Released
From Halopedia, the Halo wiki
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05:20 |
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Released is the second track (Disc 1 Track 2) in Halo 3: Original Soundtrack, and plays during the Halo 3 campaign level Sierra 117. It is composed of Released (0:00-2:20), Wild Life (2:20-3:22), and Another Walk (3:22-5:20).
Overview[edit]
Released[edit]
Released (2:20) starts with a single low note, followed by a section of percussion. A layer of high strings joins in with suspense, followed by some digital sound effects. The choir then enters, singing the main melody of Impend from Halo 2, albeit in a slower tempo. The soft drums and strings return as accompaniment. The vocals fade out, leaving the drums. The piece plays at the start of the level, as John-117, Avery Johnson and Thel 'Vadam are walking through the jungle, and continues throughout the first combat encounter.
Wild Life[edit]
Wild Life (1:02) begins with low strings building tension, before the drums once again become the dominant instrument. The slow drum beat gradually accelerates, soon replaced by a faster and louder tempo. It ends abruptly. The piece plays after the area where Reynolds is being interrogated by a Jiralhanae Captain, as John-117 and 'Vadam make their way towards the river. This track was later reused in the Fireteam Raven, Reporting In trailer advertising Series 6 of Halo: The Master Chief Collection.
Another Walk[edit]
Another Walk (1:58) transitions into a percussion part with a more relaxed beat, characterized by a snare drum. The choir then joins in with the melody of A Walk in the Woods (alluded in the name of the piece), with the percussion beat playing throughout. It ends with a cymbal clash. The piece plays at the river encounter, after the Pelicans are shot down by Banshees.
Production notes[edit]
According to Martin O'Donnell, Another Walk was nearly cut because an executive producer did not like the use of snare drums.[1]
Sources[edit]
- ^ Twitter, Martin O'Donnell (@MartyTheElder): "It’s funny the little things you remember. The Walk in the Woods section of Released (Sierra 117 Part 1) was almost cut. I argued with the executive producer about it and I kept it in. He didn’t like the sound of the snare drum, said it sounded like a mistake. I said it was purposely punky and he was wrong. That wasn’t the only time I had to fight for music." (Retrieved on Dec 22, 2023) [archive]
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