HaloArray.png

Yanme'e Minor: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
Line 19: Line 19:


==Rank==
==Rank==
Yanme'e Minors are the lowest in the [[Yanme'e]] caste. They are commanded by [[Drone Major|Yanme'e Majors]], [[Kig-yar]], and [[Unggoy Major]]s. They seem equal, if not even inferior in rank, to the [[Unggoy Minor]]s, placing them at the very bottom of the [[Covenant]] hierarchy.  Although they may fight alongside [[Sangheili]] and [[Jiralhanae]], even a [[Jackal Minor]] is allowed to command them.
Yanme'e Minors are the lowest in the [[Yanme'e]] caste. They seem equal, if not even inferior in rank, to the [[Unggoy Minor]]s, placing them at the very bottom of the [[Covenant]] hierarchy.  Although they may fight alongside [[Sangheili]] and [[Jiralhanae]], even a [[Jackal Minor]] is allowed to command them, as well as [[Drone Major|Yanme'e Majors]] and [[Unggoy Major]]s.


==Combat==
==Combat==
Usually found equipped with [[Plasma Pistol]]s, [[Needler]]s, and rarely [[Plasma Rifle]]s, Yanme'e Minors are very low in rank but, like Unggoy, are quite a threat in big groups. They are also fairly good shots, especially on [[Legendary]] and [[Heroic]]. Most of the time, Yanme'e Minors appear in large swarms and can be quite dangerous. Yanme'e Minors, while powerful in swarms, are weak individually. They can be taken down easily and often make tactical errors such as flying into an enemy's line of sight or getting in the path of their ally's shot. Yanme'e Minors also land on the ground occasionally, making them extremely vulnerable to melee attacks.
Usually found equipped with [[Plasma Pistol]]s, [[Needler]]s, and rarely [[Plasma Rifle]]s, Yanme'e Minors are very low in rank but, like Unggoy, are quite a threat in big groups. They are also fairly good shots, especially on [[Legendary]] and [[Heroic]]. Most of the time, Yanme'e Minors appear in large swarms and can be quite dangerous. Yanme'e Minors, while powerful in swarms, are weak individually. They can be taken down easily and often make tactical errors such as flying into an enemy's line of sight or getting in the path of their ally's shot. Yanme'e Minors also land on the ground occasionally, making them extremely vulnerable to melee attacks.


Yanme'e Minors can be taken down easily with an [[SMG]], [[Assault Rifle]], [[Battle Rifle]], Needler or Plasma Rifle. Super-combining needles will cause an explosion large enough to take out most, if not the all, of the Yanme'e in the group. However, as the Halo 2 Official Strategy Guide points out, they can be deadly in conjunction with [[Unggoy]], [[Kig-yar]], [[Sangheili]], and [[Jiralhanae]].
Yanme'e Minors can be taken down easily with an [[SMG]], [[Assault Rifle]], [[Battle Rifle]], Needler or Plasma Rifle. Super-combining needles will cause an explosion large enough to take out most, if not the all, of the Yanme'e in the group. However, as the ''Halo 2 Official Strategy Guide'' points out, they can be deadly in conjunction with [[Unggoy]], [[Kig-yar]], [[Sangheili]], and [[Jiralhanae]].


==Appearance==
==Appearance==

Revision as of 14:34, November 30, 2011

Help.png
This article does not meet the wiki's general standards and/or standards on layouts. You can help by cleaning this article.

Template:Covenant Rank Infobox The Yanme'e Minor is the lowest Yanme'e rank. A Yanme'e Minor flies slower than Yanme'e Majors. All the Yanme'e that are encountered in Halo 2 are Minors; there are no Majors. They are often seen commanded by Yanme'e Leaders in Halo 3: ODST and Halo: Reach.

Rank

Yanme'e Minors are the lowest in the Yanme'e caste. They seem equal, if not even inferior in rank, to the Unggoy Minors, placing them at the very bottom of the Covenant hierarchy. Although they may fight alongside Sangheili and Jiralhanae, even a Jackal Minor is allowed to command them, as well as Yanme'e Majors and Unggoy Majors.

Combat

Usually found equipped with Plasma Pistols, Needlers, and rarely Plasma Rifles, Yanme'e Minors are very low in rank but, like Unggoy, are quite a threat in big groups. They are also fairly good shots, especially on Legendary and Heroic. Most of the time, Yanme'e Minors appear in large swarms and can be quite dangerous. Yanme'e Minors, while powerful in swarms, are weak individually. They can be taken down easily and often make tactical errors such as flying into an enemy's line of sight or getting in the path of their ally's shot. Yanme'e Minors also land on the ground occasionally, making them extremely vulnerable to melee attacks.

Yanme'e Minors can be taken down easily with an SMG, Assault Rifle, Battle Rifle, Needler or Plasma Rifle. Super-combining needles will cause an explosion large enough to take out most, if not the all, of the Yanme'e in the group. However, as the Halo 2 Official Strategy Guide points out, they can be deadly in conjunction with Unggoy, Kig-yar, Sangheili, and Jiralhanae.

Appearance

Gallery

List of appearances