Released: Difference between revisions
From Halopedia, the Halo wiki
m (→top: Fixing Youtube embed height) |
No edit summary |
||
(13 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Status|RealWorld}} | ||
{{Center|Not to be confused with [[Release]].}} | {{Center|Not to be confused with [[Release]].}} | ||
{{Music infobox | {{Music infobox | ||
| name = Released | | name = Released | ||
| | | yt = xev8zJsILvA | ||
| album = ''[[Halo 3: Original Soundtrack]]'' | | album = ''[[Halo 3: Original Soundtrack]]'' | ||
| composer = [[Martin O'Donnell]] and [[Michael Salvatori]] | | composer = | ||
*[[Martin O'Donnell]] and [[Michael Salvatori]] | |||
*Martin O'Donnell, Michael Salvatori, and [[C. Paul Johnson]] {{C|''Wild Life''}} | |||
| length = 05:20 | | length = 05:20 | ||
| producer = | | producer = | ||
Line 12: | Line 14: | ||
}} | }} | ||
'''Released''' is the | '''Released''' is the second track (Disc 1 Track 2) in ''[[Halo 3: Original Soundtrack]]'', and plays during the ''[[Halo 3]]'' [[campaign]] level ''[[Sierra 117]]''. It is composed of ''Released'' (0:00-2:20), ''Wild Life'' (2:20-3:22), and ''Another Walk'' (3:22-5:20). | ||
==Overview== | |||
===Released=== | |||
''Released'' (2:20) starts with a single low note, followed by a section of percussion. A layer of high strings joins in with suspense, followed by some digital sound effects. The choir then enters, singing the main melody of ''[[Impend]]'' from ''[[Halo 2]]'', albeit in a slower tempo. The soft drums and strings return as accompaniment. The vocals fade out, leaving the drums. The piece plays at the start of the level, as [[John-117]], [[Avery Johnson]] and [[Thel 'Vadam]] are walking through the jungle, and continues throughout the first combat encounter. | ''Released'' (2:20) starts with a single low note, followed by a section of percussion. A layer of high strings joins in with suspense, followed by some digital sound effects. The choir then enters, singing the main melody of ''[[Impend]]'' from ''[[Halo 2]]'', albeit in a slower tempo. The soft drums and strings return as accompaniment. The vocals fade out, leaving the drums. The piece plays at the start of the level, as [[John-117]], [[Avery Johnson]] and [[Thel 'Vadam]] are walking through the jungle, and continues throughout the first combat encounter. | ||
''Wild Life'' (1:02) begins with low strings building tension, before the drums once again become the dominant instrument. The slow drum beat gradually accelerates, soon replaced by a faster and louder tempo. It ends abruptly. The piece plays after the area where [[Reynolds]] is being interrogated by a [[Jiralhanae Captain]], as John-117 and 'Vadam make their way towards the river. | ===Wild Life=== | ||
''Wild Life'' (1:02) begins with low strings building tension, before the drums once again become the dominant instrument. The slow drum beat gradually accelerates, soon replaced by a faster and louder tempo. It ends abruptly. The piece plays after the area where [[Reynolds]] is being interrogated by a [[Jiralhanae Captain]], as John-117 and 'Vadam make their way towards the river. This track was later reused in the ''[[Fireteam Raven, Reporting In]]'' trailer advertising [[Series 6: Raven|Series 6]] of ''[[Halo: The Master Chief Collection]]''. | |||
''Another Walk'' (1:58) transitions into a percussion part with a more relaxed beat, characterized by a | ===Another Walk=== | ||
''Another Walk'' (1:58) transitions into a percussion part with a more relaxed beat, characterized by a snare drum. The choir then joins in with the melody of ''[[A Walk in the Woods]]'' (alluded in the name of the piece), with the percussion beat playing throughout. It ends with a cymbal clash. The piece plays at the river encounter, after the [[Pelicans]] are shot down by [[Banshee]]s. | |||
==Production notes== | |||
According to [[Martin O'Donnell]], ''Another Walk'' was nearly cut because an executive producer did not like the use of snare drums.{{Ref/Twitter|MartyTheElder|1737928731245863208|Martin O'Donnell|Quote=It’s funny the little things you remember. The Walk in the Woods section of Released (Sierra 117 Part 1) was almost cut. I argued with the executive producer about it and I kept it in. He didn’t like the sound of the snare drum, said it sounded like a mistake. I said it was purposely punky and he was wrong. That wasn’t the only time I had to fight for music.|D=22|M=12|Y=2023}} | |||
==Sources== | |||
{{Ref/Sources}} | |||
{{Soundtrack|H3}} | {{Soundtrack|H3}} |
Latest revision as of 16:37, December 22, 2023
Released | |
---|---|
Album: |
|
Composer(s): |
|
Length: |
05:20 |
Previous: |
|
Next: |
|
Released is the second track (Disc 1 Track 2) in Halo 3: Original Soundtrack, and plays during the Halo 3 campaign level Sierra 117. It is composed of Released (0:00-2:20), Wild Life (2:20-3:22), and Another Walk (3:22-5:20).
Overview[edit]
Released[edit]
Released (2:20) starts with a single low note, followed by a section of percussion. A layer of high strings joins in with suspense, followed by some digital sound effects. The choir then enters, singing the main melody of Impend from Halo 2, albeit in a slower tempo. The soft drums and strings return as accompaniment. The vocals fade out, leaving the drums. The piece plays at the start of the level, as John-117, Avery Johnson and Thel 'Vadam are walking through the jungle, and continues throughout the first combat encounter.
Wild Life[edit]
Wild Life (1:02) begins with low strings building tension, before the drums once again become the dominant instrument. The slow drum beat gradually accelerates, soon replaced by a faster and louder tempo. It ends abruptly. The piece plays after the area where Reynolds is being interrogated by a Jiralhanae Captain, as John-117 and 'Vadam make their way towards the river. This track was later reused in the Fireteam Raven, Reporting In trailer advertising Series 6 of Halo: The Master Chief Collection.
Another Walk[edit]
Another Walk (1:58) transitions into a percussion part with a more relaxed beat, characterized by a snare drum. The choir then joins in with the melody of A Walk in the Woods (alluded in the name of the piece), with the percussion beat playing throughout. It ends with a cymbal clash. The piece plays at the river encounter, after the Pelicans are shot down by Banshees.
Production notes[edit]
According to Martin O'Donnell, Another Walk was nearly cut because an executive producer did not like the use of snare drums.[1]
Sources[edit]
- ^ Twitter, Martin O'Donnell (@MartyTheElder): "It’s funny the little things you remember. The Walk in the Woods section of Released (Sierra 117 Part 1) was almost cut. I argued with the executive producer about it and I kept it in. He didn’t like the sound of the snare drum, said it sounded like a mistake. I said it was purposely punky and he was wrong. That wasn’t the only time I had to fight for music." (Retrieved on Dec 22, 2023) [archive]
|