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Battle of Beta Eridani: Difference between revisions

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|prev=
|prev=
|conc=
|conc=
|next=[[Fall of Reach]]
|next=[[Fall of Reach]]{{Ref/Reuse|fb2}}
|image=
|image=
|conflict=[[Human-Covenant War]]
|conflict=[[Human-Covenant War]]
|date=c. [[2552]]
|date=Before [[2552#July|July 23, 2552]]{{Ref/Reuse|fb2}}
|place=[[Beta Eridani system]]
|place=[[Beta Eridani system]]{{Ref/Reuse|fb1}}
|result='''Covenant victory'''
|result='''Covenant victory'''
*Remaining [[human]]s flee system
*Remaining [[human]]s flee system.{{Ref/Reuse|fb1}}
*Covenant later unknowingly locate [[Epsilon Eridani system]], including [[Reach]].{{Ref/Reuse|fb2}}
|side1=*{{Icon|UNSC HCW}} [[United Nations Space Command]]
|side1=*{{Icon|UNSC HCW}} [[United Nations Space Command]]
**{{Icon|Navy}} [[UNSC Navy]]
|side2=*{{Icon|Covenant FB}} [[Covenant]]
|side2=*{{Icon|Covenant FB}} [[Covenant]]
|commanders1=Lieutenant [[Robinson]]
**{{Icon|Covenant HW}} [[Covenant military]]
|commanders2=[[Supreme Commander]] [[Rho 'Barutamee]]
***[[Covenant fleet]]
|forces1=Several [[warship]]s
|commanders1=*[[Lieutenant|LT]] [[Robinson]]{{Ref/Reuse|fb1}} {{c|early in battle}}
|forces2=*[[Fleet of Valiant Prudence]]
*[[Vice Admiral|VADM]] [[Michael Stanforth]]{{Ref/Reuse|fb2}} {{c|late in battle}}
**1 {{Class|CSO|supercarrier}}
|commanders2=[[Supreme Commander]] [[Rho 'Barutamee]]{{Ref/Reuse|fb1}}
***''[[Long Night of Solace]]''
|forces1=*Robinson's forces{{Ref/Reuse|fb1}} {{c|early in battle}}
**Nine other ships
**1+ {{Class|Marathon|heavy cruiser}}{{Ref/Reuse|fb1}}
|casual1=Most forces
**4+ {{Class|Paris|heavy frigate}}s{{Ref/Reuse|fb1}}
|casual2=Likely none
*Stanforth's fleet{{Ref/Reuse|fb2}} {{c|late in battle}}
**1+ {{Class|Marathon|heavy cruiser}}{{Ref/Reuse|fb2}}
**7+ {{Class|Paris|heavy frigate}}s{{Ref/Reuse|fb2}}
|forces2=*[[Fleet of Valiant Prudence]]{{Ref/Reuse|fb1}}
**10+ ships{{Ref/Reuse|fb1}}
***1 {{Class|CSO|supercarrier}}
****''[[Long Night of Solace]]''
***2+ {{Class|CCS|battlecruiser}}s{{Ref/Reuse|fb1}}
***7+ {{Class|SDV|heavy corvette}}s{{Ref/Reuse|fb1}}
|casual1=Unknown
|casual2=Unknown, likely light to none
}}
}}


The '''Battle of Beta Eridani''' was an engagement in the [[Human-Covenant War]] between the [[Covenant]] and the [[United Nations Space Command]] in the [[Beta Eridani system]], shortly before the [[2552|summer of 2552]].<ref name="fb1">'''[[Halo: Fleet Battles]]''', ''Scenario One: Flight!''</ref>
The '''Battle of Beta Eridani''' was an [[battle|engagement]] in the [[Human-Covenant War]] between the [[Covenant]] and the [[United Nations Space Command]] in the [[Beta Eridani system]], shortly before the [[2552|summer of 2552]].<ref name="fb1">'''[[Halo: Fleet Battles]]''', ''Scenario One: Flight!''</ref>


==Prelude==
==Background==
[[Rho 'Barutamee]], [[Supreme Commander]] of the [[Fleet of Valiant Prudence]], was charged with locating [[Forerunner]] artifacts for the [[Covenant]] [[Ministry of Fervent Intercession]]. To assist in his duties, Covenant leadership granted 'Barutamee the use of a powerful [[Luminary]] to aid in his searches.<ref name="lum">'''Halo: Fleet Battles''', ''Luminaries''</ref> Shortly before the [[2552|summer of 2552]], the [[fleet]]'s Luminary detected Forerunner relics located in the [[human]]-occupied [[Beta Eridani system]]. To collect the Forerunner artifacts, the Fleet of Valiant Prudence set course for the Beta Eridani system.{{Ref/Reuse|fb1}}
[[Rho 'Barutamee]], [[Supreme Commander]] of the [[Fleet of Valiant Prudence]], was charged with locating [[Forerunner]] artifacts for the [[Covenant]] [[Ministry of Fervent Intercession]]. To assist in his duties, Covenant leadership granted 'Barutamee the use of a powerful [[Luminary]] to aid in his searches.<ref name="lum">'''Halo: Fleet Battles''', ''Luminaries''</ref> Shortly before the [[2552|summer of 2552]], the [[fleet]]'s Luminary detected Forerunner relics located in the [[human]]-occupied [[Beta Eridani system]]. To collect the Forerunner artifacts, the Fleet of Valiant Prudence set course for the Beta Eridani system.{{Ref/Reuse|fb1}}


Meanwhile, the humans within the system were unaware of the existence of the Forerunner artifacts in the Beta Eridani system. The system was home to the [[Beta Eridani Naval Training Range]], a training facility used by the [[UNSC Navy]] to test the capabilities of cadets on [[warship]]s within the system.{{Ref/Reuse|fb1}}
Meanwhile, the humans within the system were unaware of the existence of the Forerunner artifacts in the Beta Eridani system. The system was home to the [[Beta Eridani Naval Training Range]], a training facility used by the [[UNSC Navy]] to test the capabilities of cadets on [[warship]]s within the system.{{Ref/Reuse|fb1}}


==The battle==
==Battle==
When ten ships of the [[Fleet of Valiant Prudence]] arrived in [[Beta Eridani system|the system]], their presence was quickly discovered by Lieutenant [[Robinson]]. Although the ensuing battle would likely have been an even fight on most occasions, all [[warship]]s of the [[UNSC Navy]] in the Beta Eridani system were crewed with cadets. With no other viable option, Robinson ordered all forces in the system to flee.{{Ref/Reuse|fb1}} During the battle, several [[Forerunner]] artifacts were recovered and brought to [[Supreme Commander]] [[Rho 'Barutamee]] aboard his [[flagship]], ''[[Long Night of Solace]]''. 'Barutamee had the artifacts "processed" through the [[Luminary]] and discovered that the relics pointed to [[Epsilon Eridani system|another system]]. To prevent the [[UNSC]] forces in the system from following him to his next destination, 'Barutamee ordered the destruction of all remaining [[human]] forces in Beta Eridani.<ref>'''Halo: Fleet Battles''', ''Scenario Two: Contact''</ref>
When the [[Fleet of Valiant Prudence]] arrived in [[Beta Eridani system|the system]], their presence was quickly discovered by Lieutenant [[Robinson]] as ten Covenant ships of the fleet were approaching quickly. Although the ensuing battle would likely have been an even fight on most occasions, all [[warship]]s of the [[UNSC Navy]] in the Beta Eridani system were crewed with cadets. With no other viable option, Robinson ordered all forces in the system to flee.{{Ref/Reuse|fb1}} During the battle, several [[Forerunner]] artifacts were recovered and brought to [[Supreme Commander]] [[Rho 'Barutamee]] aboard his [[flagship]], ''[[Long Night of Solace]]''. 'Barutamee had the artifacts "processed" through the [[Luminary]] and discovered that the relics pointed to [[Epsilon Eridani system|another system]]. To prevent the [[UNSC]] forces in the system from following him to his next destination, 'Barutamee ordered the destruction of all remaining [[human]] forces in Beta Eridani.<ref name=fb2>'''Halo: Fleet Battles''', ''Scenario Two: Contact''</ref>


==Aftermath==
==Aftermath==

Revision as of 05:15, February 1, 2022

Next:

Fall of Reach[1]

Battle of Beta Eridani

Conflict:

Human-Covenant War

Date:

Before July 23, 2552[1]

Location:

Beta Eridani system[2]

Outcome:

Covenant victory

Details
Belligerents
Commanders

Supreme Commander Rho 'Barutamee[2]

Strength
Casualties

Unknown

Unknown, likely light to none

 

The Battle of Beta Eridani was an engagement in the Human-Covenant War between the Covenant and the United Nations Space Command in the Beta Eridani system, shortly before the summer of 2552.[2]

Background

Rho 'Barutamee, Supreme Commander of the Fleet of Valiant Prudence, was charged with locating Forerunner artifacts for the Covenant Ministry of Fervent Intercession. To assist in his duties, Covenant leadership granted 'Barutamee the use of a powerful Luminary to aid in his searches.[3] Shortly before the summer of 2552, the fleet's Luminary detected Forerunner relics located in the human-occupied Beta Eridani system. To collect the Forerunner artifacts, the Fleet of Valiant Prudence set course for the Beta Eridani system.[2]

Meanwhile, the humans within the system were unaware of the existence of the Forerunner artifacts in the Beta Eridani system. The system was home to the Beta Eridani Naval Training Range, a training facility used by the UNSC Navy to test the capabilities of cadets on warships within the system.[2]

Battle

When the Fleet of Valiant Prudence arrived in the system, their presence was quickly discovered by Lieutenant Robinson as ten Covenant ships of the fleet were approaching quickly. Although the ensuing battle would likely have been an even fight on most occasions, all warships of the UNSC Navy in the Beta Eridani system were crewed with cadets. With no other viable option, Robinson ordered all forces in the system to flee.[2] During the battle, several Forerunner artifacts were recovered and brought to Supreme Commander Rho 'Barutamee aboard his flagship, Long Night of Solace. 'Barutamee had the artifacts "processed" through the Luminary and discovered that the relics pointed to another system. To prevent the UNSC forces in the system from following him to his next destination, 'Barutamee ordered the destruction of all remaining human forces in Beta Eridani.[1]

Aftermath

Sometime after the battle, the Fleet of Valiant Prudence traveled to the system pinpointed by the Luminary: the Epsilon Eridani system. Unbeknownst to Supreme Commander Rho 'Barutamee, the system was home to major strongholds of the United Nations Space Command, including Reach. 'Barutamee initiated the invasion of Reach, which ultimately led to the planet's fall on August 30, 2552, though 'Barutamee was presumably killed and most of his fleet was destroyed on August 14, 2552.[4][5]

List of appearances

Sources

  1. ^ a b c d e f g h Halo: Fleet Battles, Scenario Two: Contact
  2. ^ a b c d e f g h i j k l m n o Halo: Fleet Battles, Scenario One: Flight!
  3. ^ Halo: Fleet Battles, Luminaries
  4. ^ Halo Waypoint: Rho Barutamee
  5. ^ Halo: Reach, campaign level, Long Night of Solace