Forerunner fort: Difference between revisions
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{{ | {{Status|Canon}} | ||
[[File:HW-Forerunner Fort.jpg|thumb|300px|A Forerunner fort in [[Trove]].]] | |||
'''Forerunner forts''' are [[Forerunner]] outposts guarded by large beam turrets and [[Sentinel]]s. It is also surrounded by | '''Forerunner forts''' are [[Forerunner]] outposts guarded by large [[Forerunner turret|beam turrets]] and [[Sentinel]]s. They are found on the [[shield world]] [[Trove]].{{Ref/Game|Id=HW|HW|Forerunner Fort in-game building}} | ||
==Overview== | |||
===Design details=== | |||
The structure is composed of a delta-shaped structure with a cleave down the approximate center, resembling the [[Beacon tower]]s on the [[Halo Array|Halo installations]]. It is also surrounded by [[hard light]] walls with ends meeting at the turrets. When sustaining enough damage, the structure retracts in on itself and into the ground. They are generally defended by beam turrets, [[Aggressor Sentinel]]s, and [[Super Sentinel]]s.{{Ref/Reuse|HW}} | |||
==Gameplay== | ==Gameplay== | ||
In ''Halo Wars'', Forerunner forts occupy [[Socket Base|base build sites]] on Skirmish maps that take place within the shield world, namely [[Repository]], [[Labyrinth]], and [[Blood River]]. Like [[Rebel Base]]s, these forts serve as the Forerunner counterpart to the UNSC [[firebase]] and the [[Covenant citadel]]. | |||
Defended by [[Aggressor Sentinel]]s, the fort itself is relatively weaker than the UNSC and Covenant bases, especially vulnerable to [[HRUNTING Mark III (B) Cyclops|Cyclopes]] and [[Shua'ee-pattern Locust|Locusts]]. However, unlike other bases, the turrets are considered part of the fort itself and cannot be targeted by units, forcing attackers to destroy the fort while under turret fire. Consequently, players may require a larger force to attack a fort. When destroyed, the fort cannot be rebuild, but rewards the player with supply crates and an empty base build site. | |||
==Gallery== | |||
<gallery> | |||
File:HW_ForerunnerFort_Render.jpg|A fort without its hardlight shields. | |||
File:HW_ForerunnerTurret_Render.jpg|Renders of the defensive turrets. | |||
</gallery> | |||
==List of appearances== | ==List of appearances== | ||
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==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{ | {{Forerunner|array}} | ||
{{HW buildings}} | |||
[[Category:Forerunner buildings]] | [[Category:Forerunner buildings]] | ||
[[Category:Fortifications]] |
Latest revision as of 18:39, January 30, 2024
Forerunner forts are Forerunner outposts guarded by large beam turrets and Sentinels. They are found on the shield world Trove.[1]
Overview[edit]
Design details[edit]
The structure is composed of a delta-shaped structure with a cleave down the approximate center, resembling the Beacon towers on the Halo installations. It is also surrounded by hard light walls with ends meeting at the turrets. When sustaining enough damage, the structure retracts in on itself and into the ground. They are generally defended by beam turrets, Aggressor Sentinels, and Super Sentinels.[1]
Gameplay[edit]
In Halo Wars, Forerunner forts occupy base build sites on Skirmish maps that take place within the shield world, namely Repository, Labyrinth, and Blood River. Like Rebel Bases, these forts serve as the Forerunner counterpart to the UNSC firebase and the Covenant citadel.
Defended by Aggressor Sentinels, the fort itself is relatively weaker than the UNSC and Covenant bases, especially vulnerable to Cyclopes and Locusts. However, unlike other bases, the turrets are considered part of the fort itself and cannot be targeted by units, forcing attackers to destroy the fort while under turret fire. Consequently, players may require a larger force to attack a fort. When destroyed, the fort cannot be rebuild, but rewards the player with supply crates and an empty base build site.
Gallery[edit]
List of appearances[edit]
- Halo Wars (First appearance)
Sources[edit]
|