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{{Era|Post}}
{{Status|Canon}}
{{Newcontent|[[Halo Wars 2]]}}
{{Disambig header|the Banished base turret in ''Halo Wars 2''|other types of automated turret employed by various factions|Automated turret}}
{{Weapon infobox
{{Weapon infobox
|name=Spike turret
|name=Spike turret
|image=[[File:HW2 Blitz Spike Turret.png|300px]]
|image=[[File:HW2 Blitz Spike Turret.png|300px]]
|manufacturer=
|manufacturer=[[Banished]]
|series=
|series=
|type=
|type=
Line 13: Line 13:
|height=
|height=
|weight=
|weight=
|ammotype=Superheated [[plasma]]<ref name="HW2">'''[[Halo Wars 2]]'''</ref>
|ammotype=
*[[Spike weaponry|Spike projectiles]]{{Ref/Note|Id=spikecannon|The spike turrets fire projectiles that are identical to those fired from the Barug'qel Workshop Chopper's spike cannons. Given its name, it can be reasonably inferred that the spike turret employs the same spike cannons as the Chopper.}}
*Superheated [[plasma]] {{C|optional}}
*[[Fuel rod]]s {{C|optional}}
*[[Thrasher missile]]s {{C|optional}}
|capacity=
|feed=
|feed=
|operation=
|operation=
|rate=
|rate=
|velocity=
|velocity=
|optics=
|range=
|range=
|service=[[Post-Covenant War conflicts]]
|service=[[Second Ark Conflict]]
}}
}}
'''Spike turrets''' are an emplaced weapon utilised by the [[Banished]].{{Ref/Book|Id=Enc22|Enc22|Page=442-443}}{{Ref/Game|Id=Blitz|HW2|List of Blitz cards|Blitz card|Detail=Spike Turret}}


The '''Spike turret''' is an emplaced weapon utilized by the [[Banished]]. It sits atop four legs and fires bolts of plasma from twin barrels. Unlike their UNSC counterparts, Banished Turrets can mount all turret upgrades.{{Ref/Reuse|HW2}} They can be purchased for 300 supplies with each upgrade costing 200 power.
==Overview==
===Design details===
Spike turrets are automated emplacements primarily used for the defence of [[Banished outpost]]s on the ground. As standard, up to four spike turrets can be built on any outpost, with a dedicated slot provided at each of the four corners of the base. The turret itself sits atop four legs, and is able to rotate 360<sup>o</sup> around the base to provide full overlapping fields of fire alongside other defences. These turret slots can also be used to install [[Cloaking Generator]]s, [[Banished shield generator|shield generators]], and [[Sensor Tower]]s.{{Ref/Game|Id=HW2|HW2|Banished Turret in-game unit}}{{Ref/Game|Id=PL|HW2|Phoenix Logs|Detail=Turret}}
 
When deployed, they are generally carried into position by a [[dropship]] such as an [[Eklon'Dal Workshop Spirit]].{{Ref/Reuse|HW2}}{{Ref/Reuse|Blitz}}
 
===Armaments===
The spike turret's primary armament consists of its eponymous [[Spike cannon]],{{Ref/NoteReuse|spikecannon}} presumably [[gravitic]] in nature similar to the [[Spiker]]s used by [[Jiralhanae]] infantry, with twin barrels that alternate firing. To bolster its capabilities, the spike turret is capable of receiving a number of upgrades to make it more effective against select kinds of targets. Unlike its [[human]] and [[Covenant]] counterparts (respectively the [[M5 Talos]] and {{Pattern|Kewu Umppi'pa'|citadel turret}}), it is not restricted to only one of these upgrades, and is instead capable of mounting any combination of all three. They are as follows:
*'''Anti-infantry''' - installs twin [[plasma cannon]]s onto the turret.
*'''Anti-vehicle''' - installs a [[fuel rod cannon]] into the turret between the two spike cannons.
*'''[[Anti-aircraft weapon|Anti-aircraft]]''' - installs twin [[Thrasher missile]] launchers onto the turret.
 
Careful Banished base overseers are generally careful to not install all three upgrades onto their turrets needlessly, instead adapting to the situation as needed.{{Ref/Reuse|PL}}
 
==In-game information==
===''Halo Wars 2''===
*'''Info:''' Can be upgraded with anti-vehicle, air and infantry weapons
*'''Tier:''' 1
*'''Cost:''' {{HW2Supplies|300}}
*'''Upgrades:'''
**'''Add Anti-Infantry Upgrade''': Adds an anti-infantry weapon.
***'''Tier:''' 1
***'''Cost''': {{HW2Supplies|200}}
**'''Add Anti-Vehicle Upgrade''': Adds an anti-vehicle weapon.
***'''Tier:''' 1
***'''Cost''': {{HW2Supplies|200}}
**'''Add Anti-Air Upgrade''': Adds an anti-air weapon.
***'''Tier:''' 1
***'''Cost''': {{HW2Supplies|200}}
Spike turrets can be built at any Banished base upgraded to Citadel or Fortress. They cost {{HW2Supplies|300}} to build, and can mount all three specialist upgrades at once (unlike their UNSC counterparts). Each upgrade can be purchased for {{HW2Power|200}}.{{Ref/Reuse|HW2}}
 
Overall turret upgrades can be researched at the [[Banished War Council|War Council]] building.
 
====Phoenix log====
{| class="wikitable": style="margin-left: auto; margin-right: auto; border: none; width: 45%"
|+ '''[[Phoenix Logs|Phoenix Log]] - Turret'''
|-
|{{:Phoenix Logs/Banished Buildings/Turret}}
|}


==Upgrades==
*'''Anti-infantry''' - It is mounted with twin [[Class-1 directed energy cannon|Class-1 DEC]].
*'''Anti-armor''' - The regular  are replaced by two M66 railguns.
*'''Anti-air''' -The regular [[Class-1 directed energy cannon|Class-1 DEC]] are replaced by two plasma torpedo launchers.
==Gallery==
==Gallery==
===Developmental images===
<gallery>
<gallery>
File:HW2_PhoenixLog_InfantrySpikeTurret_Unused.png|Unused Phoenix Log artwork for the anti-infantry spike turret.
File:HW2_PhoenixLog_VehicleSpikeTurret_Unused.png|Unused Phoenix Log artwork for the anti-vehicle spike turret.
File:HW2_PhoenixLog_AirSpikeTurret_Unused.png|Unused Phoenix Log artwork for the anti-air spike turret.
File:HW2-Banishedturret.jpg|Models of various Spike turrets in ''[[Halo Wars 2]]''.
File:HW2-Banishedturret.jpg|Models of various Spike turrets in ''[[Halo Wars 2]]''.
File:HW2B Banished Turrets.png|Models of Spike Turret in the ''[[Halo Wars 2 Open Beta]]''.
File:HW2-Banishedturret_HiPoly_Render.jpg|High-poly renders of the spike turret model.
File:HW2_FloodDefenses_Concept_2.jpg|Concept art of [[Flood]] defensive buildings, one of them included a consumed Spike turret (far right).
File:HW2B Banished Turrets.png|Models of Spike Turrets in the ''[[Halo Wars 2 Open Beta]]''.
File:HW2_FloodDefenses_Concept_2.jpg|Concept art of [[Flood]] defensive buildings, including a consumed Spike turret (far right).
</gallery>
 
===Screenshots===
<gallery>
File:HW2 SpikeTurret.png|The standard spike turret in ''Halo Wars 2''.
File:HW2 SpikeTurret AI.png|The spike turret upgraded with anti-infantry plasma cannons in ''Halo Wars 2''.
File:HW2 SpikeTurret AV.png|The spike turret upgraded with an anti-vehicle fuel rod cannon in ''Halo Wars 2''.
File:HW2 SpikeTurret AA.png|The spike turret upgraded with anti-aircraft thrasher missile pods in ''Halo Wars 2''.
File:HW2 SpikeTurret Closeup.png|A spike turret firing its spike cannons in ''Halo Wars 2''.
File:HW2 ThrasherMissiles.png|A spike turret firing its thrasher missiles in ''Halo Wars 2''.
</gallery>
</gallery>


==List of appearances==
==List of appearances==
*''[[Halo Wars 2]]'' {{1st}}
*''[[Halo Wars 2]]'' {{1st}}
==Notes==
{{Ref/Notes}}


==Sources==
==Sources==
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{{HW buildings}}
{{HW buildings}}
[[Category:Artillery]]
[[Category:Artillery]]
[[Category:Spike weapons]]
[[Category:Plasma weapons]]
[[Category:Plasma weapons]]
[[Category:Banished buildings]]
[[Category:Banished buildings]]

Latest revision as of 04:38, December 3, 2024

This article is about the Banished base turret in Halo Wars 2. For other types of automated turret employed by various factions, see Automated turret.
Spike turret
HW2 Blitz Spike Turret.png
Production overview

Manufacturer:

Banished

Specifications

Ammunition type:

Service history

In service:

Second Ark Conflict

 

Spike turrets are an emplaced weapon utilised by the Banished.[1][2]

Overview[edit]

Design details[edit]

Spike turrets are automated emplacements primarily used for the defence of Banished outposts on the ground. As standard, up to four spike turrets can be built on any outpost, with a dedicated slot provided at each of the four corners of the base. The turret itself sits atop four legs, and is able to rotate 360o around the base to provide full overlapping fields of fire alongside other defences. These turret slots can also be used to install Cloaking Generators, shield generators, and Sensor Towers.[3][4]

When deployed, they are generally carried into position by a dropship such as an Eklon'Dal Workshop Spirit.[3][2]

Armaments[edit]

The spike turret's primary armament consists of its eponymous Spike cannon,[Note 1] presumably gravitic in nature similar to the Spikers used by Jiralhanae infantry, with twin barrels that alternate firing. To bolster its capabilities, the spike turret is capable of receiving a number of upgrades to make it more effective against select kinds of targets. Unlike its human and Covenant counterparts (respectively the M5 Talos and Kewu Umppi'pa'-pattern citadel turret), it is not restricted to only one of these upgrades, and is instead capable of mounting any combination of all three. They are as follows:

Careful Banished base overseers are generally careful to not install all three upgrades onto their turrets needlessly, instead adapting to the situation as needed.[4]

In-game information[edit]

Halo Wars 2[edit]

  • Info: Can be upgraded with anti-vehicle, air and infantry weapons
  • Tier: 1
  • Cost: Supplies 300
  • Upgrades:
    • Add Anti-Infantry Upgrade: Adds an anti-infantry weapon.
      • Tier: 1
      • Cost: Supplies 200
    • Add Anti-Vehicle Upgrade: Adds an anti-vehicle weapon.
      • Tier: 1
      • Cost: Supplies 200
    • Add Anti-Air Upgrade: Adds an anti-air weapon.
      • Tier: 1
      • Cost: Supplies 200

Spike turrets can be built at any Banished base upgraded to Citadel or Fortress. They cost Supplies 300 to build, and can mount all three specialist upgrades at once (unlike their UNSC counterparts). Each upgrade can be purchased for Power 200.[3]

Overall turret upgrades can be researched at the War Council building.

Phoenix log[edit]

Phoenix Log - Turret
Phoenix log artwork

Defense emplacements.

Weapon towers around the Outpost deter attack from the UNSC. Sentinels, and rival overseers who hope to capitalize on momentary weaknesses. Most Outposts can fit up to four Turrets. Each Turret can be upgraded to be more effective against aircraft, vehicles, and infantry. Unlike UNSC turrets, these upgrades can be combined.

Banished turrets start as moderately effective defensive structures, but they can be improved as time and resources allow. Canny overseers do not attempt to upgrade every turret to its full potential all at once, instead taking advantage of momentary surpluses and keen tactical analysis to upgrade based on current threats. Fully upgraded Banished turrets are extremely deadly, and only the most foolish UNSC commander would run directly at a fully upgraded defense line. But do not assume the Banished will be content to wait behind their turrets, Atriox commands that the best defense is always a good offense.

Gallery[edit]

Developmental images[edit]

Screenshots[edit]

List of appearances[edit]

Notes[edit]

  1. ^ a b The spike turrets fire projectiles that are identical to those fired from the Barug'qel Workshop Chopper's spike cannons. Given its name, it can be reasonably inferred that the spike turret employs the same spike cannons as the Chopper.

Sources[edit]

  1. ^ Halo Encyclopedia (2022 edition), page 442-443
  2. ^ a b Halo Wars 2, Blitz card: Spike Turret
  3. ^ a b c Halo Wars 2, Banished Turret in-game unit
  4. ^ a b Halo Wars 2, Phoenix Logs: Turret