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Arcadia: Difference between revisions

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{{Era|Forerunner|UNSC|HCW}}
{{Era|Forerunner|UNSC|HCW|Post}}
{{Planet infobox
{{Planet infobox
|name=Arcadia
|name=Arcadia
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|body=[[Procyon]]<ref name="vis"/>
|body=[[Procyon]]<ref name="vis"/>
|position=Fourth planet<ref name="vis"/>
|position=Fourth planet<ref name="vis"/>
|moon(s)=2; [[Gihon]], [[Pishon]]<ref name="vis"/>
|moon(s)=Two; [[Gihon]], [[Pishon]]<ref name="vis"/>
|diameter={{Convert|13019|km|mi|sp=us}}<ref name="vis"/>
|diameter={{Convert|13019|km|mi|sp=us}}<ref name="vis"/>
|gravity=1.02 G<ref name="vis"/>
|gravity=1.02 G<ref name="vis"/>
Line 14: Line 14:
|temperature=3°C to 37°C (37°F to 98.6°F)<ref name="vis"/>
|temperature=3°C to 37°C (37°F to 98.6°F)<ref name="vis"/>
|demonym=Arcadian<ref>'''[[Halo: The Great Journey: The Art of Building Worlds]]''', ''page 166''</ref>
|demonym=Arcadian<ref>'''[[Halo: The Great Journey: The Art of Building Worlds]]''', ''page 166''</ref>
|species=[[Human]]
|species=[[Human]]s {{C|formerly}}<ref name="vis"/>
|population=*2531: 2,998,230<ref name="vis"/>
|population=2,998,230 {{C|formerly}}<ref name="vis"/>
*2549: Less than one million
|colonized=[[2429]]<ref name="vis"/>
|colonized=[[2429]]
|government=[[Unified Earth Government]] {{C|formerly}}<ref name="vis"/>
|government=[[Unified Earth Government]]<br/>Later lawless
}}
}}
'''Arcadia''' was part of the [[Outer Colonies]] of [[human]] influence, located in the [[Procyon system]].<ref name="city">'''[[Halo Wars]]''', campaign level, ''[[Arcadia City]]''</ref>
{{Quote|Arcadia colony, to be precise. Population a little under three million, largely unexplored, but apparently quite the vacation resort.|[[Serina]]<ref name="arcadia city">'''[[Halo Wars]]''', campaign level, ''[[Arcadia City]]''</ref>}}
 
'''Arcadia''' is the fourth planet in the [[Procyon system]], orbited by two [[natural satellite]]s—[[Gihon]] and [[Pishon]]. Colonized in [[2429]],<ref name="vis"/> Arcadia was a [[human]] [[Outer Colony]] of the [[Unified Earth Government]], home to a population of nearly three million.<ref name="arcadia city"/> A thriving colony,<ref name="vis"/> Arcadia was a popular tourist destination, famed for its lush jungles and forests.<ref name="waypoint">[http://halo.xbox.com/en-us/intel/theuniverse/locations/gallery/arcadia/3c9e9ac6-f13f-4712-ae1b-24d9c0e5504b '''Halo Waypoint''': ''Arcadia''] (defunct, backup on [https://web.archive.org/web/20111008060744/http://halo.xbox.com/en-us/intel/theuniverse/locations/gallery/arcadia/3c9e9ac6-f13f-4712-ae1b-24d9c0e5504b Archive.org])</ref>
 
On [[2531#February|February 9, 2531]], Arcadia was [[Battle of Arcadia|attacked]] by the [[Covenant]], leading to a brief, yet brutal, battle between the [[United Nations Space Command]] and the Covenant.<ref name="waypoint"/> Although [[Admiral]] [[Preston Cole]] successfully fought off the Covenant forces, Arcadia's major population centers were destroyed and the Arcadians abandoned their home. However, over the following years, many Arcadians slowly returned to their homeworld and began rebuilding their colony, reestablishing [[Abaskun]] as a farming community.<ref name="journal">'''[[Halo: Reach]]''', ''[[Dr. Halsey's personal journal]]''</ref> On [[2549#September|September 9, 2549]], the Covenant returned to Arcadia and finally [[Glassing|glassed]] the planet, eradicating nearly its entire population.<ref name="waypoint"/>


==History==
==History==
===The Forerunners===
===Prehistory===
Arcadia was once a heavily populated [[Forerunner]] colony. Following the activation of the [[Halo Array]], the remnants of the Forerunners' presence on the planet were destroyed by erosion or buried deep beneath Arcadia's surface.<ref>'''[[Halo Encyclopedia]]''', ''page 298''</ref> One Forerunner ruins, a [[Arcadia Forerunner ruins|building complex]], became a site of conflict in [[2531]].<ref>'''Halo Wars''', campaign level, ''[[Scarab (level)|Scarab]]''</ref>
Arcadia was once a heavily populated [[Forerunner]] colony, one of the many worlds within the vast [[ecumene]]. Following the activation of the [[Halo Array]], the remnants of the Forerunners' presence on the planet were destroyed by erosion or buried deep beneath Arcadia's surface.<ref name="enc298">'''[[Halo Encyclopedia]]''', ''page 298'' (2011)</ref> One of the Forerunner sites on the planet was a [[Arcadia Forerunner ruins|building complex]] located within the jungles of the planet.<ref name="scarab">'''Halo Wars''', campaign level, ''[[Scarab (level)|Scarab]]''</ref>


===Human colonization===
===Colonization and early history===
[[File:Arcadia Colonized.jpg|thumb|left|250px|[[Phoenix-class colony ship]]s colonizing Arcadia.]]
[[File:Arcadia Colonized.jpg|thumb|250px|left|''Phoenix''-class colony ships colonizing Arcadia]]
Upon humanity's discovery of Arcadia, the planet was found to have no need for [[terraforming]], as it was already inhabited by dense jungles and large oceans. Arcadia was rich in natural resources. Almost no change was made to its geographical features. The largest landmasses were established as six continents; [[Eire]]; [[Pacifica]]; [[Mu]]; [[Caledonia]]; [[Lemuria]] and [[Avalon]]. Humanity first colonized Arcadia in [[2429]].<ref name="vis"/> [[Pirth City]], in Mu, became the largest city on the planet and the capital city of the planet; other major cities on the planet included [[Abaskun]], Daylam and Saqsin. The planet was home to three [[space elevator]]s.<ref name="vis"/> Arcadia's population and structures were all very clustered, leaving huge areas of the planet unexplored.<ref>'''[[Halo Waypoint]]''', ''article on Arcadia''</ref>
Arcadia was colonized by the [[Unified Earth Government]] in [[2429]], where the planet was established as an [[Outer Colony]].<ref name="vis"/> The colony did not require any aggressive [[terraforming]] measures to be suitable for [[human]] habitation, as the planet had a plentiful supply of resources needed to support human settlement.<ref name="waypoint"/> Several {{Class|Phoenix|colony ship}}s were involved with the initial colonization of Arcadia, supporting the establishment of the metropolitan capital of [[Pirth City]].<ref>'''[[Halo Legends]]''', ''[[Origins]]''</ref>


Arcadia became a center for agriculture, research and recreational activities. It was also home to the [[Deep Space Research Array]]. Among other exports, the planet was known for a good vintage of [[list of food and drinks|champagne]].<ref>'''Halo: The Fall of Reach (2010)''', ''page 104''</ref> The planet's [[Civilian security forces|police force]] was known as the [[Arcadian Patrol]].
The planet quickly became exploited for agricultural and recreational reasons, becoming both a farming world and a tourist destination.<ref name="waypoint"/> Arcadia's surface was barely explored by its human colonists, though the [[Office of Naval Intelligence]] was aware of the Forerunner ruins hidden among the planet's dense jungles.<ref>''[[Data Drop|Data Drop #4]]''</ref> On [[2498#January|January 16, 2498]], Arcadians opened the [[Deep Space Research Array]] in the planet's orbit, with the intent to research and study extremely high-gravity events.<ref name="timeline">'''Halo Wars''', ''[[Halo Wars Timeline Events|Timeline Events]]''</ref>


Arcadia was a center of [[Insurrectionist]] activity in the 2520s, during which the [[Orbital Drop Shock Troopers|ODST]]s saw combat against them. Among these ODSTs was [[Cadmon Lasky]], brother of [[Thomas Lasky]].<ref name="p2">'''Halo 4: Forward Unto Dawn''', ''Part 2''</ref>
Despite a largely peaceful history,<ref name="vis"/> Arcadia became a brief site of conflict during the [[Insurrection]] in the mid-2520s, when [[Insurrectionist|insurgent]] activity arose in the jungles of the planet. In response, elements of the [[United Nations Space Command]]'s [[10th Shock Troops Battalion]] were deployed to Arcadia, where the [[Orbital Drop Shock Troopers]] quelled the rebel movement before redeploying to [[Andesia]].<ref name="p2">'''[[Halo 4: Forward Unto Dawn]]''', ''Part 2''</ref><ref>[https://www.halowaypoint.com/en-us/universe/characters/cadmon-lasky '''Halo Waypoint''': ''Cadmon Lasky'']</ref> Around this time, Pirth City became a hotspot for [[refugee]]s fleeing insurrectionist activity on [[Eridanus II]].<ref>''[[Hunt the Truth]]''</ref>


===Human-Covenant War===
===Human-Covenant War===
[[File:Arcadiaoutskirts.png|thumb|250px|right|UNSC troops fleeing the Covenant-invaded Pirth City.]]
[[File:Arcadiaoutskirts.png|thumb|250px|UNSC troops retreating from the Covenant-occupied Pirth City]]
By 2531, Arcadia had a population of approximately three million. In [[2531#February|February 2531]], Arcadia was [[Battle of Arcadia|invaded]] by the [[Covenant]] after a [[Forerunner]] [[relic|stellar map]] on [[Harvest]] pointed [[Arbiter]] [[Ripa 'Moramee]] toward the colony. Eventually, the Covenant were pushed off by the efforts of the crew of the {{UNSCShip|Spirit of Fire}}, as well as [[SPARTAN-II Program|SPARTAN]] teams [[Red Team|Red]] and [[Team Omega|Omega]], allowing much of its civilian populace to be evacuated.
Towards the end of the [[Harvest campaign]] during the [[Human-Covenant War]], the [[Covenant]]'s [[Fleet of Glorious Interdiction]] discovered [[Relic|Forerunner ruins]] on [[Harvest]] containing coordinates to Arcadia. Led by [[Arbiter]] [[Ripa 'Moramee]], the [[fleet]] arrived at Arcadia on [[2531#February|February 9, 2531]], pursued closely by {{UNSCShip|Spirit of Fire}} of the [[Third Fleet]]. Two {{Class|CCS|battlecruiser}}s of the Covenant fleet quickly [[Battle of Arcadia|engaged]] the four [[warship]]s of the Arcadian defense fleet. While one battlecruiser was destroyed, two of the UNSC ships were lost and the other two were heavily damaged. By the time ''Spirit of Fire'' arrived in the system, the remaining battlecruiser had begun deploying ground forces to Arcadia's surface.<ref name="arcadia city"/>


After the evacuation of the planet, the capital city of Pirth was soon overtaken by nature. Meanwhile, the remaining colonists formed the farming community of [[Abaskun]] on the continent of Mu. It would remain a mostly lawless region, but continued to supply the UNSC with food. The Covenant would [[Fall of Arcadia|return]] to Arcadia later in [[2549]], [[glassing]] it.
While Pirth was heavily assaulted by Covenant forces, the [[Arcadian Patrol]] and [[SPARTAN-II program|Spartan-II]] [[Red Team]] attempted to evacuate the city, with their efforts supported by forces deployed by ''Spirit of Fire''.<ref name="arcadia city"/> As the battle spread across Arcadia's surface, the rest of the Fleet of Glorious Interdiction arrived over the planet.<ref>'''[[Halo: Escalation]]''', ''[[Halo: Escalation Issue 5|Issue #5]]''</ref> However, [[Admiral]] [[Preston Cole]] and the rest of the Third Fleet arrived at Arcadia and engaged the Covenant fleet.<ref name="journal"/> Towards the end of the battle, Covenant forces located their target—the Forerunner ruins deep within the Arcadian jungles.<ref name="vis"/> After a protracted engagement at the ruins, 'Moramee traveled to the planet's surface and captured [[Ellen Anders]], requiring her to further his plans at the [[Etran Harborage]]. While 'Moramee left the system, he was pursued by ''Spirit of Fire''.<ref name="scarab"/> Meanwhile, the Third Fleet succeeded in destroying the majority of the Covenant fleet and the remaining forces retreated from the system.<ref name="journal">'''[[Halo: Reach]]''', ''[[Dr. Halsey's personal journal]]''</ref>
 
Following the Battle for Arcadia, the planet's major population centers were destroyed and the surviving Arcadians fled their ruined homeworld. However, over the following years, many Arcadians slowly began returning to their world and rebuilding. While flora had overgrown most of their cities, the Arcadians resettled in [[Abaskun]] on [[Mu]], a mostly lawless community that provided much needed food supplies to the UNSC and the [[Inner Colonies]].<ref name="waypoint"/><ref name="timeline"/> However, on [[2549#September|September 9, 2549]], a massive Covenant fleet [[Fall of Arcadia|returned]] to Arcadia and [[Glassing|glassed]] the planet. The Arcadians attempted to flee aboard hundreds of transports, although only a handful successfully escaped.<ref name="journal"/> The surviving Arcadians eventually relocated to the UEG refugee camps in the southern dunes of [[Terra Cimmeria]] on [[Mars]].<ref>'''[[Halo: Fractures]]''', "[[Oasis]]", ''page 298'' (Google Play edition)</ref><ref>'''[[Halo: Envoy]]''', ''page 73'' (Google Play edition)</ref>


===Post-Covenant War===
===Post-Covenant War===
By at least [[2556]], what remained of Arcadia had become home to multiple salvage operations undertaken by [[Kig-Yar]]. The [[United Nations Space Command]], in response, launched [[Operation: EASTERN AZURE]], which not only involved the surveillance of these activities but also the mapping of new potential slipspace routes to and from the planet; [[SPARTAN-IV program|Spartan]] [[Jameson Locke]] participated in this operation.<ref name="H5GLtd">''[[Halo 5: Guardians Limited Edition]]''</ref>
Following the Covenant War, Arcadia became the site of multiple salvage operations undertaken by [[Kig-Yar]]. The United Nations Space Command, in response, launched [[Operation: EASTERN AZURE]], which not only involved the surveillance of these activities but also the mapping of new potential slipspace routes to and from the planet; [[SPARTAN-IV program|Spartan]] [[Jameson Locke]] participated in this operation.<ref name="H5GLtd">'''[[Halo 5: Guardians Limited Edition]]''', ''Spartan Locke's Classified Orders''</ref>
 
In [[2557#January|January 2557]], the [[salvaging]] ship ''[[Ace of Spades]]'' passed by the glassed Arcadia on her way to the neighboring planet of [[Laconia]], searching for ''[[Radiant Perception]]'' which had crash landed on Laconia following the Battle for Arcadia years earlier.<ref name="sas71">'''[[Halo: Smoke and Shadow]]''', ''pages 71-72'' (Google Play edition)</ref> After retrieving a log buoy from ''Radiant Perception'', the crew of ''Ace of Spades'' briefly hide from pursuing forces of [[Jul 'Mdama]]'s [[Jul 'Mdama's Covenant|Covenant remnant]] on the dark side of Arcadia.<ref>'''Halo: Smoke and Shadow''', ''page 106'' (Google Play edition)</ref>
 
==Topography==
[[File:Halo wars arcadia planet by JJasso-1-.jpg|250px|thumb|Arcadia as seen from its orbit]]
Arcadia is a tropical planet orbiting the star [[Procyon]],<ref name="enc298"/> once famed for its dense, lush forests and jungles that covered most of the world's surface. Arcadia's landmasses were divided into six designated continents: [[Eire]], [[Pacifica]], [[Mu]], [[Caledonia]], [[Lemuria]], and [[Avalon]]. Even before [[human]]s colonized the planet, Arcadia already maintained environments and natural resources suitable for human habitation, requiring no aggressive [[terraforming]] measures.<ref name="waypoint"/> Arcadia's surface was largely unexplored beyond the colony's limited settlements and tourist zones, preventing the discovery of the [[Forerunner]] [[Arcadia Forerunner ruins|ruins]] on the planet for a long period of time.<ref name="enc298"/> The [[water]] in the jungles of Arcadia likely contains many bacteria and protists that cause disease; [[Cadmon Lasky]] contracted diarrhea after drinking a mouthful of river water.<ref name="p2"/>
 
After the planet was [[Glassing|glassed]] by the [[Covenant]] in [[2549#September|September 2549]], Arcadia's once-lush surface was reduced to ashen-gray slag. There was no pockets of color on the planet as the Covenant had been especially zealous in glassing the colony,<ref name="sas71"/> taking care to burn every vital part of Arcadia.<ref name="journal"/> A pale blue atmospheric ring circled the planet, creating a spectral glow that contrasted with Arcadia's gray surface.<ref name="sas71"/>
 
Slightly larger in size than [[Earth]], the planet has a diameter of 13,019 kilometers (8,090 miles). Arcadia has an approximated gravity of 1.02 G, with an average surface temperature varying from 3°C to 37°C (37°F to 98.6°F).<ref name="vis"/> Regarded as atmospherically tropical,<ref name="enc298"/> Arcadia's [[oxygen]]-[[Wikipedia:Nitrogen|nitrogen]] atmosphere had an atmospheric pressure of 1.3 atm.<ref name="vis"/>
 
==Government and economy==
Arcadia was an [[Outer Colony]] administrated by the [[Unified Earth Government]]. The colony was divided into forty-two<ref name="risk">''[[Risk|Halo Wars Risk]]''</ref> provincial regions, the largest of which was the metropolitan capital of [[Pirth City]],<ref name="waypoint"/> located on the continent of [[Eire]].<ref name="risk"/> Other major cities on Arcadia included [[Abaskun]], [[Daylam]], and [[Saqsin]].<ref name="vis"/> The [[Arcadian Patrol]] served as the colony's [[Law enforcement|police force]].<ref name="arcadia city"/> The [[United Nations Space Command]] maintained [[Fort Deen]] on the colony,<ref>'''Halo Wars''', multiplayer level, ''[[Fort Deen (level)|Fort Deen]]''</ref> while the [[Office of Naval Intelligence]] also had their own [[Arcadia ONI facility|facility]] in the jungles of Arcadia.<ref>'''Halo Wars''', campaign level, ''[[Dome of Light]]''</ref> In early [[2531]], the colony had a population of 2,998,230.<ref name="vis"/> After the [[Covenant]]'s [[Battle of Arcadia|attack]], most Arcadians abandoned their homeworld, though many returned over the following years and resettled in Abaskun.<ref name="timeline"/> Although Abaskun maintained a colonial government,<ref name="gaines">[https://www.halowaypoint.com/en-us/universe/characters/jordan-gaines '''Halo Waypoint''': ''Jordan Gaines'']</ref> the colony was regarded as lawless and anachronistic.<ref name="waypoint"/>
 
Like many Outer Colonies, Arcadia was exploited for its nature resources. The planet was quickly exploited for recreational purposes, becoming a popular tourist destination.<ref name="waypoint"/> Described as a "tourist paradise", Arcadia became famed for its safaris and other recreational amenities, with cruise ships in constant transit between the colony and [[Earth]].<ref name="enc298"/><ref name="ch127">'''[[Halo: Contact Harvest]]''', ''page 127''</ref> Due to the planet's fertile environment, the colony soon had a large agricultural industry, providing foodstuffs to other [[Human colonies|colonies]] of the Unified Earth Government.
Even after the Covenant had first attacked the planet, the remaining Arcadians at Abaskun continued to plant and grow crops for the [[Inner Colonies]], clinging to their trade<ref name="waypoint"/> and providing the United Nations Space Command with much needed food supplies.<ref name="timeline"/>
 
Arcadia was also home to three [[space elevator]]s,<ref name="vis"/> as well as an orbital refinery complex that was destroyed during the Covenant's first attack on the colony.<ref name="journal"/> [[Lethbridge Industrial]] also maintained facilities on Arcadia, one of which held design files for the corporation's own variant of the [[HRUNTING Mark III Cyclops]].<ref>'''[[Halo Wars 2]]''', ''[[Phoenix Log]]: Cyclops''</ref> Among other exports, the planet was known for [[List of food and drinks|Procyon champagne]], a luxurious vintage favored by [[Robert Watts]].<ref>'''[[Halo: The Fall of Reach]]''', ''page 104'' (2010)</ref>


==Locations==
==Culture==
[[File:Halo wars arcadia planet by JJasso-1-.jpg|250px|right|thumb|Arcadia as seen from its orbit.]]
The Arcadians were regarded as a peaceful and thriving people.<ref name="vis"/> The colony's inhabitants had only explored a relatively small portion of the planet; the creation of the [[Deep Space Research Array]] in Arcadia's orbit led some to point out the irony that the Arcadians knew more about the galaxy than about the dense forests and jungles of their own planet. The population appeared to be loyal to the [[Unified Earth Government]], providing the [[Inner Colonies]] with much needed foodstuff even after their civilization had fallen into a bizarre state of anarchy and lawlessness, following the [[Covenant]]'s [[Battle of Arcadia|first attack]] on Arcadia.<ref name="waypoint"/> The Arcadians had their own style of fashion, unique to their world.<ref name="evg8">'''Halo: The Essential Visual Guide''', ''page 8''</ref>
===Main continents===
*[[Eire]]
**[[Pirth City]]
*[[Pacifica]]
*[[Mu]]
**[[Abaskun]]
*[[Caledonia]]
*[[Lemuria]]
*[[Avalon]]


===Other locations===
==Behind the scenes==
*[[Deep Space Research Array]] - A research facility on Arcadia.
{{Linkbox|gallery=yes}}
*[[Fort Deen]]
Arcadia was first mentioned in ''[[Halo: Contact Harvest]]'', written by [[Joseph Staten]] in [[2007]]. The colony later appeared in ''[[Halo Wars]]'' as a setting for four [[campaign]] levels in the game. The original idea for Arcadia was pitched to Staten by Graeme Devine, the lead designer of ''Halo Wars''. Staten liked the idea so much that he mentioned it in his novel ''Contact Harvest''.<ref>[http://kotaku.com/5043879/halo-wars-playable-but-not-here '''Kotaku''': ''Halo Wars Playable, But Not Here'']</ref> Arcadia is also the setting for the ''[[RISK: Halo Wars Collector's Edition]]'' board game.<ref name="risk"/>
*[[Arcadia ONI facility|ONI base]] - An ONI facility in Arcadia's jungles.<ref>'''Halo Wars''', campaign level, ''[[Dome of Light]]''</ref>
*[[Arcadia Forerunner ruins|Forerunner ruins]] - A complex of Forerunner ruins near the ONI base.
*Orbital refinery complex - an orbital platform destroyed during the first Covenant attack.<ref>'''Dr. Halsey's personal journal''', ''September 9, 2549''</ref>
*Daylam and Saqsin, two major cities on Arcadia.<ref name="vis"></ref>


==Trivia==
In the ''[[Halo Encyclopedia]]'', Arcadia is erroneously referred to as an [[Inner Colonies|Inner Colony]].<ref name="enc298"/> ''[[Halo: The Essential Visual Guide]]'' also uses an image of [[Harvest]] to depict Arcadia.<ref name="vis"/>
*The planet may have been named after [[Wikipedia:Arcadia|Arcadia]], a region and city south of [[Wikipedia:Greece|Greece]] in the Peloponnesus. It was more likely named after the [[Wikipedia:Arcadia (utopia)|utopia of the same name]] from [[List of Greek mythology references in Halo|Greek mythology]], given the planet's nature as a resort world.
*Arcadia's continents and many other planetside locations receive their names from islands and continents of mythology, ancient Earth cities, as well as the ancient names of Earth locations.
*The original idea for Arcadia was pitched to [[Joseph Staten]] by Graeme Devine, the lead designer of ''Halo Wars''. Staten liked the idea so much that he mentioned it in his novel ''[[Halo: Contact Harvest]]''.<ref>[http://kotaku.com/5043879/halo-wars-playable-but-not-here '''Kotaku''': ''Halo Wars Playable, But Not Here'']</ref>
*The water in the jungles of Arcadia likely contains many bacteria and protists that cause disease, as [[Cadmon Lasky]] contracted diarrhea after drinking a mouthful of river water.<ref>'''[[Halo 4: Forward Unto Dawn]]'''</ref>
*Arcadia is the setting for the ''[[RISK: Halo Wars Collector's Edition]]'' board game.
*In the ''[[Halo Encyclopedia]]'', Arcadia is erroneously referred to as an [[Inner Colonies|Inner Colony]] on page 286.


==Gallery==
==Gallery==
Line 100: Line 104:
*''[[Halo: Fractures]]''
*''[[Halo: Fractures]]''
**''[[Oasis]]'' {{Mo}}
**''[[Oasis]]'' {{Mo}}
*''[[Halo: Smoke and Shadow]]'' {{Mo}}
*''[[Halo: Smoke and Shadow]]''
*''[[Halo Wars 2]]'' {{Mo}}
*''[[Halo Wars 2]]'' {{Mo}}
*''[[Halo: Envoy]]'' {{Mo}}


==Sources==
==Sources==
<references/>
{{Reflist|2}}


[[Category:Arcadia locations| ]]
[[Category:Arcadia locations| ]]
[[Category:Planets]]
[[Category:Planets]]
[[Category:Forerunner worlds]]
[[Category:Human colonies]]
[[Category:Human colonies]]

Revision as of 16:23, June 11, 2017

Arcadia
Arcadia(blur).png
Astrographical

System:

Procyon system[1]

Orbiting:

Procyon[1]

Orbital position:

Fourth planet[1]

Moon(s):

Two; Gihon, Pishon[1]

Physical

Diameter:

13,019 kilometers (8,090 mi)[1]

Gravity:

1.02 G[1]

Atmosphere:

1.3 (N2, O2)[1]

Surface temperature:

3°C to 37°C (37°F to 98.6°F)[1]

Societal

Demonym:

Arcadian[2]

Species:

Humans (formerly)[1]

Population:

2,998,230 (formerly)[1]

Colonized:

2429[1]

Government:

Unified Earth Government (formerly)[1]

 

"Arcadia colony, to be precise. Population a little under three million, largely unexplored, but apparently quite the vacation resort."
Serina[3]

Arcadia is the fourth planet in the Procyon system, orbited by two natural satellitesGihon and Pishon. Colonized in 2429,[1] Arcadia was a human Outer Colony of the Unified Earth Government, home to a population of nearly three million.[3] A thriving colony,[1] Arcadia was a popular tourist destination, famed for its lush jungles and forests.[4]

On February 9, 2531, Arcadia was attacked by the Covenant, leading to a brief, yet brutal, battle between the United Nations Space Command and the Covenant.[4] Although Admiral Preston Cole successfully fought off the Covenant forces, Arcadia's major population centers were destroyed and the Arcadians abandoned their home. However, over the following years, many Arcadians slowly returned to their homeworld and began rebuilding their colony, reestablishing Abaskun as a farming community.[5] On September 9, 2549, the Covenant returned to Arcadia and finally glassed the planet, eradicating nearly its entire population.[4]

History

Prehistory

Arcadia was once a heavily populated Forerunner colony, one of the many worlds within the vast ecumene. Following the activation of the Halo Array, the remnants of the Forerunners' presence on the planet were destroyed by erosion or buried deep beneath Arcadia's surface.[6] One of the Forerunner sites on the planet was a building complex located within the jungles of the planet.[7]

Colonization and early history

Phoenix-class colony ships colonizing Arcadia

Arcadia was colonized by the Unified Earth Government in 2429, where the planet was established as an Outer Colony.[1] The colony did not require any aggressive terraforming measures to be suitable for human habitation, as the planet had a plentiful supply of resources needed to support human settlement.[4] Several Phoenix-class colony ships were involved with the initial colonization of Arcadia, supporting the establishment of the metropolitan capital of Pirth City.[8]

The planet quickly became exploited for agricultural and recreational reasons, becoming both a farming world and a tourist destination.[4] Arcadia's surface was barely explored by its human colonists, though the Office of Naval Intelligence was aware of the Forerunner ruins hidden among the planet's dense jungles.[9] On January 16, 2498, Arcadians opened the Deep Space Research Array in the planet's orbit, with the intent to research and study extremely high-gravity events.[10]

Despite a largely peaceful history,[1] Arcadia became a brief site of conflict during the Insurrection in the mid-2520s, when insurgent activity arose in the jungles of the planet. In response, elements of the United Nations Space Command's 10th Shock Troops Battalion were deployed to Arcadia, where the Orbital Drop Shock Troopers quelled the rebel movement before redeploying to Andesia.[11][12] Around this time, Pirth City became a hotspot for refugees fleeing insurrectionist activity on Eridanus II.[13]

Human-Covenant War

File:Arcadiaoutskirts.png
UNSC troops retreating from the Covenant-occupied Pirth City

Towards the end of the Harvest campaign during the Human-Covenant War, the Covenant's Fleet of Glorious Interdiction discovered Forerunner ruins on Harvest containing coordinates to Arcadia. Led by Arbiter Ripa 'Moramee, the fleet arrived at Arcadia on February 9, 2531, pursued closely by UNSC Spirit of Fire of the Third Fleet. Two CCS-class battlecruisers of the Covenant fleet quickly engaged the four warships of the Arcadian defense fleet. While one battlecruiser was destroyed, two of the UNSC ships were lost and the other two were heavily damaged. By the time Spirit of Fire arrived in the system, the remaining battlecruiser had begun deploying ground forces to Arcadia's surface.[3]

While Pirth was heavily assaulted by Covenant forces, the Arcadian Patrol and Spartan-II Red Team attempted to evacuate the city, with their efforts supported by forces deployed by Spirit of Fire.[3] As the battle spread across Arcadia's surface, the rest of the Fleet of Glorious Interdiction arrived over the planet.[14] However, Admiral Preston Cole and the rest of the Third Fleet arrived at Arcadia and engaged the Covenant fleet.[5] Towards the end of the battle, Covenant forces located their target—the Forerunner ruins deep within the Arcadian jungles.[1] After a protracted engagement at the ruins, 'Moramee traveled to the planet's surface and captured Ellen Anders, requiring her to further his plans at the Etran Harborage. While 'Moramee left the system, he was pursued by Spirit of Fire.[7] Meanwhile, the Third Fleet succeeded in destroying the majority of the Covenant fleet and the remaining forces retreated from the system.[5]

Following the Battle for Arcadia, the planet's major population centers were destroyed and the surviving Arcadians fled their ruined homeworld. However, over the following years, many Arcadians slowly began returning to their world and rebuilding. While flora had overgrown most of their cities, the Arcadians resettled in Abaskun on Mu, a mostly lawless community that provided much needed food supplies to the UNSC and the Inner Colonies.[4][10] However, on September 9, 2549, a massive Covenant fleet returned to Arcadia and glassed the planet. The Arcadians attempted to flee aboard hundreds of transports, although only a handful successfully escaped.[5] The surviving Arcadians eventually relocated to the UEG refugee camps in the southern dunes of Terra Cimmeria on Mars.[15][16]

Post-Covenant War

Following the Covenant War, Arcadia became the site of multiple salvage operations undertaken by Kig-Yar. The United Nations Space Command, in response, launched Operation: EASTERN AZURE, which not only involved the surveillance of these activities but also the mapping of new potential slipspace routes to and from the planet; Spartan Jameson Locke participated in this operation.[17]

In January 2557, the salvaging ship Ace of Spades passed by the glassed Arcadia on her way to the neighboring planet of Laconia, searching for Radiant Perception which had crash landed on Laconia following the Battle for Arcadia years earlier.[18] After retrieving a log buoy from Radiant Perception, the crew of Ace of Spades briefly hide from pursuing forces of Jul 'Mdama's Covenant remnant on the dark side of Arcadia.[19]

Topography

File:Halo wars arcadia planet by JJasso-1-.jpg
Arcadia as seen from its orbit

Arcadia is a tropical planet orbiting the star Procyon,[6] once famed for its dense, lush forests and jungles that covered most of the world's surface. Arcadia's landmasses were divided into six designated continents: Eire, Pacifica, Mu, Caledonia, Lemuria, and Avalon. Even before humans colonized the planet, Arcadia already maintained environments and natural resources suitable for human habitation, requiring no aggressive terraforming measures.[4] Arcadia's surface was largely unexplored beyond the colony's limited settlements and tourist zones, preventing the discovery of the Forerunner ruins on the planet for a long period of time.[6] The water in the jungles of Arcadia likely contains many bacteria and protists that cause disease; Cadmon Lasky contracted diarrhea after drinking a mouthful of river water.[11]

After the planet was glassed by the Covenant in September 2549, Arcadia's once-lush surface was reduced to ashen-gray slag. There was no pockets of color on the planet as the Covenant had been especially zealous in glassing the colony,[18] taking care to burn every vital part of Arcadia.[5] A pale blue atmospheric ring circled the planet, creating a spectral glow that contrasted with Arcadia's gray surface.[18]

Slightly larger in size than Earth, the planet has a diameter of 13,019 kilometers (8,090 miles). Arcadia has an approximated gravity of 1.02 G, with an average surface temperature varying from 3°C to 37°C (37°F to 98.6°F).[1] Regarded as atmospherically tropical,[6] Arcadia's oxygen-nitrogen atmosphere had an atmospheric pressure of 1.3 atm.[1]

Government and economy

Arcadia was an Outer Colony administrated by the Unified Earth Government. The colony was divided into forty-two[20] provincial regions, the largest of which was the metropolitan capital of Pirth City,[4] located on the continent of Eire.[20] Other major cities on Arcadia included Abaskun, Daylam, and Saqsin.[1] The Arcadian Patrol served as the colony's police force.[3] The United Nations Space Command maintained Fort Deen on the colony,[21] while the Office of Naval Intelligence also had their own facility in the jungles of Arcadia.[22] In early 2531, the colony had a population of 2,998,230.[1] After the Covenant's attack, most Arcadians abandoned their homeworld, though many returned over the following years and resettled in Abaskun.[10] Although Abaskun maintained a colonial government,[23] the colony was regarded as lawless and anachronistic.[4]

Like many Outer Colonies, Arcadia was exploited for its nature resources. The planet was quickly exploited for recreational purposes, becoming a popular tourist destination.[4] Described as a "tourist paradise", Arcadia became famed for its safaris and other recreational amenities, with cruise ships in constant transit between the colony and Earth.[6][24] Due to the planet's fertile environment, the colony soon had a large agricultural industry, providing foodstuffs to other colonies of the Unified Earth Government. Even after the Covenant had first attacked the planet, the remaining Arcadians at Abaskun continued to plant and grow crops for the Inner Colonies, clinging to their trade[4] and providing the United Nations Space Command with much needed food supplies.[10]

Arcadia was also home to three space elevators,[1] as well as an orbital refinery complex that was destroyed during the Covenant's first attack on the colony.[5] Lethbridge Industrial also maintained facilities on Arcadia, one of which held design files for the corporation's own variant of the HRUNTING Mark III Cyclops.[25] Among other exports, the planet was known for Procyon champagne, a luxurious vintage favored by Robert Watts.[26]

Culture

The Arcadians were regarded as a peaceful and thriving people.[1] The colony's inhabitants had only explored a relatively small portion of the planet; the creation of the Deep Space Research Array in Arcadia's orbit led some to point out the irony that the Arcadians knew more about the galaxy than about the dense forests and jungles of their own planet. The population appeared to be loyal to the Unified Earth Government, providing the Inner Colonies with much needed foodstuff even after their civilization had fallen into a bizarre state of anarchy and lawlessness, following the Covenant's first attack on Arcadia.[4] The Arcadians had their own style of fashion, unique to their world.[27]

Behind the scenes

Arcadia was first mentioned in Halo: Contact Harvest, written by Joseph Staten in 2007. The colony later appeared in Halo Wars as a setting for four campaign levels in the game. The original idea for Arcadia was pitched to Staten by Graeme Devine, the lead designer of Halo Wars. Staten liked the idea so much that he mentioned it in his novel Contact Harvest.[28] Arcadia is also the setting for the RISK: Halo Wars Collector's Edition board game.[20]

In the Halo Encyclopedia, Arcadia is erroneously referred to as an Inner Colony.[6] Halo: The Essential Visual Guide also uses an image of Harvest to depict Arcadia.[1]

Gallery

List of appearances

Sources

  1. ^ a b c d e f g h i j k l m n o p q r s t u v w x Halo: The Essential Visual Guide, page 12
  2. ^ Halo: The Great Journey: The Art of Building Worlds, page 166
  3. ^ a b c d e Halo Wars, campaign level, Arcadia City
  4. ^ a b c d e f g h i j k l Halo Waypoint: Arcadia (defunct, backup on Archive.org)
  5. ^ a b c d e f Halo: Reach, Dr. Halsey's personal journal
  6. ^ a b c d e f Halo Encyclopedia, page 298 (2011)
  7. ^ a b Halo Wars, campaign level, Scarab
  8. ^ Halo Legends, Origins
  9. ^ Data Drop #4
  10. ^ a b c d Halo Wars, Timeline Events
  11. ^ a b Halo 4: Forward Unto Dawn, Part 2
  12. ^ Halo Waypoint: Cadmon Lasky
  13. ^ Hunt the Truth
  14. ^ Halo: Escalation, Issue #5
  15. ^ Halo: Fractures, "Oasis", page 298 (Google Play edition)
  16. ^ Halo: Envoy, page 73 (Google Play edition)
  17. ^ Halo 5: Guardians Limited Edition, Spartan Locke's Classified Orders
  18. ^ a b c Halo: Smoke and Shadow, pages 71-72 (Google Play edition)
  19. ^ Halo: Smoke and Shadow, page 106 (Google Play edition)
  20. ^ a b c Halo Wars Risk
  21. ^ Halo Wars, multiplayer level, Fort Deen
  22. ^ Halo Wars, campaign level, Dome of Light
  23. ^ Halo Waypoint: Jordan Gaines
  24. ^ Halo: Contact Harvest, page 127
  25. ^ Halo Wars 2, Phoenix Log: Cyclops
  26. ^ Halo: The Fall of Reach, page 104 (2010)
  27. ^ Halo: The Essential Visual Guide, page 8
  28. ^ Kotaku: Halo Wars Playable, But Not Here