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Yanme'e Minor: Difference between revisions

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|branch=
|branch=
|mission=Soldiers, mechanical engineers
|mission=Soldiers, mechanical engineers
|armament=*[[Type-25 plasma pistol]]
*[[Type-25 Brute plasma rifle]]
*[[Type-25 plasma rifle]]
*[[Type-33 Needler]]
|equipment=
|equipment=
|notable=
|notable=
}}
}}


'''Minor''' is a rank held by [[Yanme'e]] serving in the [[Covenant military]]. Minor is the lowest rank attainable in the Yanme'e ranking system. Some Yanme'e Minors served in [[Merg Vol's Covenant]] during the [[Battle of Draetheus V]].<ref name="HSA">'''[[Halo: Spartan Assault]]'''</ref>
'''Minor''' is a rank held by [[Yanme'e]] serving in the [[Covenant military]] and its [[Covenant remnants]]; including [[Merg Vol's Covenant]].{{Ref/Game|Id=HSA|HSA}} For fully-grown, non-[[Yanme'e Pupa|pupal]] Yanme'e, Minor is the lowest rank attainable.


==Description==
==Overview==
Yanme'e Minors are the lowest in the [[Yanme'e]] caste. Originally, the assignment for Yanme'e Minors was relating to engineering and technological work. However, most were replaced by the [[Huragok]] and more began to be deployed in combat roles.<ref>'''[[Halo Encyclopedia]]''', ''page 121''</ref> They seem equal in rank to the [[Unggoy Minor]]s. Although they may fight alongside [[Sangheili]] and [[Jiralhanae]], even a [[Kig-Yar Minor]] is allowed to command them, as well as [[Yanme'e Major]]s and occasionally [[Unggoy Major]]s.<ref>'''[[Halo 2]]'''</ref><ref>'''[[Halo 3]]'''</ref><ref name="reach">'''[[Halo: Reach]]'''</ref>
For Yanme'e serving in the Covenant, Minor is considered the lowest of any caste. Originally, Yanme'e were employed by the Covenant as engineers and technicians. However, most in this role were eventually replaced by the [[Huragok]], and the Yanme'e began being deployed into combat roles.{{Ref/Book|ENC|Page=121}} They are commanded by [[Yanme'e Major|Majors]] and [[Yanme'e Ultra|Ultras]].
 
Age seems to be some factor in determining the rank of Yanme'e; Minors tend not to have any head protrusions unlike their older brethren.{{Ref/Game|HR|Yanme'e Minor in-game model}}


==Equipment==
==Equipment==
Yanme'e Minors are distinguished by their green exoskeletons. However, some Minors have yellow, blue, or even silver exoskeletons, which can cause observers to confuse them with [[Yanme'e Ultra]]s.<ref name="ODST">'''[[Halo 3: ODST]]'''</ref> Minors are equipped with anti-gravity technology that is attached to their wings that allow them to fly freely.<ref>'''Halo Encyclopedia''', ''page 158''</ref> Generally, most Yanme'e Minors are armed with [[Type-25 plasma pistol]]s. However, some are found with [[Type-33 Needler]]s, or rarely, the [[Type-25 plasma rifle]].{{Ref/Reuse|ODST}}{{Ref/Reuse|reach}}
Yanme'e Minors are distinguished by their light green exoskeletons, and like all Yanme'e are equipped with [[gravitics|anti-gravity technology]] that is attached to their wings that allow them to fly freely.{{Ref/Book|ENC|Page=158}}


The Yanme'e serving under [[Merg Vol]], in his [[Merg Vol's Covenant|Covenant]], are only equipped with plasma pistols.{{Ref/Reuse|HSA}}
Generally, most Yanme'e Minors are armed with [[Type-25 plasma pistol]]s. However, some are found with [[Type-33 Needler]]s, or rarely, the [[Type-25 plasma rifle]].{{Ref/Game|H3}}{{Ref/Game|H3ODST}}{{Ref/Game|HR}} The Yanme'e serving under [[Merg Vol]], are typically only equipped with plasma pistols.{{Ref/Reuse|HSA}}  


==Gameplay==
==Gameplay==
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Yanme'e Minors can be taken down easily with an [[M7/Caseless Submachine Gun|M7 SMG]], [[MA5 series|Assault Rifle]], [[Battle rifle]], [[M392 DMR]], Needler or Plasma Rifle. Super-combining needles will cause an explosion large enough to take out most, if not the all, of the Yanme'e in the group. However, as the ''Halo 2 Official Strategy Guide'' points out, they can be deadly in conjunction with [[Unggoy]], [[Kig-Yar]], [[Sangheili]], and [[Jiralhanae]].
Yanme'e Minors can be taken down easily with an [[M7/Caseless Submachine Gun|M7 SMG]], [[MA5 series|Assault Rifle]], [[Battle rifle]], [[M392 DMR]], Needler or Plasma Rifle. Super-combining needles will cause an explosion large enough to take out most, if not the all, of the Yanme'e in the group. However, as the ''Halo 2 Official Strategy Guide'' points out, they can be deadly in conjunction with [[Unggoy]], [[Kig-Yar]], [[Sangheili]], and [[Jiralhanae]].
==Production notes==
The Yanme'e encountered in ''[[Halo 3]]'' are split into Minor and Major ranks. However, outside of this name difference, the Majors exhibit no different behaviour from their Minor cousins, inheriting the exact same AI, model, textures, colouration and statistics.


==Gallery==
==Gallery==

Revision as of 11:41, May 2, 2021

Minor
File:Yanme'e Minor (green) 2.jpg

Function:

Soldiers, mechanical engineers

Species:

Yanme'e

Affiliation:

 

Minor is a rank held by Yanme'e serving in the Covenant military and its Covenant remnants; including Merg Vol's Covenant.[1] For fully-grown, non-pupal Yanme'e, Minor is the lowest rank attainable.

Overview

For Yanme'e serving in the Covenant, Minor is considered the lowest of any caste. Originally, Yanme'e were employed by the Covenant as engineers and technicians. However, most in this role were eventually replaced by the Huragok, and the Yanme'e began being deployed into combat roles.[2] They are commanded by Majors and Ultras.

Age seems to be some factor in determining the rank of Yanme'e; Minors tend not to have any head protrusions unlike their older brethren.[3]

Equipment

Yanme'e Minors are distinguished by their light green exoskeletons, and like all Yanme'e are equipped with anti-gravity technology that is attached to their wings that allow them to fly freely.[4]

Generally, most Yanme'e Minors are armed with Type-25 plasma pistols. However, some are found with Type-33 Needlers, or rarely, the Type-25 plasma rifle.[5][6][7] The Yanme'e serving under Merg Vol, are typically only equipped with plasma pistols.[1]

Gameplay

A Yanme'e Minor flies slower than Yanme'e Majors. All the Yanme'e that are encountered in Halo 2 and Halo: Spartan Assault are Minors; there are no Majors. They are often seen commanded by Yanme'e Leaders in Halo 3: ODST and Halo: Reach.

Usually found equipped with Plasma Pistols, Needlers, and rarely Plasma Rifles, Yanme'e Minors are very low in rank but, like Unggoy, are quite a threat in big groups. They are also fairly good shots, especially on Legendary and Heroic. Most of the time, Yanme'e Minors appear in large swarms and can be quite dangerous. Yanme'e Minors, while powerful in swarms, are weak individually. They can be taken down easily and often make tactical errors such as flying into an enemy's line of sight or getting in the path of their ally's shot. Yanme'e Minors also land on the ground occasionally, making them extremely vulnerable to melee attacks.

Yanme'e Minors can be taken down easily with an M7 SMG, Assault Rifle, Battle rifle, M392 DMR, Needler or Plasma Rifle. Super-combining needles will cause an explosion large enough to take out most, if not the all, of the Yanme'e in the group. However, as the Halo 2 Official Strategy Guide points out, they can be deadly in conjunction with Unggoy, Kig-Yar, Sangheili, and Jiralhanae.

Production notes

The Yanme'e encountered in Halo 3 are split into Minor and Major ranks. However, outside of this name difference, the Majors exhibit no different behaviour from their Minor cousins, inheriting the exact same AI, model, textures, colouration and statistics.

Gallery

List of appearances

Sources

  1. ^ a b Halo: Spartan Assault
  2. ^ Halo Encyclopedia (2009 edition), page 121
  3. ^ Halo: Reach, Yanme'e Minor in-game model
  4. ^ Halo Encyclopedia (2009 edition), page 158
  5. ^ Halo 3
  6. ^ Halo 3: ODST
  7. ^ Halo: Reach