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Keepaway

From Halopedia, the Halo wiki

Revision as of 20:10, August 29, 2018 by BaconShelf (talk | contribs) (Updated article)

Keepaway Mode is a gametype in the Strategic Options Pack DLC for Halo Wars alongside the Tug of War and Reinforcements modes. Keepaway serves as the Halo Wars adaptation of "Capture the Flag." Teams battle it out to capture a free-roaming Forerunner Sentinel to score points before the other team. To win, players must capture three to five sentinels to claim victory.

Gameplay

The player must send a unit to the sentinel and command the unit to pick up the sentinel. The unit will then have to be protected for a set amount of time. If the unit survives, the player gains a point. If the unit is killed, the flag resets and the point is not earned. Unlike the FPS games, units that have the flag can fire at enemies.