Canon

Pattern-2 composite sword

From Halopedia, the Halo wiki

Pattern-2 composite sword
HR Heroic Icon.png
Two machetes on the Heroic difficulty shield in Halo: Reach.
Production overview

Manufacturer:

Misriah Armory[1]

Type:

Melee weapon

Specifications

Effective range:

Close-quarters

 

The Pattern-2 composite sword,[1] otherwise known as a machete,[2] is a bladed melee weapon manufactured by Misriah Armory, and employed by the UNSC.[2]

Overview[edit]

Design details[edit]

The Pattern-2 composite sword is a standard UNSC field issue tool for use in jungle environments. The machete's grip has a thin gel layer similar to that found on MJOLNIR Powered Assault Armor, a quad-tier design to absorb shock from impacts and a unique layer design that enables the machete to self-sharpen with use.[2]

Development history[edit]

The Pattern-2 composite sword is master-crafted at Misriah Armory.[1]

Named weapons[edit]

Wolf Fang[edit]

Main article: Wolf Fang

Wolf Fang is the personal Pattern-2 composite sword owned by Spartan-IV Hieu Dinh.[3]

Usage[edit]

The Pattern-2 composite sword is used by Spartans in the business of assassinations and close-range melee.[1]

In-game information[edit]

Halo 3[edit]

The machete is available for use as a backpack accessory in Halo 3, added into the game in Series 6 of Halo: The Master Chief Collection. The machete is a part of the "Sword and Board" permutation, featuring the machete with a shield and a Sangheili skull - intended to emulate the Legendary difficulty sigil. During the Season 6 flight, the Sword and Board permutation featured two crossed machetes, though later in the flight and final release the model was updated to only show one, with the shield now inheriting the player's primary color. This marks the first time the machete has been seen in a Halo game outside the difficulty shield insignia.

Chest Description Unlock requirements (Halo 3) Unlock requirements (Halo: MCC)
HTMCC H3 SwordAndBoard Backpack Icon.png
Sword and Board
Survive the onslaught. N/A (MCC-exclusive) Series 6

Production notes[edit]

The machete is featured as the sword found on the difficulty emblems for Normal, Heroic and Legendary difficulty in all currently-released Halo games aside from Halo 3: ODST and Halo: The Master Chief Collection, which replaces the machete with M7S SMGs and energy swords respectively. It is given some in-universe flavor text in the menus for Halo 2's PC port alongside the UNSC shield.

During the development of Halo: Combat Evolved, a weapon bearing a visual resemblance to the machete was intended for inclusion in the game. Known as the Pattern-2 Composite Sword, the weapon was present in early third-person builds of the game before ultimately being cut. This name was later canonised in Halo Infinite with the introduction of the "Wolf Fang" chest piece.[1]

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e Halo Infinite, Armor Hall: Rakshasa - Chest - Wolf Fang "The Wolf Fang is a tool of death, sharpened on Covenant armor and wetted with Banished lifeblood. Similar master-crafted Pattern-2 composite swords serve Spartans well in the grim business of assassination and close-range melee."
  2. ^ a b c Halo 2 for Windows Vista, Normal and Heroic difficulty shields
  3. ^ Halo Infinite, Halo Infinite Season 2 Lone Wolves Intro Cinematic
  4. ^ Twitter, Marcus Lehto (@game_fabricator): "Here's a simple gif of the early Halo build" (Retrieved on Jul 17, 2021) [archive]