree view outside the Wraith.[9] Underneath the cockpit is a boosted gravity propulsion drive,[10] which propels the Wraith and keeps it suspended a short distance above the ground. The Wraith's engine vents excess heat and plasma through an exhaust port at the rear of the vehicle; this port is one of the more vulnerable spots on the Wraith. The wide, sweeping fins at the front of the vehicle stabilize the vehicle on uneven terrain, as well as provide extra thrust during a boost.[10] At the rear of the Wraith are two rudders, which control the turning of the vehicle using independent propulsion drives. The fourth major component is the Wraith's main weapon, a heavy plasma mortar, which rests above and behind the cockpit and can be retracted within the main body. The entirety of the Wraith is covered by nearly two feet of armor plating, which is composed of a polymer that is still poorly understood by human physicists.[4]

Armaments[edit]

The main weapon of the Wraith is its 35cm heavy plasma mortar.[3] The Wraith's mortar is attached to a fixed mounting, meaning that a Wraith must be facing its target in order to hit it.[4] The plasma mortar works by creating a magnetically encapsulated blob of superheated plasma and firing it at a relatively low velocity. Once fired, the bolt is magnetically guided in a ballistic trajectory until it strikes the ground or target. When the bolt hits, the magnetic bubble collapses and the plasma rapidly expands from its compressed state, creating a superheated explosion that will vaporize everything within twenty meters of impact.[11] Titanium battleplate, concrete, or flesh is instantly obliterated by the blast. Anything just outside of the kill zone is at risk of injury or death — after the initial impact, the plasma begins to cool and thermal expansion takes over, creating a wave of fire traveling outward that can travel away from the initial blast zone. Infantry within range can sustain burns and heat trauma. The explosion also generates a large amount of concussive force, which can splinter bones and destroy vital organs.[12] Flammable materials are especially at risk of igniting due to the intense heat release and can cause further damage. Once the heat from the explosion dissipates, the blast zone will have been converted into a glass-smooth surface - much like the swaths of vitrified soil created by "glassing".

The Wraith is also equipped with an anti-infantry T-26 DEWE light plasma cannon.[3] This turret is able to burn through armor and flesh, with predictably gruesome results. Against infantry, the cannon's plasma causes severe fourth-degree burns.

All Zurdo-pattern Wraiths made after 2549 featured a ring mount for the light plasma cannon,[3] allowing an additional crew member on the Wraith.[13][14]

Advantages[edit]

With the exception of the Scarab, the Wraith is the Covenant's most destructive mobile armor. Its huge bulk is well shielded from small arms fire, and it is resistant to medium explosive weapons. Its ability to be deployed with the aid of dropships makes insertions into the battlefield fairly easy. Its plasma mortar can easily decimate infantry and vehicles alike, and its destructive powers are so well known to UNSC forces that the mere sight of one on the battlefield can induce psychological effects.[11] One of the benefits is the mortar function due to the trajectory that can suppress any incoming enemy from behind the wall, or those who are stationed at the rooftop that can't be reached by a Scorpion Tank's trajectory. While it's not suitable for head to head battle, it is most suitable to conduct a suppression fire mainly against enemy infantry.

Disadvantages[edit]

The Wraith's main disadvantage is its slow speed, due to the vehicle's massive weight. While the boost drive can propel the vehicle to moderately high speeds, the maneuverability of the vehicle is compromised — turning becomes difficult during a boost, and the momentum that is built from it makes it possible for the vehicle to inadvertently plow through friendly forces, crash into and get lodged between stationary objects, or overshoot its mark and skate off of a cliff or into a body of water. The Wraith is also poorly suited for scaling inclines.

Like most tanks, the Wraith has a "dead area", a zone in which the plasma mortar cannot fire without risking damage to itself.[15] The slow speed and cumbersome nature of the Wraith makes it prone to boarding action — while the front of the tank is harder to board because of the plasma turret(s), the rear is highly susceptible to boarding. A small rotating cylinder exhaust port in the back is a vulnerable spot that, if hit with a medium explosive device or anti-materiél weapons fire, can damage the tank severely. The exposed gunner operating the Type-52 DESW is also an easy target for marksman and sniper fire.

Since its weaponry is designed to be used against non-mobile or low-mobility targets, and its weight and wide profile prevent it from maneuvering with any deal of speed and accuracy, the Wraith is a very soft target for high mobility vehicles, such as a Warthog or a Ghost, and is at a high risk of destruction against a vehicle with a much more accurate heavy weapon (such as the Scorpion with its direct-firing 90mm cannon).

The Plasma Mortar is also ill-suited for long range combat, as it moves so slowly that even units with low mobility-such as the Scorpion tank-can dodge it.

Operational history[edit]

Human-Covenant War[edit]

The Wraith has been in service to the Covenant for centuries,[16] and has served in countless engagements during the Human-Covenant War. After the retaking of Harvest in 2526 by Admiral Cole, the Covenant, attempting to scout and recover an artifact, deployed multiple Wraiths during the assault on Harvest.

Throughout the war the Covenant deployed Wraiths during ground campaigns against civilian and military targets. Wraiths would commonly target civilian evacuation transports still on the ground and platforms and structures leading to them, or would fire and kill large groups of civilians crowded together. In 2531, during the first assault on the colony world Arcadia, multiple Wraiths were used in this situation to kill panicking civilians attempting to flee the Covenant invasion. The tanks assisted in destroying structures and platforms holding civilians waiting for evacuation. In addition, the tanks were used against UNSC military forces attempting to assist with evacuation efforts.[17] During the Battle of Trove, Wraiths were used by Covenant forces against not only the crew of the UNSC Spirit of Fire but also the Flood and Sentinels as well.[18]

As the war dragged on, ground campaigns conducted by the Covenant continued to employ the Wraith as their main heavy armored vehicle. During the assault on Algolis the Wraiths were called in to weaken military forces attempting to protect and destroy valuable data. The UNSC was able to hold off the Covenant just long enough and all ground forces were eventually destroyed with the detonation of a nuclear weapon attached to a prototype armor suit.[19]

As the war with humanity was reaching its apex, the Covenant began updating and building up their military campaign against humanity. After 2549, all models of the Zurdo-pattern Wraith were equipped with a ring mount for a secondary gunner to operate the Wraith's plasma cannon.[13][14] During the invasion of Sigma Octanus IV in July 2552 the Covenant deployed numerous tanks to take out strategic areas on the planet including military bases and civilian structures.[20] No sooner had that battle finished the Covenant launched a surprise assault on Reach, humanity's heavily fortified epicenter of military and economic power outside of Earth. Multiple divisions of Wraith tanks were employed to inflict mass casualties on civilian and military forces alike. Their campaign was successful destroying major military and civilian transports, structures and killing countless in the process.[21][22]

During the opening of the Battle for Earth, the Solemn Penance managed to jump to the city of Mombasa. In the short but bloody campaign, the Covenant was able to land armor and troops into the city. Wraiths quickly moved in to cut off civilian evacuation by the city's rail system.[23] With civilians cut off, the Covenant began systematically destroying anything they could before the Prophet of Regret's ship jumped out of New Mombasa, destroying parts the city.[24] In the aftermath of Regret's retreat the full-scale invasion of Earth began, the Covenant laid waste to many parts of the planet and Wraiths were on the forefront of the ground assault.[25][26]

With the uncovering of the Portal at Voi, the Covenant moved all their troops and armor to prevent the UNSC military from getting close to it. They deployed Wraiths to dispatch military forces attempting to break through their formation.[27][28] After the opening of the portal and the arrival at Installation 00 the Covenant deployed all their assets in a last ditch effort to stop humanity and activate the remaining Halo installations. Wraiths were front and center in this operation, although ultimately, they lost to their human enemies.[29][30]

Post-War[edit]

During the post-war period, Wraiths were popular during War Games matches aboard Anvil Station and the UNSC Infinity. Wraiths were used by Merg Vol's Covenant during the Battle of Draetheus V in 2554. Many would be destroyed by both Spartans Sarah Palmer and Edward Davis with the help of the UNSC Marine Corps and UNSC Army.[31][32] Four years after the end of the Human-Covenant War, Jul 'Mdama's Covenant continued to use the Wraith. Multiple Wraiths were used in the attack on the UNSC Infinity's crash site.[33] Several were later used in defense of the Forerunner particle cannons.[34] Wraiths were also used during the Didact's Raid on Ivanoff Station in their attempt to secure the Composer.[35] The faction utilized a number of Wraiths during the Battle of Installation 03.[36] Wraiths were deployed to many sites across the interior of Requiem during the combat within the planet six months later.[37][38][39] 'Mdama's faction would again use Wraiths during the conflict on Aktis IV. A rebel offshoot of 'Mdama's faction led by Sali 'Nyon also possessed at least one Wraith.[40] During Operation: ATHENA 'Mdama's forces used multiple Zurdo-pattern Wraiths in an attempt to stop a team of Spartan-IVs.[41]

By October 2558, the newer Kemu-pattern Wraith was becoming more commonplace within Jul 'Mdama's Covenant forces and the Swords of Sanghelios.[42]

Trivia[edit]

  • It is wrongly stated in the Halo 2 manual that the player can shoot the Wraith's plasma cannons while driving; these are usable only by NPCs in gameplay. The Halo 3 manual claims that the Wraith features the aforementioned cannons, though they appear only in Halo 2.
  • An abstract depiction of the Marathon logo is embedded in the Wraith's cockpit in Halo: Reach. Bungie limited their use of Marathon references in the game due to intellectual property concerns, as opposed to the logo's frequent appearances in the original trilogy.
  • In Halo: Combat Evolved Anniversary, the Wraith's model was carried over from Halo: Reach with no changes. As such the T-52 plasma cannon is still mounted on top, though it is not usable. Conversely, the Scorpion tank's independently mounted machine gun was removed entirely.
  • It is possible, though difficult, to hijack a Wraith by hopping in the mounted turret while an enemy is still inside of it, while not harming the Wraith. In Halo Reach and Halo 4, in Campaign, Firefight or Spartan Ops, respectively, if the player is able to get in the turret while an enemy NPC driver is still in, the driver will hop out and usually start shooting at the player, after which the player can dispatch the enemy with the turret and claim the Wraith, possibly with it being undamaged.
  • Since Halo 4, if the player presses the melee button while boosting, the Wraith will perform a super glide, in which the vehicle lifts its nose to pass over obstacles, while also making splatters a little bit easier.

Gallery[edit]

Halo 3[edit]

Halo 3: ODST[edit]

Halo: Reach[edit]

Halo 4[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c Halo: The Essential Visual Guide, page 206
  2. ^ a b c d e f g h i Halo Encyclopedia (2022 edition), page 275
  3. ^ a b c d e f Halo 4: The Essential Visual Guide, page 117
  4. ^ a b c d e f Halo Encyclopedia (2009 edition), page 247
  5. ^ a b c Halo Encyclopedia (2011 edition), page 257
  6. ^ Halo Waypoint, Wraith (Retrieved on May 11, 2021) [archive]
  7. ^ a b Halo 2, Special Collector's Edition Manual: page 17
  8. ^ Bungie.net, Halo: Reach Ordnance Page (Retrieved on Feb 7, 2021) [archive]
  9. ^ Halo: First Strike, page 113
  10. ^ a b Halo 2, manual: page 19
  11. ^ a b Halo: First Strike, page 112
  12. ^ Halo: Evolutions - Palace Hotel, page 351
  13. ^ a b Bungie.net, Halo 3 ODST Career Stats: "All post-2549 model Wraiths have an extended crew area with a Type-52 DESW in a ring mount." - Wraith - Gunner tooltip description (Retrieved on Dec 22, 2013) [archive]
  14. ^ a b Bungie.net, Reach : Career Stats: "All post-2549 model Wraiths have an extended crew area with a Type-52 DESW in a ring mount." - Wraith Type-26 AGC (Gunner) tooltip description (Retrieved on Jul 19, 2019) [archive]
  15. ^ Halo: The Flood page 184
  16. ^ Halo Legends, episode The Duel
  17. ^ Halo Wars, campaign level Arcadia City
  18. ^ Halo Wars, campaign level Beachhead
  19. ^ Halo Legends, episode Prototype
  20. ^ Halo: The Fall of Reach, chapter 19
  21. ^ Halo: Reach, campaign level Tip of the Spear
  22. ^ Halo: Reach, campaign level Exodus
  23. ^ Halo 3: ODST, Sadie's Story
  24. ^ Halo 3: ODST, campaign level Prepare to Drop
  25. ^ Halo 3: ODST, campaign level Kizingo Boulevard
  26. ^ Halo 3: ODST, campaign level ONI Alpha Site
  27. ^ Halo 3, campaign level Tsavo Highway
  28. ^ Halo 3, campaign level The Storm
  29. ^ Halo 3, campaign level The Ark
  30. ^ Halo 3, campaign level The Covenant
  31. ^ Halo: Spartan Assault, campaign level Mission 4: Live to Fight
  32. ^ Halo: Spartan Assault, campaign level Mission 10: Battle at Red Slate
  33. ^ Halo 4, campaign level Infinity
  34. ^ Halo 4, campaign level Reclaimer
  35. ^ Halo 4, campaign level Composer
  36. ^ Halo: Spartan Strike, campaign level Mission 9: Lockout
  37. ^ Halo 4 - Spartan Ops, episode Departure, level Land Grab
  38. ^ Halo 4 - Spartan Ops, episode Catherine, level Shootout in Valhalla
  39. ^ Halo 4 - Spartan Ops, episode Expendable, level Unfinished Business
  40. ^ Halo: Escalation, issue #24
  41. ^ Halo: Escalation, issue #20
  42. ^ Halo Waypoint, Canon Fodder - Designs of the Times (Retrieved on Aug 26, 2021) [archive]