Texture buffer
From Halopedia, the Halo wiki
Texture buffers are active camouflage systems used on UNSC Prowlers.[1] They are designed to hide the craft from plain sight through the use of photoreactive coating or "active camouflage skin",[2] integrated to the ship's stealth ablative coating that also masks the ship's radar signatures.[1]
The UNSC also possesses more advanced visual stealth technology, as demonstrated by the ONI stealth ship ONI PRO-49776, using a form of camouflage "bubble" similar to Covenant active camouflage. However, this technology has not been seen in widespread use.[3]
List of appearances
- Halo: Ghosts of Onyx (First appearance)
- Halo: Evolutions - Essential Tales of the Halo Universe
Sources
- ^ a b Halo: Ghosts of Onyx, page 291
- ^ Halo: Evolutions - Essential Tales of the Halo Universe, "The Impossible Life and the Possible Death of Preston J. Cole", page 477
- ^ Halo Legends, The Package