Luck: Difference between revisions
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{{Music infobox | {{Music infobox | ||
| name = Luck | | name = Luck | ||
| video = {{#widget:YouTube|id= | | video = {{#widget:YouTube|id=FzkfFf-6e7Q|width=200|height=25}} | ||
| album = [[Halo 3: Original Soundtrack]] | | album = [[Halo 3: Original Soundtrack]] | ||
| composer = [[Martin O'Donnell]] and [[Michael Salvatori]] | | composer = [[Martin O'Donnell]] and [[Michael Salvatori]] |
Revision as of 14:09, September 14, 2019
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Luck is the first track of the Halo 3: Original Soundtrack. The soundtrack plays during the Halo 3 campaign level Arrival.
The music starts with a light melody of wind instruments and high strings, later joined by the choir. The melody then comes to a dramatic climax, similar to the climax of the High Charity theme from Halo 2. Near the end, wind once again takes the melody, which, after a climax of dissonant strings, is replaced by the distinctive piano chord melody that recurs later throughout the soundtrack.
Its motif is featured again in Legend.
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