Solitary: Difference between revisions
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{{ | {{Status|Gameplay}} | ||
{{Multiplayer | {{Multiplayer map infobox | ||
|pagegamelabel=HR | |pagegamelabel=HR | ||
|name=Solitary | |name=Solitary | ||
|image=[[File:Solitary 05.jpg|300px]] | |image=[[File:Solitary 05.jpg|300px]] | ||
|game=''[[Halo: | |game=''[[Halo: Reach]]'' | ||
*''[[Anniversary Map Pack]]''<ref name="Halo - Solitary Flythrough"> | |||
[http://www.ign.com/videos/2011/08/26/halo-anniversary-solitary-flythrough '''IGN.com''': ''Halo - Solitary Flythrough'']</ref> | |||
|devname=<code>cex_prisoner</code>{{Ref/File|Id=HREK|HREK|HREK\tags\levels\dlc\cex_prisoner\cex_prisoner.scenario}} | |||
|playernumber=2-8 | |playernumber=2-8 | ||
|location=Unknown [[Forerunner]] world | |location=Unknown [[Forerunner]] world | ||
|terrain=[[Forerunner]] [[ | |terrain=[[Forerunner]] [[skycrypt]] | ||
|gametypes=*[[Team Slayer]] | |gametypes=*[[Team Slayer]] | ||
*[[ | *[[Capture the Flag]] | ||
*[[Assault]] | |||
*[[Stockpile]] | |||
*[[Slayer]] | *[[Slayer]] | ||
}} | }} | ||
{{Article | {{Article quote|The security spire’s damaged interior only hints at the terrifying power of its previous inhabitant.}} | ||
'''Solitary''' is a [[multiplayer]] map included in ''[[Halo: Combat Evolved Anniversary]]'' for ''[[Halo Reach]]''.<ref name="info">[http://blogs.halowaypoint.com/Headlines/post/2011/11/09/The-Halo-Bulletin-11911-.aspx '''Halo Waypoint''': ''The Halo Bulletin: 11/9/11'']</ref> It is a remake of ''[[Prisoner]]'' from ''[[Halo: Combat Evolved]]'' with several alterations to map layout. | '''Solitary''' is a [[multiplayer]] map included in ''[[Halo: Combat Evolved Anniversary]]'' for ''[[Halo Reach]]''.<ref name="info">[http://blogs.halowaypoint.com/Headlines/post/2011/11/09/The-Halo-Bulletin-11911-.aspx '''Halo Waypoint''': ''The Halo Bulletin: 11/9/11'']</ref> It is a remake of ''[[Prisoner]]'' from ''[[Halo: Combat Evolved]]'' with several alterations to map layout. | ||
== | ==Universe and lore== | ||
These spinning confinement platforms are a testament to the technological prowess of the Forerunners. In the event of a security breach, the facility’s suborbital location and frigid temperature were thought to be able to keep any threat at bay, but it appears those plans were… optimistic.<ref name="nelson">[http://majornelson.com/2011/08/26/news-from-halo-fest/ '''Xbox Live's Major Nelson''': ''News From Halo Fest'']</ref> | {{Article quote|These spinning confinement platforms are a testament to the technological prowess of the Forerunners. In the event of a security breach, the facility’s suborbital location and frigid temperature were thought to be able to keep any threat at bay, but it appears those plans were… optimistic.<ref name="nelson">[http://majornelson.com/2011/08/26/news-from-halo-fest/ '''Xbox Live's Major Nelson''': ''News From Halo Fest'']</ref>}} | ||
== | ==Overview== | ||
===Layout=== | |||
<gallery> | |||
File:HMCC_HR_Solitary_Map.png|Solitary Map. | |||
</gallery> | |||
====Callouts==== | |||
The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay: | The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay: | ||
*Ground Floor | *'''Ground Floor''' | ||
*Ground Floor Cells | <gallery> | ||
*Ground Floor Viewing | File:Solitary 09.jpg|Partial view of Ground Floor. Monolith is on the left with Lift Room straight ahead. | ||
*Monolith | </gallery> | ||
*Lift Room | *'''Ground Floor Cells''' | ||
*Lower Ramp | *'''Ground Floor Viewing''' | ||
*Observation Deck | *'''Monolith''' | ||
*2nd Floor | *'''Lift Room''' | ||
*Upper Ramp | *'''Lower Ramp''' | ||
*3rd Floor | *'''Observation Deck''' | ||
*3rd Floor Cells | *'''2nd Floor''' | ||
*Overlook | *'''Upper Ramp''' | ||
*Red Ramp | *'''3rd Floor''' | ||
*Blue Ramp | *'''3rd Floor Cells''' | ||
*Red Loft | *'''Overlook''' | ||
*Blue Loft | *'''Red Ramp''' | ||
*Upper Chamber | *'''Blue Ramp''' | ||
*4th Floor | *'''Red Loft''' | ||
*Security Platform | *'''Blue Loft''' | ||
*Airborne | *'''Upper Chamber''' | ||
*Lift Room | *'''4th Floor''' | ||
*'''Security Platform''' | |||
*'''Airborne''' | |||
*'''Lift Room''' | |||
==Variants== | |||
===Prisoner Anniversary=== | |||
{{Expand-section}} | |||
==Trivia== | ==Trivia== | ||
Line 50: | Line 65: | ||
==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes}} | |||
<gallery> | <gallery> | ||
File:HR_Solitary_Concept.jpg|Environmental concept art of Solitary | File:HR_Solitary_Concept.jpg|Environmental concept art of Solitary | ||
File:Solitary 01.jpg| | File:Solitary 01.jpg| | ||
File:Solitary 02.jpg| | File:Solitary 02.jpg| | ||
File:Solitary 052.jpg|Buildup of ice on Solitary. | File:Solitary 052.jpg|Buildup of ice on Solitary. | ||
File:SolitaryPanorama.jpg|Solitary panorama. | File:SolitaryPanorama.jpg|Solitary panorama. | ||
File:HReach-Solitary-Prison-Forerunner.jpg|Exterior view of the Forerunner detention center. | File:HReach-Solitary-Prison-Forerunner.jpg|Exterior view of the Forerunner detention center. | ||
File:HR Headhunter Skulls.jpg|[[Headhunter (game variant)|Headhunter]] on Solitary. | |||
</gallery> | </gallery> | ||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{Levels|CEA|mode=yes}} | {{Levels|CEA|mode=yes}} | ||
[[Category:Halo: Reach multiplayer maps]] | [[Category:Halo: Reach multiplayer maps]] |
Latest revision as of 12:30, June 30, 2024
Solitary | |
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Map overview | |
Game: |
|
Map file name (?): |
|
Lore information | |
Location: |
Unknown Forerunner world |
Gameplay overview | |
Terrain: |
|
Recommended number of players: |
2-8 |
Recommended gametype(s): |
|
“ | The security spire’s damaged interior only hints at the terrifying power of its previous inhabitant. | ” |
Solitary is a multiplayer map included in Halo: Combat Evolved Anniversary for Halo Reach.[3] It is a remake of Prisoner from Halo: Combat Evolved with several alterations to map layout.
Universe and lore[edit]
“ | These spinning confinement platforms are a testament to the technological prowess of the Forerunners. In the event of a security breach, the facility’s suborbital location and frigid temperature were thought to be able to keep any threat at bay, but it appears those plans were… optimistic.[4] | ” |
Overview[edit]
Layout[edit]
Callouts[edit]
The following are locations on the map that are so named on the player's heads-up display during gameplay:
- Ground Floor
- Ground Floor Cells
- Ground Floor Viewing
- Monolith
- Lift Room
- Lower Ramp
- Observation Deck
- 2nd Floor
- Upper Ramp
- 3rd Floor
- 3rd Floor Cells
- Overlook
- Red Ramp
- Blue Ramp
- Red Loft
- Blue Loft
- Upper Chamber
- 4th Floor
- Security Platform
- Airborne
- Lift Room
Variants[edit]
Prisoner Anniversary[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Trivia[edit]
- The planet/moon this map is set on seems to be in a multiple star system with five stars.
- There is a seven reference on this map. There are a total of 14 security spires (14/2=7).
Gallery[edit]
Browse more images in this article's gallery page. |
Headhunter on Solitary.
Sources[edit]
- ^ IGN.com: Halo - Solitary Flythrough
- ^ Halo: Reach Editing Kit, game file
HREK\tags\levels\dlc\cex_prisoner\cex_prisoner.scenario
- ^ Halo Waypoint: The Halo Bulletin: 11/9/11
- ^ Xbox Live's Major Nelson: News From Halo Fest