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Lockdown: Difference between revisions

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===Changes from Lockout===
===Changes from Lockout===
*The landing in the middle junction of the "Elbow", the long walkway connecting the [[gravity lift]] to the sniper tower, is now wider and has an extra piece of cover to protect from fire from the sniper tower.<ref name="gamespot"/><ref name="twitter">[https://twitter.com/Halo/status/505787465475825664 '''Twitter''': ''Halo'']</ref> The extra cover can be disabled in [[Forge]].<ref name="PAX">[https://www.youtube.com/watch?v=PGn4YXXZyDo '''YouTube''': ''Halo and the Journey of the Master Chief- PAX Prime 2014'']</ref>
*The landing in the middle junction of the "Elbow", the long walkway connecting the [[gravity lift]] to the sniper tower, is now wider and has an extra piece of cover to protect from fire from the sniper tower.<ref name="gamespot"/><ref name="twitter">[https://twitter.com/Halo/status/505787465475825664 '''Twitter''': ''Halo'']</ref> The extra cover can be disabled in [[Forge]].<ref name="PAX">[https://www.youtube.com/watch?v=PGn4YXXZyDo '''YouTube''': ''Halo and the Journey of the Master Chief- PAX Prime 2014'']</ref>
*The glass skylight, located in the center of the map, is now breakable. In its default form, the glass can take significant damage before breaking, and will eventually return to its unbroken state.<ref name="PAX"/> The glass' properties can also be edited in Forge, allowing players to make it unbreakable if they choose.<ref name="twitter"/>
*As a new dynamic feature, three ice stalactites have been added to the ceiling of the map over three key locations: the "sniper tower", the glass skylight in the center plaza, and the "battle rifle tower". These stalactites can be shot and dropped on the map in order to combat entrenched enemies.<ref name="PAX"/> Like most of the major additions in the new maps, this feature can be disabled via Forge.<ref name="gamespot"/>
*As another dynamic feature, three ice stalactites have been added to the ceiling of the map over three key locations: the "sniper tower", the glass skylight in the center plaza, and the "battle rifle tower". These stalactites can be shot and dropped on the map in order to combat entrenched enemies.<ref name="PAX"/> Like most of the major additions in the new maps, this feature can be disabled via Forge.<ref name="gamespot"/>
*The glass skylight located in the center of the map is now breakable. In its default form, the glass can take significant damage before breaking (although the stalactite positioned overhead will break the glass instantly), and will eventually return to its unbroken state.<ref name="PAX"/> The glass' properties can also be edited in Forge, allowing players to make it unbreakable if they choose.<ref name="twitter"/>


==Gallery==
==Gallery==
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File:Halo-2-Anniversary-Lockout-Screenshot-8.png
File:Halo-2-Anniversary-Lockout-Screenshot-8.png
File:Halo-2-Anniversary-Lockout-Screenshot-9.png
File:Halo-2-Anniversary-Lockout-Screenshot-9.png
File:H2A Lockout-3.jpg|Unknown aliens in pods.
File:H2A Lockout-3.jpg|
File:Halo-2-Anniversary-Lockout-Screenshot-10.png
File:Halo-2-Anniversary-Lockout-Screenshot-10.png
File:Halo-2-Anniversary-Lockout-Screenshot-11.png
File:Halo-2-Anniversary-Lockout-Screenshot-11.png

Revision as of 14:09, September 9, 2014

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This article may contain information based upon upcoming, unreleased, or recently-released content, and may not be fully complete. Additionally, the information may be subject to change if it is based on pre-release material. Please update it as soon as any relevant and accurate material is available.

Template:Multiplayer Map Infobox Template:Article Quote

Lockdown[1] is a multiplayer map in Halo 2 Anniversary. It is a remake of Lockout from Halo 2, with some minor changes. Lockout is one of the six Halo 2 multiplayer maps that have been completely re-imagined in Halo 2 Anniversary.[2][3]

Layout

Changes from Lockout

  • The landing in the middle junction of the "Elbow", the long walkway connecting the gravity lift to the sniper tower, is now wider and has an extra piece of cover to protect from fire from the sniper tower.[1][4] The extra cover can be disabled in Forge.[5]
  • As a new dynamic feature, three ice stalactites have been added to the ceiling of the map over three key locations: the "sniper tower", the glass skylight in the center plaza, and the "battle rifle tower". These stalactites can be shot and dropped on the map in order to combat entrenched enemies.[5] Like most of the major additions in the new maps, this feature can be disabled via Forge.[1]
  • The glass skylight located in the center of the map is now breakable. In its default form, the glass can take significant damage before breaking (although the stalactite positioned overhead will break the glass instantly), and will eventually return to its unbroken state.[5] The glass' properties can also be edited in Forge, allowing players to make it unbreakable if they choose.[4]

Gallery

Sources