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[[File:H4 - Warrior-Servants 2.jpg|thumb|250px|Forerunners wearing combat skins.]]
[[File:H4 - Warrior-Servants 2.jpg|thumb|250px|Forerunners wearing combat skins.]]
'''Combat skins''' are a type of [[Forerunner body armor|body armor]] used by [[Forerunner]] combat personnel. The Forerunners had a classification system for combat skins, running from Class 1 to Class 18, and possibly above. According to [[343 Guilty Spark]], the [[human]] [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V]] is ranked on this scale as equal to a Class 2.<ref>'''[[Halo: The Flood]]''', ''page 240''</ref><ref>'''[[Halo: Combat Evolved]]''', campaign level, ''[[The Library]]''</ref> Combat skins were typically worn by [[Warrior-Servant]]s, the [[rate]] tasked with warfare, but could be used by the dedicated military or security forces of the other the rates as well, such as [[Builder Security]], the security force of the [[Builder]] rate. After the [[Flood]] threat intensified to critical levels, even [[civilian]]s were forced to wear combat skins in high-risk areas.<ref name="terminals">'''[[Halo 3]]''', ''[[Terminal]]s''</ref>
'''Combat skins''', also known as '''fighting suits''' or '''battle armor''', were a type of body armor used by [[Forerunner]] combat personnel. The Forerunners had a classification system for combat skins, running from Class 1 to Class 18, and possibly above. According to [[343 Guilty Spark]], the [[human]] [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V]] is ranked on this scale as equal to a Class 2.<ref>'''[[Halo: The Flood]]''', ''page 240''</ref><ref>'''[[Halo: Combat Evolved]]''', campaign level, ''[[The Library]]''</ref>


==Overview==
Combat skins ranged in shape and design from suits that mostly followed the wearer's figure in the manner of traditional battle armor,<ref>'''Halo 4''', ''[[Terminal/Halo 4|Terminals]]''</ref> to much bulkier and more powerful variations that, while roughly humanoid in shape, were closer to vehicles than suits of armor.<ref>'''Halo: Cryptum''', ''page 66''</ref> The [[war sphinx]], a medium-sized fighting suit, was ten meters in height, capable of space flight, and equipped with weaponry powerful enough to destroy cities.<ref>'''Halo: Cryptum''', ''page 95''</ref> The war sphinx's newer counterpart, the [[Seeker (armor)|seeker]], was yet more advanced.<ref>'''Halo: Cryptum''', ''page 195''</ref> A combat skin could be laid directly over a Forerunner's [[Forerunner personal armor|personal armor]], worn on everyday occasions; Forerunner warships stored such "combat wraps" in condensed form, allowing fighters to convert their armor into a heavier combat skin should the need arise.<ref>'''Halo: Cryptum''', ''page 126''</ref>
 
Combat skins were typically worn by [[Warrior-Servant]]s, the [[rate]] tasked with warfare, but could be used by the dedicated military or security forces of the other the rates as well, such as [[Builder Security]], the security force of the [[Builder]] rate. After the [[Flood]] threat intensified to critical levels, even [[civilian]]s were forced to wear combat skins in high-risk areas.<ref name="terminals">'''[[Halo 3]]''', ''[[Terminal]]s''</ref>
 
==Classification system==
[[File:H4 - Warrior-Servants.jpg|thumb|250px|A team of [[Warrior-Servant]]s in battle, wearing combat skins typical of their rate.]]
[[File:H4 - Warrior-Servants.jpg|thumb|250px|A team of [[Warrior-Servant]]s in battle, wearing combat skins typical of their rate.]]
Combat skin was comparable to, but far more advanced than, the UNSC [[MJOLNIR Powered Assault Armor]]. It is first mentioned by 343 Guilty Spark as he is leading [[John-117]] through the [[Library]], wondering why he had brought "such ineffective weapons" to combat the [[The Flood|Flood]]. He notes that the MJOLNIR is ill-suited to combating the Flood, and recommends that he upgrade to a Class 12 combat skin from the MJOLNIR, which is ranked on the Forerunner classification system as a Class 2. On the other hand, Guilty Spark also notes that the MJOLNIR will serve John well when the Flood begins converting Halo's atmosphere, commenting that he is a "good planner".<ref>'''[[Halo: Combat Evolved]]''', campaign level, ''[[The Library]]''</ref> Upon learning that there was a powered armor system six times more powerful than the MJOLNIR, John expressed enthusiasm at the opportunity to wear one.<ref>'''[[Halo: The Flood]]''', ''page 240''</ref>
Combat skin was comparable to, but far more advanced than, the UNSC [[MJOLNIR Powered Assault Armor]]. It is first mentioned by 343 Guilty Spark as he is leading [[John-117]] through the [[Library]], wondering why he had brought "such ineffective weapons" to combat the [[Flood]]. He notes that the MJOLNIR is ill-suited to combating the Flood, and recommends that he upgrade to a Class 12 combat skin from the MJOLNIR, which is ranked on the Forerunner classification system as a Class 2. On the other hand, Guilty Spark also notes that the MJOLNIR will serve John well when the Flood begins converting Halo's atmosphere, commenting that he is a "good planner".<ref>'''[[Halo: Combat Evolved]]''', campaign level, ''[[The Library]]''</ref> Upon learning that there was a powered armor system six times more powerful than the MJOLNIR, John expressed enthusiasm at the opportunity to wear one.<ref>'''[[Halo: The Flood]]''', ''page 240''</ref>


The Terminals on [[Installation 00]] indicate that other combat skin classifications existed, ranging from 1 to 4, and that there were other suits of a similar nature, such as the battle harness, with its own classification ranging from 1 to 6, and the platform interface skin. Eventually, all [[civilian]] personnel were required to wear at least a Class 8 combat skin unless in core areas, and all military personnel were required to wear at least a Class 12 combat skin.<ref name="terminals"/>
The Terminals on [[Installation 00]] indicate that other combat skin classifications existed, ranging from 1 to 4, and that there were other suits of a similar nature, such as the battle harness, with its own classification ranging from 1 to 6, and the [[platform interface skin]]. Eventually, all [[civilian]] personnel were required to wear at least a Class 8 combat skin unless in core areas, and all military personnel were required to wear at least a Class 12 combat skin.<ref name="terminals"/>


During at least the early years of the [[Forerunner-Flood War]], Forerunner ground troops used combat skins that, while certainly powerful, lacked energy shields, leaving their wearers extremely vulnerable to Flood infection. It is likely that, rather than representing the peak performance of the technology, it is indicative that the Forerunners were woefully unprepared for the Flood onslaught, and were initially slow to adapt their equipment and technology to fighting a purely biological foe.<ref>'''[[Halo Legends]]''', ''[[Origins]]''</ref>
During the [[Battle of Installation 00]], Guilty Spark can be heard lamenting that John did not upgrade his combat skin. The fact that the [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] is more advanced than the [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] that Guilty Spark had previously encountered and is still classed as a Class 2 may indicate that the upgrades were considered so marginal from a Forerunner standpoint that the MJOLNIR suit was still inferior to a Class 3 combat skin.<ref>'''[[Halo 3]]''', campaign level, [[The Ark (level)|The Ark]]</ref>


During the [[Battle of Installation 00]], Guilty Spark can be heard lamenting that John did not upgrade his combat skin. The fact that the [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] is more advanced than the [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] that Guilty Spark had previously encountered and is still classed as a Class 2 may indicate that the combat skin class system is based on factors other than combat performance, or that despite its upgrades it was still inferior to a Class 3 combat skin.<ref>'''[[Halo 3]]''', campaign level, [[The Ark (level)|The Ark]]</ref>
==Trivia==
''[[Origins]]'' depicts Forerunners using combat skins that seemingly lack energy shields, leaving their wearers extremely vulnerable to Flood infection. It is likely that, rather than representing the peak of the technology, it is indicative that the Forerunners were woefully unprepared for the Flood onslaught, and were initially slow to adapt their equipment and technology to fighting a purely biological foe. In a fictional context, the film is compiled by the semi-rampant [[Cortana]] from a limited number of sources, explaining any apparent inaccuracies.<ref>'''[[Halo Legends]]''', ''[[Origins]]''</ref>


==Gallery==
==Gallery==

Revision as of 01:16, December 3, 2013

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Forerunners wearing combat skins.

Combat skins, also known as fighting suits or battle armor, were a type of body armor used by Forerunner combat personnel. The Forerunners had a classification system for combat skins, running from Class 1 to Class 18, and possibly above. According to 343 Guilty Spark, the human MJOLNIR Mark V is ranked on this scale as equal to a Class 2.[1][2]

Combat skins ranged in shape and design from suits that mostly followed the wearer's figure in the manner of traditional battle armor,[3] to much bulkier and more powerful variations that, while roughly humanoid in shape, were closer to vehicles than suits of armor.[4] The war sphinx, a medium-sized fighting suit, was ten meters in height, capable of space flight, and equipped with weaponry powerful enough to destroy cities.[5] The war sphinx's newer counterpart, the seeker, was yet more advanced.[6] A combat skin could be laid directly over a Forerunner's personal armor, worn on everyday occasions; Forerunner warships stored such "combat wraps" in condensed form, allowing fighters to convert their armor into a heavier combat skin should the need arise.[7]

Combat skins were typically worn by Warrior-Servants, the rate tasked with warfare, but could be used by the dedicated military or security forces of the other the rates as well, such as Builder Security, the security force of the Builder rate. After the Flood threat intensified to critical levels, even civilians were forced to wear combat skins in high-risk areas.[8]

Classification system

A team of Warrior-Servants in battle, wearing combat skins typical of their rate.

Combat skin was comparable to, but far more advanced than, the UNSC MJOLNIR Powered Assault Armor. It is first mentioned by 343 Guilty Spark as he is leading John-117 through the Library, wondering why he had brought "such ineffective weapons" to combat the Flood. He notes that the MJOLNIR is ill-suited to combating the Flood, and recommends that he upgrade to a Class 12 combat skin from the MJOLNIR, which is ranked on the Forerunner classification system as a Class 2. On the other hand, Guilty Spark also notes that the MJOLNIR will serve John well when the Flood begins converting Halo's atmosphere, commenting that he is a "good planner".[9] Upon learning that there was a powered armor system six times more powerful than the MJOLNIR, John expressed enthusiasm at the opportunity to wear one.[10]

The Terminals on Installation 00 indicate that other combat skin classifications existed, ranging from 1 to 4, and that there were other suits of a similar nature, such as the battle harness, with its own classification ranging from 1 to 6, and the platform interface skin. Eventually, all civilian personnel were required to wear at least a Class 8 combat skin unless in core areas, and all military personnel were required to wear at least a Class 12 combat skin.[8]

During the Battle of Installation 00, Guilty Spark can be heard lamenting that John did not upgrade his combat skin. The fact that the Mark VI is more advanced than the Mark V that Guilty Spark had previously encountered and is still classed as a Class 2 may indicate that the upgrades were considered so marginal from a Forerunner standpoint that the MJOLNIR suit was still inferior to a Class 3 combat skin.[11]

Trivia

Origins depicts Forerunners using combat skins that seemingly lack energy shields, leaving their wearers extremely vulnerable to Flood infection. It is likely that, rather than representing the peak of the technology, it is indicative that the Forerunners were woefully unprepared for the Flood onslaught, and were initially slow to adapt their equipment and technology to fighting a purely biological foe. In a fictional context, the film is compiled by the semi-rampant Cortana from a limited number of sources, explaining any apparent inaccuracies.[12]

Gallery

List of appearances

Sources

  1. ^ Halo: The Flood, page 240
  2. ^ Halo: Combat Evolved, campaign level, The Library
  3. ^ Halo 4, Terminals
  4. ^ Halo: Cryptum, page 66
  5. ^ Halo: Cryptum, page 95
  6. ^ Halo: Cryptum, page 195
  7. ^ Halo: Cryptum, page 126
  8. ^ a b Halo 3, Terminals
  9. ^ Halo: Combat Evolved, campaign level, The Library
  10. ^ Halo: The Flood, page 240
  11. ^ Halo 3, campaign level, The Ark
  12. ^ Halo Legends, Origins