HaloArray.png

Type 14 Magnetic/Anti-Tank Mine: Difference between revisions

From Halopedia, the Halo wiki

mNo edit summary
Line 27: Line 27:


==Background==
==Background==
The Type 14 Magnetic/Anti-Tank Mine is used as both a mine and a satchel-charge type bomb, containing 6.8 kilograms of [[C-7]]. The arming fuse can be set for five, ten, or fifteen seconds. The magnetic attachment device ensures that it will adhere to a vehicle which passes over it. It is used exclusively in ''Halo 2'' and ''Halo 3'' multiplayer matches, and is not featured in any campaigns or in any novels.
The Type 14 Magnetic/Anti-Tank Mine is used as both a mine and a satchel-charge type of bomb, containing 6.8 kilograms of [[C-7]] high explosive. The arming fuse can be set for five, ten, or fifteen seconds. The magnetic attachment device ensures that it will adhere to a vehicle that passes over it. It is used exclusively in ''Halo 2'' and ''Halo 3'' multiplayer matches, and is not featured in any campaigns or in any novels.


==Trivia==
==Trivia==

Revision as of 11:22, September 30, 2010

Template:Ratings

Template:Weapon Template:Article Quote The Type 14 Magnetic/Anti-Tank Mine is a UNSC explosive ordnance.

Background

The Type 14 Magnetic/Anti-Tank Mine is used as both a mine and a satchel-charge type of bomb, containing 6.8 kilograms of C-7 high explosive. The arming fuse can be set for five, ten, or fifteen seconds. The magnetic attachment device ensures that it will adhere to a vehicle that passes over it. It is used exclusively in Halo 2 and Halo 3 multiplayer matches, and is not featured in any campaigns or in any novels.

Trivia

  • This is also used as "The Bomb" in Assault-type games from Halo 2 and Halo 3. Additionally, it is used to portray Andy in the machinima series Red vs. Blue.
  • The bomb has scripted messages embedded on it, each designed for a specific multiplayer map. For more, see Messages on Bomb.


List of appearances

Template:UNSC Heavy Weapons