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Robert McLees

From Halopedia, the Halo wiki

Revision as of 01:38, July 27, 2010 by Rusty-112 (talk | contribs) (Undo revision 1054281 by UEG Dero AD (talk)read it. it says Robt)

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"Robt McLees is definitely the go-to guy for the gun stuff. I wanted to come up with an animation for the sniper scope, an 'idle cycle'. If you activate the scope, and then sit too long without doing anything, the animation would kick in periodically, just to keep things interesting... Simple, right?... He replied, 'No way. If you adjust your scope in the field, you're dead. Snipers don't do that. That's how detailed his weapon designs are -- not just guns, but how they work, and how a sniper would fire them. Amazing."
William O'Brien, commenting on McLees' weapon designs

Robert McLees, or known to many as Robt McLees is an artist and weapons designer at Bungie. His main job for Halo 2 was designing weapons. He understood what every single button, knob, or tab on a weapon would work and function. However, according to one Bungie Weekly Update [1] he has switched away from art and has mainly written for Halo 3. He is also Bungie's keeper of the Halo Story Bible. [2]

McLees wrote the short story "Palace Hotel" in Halo: Evolutions - Essential Tales of the Halo Universe. He is credited as Robt McLees.

Trivia

  • In Halo: The Fall of Reach there was a person known as Dr. Robert McLees mentioned by Cortana who designed the structural system created for the Pillar of Autumn and who also was the cofounder of the Reyes-McLees Shipyards over Mars in 2510. This is an obvious reference to the real Robert McLees.
  • "About the Authors" in Halo: Evolutions states: "If you give Robt a bite of your pizza, he'll ask for a beer. And when you get back from grabbing a beer from the fridge, like half the damned pizza is gone! WTF, Rob?!?"

Sources

  1. ^ Bungie Weekly Update
  2. ^ http://www.bungie.net/News/content.aspx?type=topnews&link=BWU061909 - Bungie Weekly Update

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