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Halo 3: ODST Original Soundtrack

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Halo 3: ODST Original Soundtrack
Halo 3: ODST Original Soundtrack

Label:

Sumthing Else Musicworks

Producer(s):

Martin O'Donnell and Michael Salvatori

Composer(s):

Martin O'Donnell, Michael Salvatori, Stan LePard and C. Paul Johnson

Total length:

114:59

 

"Overall I think this score is a bit more intimate and personal. We're telling a human story, not a cyborg story. This isn't a space opera but a story that takes place on Earth in one city. Although the player gets to inhabit the shoes of several characters, they still primarily should feel like one person discovering the mystery that lies behind the ruins of New Mombasa."
— Martin O'Donnell to Music 4 Games

The Halo 3: ODST Original Soundtrack consists of music tracks composed by Martin O'Donnell, Michael Salvatori, Stan LePard and C. Paul Johnson is a two-disc set similar to the Halo 2: Original Soundtrack and Halo 3: Original Soundtrack.[1][2]

Overview[edit]

As with the previous soundtracks, each music is made up of suites, and the suites are ordered to correspond with their in-game appearance. It was composed and produced by Marty O' Donnell and Michael Salvatori, and includes a complete 68 track listing inside. There are 17 songs on two discs.

Track listing[edit]

Disc 1[edit]

  1. Overture – 5:38
  2. The Rookie – 7:29
  3. More Than His Share – 5:48
  4. Deference for Darkness – 6:38
  5. The Menagerie – 6:09
  6. Asphalt and Ablution – 6:03
  7. Traffic Jam – 5:52
  8. Neon Night – 5:37
  9. The Office of Naval Intelligence – 8:49

Disc 2[edit]

  1. Bits and Pieces – 7:01
  2. Skyline – 7:01
  3. No Stone Unturned – 3:22
  4. One Way Ride – 6:50
  5. The Light at the End – 7:52
  6. Data Hive – 6:03
  7. Special Delivery – 10:22
  8. Finale – 8:12

Trivia[edit]

  • The movement "Orbital Drop Shock Trooper" from the Finale has a runtime of 3:43, a reference to 7 and possibly the eponymous Monitor 343 Guilty Spark. Additionally "Prepare to Drop," named after the game's tagline, has a runtime of 1:17, a reference to Master Chief.
  • Marty O'Donnell was trying to evoke the feeling of jazz, while not literally creating jazz music. Throughout the soundtrack there are several songs that contain solo saxophone sections that create a lonely, urban atmosphere. In the tracks "Skyline" and "Traffic Jam" however, an electric guitar along with heavier sounding percussion are used in the more cinematic moments in the game.
  • The soundtrack won several awards; the Best Original Score at the 2009 Spike Video Game Awards[3] and Best Original Score and Sounds in the Czech Gaming Awards "Invaze 2009".[citation needed]
  • Most of the tracks that play during Mombasa Streets have a film noir flair, due to the jazz perspective used in the soundtrack. This seems fitting, since most film noir movies are about detectives, and The Rookie is, in a sense, a detective.

Sources[edit]