Released: Difference between revisions
From Halopedia, the Halo wiki
mNo edit summary |
mNo edit summary |
||
Line 7: | Line 7: | ||
| composer = | | composer = | ||
*[[Martin O'Donnell]] and [[Michael Salvatori]] | *[[Martin O'Donnell]] and [[Michael Salvatori]] | ||
*Martin O'Donnell, Michael Salvatori, and [[C. Paul Johnson]] {{C|''Wild Life''}} | **Martin O'Donnell, Michael Salvatori, and [[C. Paul Johnson]] {{C|''Wild Life''}} | ||
| length = 05:20 | | length = 05:20 | ||
| producer = | | producer = | ||
Line 14: | Line 14: | ||
}} | }} | ||
'''Released''' is the | '''Released''' is the first track in ''[[Halo 3: Original Soundtrack]]'', and plays during the ''[[Halo 3]]'' [[campaign]] level ''[[Sierra 117]]''. It is composed of ''Released'' (0:00-2:20), ''Wild Life'' (2:20-3:22), and ''Another Walk'' (3:22-5:20). | ||
''Released'' (2: | ''Released'' (2:20) starts with a single low note, followed by a section of percussion. A layer of high strings joins in with suspense, followed by some digital sound effects. The choir then enters, singing the main melody of ''[[Impend]]'' from ''[[Halo 2]]'', albeit in a slower tempo. The soft drums and strings return as accompaniment. The vocals fade out, leaving the drums. The piece plays at the start of the level, as [[John-117]], [[Avery Johnson]] and [[Thel 'Vadam]] are walking through the jungle, and continues throughout the first combat encounter. | ||
''Wild Life'' (1: | ''Wild Life'' (1:02) begins with low strings building tension, before the drums once again become the dominant instrument. The slow drum beat gradually accelerates, soon replaced by a faster and louder tempo. It ends abruptly. The piece plays after the area where [[Reynolds]] is being interrogated by a [[Jiralhanae Captain]], as John-117 and 'Vadam make their way towards the river. | ||
''Another Walk'' (1: | ''Another Walk'' (1:58) transitions into a percussion part with a more relaxed beat, characterized by a more muted drum tone. The choir then joins in with the melody of ''[[A Walk in the Woods]]'' (alluded in the name of the piece), with the percussion beat playing throughout. It ends with a cymbal clash. The piece plays at the river encounter, after the [[Pelicans]] are shot down by [[Banshee]]s. | ||
{{Soundtrack|H3}} | {{Soundtrack|H3}} |
Revision as of 11:35, August 19, 2020
Released | |
---|---|
Album: |
|
Composer(s): |
|
Length: |
05:20 |
Previous: |
|
Next: |
|
Released is the first track in Halo 3: Original Soundtrack, and plays during the Halo 3 campaign level Sierra 117. It is composed of Released (0:00-2:20), Wild Life (2:20-3:22), and Another Walk (3:22-5:20).
Released (2:20) starts with a single low note, followed by a section of percussion. A layer of high strings joins in with suspense, followed by some digital sound effects. The choir then enters, singing the main melody of Impend from Halo 2, albeit in a slower tempo. The soft drums and strings return as accompaniment. The vocals fade out, leaving the drums. The piece plays at the start of the level, as John-117, Avery Johnson and Thel 'Vadam are walking through the jungle, and continues throughout the first combat encounter.
Wild Life (1:02) begins with low strings building tension, before the drums once again become the dominant instrument. The slow drum beat gradually accelerates, soon replaced by a faster and louder tempo. It ends abruptly. The piece plays after the area where Reynolds is being interrogated by a Jiralhanae Captain, as John-117 and 'Vadam make their way towards the river.
Another Walk (1:58) transitions into a percussion part with a more relaxed beat, characterized by a more muted drum tone. The choir then joins in with the melody of A Walk in the Woods (alluded in the name of the piece), with the percussion beat playing throughout. It ends with a cymbal clash. The piece plays at the river encounter, after the Pelicans are shot down by Banshees.
|