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SRS99-AM sniper rifle: Difference between revisions

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|length= 166.1 cm (65.4 in.){{Ref/Reuse|visual}}
|length= 166.1 cm (65.4 in.){{Ref/Reuse|visual}}
|ammotype= [[14.5×114mm]] round
|ammotype= [[14.5×114mm]] round
|capacity=
|feed= Four-round detachable box magazine
|feed= Four-round detachable box magazine
|operation=
|operation=
|rate=~60 RPM{{Citation needed}} (semi-auto)
|rate=~60 RPM{{Citation needed}} (semi-auto)
|velocity=
|velocity=
|optics=
|range= 2000+ meters<ref>'''[[Halo: Ghosts of Onyx]]''', page 255</ref>
|range= 2000+ meters<ref>'''[[Halo: Ghosts of Onyx]]''', page 255</ref>
}}
}}


The '''Sniper Rifle System 99 Anti-Matériel''', (formally known as the '''Special Applications Rifle, Caliber 14.5 mm, SRS99),'''<ref name="B.net">[http://halo.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=24581 '''Bungie.net''': ''Sniper Rifle System 99'']</ref> is a sniper rifle produced by [[Misriah Armory]] and used by the [[UNSC Armed Forces]], and a part of the broader [[SRS99 series|SRS99 family]] of weapons. The SRS99 entered service with the [[UNSC Army|Army]] in [[2460]]. Because of its modularity and ongoing manufacturer support, the SRS99 was adopted by all branches in [[2521]].{{Ref/Reuse|visual}}{{Ref/Reuse|B.net}}
The '''Sniper Rifle System 99 Anti-Matériel''', (formally known as the '''Special Applications Rifle, Caliber 14.5&nbsp;mm, SRS99),'''<ref name="B.net">[http://halo.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=24581 '''Bungie.net''': ''Sniper Rifle System 99'']</ref> is a sniper rifle produced by [[Misriah Armory]] and used by the [[United Nations Space Command]] armed forces, and a part of the broader [[SRS99 series|SRS99 family]] of weapons. The SRS99 entered service with the [[UNSC Army|Army]] in [[2460]]. Because of its modularity and ongoing manufacturer support, the SRS99 was adopted by all branches in [[2521]].{{Ref/Reuse|visual}}{{Ref/Reuse|B.net}}


==Design details==
==Design details==
{{Main|SRS99 Series}}
{{Main|SRS99 Series}}
The SRS99 is a semi-automatic, gas-operated rifle that fires 14.5×114mm ammunition from a four-round detachable box magazine. The ejection port is on the right side of the weapon and the charging handle is on the left side. Unlike all other known models of the SRS99 series, this variant features a thumbhole stock instead of a pistol grip, and its body sports a black and navy blue finish in addition to the gray of its successors. The SRS99 is equipped with the [[Oracle N-variant scope]],{{Ref/Reuse|visual}} which can display green outlines of objects when not in active use.
The SRS99 is a semi-automatic, gas-operated rifle that fires 14.5×114mm ammunition from a four-round detachable box magazine. The ejection port is on the right side of the weapon and the charging handle is on the left side. Unlike all other known models of the SRS99 series, this variant features a black and navy blue finish in addition to the gray of its successors. The SRS99 is equipped with the [[Oracle scope|Oracle N-variant scope]],{{Ref/Reuse|visual}} which can display green outlines of objects when not in active use.


==Gameplay==
==In-game information==
{{:SRS99 series/Gameplay|In multiplayer, the SRS99 can be highly effective at close range in the hands of a skilled operator, as the highly damaging round is just as powerful at close range; a single round followed by a melee strike will kill a hostile almost instantly.|Rounds fired by the SRS99 leave a trail that could be traced back to the sniper's location.}}
{{Main
 
|1=Sniper_Rifle#Halo:_Reach
===Changes from the SRS99D-S2 AM in ''Halo 3''===
|l1=Sniper Rifle
*Increased damage against vehicles, destroying them with four to six rounds.
}}
*Has a thumbhole stock rather than  a pistol grip.
The Sniper Rifle is a [[Precision weapon|precision]] [[power weapon]], which fires highly damaging projectiles at near instantaneous speeds. It features two levels of zoom, and a magazine of 4 rounds. This makes it a powerhouse at long ranges, capable of killing most enemies, including enemy players in multiplayer, with one headshot, and outranging other weapons like the [[Battle Rifle]] significantly. To compensate for its power, it is a relatively rare weapon, and ammo for it is difficult to find.
*Updated colors.
*Scope is smaller.
*Can neutralize a Scorpion tank in two shots, one to destroy the canopy, and a headshot to kill the now-exposed driver.
 
===''Halo: Combat Evolved Anniversary''===
In ''[[Halo: Combat Evolved Anniversary]]'' the original [[SRS99C-S2 AM sniper rifle]] is replaced with the SRS99's model. However, as the change is merely aesthetic, it [[SRS99C-S2 AM sniper rifle#Gameplay|performs identically]] to its ''[[Halo: Combat Evolved]]'' counterpart.


== Trivia ==
== Trivia ==
{{Linkbox|gallery=yes|gallerypage=Images of SRS-99 AM Sniper Rifle}}
{{Linkbox|gallery=yes}}
*In the ''[[Halo: Reach Multiplayer Beta]]'', the scope shows the identity of the weapon's user as "ID-[[SPARTAN-B312|NOBLE6]]", regardless of who wields it. This is not present in the final build.
*In the ''[[Halo: Reach Multiplayer Beta]]'', the scope shows the identity of the weapon's user as "ID-[[SPARTAN-B312|NOBLE6]]", regardless of who wields it. This is not present in the final build.
*At the beginning of the [[campaign]] level ''[[Nightfall]]'', the player receives fifty rounds instead of the default maximum of twenty. This is a tribute to the level ''[[The Truth and Reconciliation]]'' from ''[[Halo: Combat Evolved]]'', in which the player begins with a larger-than-normal number of sniper rifle rounds.
*At the beginning of the [[campaign]] level ''[[Nightfall]]'', the player receives fifty rounds instead of the default maximum of twenty. This is a tribute to the level ''[[The Truth and Reconciliation]]'' from ''[[Halo: Combat Evolved]]'', in which the player begins with a larger-than-normal number of sniper rifle rounds.
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<gallery>
<gallery>
File:HR_SniperRifle_Concept.jpg|Profile concepts of the SRS 99 AM.
File:HR_SniperRifle_Concept.jpg|Profile concepts of the SRS 99 AM.
File:HR SniperRifle HiPoly Render.jpg|Renders of the sniper rifle high-poly model.
File:HR SniperRifle Render.jpg|A render of the sniper rifle.
File:ReachCampaign m30 Sniper.jpg|[[SPARTAN-B312]] wielding the rifle in a Pre-Alpha build of the game.
File:ReachCampaign m30 Sniper.jpg|[[SPARTAN-B312]] wielding the rifle in a Pre-Alpha build of the game.
File:Night 05.jpg|SPARTAN-B312 with the weapon.
File:Night 05.jpg|SPARTAN-B312 with the weapon.
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*''[[Halo: Silent Storm]]'' {{Mo}}
*''[[Halo: Silent Storm]]'' {{Mo}}
*''[[Halo: Oblivion]]''
*''[[Halo: Oblivion]]''
*''[[Halo: Winter Contention]]''
==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}

Latest revision as of 17:41, September 12, 2024

SRS99-AM sniper rifle
HReach-SRS99AM-SniperRifle-RightSide.png
Production overview

Manufacturer:

Misriah Armory[1]

Model series:

SRS99 series

Type:

Sniper rifle

Specifications

Length:

166.1 cm (65.4 in.)[1]

Ammunition type:

14.5×114mm round

Feed system:

Four-round detachable box magazine

Rate of fire:

~60 RPM[citation needed] (semi-auto)

Effective range:

2000+ meters[2]

Service history

In service:

Human-Covenant War
Post-Covenant War conflicts

 

The Sniper Rifle System 99 Anti-Matériel, (formally known as the Special Applications Rifle, Caliber 14.5 mm, SRS99),[3] is a sniper rifle produced by Misriah Armory and used by the United Nations Space Command armed forces, and a part of the broader SRS99 family of weapons. The SRS99 entered service with the Army in 2460. Because of its modularity and ongoing manufacturer support, the SRS99 was adopted by all branches in 2521.[1][3]

Design details[edit]

Main article: SRS99 Series

The SRS99 is a semi-automatic, gas-operated rifle that fires 14.5×114mm ammunition from a four-round detachable box magazine. The ejection port is on the right side of the weapon and the charging handle is on the left side. Unlike all other known models of the SRS99 series, this variant features a black and navy blue finish in addition to the gray of its successors. The SRS99 is equipped with the Oracle N-variant scope,[1] which can display green outlines of objects when not in active use.

In-game information[edit]

Main article: Sniper Rifle

The Sniper Rifle is a precision power weapon, which fires highly damaging projectiles at near instantaneous speeds. It features two levels of zoom, and a magazine of 4 rounds. This makes it a powerhouse at long ranges, capable of killing most enemies, including enemy players in multiplayer, with one headshot, and outranging other weapons like the Battle Rifle significantly. To compensate for its power, it is a relatively rare weapon, and ammo for it is difficult to find.

Trivia[edit]

  • In the Halo: Reach Multiplayer Beta, the scope shows the identity of the weapon's user as "ID-NOBLE6", regardless of who wields it. This is not present in the final build.
  • At the beginning of the campaign level Nightfall, the player receives fifty rounds instead of the default maximum of twenty. This is a tribute to the level The Truth and Reconciliation from Halo: Combat Evolved, in which the player begins with a larger-than-normal number of sniper rifle rounds.
  • The weapon's reticule bloom has almost no effect on gameplay. However, its accuracy is not 100% perfect due to bloom. This can be proven by enabling the Bottomless Clip option in gametype settings, then firing the rifle as fast as possible. Eventually, the reticle will be fully expanded, proving that each shot is very slightly skewed.

Gallery[edit]

List of appearances[edit]

Sources[edit]