Era-rw.png

Domination: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
No edit summary
Line 2: Line 2:
{{New Content|[[Halo Wars 2]]}}
{{New Content|[[Halo Wars 2]]}}
[[File:HW2B Ricochet Loading Screen.png|200px|right|thumb|Loading screen of a Domination match in the ''Halo Wars 2 Open Beta''.]]
[[File:HW2B Ricochet Loading Screen.png|200px|right|thumb|Loading screen of a Domination match in the ''Halo Wars 2 Open Beta''.]]
'''Domination''' is a [[multiplayer]] gametype introduced in ''[[Halo Wars 2]]''. Players must capture [[Domination Point]]s and maintain control over them in order to reduce their enemies' ticket count. On the map [[Ricochet (level)|Ricochet]], these sites are five [[Forerunner]] [[beam emitter]]s defended by [[Aggressor Sentinel]]s. The first team to have their ticket count reduced to zero lose the game. This was the first mode made available in the ''[[Halo Wars 2 Open Beta]]''.<ref name="Beta">'''[[Halo Wars 2 Open Beta]]'''</ref>
'''Domination''' is a [[multiplayer]] gametype introduced in ''[[Halo Wars 2]]''. Players must capture [[Control Tower|Domination Point]]s and maintain control over them in order to reduce their enemies' ticket count. On the map [[Ricochet (level)|Ricochet]], these sites are five [[Forerunner]] [[beam emitter]]s defended by [[Aggressor Sentinel]]s. The first team to have their ticket count reduced to zero lose the game. This was the first mode made available in the ''[[Halo Wars 2 Open Beta]]''.<ref name="Beta">'''[[Halo Wars 2 Open Beta]]'''</ref>


==Sources==
==Sources==

Revision as of 16:36, August 26, 2018

Template:New Content

The loading screen for a round of Domination on the map Sentry (then-known as Ricochet) during the Halo Wars 2 Open Beta.
Loading screen of a Domination match in the Halo Wars 2 Open Beta.

Domination is a multiplayer gametype introduced in Halo Wars 2. Players must capture Domination Points and maintain control over them in order to reduce their enemies' ticket count. On the map Ricochet, these sites are five Forerunner beam emitters defended by Aggressor Sentinels. The first team to have their ticket count reduced to zero lose the game. This was the first mode made available in the Halo Wars 2 Open Beta.[1]

Sources