Ghosts of Halo: Difference between revisions

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*In Halo PC, when playing online, occasionally a player will spawn and not move; they will also be invincible, though they still flinch when fired at. However, they do not always keep their own color, and show up on the scoreboard.
*In Halo PC, when playing online, occasionally a player will spawn and not move; they will also be invincible, though they still flinch when fired at. However, they do not always keep their own color, and show up on the scoreboard.
*In Halo 3 Forge, a player can create a "ghost", or rather a copy of them self, by following these steps. First, set damage resistance to 10%. Forge on any map with shield doors and a ball object (soccer ball or golf ball). Create a small box slightly larger than a soccer ball (forge object) and place the soccer ball or golf ball inside. If the ball is bouncing off the sides very erratically you have built the box the correct size. Walk into the ball and lose your shields. Then, while your shields are still down, rip a turret off of its stand. If done correctly, you will hear a death scream and your body should still be standing up holding no weapon. This is also a way to make "clones" without modding. They don't respawn with the map, and disappear after a while.
*In Halo 3 Forge, a player can create a "ghost", or rather a copy of them self, by following these steps. First, set damage resistance to 10%. Forge on any map with shield doors and a ball object (soccer ball or golf ball). Create a small box slightly larger than a soccer ball (forge object) and place the soccer ball or golf ball inside. If the ball is bouncing off the sides very erratically you have built the box the correct size. Walk into the ball and lose your shields. Then, while your shields are still down, rip a turret off of its stand. If done correctly, you will hear a death scream and your body should still be standing up holding no weapon. This is also a way to make "clones" without modding. They don't respawn with the map, and disappear after a while.
*Similarly, in ''Halo: Reach'', when changing teams or falling to your death, instead of falling over, your body will stay standing up.
*Similarly, in ''Halo: Reach'', when changing teams or falling to your death, instead of falling over, your body will stay standing up.  
*Sometimes in [[Halo 2]] the level [[Headlong]].The Scorpian Tank might move on its own and quickly turn off.


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