Halo: Fleet Battles - The Fall of Reach campaign guide
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Halo: Fleet Battles - The Fall of Reach campaign guide | |
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35 pages |
The Fall of Reach campaign guide is a manual book included in the Halo: Fleet Battles - The Fall of Reach core box. It covers the scenario setups for the "Fall of Reach" campaign included in the core box, alongside ship stats and some background information on the leaders available to play as. It is supplemented by the core rulebook, which covers the basics on how to play Halo: Fleet Battles.
Contents[edit]
- Introduction - p.4
- Scenario One: Flight! - p.5
- Scenario Two: Contact - p.8
- Scenario Three: Evacuate - p.10
- Scenario Four: Run! - p.12
- Scenario Five: Into the fire - p.14
- Scenario Six: Left Jab - p.16
- Scenario Seven: Finishing Blow - p.18
- Scenario Eight: Rally Point Zulu - p.20
- Campaign Optional Rules -22
- UNSC Ship Statistics - 25
- Covenant Ship Statistics -31
Lore contents[edit]
The Halo Universe section at the start of the book contains information about the Halo setting, particularly in regards to the background of the Human-Covenant War, the Fall of Reach, and the fleets involved in the campaign. Lore is also included for the eight scenario missions, which can be found in the links in the content section.
- Fall of Reach - p.4
- Luminaries - p.5
- Vice Admiral Michael Stanforth - p.29
- Supreme Commander Rho 'Barutamee - p.35
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