Veporokk Workshop Ravager
From Halopedia, the Halo wiki
Veporokk Workshop Plasma Tosser | |
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Production overview | |
Manufacturer: |
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Type: |
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Specifications | |
Length: |
110 centimeters (43.5 in)[1] |
Ammunition type: |
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Feed system: |
100 units[1] |
Semi-automatic/charged[1] | |
Service history | |
In service: |
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“ | The Ravager is a Banished weapon that fires three-round bursts of unstable plasma. Unlike many Banished weapons, it has limited collateral damage with its normal firing mode, but direct hits will cause large amounts of damage. Holding down the trigger charges up an unstable projectile that leaves a burning pool of plasma at the impact point.[5] | ” |
The Veporokk Workshop Plasma Tosser,[1] also known as the Ravager, is a weapon in service with the Banished. It is capable of launching plasma and features a blade at the end of the weapon.[2][5][6]
Overview[edit]
Design details[edit]
The Ravager was manufactured by the Forge of Torograd and developed by the Veporokk workshop.[1] The Ravager has a profile and design similar to the Paegaas Workshop Spiker. Unlike the Spiker, the Ravager is a directed-energy weapon, firing red plasma incendiary bolts at targets. Once fired, the plasma incendiary rounds travel in a shallow arc,[4] though can be affected by the presence of anti-gravity technology. When impacting a surface, the incendiary splashes the plasma around the point of impact.[7] They are also capable of melting through the Titanium-A armor of MJOLNIR GEN3.[7]
Like many Jiralhanae weapons, the Ravager has a blade mounted under the weapon's barrel. However, the Ravager is unique in that it fires plasma rather than physical projectiles.[2]
Development history[edit]
The Ravager is a weapon of Jiralhanae—and Banished—design.[5] It was relatively newly-introduced in 2559, to the point that Blue Team were unfamiliar with the design.[4]
Usage[edit]
The weapon was employed by the Gray Guards serving the Banished during Operation: WOLFE.[7] The Ravager is capable of being used in an anti-vehicle and anti-air capacity, with Banished troops using them to shoot down at least one F-41 Broadsword during Operation: WOLFE.[4] It was also employed by at least one of the Sangheili troops involved in the raid on Anodyne Spirit during the Second Ark Conflict.[3] It was also employed by Escharum's forces during the conflict on Zeta Halo.
Variants[edit]
- Ravager Rebound: A modified variant of the Ravager which fires plasma projectiles that can bounce off surfaces before detonating.[8] Used by Arthoc during the Battle for Zeta Halo.[2]
In-game information[edit]
Halo Infinite[edit]
“ | Burst-fire globs of punishing plasma. Charge to unleash a blast that leaves a damaging area of effect.[9] | ” |
The Ravager fires plasma in three round bursts, and its plasma arcs after it is fired from the weapon. If the player continuously fires the weapon without waiting, the Ravager will eventually need to be vented so it can be used again. It also has an alt-fire mode that deals damage in an area, but at the expense of overheating the weapon entirely, similar to the Plasma Pistol.[2] In the campaign, the Ravager is wielded by Jiralhanae Officers, Sangheili Enforcers, and Sangheili Warlords.
Production notes[edit]
According to Sam Brown, the concept artist who designed the weapon, the Ravager was originally intended to be a Forerunner weapon. The filename for the initial Forerunner concept art suggests that it might have been called the "Slagmaker." Brown's portfolio post additionally refers to the weapon as the "Provoker" in its upload name, indicating this may have been another name considered for the weapon during production.[10] The weapon was modelled by 3D artist Can Tuncer.[11][12]
Gallery[edit]
Browse more images in this article's gallery page. |
Concept art and illustrations[edit]
Initial concept sketches for Halo Infinite of the Ravager when it was a Forerunner weapon.
Castor with a Ravager in Halo: Divine Wind.
Development images[edit]
A Jiralhanae Captain wielding the weapon in a pre-release build of Halo Infinite.
A Jiralhanae Captain wielding the weapon in the Campaign Gameplay Trailer.
Screenshots[edit]
A Ravager's bolts impacting an M808C Scorpion.
List of appearances[edit]
- Halo: Shadows of Reach (First appearance)
- Halo: Divine Wind
- Halo Infinite
- Halo: The Rubicon Protocol
- Halo: Battle for the Blood-Moon
- Halo: The Third Life
Sources[edit]
- ^ a b c d e f g Halo Encyclopedia (2022 edition), page 477
- ^ a b c d e f Halo Infinite, Gameplay
- ^ a b Halo: Shadows of Reach: Sacrifice
- ^ a b c d Halo: Shadows of Reach, chapter 19
- ^ a b c Halo Infinite, Forge - Ravager description: "The Ravager is a Banished weapon that fires three-round bursts of unstable plasma. Unlike many Banished weapons, it has limited collateral damage with its normal firing mode, but direct hits will cause large amounts of damage. Holding down the trigger charges up an unstable projectile that leaves a burning pool of plasma at the impact point."
- ^ Halo Support, Halo Infinite Weapon, Equipment, and Vehicle Inventory: "Fires short streams of volatile plasma that causes a small amount of splash damage. By holding down the trigger, a charged plasma shot will fire one projectile that leaves a burning pool of plasma where it impacts." (Retrieved on May 5, 2023) [archive]
- ^ a b c Halo: Shadows of Reach, chapter 20
- ^ Halo Infinite, Forge - Ravager Rebound description: "Modified Ravager that fires bouncing projectiles with multiple secondary detonations."
- ^ Halo Infinite, Academy - Weapon Drills - Ravager description
- ^ ArtStation, Sam Brown - Provoker (Retrieved on Jan 29, 2022) [archive]
- ^ ArtStation, Can Tuncer - Halo Infinite Ravager Hi-Poly (Retrieved on Dec 2, 2024) [archive]
- ^ ArtStation, Can Tuncer - Halo Infinite Ravager Low-Poly (Retrieved on Dec 2, 2024) [archive]
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