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{{Title|''Halo: Reach Original Soundtrack''}}
{{Title|''Halo: Reach Original Soundtrack''}}
{{Era|RW}}
{{Status|RealWorld}}
{{Ratings}}
{{Soundtrack infobox
[[File:Reach OST.jpg|right|thumb|Halo: Reach Soundtrack cover art.]]
|image=[[File:Reach OST.jpg|300px|Halo: Reach Soundtrack cover art.]]
 
|release=[[2010|September 28, 2010]]
{{quote|This is a more character-driven piece, and its also about a planet that everyone knows will fall, and falls to the [[Covenant Empire|Covenant]]. So it's a more somber, more visceral introduction to the game that we're making.|[[Martin O'Donnell]]<ref>[http://gamevideos.1up.com/video/id/27382 '''1UP.com''': ''Halo Reach VGA Interview'']</ref>}}
|label=Sumthing Else Music Works
|producer=Martin O'Donnell, Michael Salvatori
|composer=Martin O'Donnell, Michael Salvatori
|performance=Martin O'Donnell, Michael Salvatori, [[Stan LePard]], [[C. Paul Johnson]], Northwest Sinfonia
|length = 67:38
}}
{{Quote|This is a more character-driven piece, and its also about a planet that everyone knows will fall, and falls to the [[Covenant]]. So it's a more somber, more visceral introduction to the game that we're making.|[[Martin O'Donnell]]<ref>[http://gamevideos.1up.com/video/id/27382 '''1UP.com''': ''Halo Reach VGA Interview'']</ref>}}


The '''''[[Halo: Reach]] Original Soundtrack''''' was released in stores September 28, 2010,<ref name="8/27/10">[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_082710 '''Bungie.net''': ''Bungie Weekly Update: 8/27/10'']</ref> and was distributed via iTunes and Sumthing Digital on September 14.<ref>[http://www.digitalspy.com/gaming/news/a276101/halo-reach-music-cd-coming-next-week.html '''Digital Spy''': ''Halo: Reach' music CD coming next week'']</ref> There are a total of 20 tracks in the two-disk set comprising a total of 67 minutes worth of music.<ref>[https://www.sumthingdigital.com/AlbumDetails.aspx?albumid=4811 '''Sumthing Digital''': ''Halo Reach: Original Soundtrack'']</ref>
The '''''[[Halo: Reach]] Original Soundtrack''''' was released in stores September 28, 2010,<ref name="8/27/10">[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_082710 '''Bungie.net''': ''Bungie Weekly Update: 8/27/10'']</ref> and was distributed via iTunes and Sumthing Digital on September 14.<ref>[http://www.digitalspy.com/gaming/news/a276101/halo-reach-music-cd-coming-next-week.html '''Digital Spy''': ''Halo: Reach' music CD coming next week'']</ref> There are a total of 20 tracks in the two-disk set comprising a total of 67 minutes worth of music.<ref>[https://www.sumthingdigital.com/AlbumDetails.aspx?albumid=4811 '''Sumthing Digital''': ''Halo Reach: Original Soundtrack'']</ref>


The soundtrack was composed by Martin O'Donnell and [[Michael Salvatori]] with help from Stan LePard and [[C. Paul Johnson]] <ref>[http://g4tv.com/thefeed/blog/post/707716/Interview-with-Bungies-Marty-ODonnell.html '''G4TV''': ''G4TV: Interview with Bungie's Marty O'Donnell'']</ref>, and published by [[wikipedia:Sumthing Distribution|Sumthing Distribution]].
The soundtrack was composed by Martin O'Donnell and [[Michael Salvatori]] with help from [[Stan LePard]] and [[C. Paul Johnson]],<ref>[http://g4tv.com/thefeed/blog/post/707716/Interview-with-Bungies-Marty-ODonnell.html '''G4TV''': ''G4TV: Interview with Bungie's Marty O'Donnell'']</ref> and published by [[wikipedia:Sumthing Distribution|Sumthing Distribution]].


The ''Halo: Reach'' Soundtrack marks the final time composers Martin O'Donnell and Michael Salvatori collaborate and compose original music for a ''Halo'' game.<ref name="8/27/10"/> In a press release, Martin O'Donnell referred to the soundtrack as "...the culmination of our efforts".<ref>[http://www.joystiq.com/2010/09/14/sumthing-else-releasing-halo-reach-soundtrack/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+weblogsinc%2Fjoystiq+%28Joystiq%29 '''Joystiq''': ''Sumthing Else releasing Halo: Reach soundtrack'']</ref>
The ''Halo: Reach'' Soundtrack marks the final time composers Martin O'Donnell and Michael Salvatori collaborate and compose original music for a ''Halo'' game.{{Ref/Reuse|8/27/10}} In a press release, Martin O'Donnell referred to the soundtrack as "...the culmination of our efforts".<ref>[http://www.joystiq.com/2010/09/14/sumthing-else-releasing-halo-reach-soundtrack/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+weblogsinc%2Fjoystiq+%28Joystiq%29 '''Joystiq''': ''Sumthing Else releasing Halo: Reach soundtrack'']</ref>


{{Clear}}
==Track listing==
==Track listing==
{{Soundtrack List
#[[Overture (Halo: Reach)|Overture]] 4:46
|name = Halo: Reach Original Soundtrack
#[[Winter Contingency (music)|Winter Contingency]] 12:08
|1=[[Overture (Halo: Reach)|Overture]]
#[[ONI: Sword Base (music)|ONI: Sword Base]] 8:28
|t1 = 4:47
#[[Nightfall (music)|Nightfall]] 5:40
|2=[[Winter Contingency (music)|Winter Contingency]]
#[[Tip of the Spear (music)|Tip of the Spear]] 6:05
|t2 = 12:09
#[[Long Night of Solace (music)|Long Night of Solace]] 11:46
|3=[[ONI: Sword Base (music)|ONI: Sword Base]]
#[[Exodus (music)|Exodus]] 7:18
|t3 = 8:28
#[[New Alexandria (music)|New Alexandria]] 8:41
|4=[[Nightfall (music)|Nightfall]]
#[[The Package (music)|The Package]] 6:56
|t4 = 5:41
#[[The Pillar of Autumn (music)|The Pillar of Autumn]] 9:40
|5=[[Tip of the Spear (music)|Tip of the Spear]]
#[[Epilogue (Halo: Reach)|Epilogue]] 4:29
|t5 = 6:05
#[[From the Vault]] 4:59
|6=[[Long Night of Solace (music)|Long Night of Solace]]
#[[Ashes (music)|Ashes]] 2:45
|t6 = 11:47
#[[Fortress (music)|Fortress]] 1:07
|7=[[Exodus (music)|Exodus]]
#[[We're Not Going Anywhere]] 1:13
|t7 = 7:19
#[[At Any Cost]] 2:29
|8=[[New Alexandria (music)|New Alexandria]]
#[[Both Ways (remix)|Both Ways (Remix)]] 2:17
|t8 = 8:42
#[[Walking Away]] 1:53
|9=[[The Package (music)|The Package]]
#[[Ghosts and Glass]] 2:41
|t9 = 6:56
#[[We Remember]] 2:05
|10=[[The Pillar of Autumn (music)|The Pillar of Autumn]]
|t10 = 9:40
|11=[[Epilogue (Halo: Reach)|Epilogue]]
|t11 = 4:30
|12=[[From the Vault]]
|t12 = 4:59
|13=[[Ashes]]
|t13 = 2:46
|14=[[Fortress (music)|Fortress]]
|t14 = 1:08
|15=[[We're Not Going Anywhere]]
|t15 = 1:14
|16=[[At Any Cost]]
|t16 = 2:30
|17=[[Both Ways (remix)|Both Ways (Remix)]]
|t17 = 2:17
|18=[[Walking Away]]
|t18 = 1:53
|19=[[Ghosts and Glass]]
|t19 = 2:42
|20=[[We Remember]]
|t20 = 2:05
|total = 67:38
}}
* '''Original composition''': [[Martin O'Donnell]] and [[Michael Salvatori]]
* '''Sound design''': Martin O'Donnell and Michael Salvatori
* '''Arrangement''': Martin O'Donnell and Michael Salvatori
* '''Label''': Sumthing Else Music Works
* '''Performance''': Martin O'Donnell, Michael Salvatori, Stan LePard, [[C. Paul Johnson]], North West Symphonia


==Trivia==
==Trivia==
*The Halo: Reach Soundtrack is one of two soundtracks that does not directly include the [[Halo Theme]], with the other being the [[Halo 3: ODST Original Soundtrack|Halo 3: ODST Soundtrack]].
*The Halo: Reach Soundtrack is one of three soundtracks that does not directly include the [[Halo Theme]], with the other two being the ''[[Halo 3: ODST Original Soundtrack]]'', and the ''[[Halo 4: Original Soundtrack]]''.
*The last 8 songs on the soundtrack are not fully featured in-game. They are merely bonus tracks which appear in short clips throughout in-game campaign missions and cutscenes. [[From the Vault]] is fully featured in game, but only within the bonus [[Tribute Room]].
*The last 8 songs on the soundtrack are not fully featured in-game. They are merely bonus tracks which appear in short clips throughout in-game campaign missions and cutscenes. [[From the Vault]] is fully featured in game, but only within the bonus [[Tribute Room]].
*There are two known songs - "Uphill, Both Ways" and "Lone Wolf" - that did not technically make it onto the official soundtrack, but appear as MP3 files downloadable through [[Bungie]]'s [http://www.bungie.net/projects/reach/vidaudio.aspx?c=55 website]. "Uphill, Both Ways" is a shortened version of "Both Ways (Remix)", while "Lone Wolf" is simply a section of the track "Winter Contingency" using the same name.
*There are two known songs - "Uphill, Both Ways" and "Lone Wolf" - that did not technically make it onto the official soundtrack, but appear as MP3 files downloadable through [[Bungie]]'s [http://halo.bungie.net/projects/reach/vidaudio.aspx?c=55 website]. "Uphill, Both Ways" is a shortened version of "Both Ways (Remix)", while "Lone Wolf" is simply a section of the track "Winter Contingency" using the same name.
*There is a song not listed in the OST that is only heard once within the game and is included in the gameplay trailer. The song in question is Engaged, the guitar riff that plays when Noble Six and Jorge are told to "clear the hole" on the very last part of the mission "Winter Contingency".


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
{{Halo Music}}
 
{{Soundtrack}}


[[Category:Halo: Reach OST]]
[[Category:Halo: Reach OST| ]]

Latest revision as of 20:21, September 15, 2022

Halo: Reach Original Soundtrack
Halo: Reach Soundtrack cover art.

Released:

September 28, 2010

Label:

Sumthing Else Music Works

Producer(s):

Martin O'Donnell, Michael Salvatori

Composer(s):

Martin O'Donnell, Michael Salvatori

Performance:

Martin O'Donnell, Michael Salvatori, Stan LePard, C. Paul Johnson, Northwest Sinfonia

Total length:

67:38

 

"This is a more character-driven piece, and its also about a planet that everyone knows will fall, and falls to the Covenant. So it's a more somber, more visceral introduction to the game that we're making."
Martin O'Donnell[1]

The Halo: Reach Original Soundtrack was released in stores September 28, 2010,[2] and was distributed via iTunes and Sumthing Digital on September 14.[3] There are a total of 20 tracks in the two-disk set comprising a total of 67 minutes worth of music.[4]

The soundtrack was composed by Martin O'Donnell and Michael Salvatori with help from Stan LePard and C. Paul Johnson,[5] and published by Sumthing Distribution.

The Halo: Reach Soundtrack marks the final time composers Martin O'Donnell and Michael Salvatori collaborate and compose original music for a Halo game.[2] In a press release, Martin O'Donnell referred to the soundtrack as "...the culmination of our efforts".[6]

Track listing[edit]

  1. Overture – 4:46
  2. Winter Contingency – 12:08
  3. ONI: Sword Base – 8:28
  4. Nightfall – 5:40
  5. Tip of the Spear – 6:05
  6. Long Night of Solace – 11:46
  7. Exodus – 7:18
  8. New Alexandria – 8:41
  9. The Package – 6:56
  10. The Pillar of Autumn – 9:40
  11. Epilogue – 4:29
  12. From the Vault – 4:59
  13. Ashes – 2:45
  14. Fortress – 1:07
  15. We're Not Going Anywhere – 1:13
  16. At Any Cost – 2:29
  17. Both Ways (Remix) – 2:17
  18. Walking Away – 1:53
  19. Ghosts and Glass – 2:41
  20. We Remember – 2:05

Trivia[edit]

  • The Halo: Reach Soundtrack is one of three soundtracks that does not directly include the Halo Theme, with the other two being the Halo 3: ODST Original Soundtrack, and the Halo 4: Original Soundtrack.
  • The last 8 songs on the soundtrack are not fully featured in-game. They are merely bonus tracks which appear in short clips throughout in-game campaign missions and cutscenes. From the Vault is fully featured in game, but only within the bonus Tribute Room.
  • There are two known songs - "Uphill, Both Ways" and "Lone Wolf" - that did not technically make it onto the official soundtrack, but appear as MP3 files downloadable through Bungie's website. "Uphill, Both Ways" is a shortened version of "Both Ways (Remix)", while "Lone Wolf" is simply a section of the track "Winter Contingency" using the same name.

Sources[edit]