Covenant Temple
From Halopedia, the Halo wiki
The temple is a cultural and scientific structure that can be built on a Covenant Citadel.[1] It primarily serves as the Covenant counterpart to the Field Armory and War Council structures used by the UNSC and Banished, respectively.
Overview[edit]
The temple provides a location within the Citadel for the San'Shyuum to meditate or study Forerunner artifacts; it is also where they make battle plans against humans.[1]
In-game information[edit]
Halo Wars[edit]
- "Temples allow the Covenant to access advanced buildings, units and technology upgrades."
- — In-game description
In Halo Wars, the Covenant Temple costs 0 and 500 to be built; only one Temple can be built at any time. It is the Covenant equivalent to the UNSC Reactor and Field Armory.
The most important function of a Temple is its upgrades that increases the player's Tech level—framed in-universe as the progression of the Covenant's "Age". Much like the Reactor, building the Temple increases the playerls Tech level to 1; unlike the Reactor, however, subsequent Tech levels are increased by purchasing upgrades, with the Temple changing its appearance with each upgrade. If the temple is destroyed, the Tech level returns to 0, though it can be restored to its previous level once another Temple is built.
When the Temple is built, the Leader unit is automatically added to the battlefield. Leader units can be rebuilt if they are killed, and their abilities can be upgraded from the Temple as well.
Name | Type | Cost | Description | ||
---|---|---|---|---|---|
Population | Tech | Resources | |||
All Leaders | |||||
Age of Doubt | Upgrade | N/A | 0 | 1,000 | Improves all Covenant technology. |
Age of Reclamation | Upgrade | N/A | 0 | 2,000 | Improves all Covenant technology. |
Forerunner Shield | Upgrade | N/A | 2 | 500 | Augmented with even more repurposed Forerunner technology, all Covenant shields now recharge much faster. |
Medium Turret | Upgrade | N/A | 1 | 500 | Upgrades all Turrets to Medium Turrets, increasing their hitpoints and damage. |
Large Turret | Upgrade | N/A | 2 | 800 | Upgrades all Turrets to Medium Turrets, increasing their hitpoints and damage. |
Followers | Upgrade | N/A | 3 | 800 | Increase the maximum size of your army by 10. |
Arbiter | |||||
Arbiter | Leader | 1/1[Note 1] | 0 | 400 | Leader of the Covenant forces, the Arbiter is equipped with dual plasma swords for uber-melee death. |
Fiendish Return | Upgrade | N/A | 1 | 400 | The Arbiter reflects some incoming damage back to his attacker. |
Vicious Blades | Upgrade | N/A | 2 | 600 | The Arbiter reflects even more damage and has stronger attacks himself. |
Ghastly Vision | Upgrade | N/A | 3 | 900 | The Arbiter becomes permanently cloaked and increases reflected damage even more. |
Defiant Rage | Upgrade | N/A | 1 | 300 | Health is restored every time the Arbiter inflicts a fatality in Rage Mode. |
Spiteful Rage | Upgrade | N/A | 2 | 500 | Rage Mode costs less to maintain. |
Blinding Rage | Upgrade | N/A | 3 | 700 | Rage Mode increases Arbiter combo damage and the attack power of nearby allies. |
Brute Chieftain | |||||
Brute Chieftain | Leader | 1/1[Note 1] | 0 | 400 | Leader of the brute forces, carries a gravity hammer able to stun and destroy heavy vehicles. |
Inheritance | Upgrade | N/A | 1 | 400 | Adds a stun to the Gravity Hammer. |
Birthright | Upgrade | N/A | 2 | 600 | When the Chieftain's hammer is charged up, the Chieftain will pull his enemies to him. |
Destiny | Upgrade | N/A | 3 | 900 | Adds an area-effect stun to the gravity hammer, and inflicts fatalities on stunned enemy infantry. |
Tsunami | Upgrade | N/A | 1 | 300 | Additional enemies may be drawn into the vortex and potential damage increased. |
Hurricane | Upgrade | N/A | 2 | 500 | Additional enemies may be drawn into the vortex and potential damage increased. |
Singularity | Upgrade | N/A | 3 | 700 | Additional enemies may be drawn into the vortex and potential damage increased. |
Prophet of Regret | |||||
Prophet of Regret | Leader | 1/1[Note 1] | 0 | 400 | Leader of the Covenant forces, the Prophet of Regret also brings unique combat abilities to the battlefield. In addition to his combat strength, he can call down the Cleansing Power to incinerate his enemies. |
Blessed Immolation | Upgrade | N/A | 1 | 400 | Upgrade the Prophet's plasma cannons to fuel rod cannons, increasing damage. |
Ancestral Perversion | Upgrade | N/A | 2 | 600 | Two protectors hover near the Prophet and protect him. |
Divine Absolution | Upgrade | N/A | 3 | 900 | Upgrades to the Prophet's chair grant him full flight capabilities. |
Regret's Sentence | Upgrade | N/A | 1 | 300 | The Cleansing Beam Ability is larger and does more damage. |
Regret's Doom | Upgrade | N/A | 2 | 500 | The Cleansing Beam Ability is larger and does more damage. |
Regret's Condemnation | Upgrade | N/A | 3 | 700 | The Cleansing Beam Ability burns even brighter, doing area damage. |
Gallery[edit]
List of appearances[edit]
- Halo Wars (First appearance)
Notes[edit]
Sources[edit]
- ^ a b Official Halo Wars Community Site, Temple (Retrieved on Nov 18, 2010) [local archive] [external archive]
|