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COMMANDO-class Mjolnir

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Revision as of 13:43, February 21, 2013 by FluffyEmoPenguin (talk | contribs) (does not contain greaves)
This article is about the commando armor from Halo: Reach. Were you looking for the commando harness from Halo 3?
The Mark V/K helmet.

The MJOLNIR Powered Assault Armor/K variant, also known as the Commando armor, is a variant of the MJOLNIR Powered Assault Armor that was designed for special operations.[1]

Development history

GEN1

The K variant was developed at the Special Warfare Center in Seongnam, United Korea, to aid Spartan supersoldiers in specialized assaults on conventional military targets. When production for the K variant was approved, Chalybs Defense Solutions was awarded the contract to manufacture the armor, with final testing conducted at the Chalybs Testing Preserve.[2] The Mark IV version, which was more of a modification to the MJOLNIR suit than a distinct variant, was first deployed during the siege of the Inner Colonies, relatively late in the Human-Covenant War.[2][note 1] The Mark V version was introduced near the end of the war in November 2551. Unlike the previous iteration, the Mark V version was designed as a fully-featured variant of the standard Mark V MJOLNIR system.[2]

GEN2

Template:Article Quote Naphtali Contractor Corporation began production of the GEN2 of the Commando armor. NCC's version includes a helmet, torso armor, and shoulder pauldrons. The GEN2/K variant is loosely based on its GEN1 predecessor.[3]

Design

The K variant's helmet is designed to improve a Spartan's tactical awareness, without the use of the modular packages that can be added to the MJOLNIR platform. The Commando helmet package includes the most comprehensive, up-to-date tactical hardware and software systems.[2] The variant's shoulder pauldrons offer excellent protection at the cost of limited joint mobility. The field support attachment provides additional functionality to the MJOLNIR armor.[2]

In-game information

Halo: Reach

Helmet characteristics

Base Price: 85,000 cR
CBRN/CNM Price: 40,000 cR, Commander
UA/FC-I[2] Price: 40,000 cR, Commander
The Commando helmet can be viewed at the rank of Lieutenant Colonel and can be unlocked once at the rank of Commander. The helmet resembles the HAZOP helmet with a small area of black polymer at the bottom of the visor. The base Commando helmet has a HUL[3] already attached, making it one of only three base helmets to have an attachment, the others being the Beta-5 Operator helmet, which has a goggle-like attachment, and the EOD helmet, which has a CBRN module.

Two upgrades are available for the helmet. The first, CBRN/CNM, replaces the HUL[3] attachment with a CBRN apparatus featuring an External Command Network Module on the left side. The second, UA/FC-I[2], adds an up-armor plate with a third-generation Hardened Uplink Module on the right side and a Command Network Module on the left side.

Pauldron characteristics

Price: 40,000 cR, Commander
The Commando shoulder pauldron is also unlocked at the rank of Commander. It is characterized by a large curved plate of armor set on the standard base, which connects it to the Spartan's shoulder. It is noticeably large and is placed high on the Spartan's arm. It is one of few shoulder pieces that utilizes the player's selected secondary color instead of his or her primary color.

Gallery

List of appearances

Note

  1. ^ In Birth of a Spartan, Carter-A259's Mark IV/K prototype is identical to the Mark V version that he used later in the war, despite The Essential Visual Guide stating that that the Mark IV/K was essentially an ad hoc modification of the contemporary Mark IV suit. As stated by Frank O'Connor, this suit was a prototype that was still being researched and did not see deployment for some time. Therefore, it is likely that Carter's prototype suit was a more advanced development than the then-current K variant, explaining why it is identical to its Mark V successor.

Sources

Template:SPARTAN Armor