Gameplay

Breaker

From Halopedia, the Halo wiki

Revision as of 12:26, May 8, 2022 by Skyward (talk | contribs) (A bit of that summary may be inaccurate as I'm going by memory; will update later if required)

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This article is about the multiplayer map. For the armor of the same name, see BREAKER-class Mjolnir.
Breaker
A screenshot of Breaker.
Map overview

Game:

Halo Infinite

Lore information

Location:

Banished ship breaking yards on Camber[1][2]

Gameplay overview

Terrain:

Banished structures

Recommended gametype(s):

 

Breaker is a multiplayer map which made its debut in Halo Infinite in Season 02: Lone Wolves.[3]

Universe and lore

Breaker takes place at a Banished shipbreaking yard on Camber, which was established on the site of a former UNSC fleet depot which was destroyed in a Covenant raid in 2542. Spartans Sigrid Eklund and Hieu Dinh took part at a recon operation at this base in 2560, which saw them discover the Banished AI Iratus.[4]

Overview

Breaker is a Big Team Battle map split into three distinct sections. The team bases are set on each side of the map, with one side being within the ruins of a UNSC frigate, while the other side is set in and around a decommissioned turbine. Between the two bases is a large Banished facility, featuring a large plasma cutter mounted on a crane that periodically activates and moves across the center of the map.

This map marked the debut of the Last Spartan Standing mode during the Interference narrative event.

Layout

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Callouts

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Gallery

Concept art

Screenshots

Sources