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Pek-pattern plasma cannon: Difference between revisions

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==Design details==
==Design details==
The Type-52 Directed Energy Support Weapon has three protective shields mounted on its top, with the outer ones being angled to the respective side, providing protection from the hot plasma being shot.<ref name="vis"/> Additionally, heat/excess plasma appears to be vented by four apertures on the weapon's sides during rapid fire; this probably assists the cooling process. The cannon cannot overheat, which is due to two copper-colored cooling units located on the side.<ref name="vis"/> The modular design is easily repaired and replaced by Unggoy units, which is beneficial as that is the cannon’s primary maintenance need.<ref name="waypoint"/>
The Type-52 Directed Energy Support Weapon has three protective shields mounted on its top, with the outer ones being angled to the respective side, providing protection from the hot plasma being shot.<ref name="vis"/> In addition, the cannon itself is mounted on a miniature gravity lift rather than the V-legged design of the older Type-42 plasma cannon, presumably making turning easier. Heat/excess plasma appears to be vented by four apertures on the weapon's sides during rapid fire; this probably assists the cooling process. The cannon cannot overheat, which is due to two copper-colored cooling units located on the side.<ref name="vis"/> The modular design is easily repaired and replaced by Unggoy units, which is beneficial as that is the cannon’s primary maintenance need.<ref name="waypoint"/>


===Operation===
===Operation===
Used as a heavy support [[weapon]] in ground based combat, it provides a rapid-fire stream of powerful plasma rounds to suppress enemy movements and offensive actions. The cannon was designed to allow the ease of transport, which results in little protection.<ref name="vis"/> Operators usually include [[Heavy Grunt|Heavy Grunts]] or  [[Sangheili General|Elite Generals]], although it is also sometimes used by [[Jiralhanae]] [[War Chieftain]]s. The gunner is completely exposed to enemy fire, so a well-covered emplacement position is desirable for prolonged use, especially if under fire. This separates it from the [[Shade|Shade ASGs]], which offer some measure of protection for their operator but are not man-portable.
Used as a heavy support [[weapon]] in ground based combat, it provides a rapid-fire stream of powerful plasma rounds to suppress enemy movements and offensive actions. The cannon was designed to allow the ease of transport, which results in little protection.<ref name="vis"/> Operators usually include [[Unggoy]] [[Unggoy Heavy|Heavies]] and [[Sangheili]] [[Sangheili General|Generals]], although it is also sometimes used by [[Jiralhanae]] [[Jiralhanae War Chieftain|War Chieftains]]. The gunner is completely exposed to enemy fire, so a well-covered emplacement position is desirable for prolonged use, especially if under fire. This separates it from the [[Shade|Shade ASGs]], which offer some measure of protection for their operator but are not man-portable.


It is carried and operated in a similar fashion to the UNSC's [[M247 machine gun]], with the obvious difference that while the M247's rounds hit almost instantly, the plasma cannon, as with all plasma weapons, has a slower moving plasma bolt. It has an approximate sixty-five degree turn radius and fifty degree pitch. It fires plasma bolts similar to those of the Covenant [[Type-25 plasma rifle]], and fires around three-hundred rounds per minute. A battery or plasma core is built into the tripod which allows the gun to fire indefinitely. When removed from the tripods power supply, the gun can only use the two hundred units of power (equal to two hundred shots) that the gun itself contains.<ref name="vis"/> Once the power supply has been depleted to only 70 shots remaining, the ammunition counter in the player's [[Heads-up display|HUD]] starts to flash as a warning signal.
It is carried and operated in a similar fashion to the UNSC's [[M247 machine gun]], with the obvious difference that while the M247's rounds hit almost instantly, the plasma cannon, as with all plasma weapons, has a slower moving plasma bolt. It has an approximate sixty-five degree turn radius and fifty degree pitch. It fires plasma bolts similar to those of the Covenant [[Type-25 plasma rifle]], and fires around three-hundred rounds per minute. A battery or plasma core is built into the tripod which allows the gun to fire indefinitely. When removed from the tripods power supply, the gun can only use the two hundred units of power (equal to two hundred shots) that the gun itself contains.<ref name="vis"/> Once the power supply has been depleted to only 70 shots remaining, the ammunition counter in the player's [[Heads-up display|HUD]] starts to flash as a warning signal.
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File:H3-T52DESW-PlasmaCannon.png|The T52 DESW Plasma Cannon in ''Halo 3''.
File:H3-T52DESW-PlasmaCannon.png|The T52 DESW Plasma Cannon in ''Halo 3''.
File:1212466722 Plasma Cannon.gif|A render of the Type-52 DESW.
File:1212466722 Plasma Cannon.gif|A render of the Type-52 DESW.
File:Grunt Heavy on Turret.jpg|Plasma Cannons are operated by [[Unggoy Heavy|Unggoy Heavies]] in and feature a gravity lift-type support rather than a mounted tripod for easier turning.
File:Grunt Heavy on Turret.jpg|A Plasma Cannon operated by an [[Unggoy Heavy]] in a [[deployable lookout tower]].
File:300px-Plasma_Cannon.jpg|A [[SPARTAN-II program|Spartan-II]] with a plasma cannon.
File:300px-Plasma_Cannon.jpg|A [[SPARTAN-II program|Spartan-II]] with a plasma cannon.
File:halo_3_weapons_plasma_cannon.gif|A Type-52 DESW.
File:halo_3_weapons_plasma_cannon.gif|A Type-52 DESW.

Revision as of 12:32, July 16, 2015

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Template:Weapon The Type-52 Directed Energy Support Weapon (T52 DESW),[1][2] commonly known as the portable plasma cannon, is a manned automatic Class-1 plasma weapon used by the Covenant.[3] In use as early as 2544,[4] though rarely encountered until 2552, the T52 DESW is a universal replacement for the older Type-42 plasma cannon.[5][6]

All post-2549 Type-26 Wraiths possess a Type-52 DESW ring mount.[7]

Design details

The Type-52 Directed Energy Support Weapon has three protective shields mounted on its top, with the outer ones being angled to the respective side, providing protection from the hot plasma being shot.[6] In addition, the cannon itself is mounted on a miniature gravity lift rather than the V-legged design of the older Type-42 plasma cannon, presumably making turning easier. Heat/excess plasma appears to be vented by four apertures on the weapon's sides during rapid fire; this probably assists the cooling process. The cannon cannot overheat, which is due to two copper-colored cooling units located on the side.[6] The modular design is easily repaired and replaced by Unggoy units, which is beneficial as that is the cannon’s primary maintenance need.[3]

Operation

Used as a heavy support weapon in ground based combat, it provides a rapid-fire stream of powerful plasma rounds to suppress enemy movements and offensive actions. The cannon was designed to allow the ease of transport, which results in little protection.[6] Operators usually include Unggoy Heavies and Sangheili Generals, although it is also sometimes used by Jiralhanae War Chieftains. The gunner is completely exposed to enemy fire, so a well-covered emplacement position is desirable for prolonged use, especially if under fire. This separates it from the Shade ASGs, which offer some measure of protection for their operator but are not man-portable.

It is carried and operated in a similar fashion to the UNSC's M247 machine gun, with the obvious difference that while the M247's rounds hit almost instantly, the plasma cannon, as with all plasma weapons, has a slower moving plasma bolt. It has an approximate sixty-five degree turn radius and fifty degree pitch. It fires plasma bolts similar to those of the Covenant Type-25 plasma rifle, and fires around three-hundred rounds per minute. A battery or plasma core is built into the tripod which allows the gun to fire indefinitely. When removed from the tripods power supply, the gun can only use the two hundred units of power (equal to two hundred shots) that the gun itself contains.[6] Once the power supply has been depleted to only 70 shots remaining, the ammunition counter in the player's HUD starts to flash as a warning signal.

Trivia

  • Jiralhanae War Chieftains and the Arbiter are able to melee with this weapon while in their hand.
  • In the Halo: Reach Multiplayer Beta game stats, the Type-52 DESW was misidentified as the Type-42 DESW. This was not fixed in the final game.
  • In Halo: Reach, Elite Generals are seen carrying this weapon, but when thrown in the air by a rocket or other explosives, they will put their arms at their sides and "glide" through the air. This is because they do not have the animation for jumping with the turret, an oversight by Bungie.

Gallery

List of appearances

Sources

  1. ^ Microsoft: Halo 3 Guide
  2. ^ Halo Encyclopedia, page 331
  3. ^ a b Halo Waypoint: Plasma Cannon
  4. ^ Halo Legends - The Package
  5. ^ Bungie.net: Halo: Reach Ordnance - Type-52 Directed Energy Support Weapon
  6. ^ a b c d e Cite error: Invalid <ref> tag; no text was provided for refs named vis
  7. ^ Halo Waypoint: Halo: Reach Stats

Template:Covenant Weapons