Hanging Gardens: Difference between revisions

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==Other Gardens==
==Other Gardens==
It would be fair to assume that there are other Hanging Gardens in High Charity as [[John-117|John-177]] only explores a small part of High Charity and the city is hugely immense. The other Gardens are probably similar in design to the first two as they are both the same and most of the[[Covenant Architecture| Covenant Architecture]] seen in the game is very similar
It would be fair to assume that there are other Hanging Gardens in High Charity as [[John-117|John-117]] only explores a small part of High Charity and the city is hugely immense. The other Gardens are probably similar in design to the first two as they are both the same and most of the[[Covenant Architecture| Covenant Architecture]] seen in the game is very similar


==Sources==
==Sources==

Revision as of 08:15, December 11, 2010

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The Hanging Gardens[1] were natural environment modules on the Covenant holy city High Charity.

It can be assumed that both Hanging Gardens were destroyed when the Flood invaded High Charity, or if not, it is certain that they were destroyed along with High Charity at the end of the Human-Covenant War.

Known Hanging Gardens

Hanging Garden A

Garden A is fairly small but the layout is complicated, there is a hill on either side of the garden. This site was fought over during Great Schism.

Hanging Garden B

The layout here is extremly similar to Garden A, and was also heavily contested during the Great Schism.

Other Gardens

It would be fair to assume that there are other Hanging Gardens in High Charity as John-117 only explores a small part of High Charity and the city is hugely immense. The other Gardens are probably similar in design to the first two as they are both the same and most of the Covenant Architecture seen in the game is very similar

Sources