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In early December 2551, an unusually small Covenant fleet arrived at the Outer Colony of Concord, deploying ground forces to major cities such as Lethbridge. Coordination between the UNSC Army Rangers and the Concordian militia prevented the Covenant from gaining a foothold on the ground while S-14 Baselard pilots pushed Banshees and Vampires into range of the Army's M9 Wolverines, neutralizing the attackers' air superiority. Meanwhile, Concord's planetside mass drivers managed to hold back the Covenant naval assets long enough for a UNSC strike group to destroy the alien warships. Without control in space, the Covenant's ground forces were stranded and redirected their attention to attack smaller townships within the planet's remote Hinterlands region.
<option> {{Halopedia:Main Page/Random/Layout|Blightlands|File:PF BlightlandsEnvironment Screenshot.png|Blightlands are regions infested and transformed by the Flood to create an environment where the parasite can thrive. These regions feature specialized growths capable of harvesting energy from the soil, solar radiation, and any form of life. If left to fester and spread, blightlands will eventually consume a sufficient amount of biomass for the construction of city-sized spore towers, oceans teeming with Flood Super Cell, and pseudo-organs designed to complete the process of consuming an entire planet. Blightlands also host several dangerous organisms, such as the Blightstalker, a keymind which prowls the region as it coordinates local Flood forces and hunts for any survivors.}
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Organized under the UNSC's Unified Ground Command alongside the Marine Corps and Air Force, the UNSC Army is tasked with the defense of UEG colony worlds and the long-term occupation of enemy territory. The Army trains organizes, equips, and maintains land, maritime, and airborne forces to serve this end. Also among the Army's responsibilities is the creation of local militias, as well as effort in support of the UNSC's other branches via the construction of civil works and the development of common doctrines and equipment.
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Quick to Adjust is a Huragok that absorbed Vergil, a subroutine of New Mombasa's Superintendent AI, during the Battle of Mombasa. Extracted from the doomed city by the ODSTs of Alpha-Nine, Quick to Adjust defected to the UNSC and was interrogated by Sergeant Avery Johnson regarding the Portal to the Ark. After the war, Quick to Adjust was given the name of Vergil and he was sent on ONI field operations alongside Sadie Endesha, who acted as the Huragok's handler. During the Created Conflict, the Huragok was key in helping Spartan Edward Buck defeat the rogue AI Leonidas, saving the lives of numerous Spartans, including Jun-A266.
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Master-crafted by Misriah Armory, the Pattern-2 composite sword is a machete-style melee weapon often issued to UNSC forces deployed to jungle environments. The sword's grip notably includes a thin gel layer similar to that found within MJOLNIR Powered Assault Armor, a feature which reduces the shock felt by the user. Pattern-2 composite swords are commonly fielded by Spartans for use in assassinations and melee combat. Spartan Hieu Dinh's personal machete "Wolf Fang" has been sharpened on Covenant armor and has been used to execute many Banished foes.
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Supernal Spiral-class keyships were crafted by the Forerunner Builders and used by Lifeworkers to collect specimens, transport them to Installation 00, and then distribute them across the galaxy to reseed it with life following the activation of the Halo Array. As indicated by their classification, these vessels also act as keys to activate slipspace portals that are strategically-positioned throughout the Milky Way. Despite their mission of peace, these keyships are heavily armed and impressively durable. One of these vessels, the Anodyne Spirit, had crashed on the San'Shyuum homeworld of Janjur Qom, eventually becoming the centerpoint of their religion and later the literal centerpoint of High Charity following the formation of the Covenant.
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The most ubiquitous variation of Flood infection form, the pod infectors are produced and deployed en masse to infect sapient hosts. Their tendrils can slice open bare skin and even armor to inject Flood Super Cells directly into a victim's nervous system. Pod infectors can be incubated within blisters found in Flood hives or even within the bodies of other Flood variations, such as carrier forms. Compared to the simpler infection forms like spores, pod infectors allow the parasite a dedicated vessel capable of hunting down and spreading the infection.
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Have S'Moa is a restaurant and petting zoo located on Gannick 22, a human Inner Colony world. Owned by entrepreneur Wiljax Brantley, the business makes its money from Moa, bird-like creatures native to Reach. When that planet was glassed in 2552, Have S'Moa was lucky enough to have just received a shipment of Moa from Reach. The sudden scarcity of Moa caused their value to skyrocket, and it made Brantley a very wealthy man. His Moa nuggets and burgers are still popular meals in the post-war period.