ODST armor: Difference between revisions
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===Helmet=== | ===Helmet=== | ||
The ODST helmet, which was originally designed for use with MJOLNIR | The ODST helmet, which was originally designed for use with MJOLNIR armor<ref name="Armory"/>, is made of titanium, coated with a heat resistance material to help disperse heat - the inside is lined with black padding to provide comfort when the user is wearing it. The helmet's faceplate is made of a strong, glass-like material with the ability to polarize. When polarized, the helmet's faceplate has a silver-blue color to it, and obscures the wearer's face completely. | ||
The helmet provides excellent protection against small arms fire and small explosive attacks. The helmet is also essential in providing an ODST the ability to perform EVA and also provides a Heads Up Display, giving the wearer basic information including a targeting reticule, weapon information, ammo capacity, and basic health readout. The newest version of the helmet integrates with the user's standard [[Neural Interface]] to provide more tactical data to the HUD. Helmet-integrated neural interfaces is another piece of technology that has seen widespread adoption from Project MJOLNIR. Along with this state-of-the-art equipment, the helmet is also equipped with its own thermal imaging and motion sensors.<ref name="encyclopedia">'''[[Halo Encyclopedia]]''', ''Chapter 2: page 57''</ref> The [[MJOLNIR Powered Assault Armor/AA variant]], which was developed as an improvement of the ODST helmet, was introduced in [[2535]]. It was eventually adopted as the standard helmet of [[UNSC Army]] airborne units.<ref>'''Halo: Reach''', ''Armory: AA helmet description''</ref> | The helmet provides excellent protection against small-arms fire and small explosive attacks. The helmet is also essential in providing an ODST the ability to perform EVA and also provides a Heads Up Display, giving the wearer basic information including a targeting reticule, weapon information, ammo capacity, and basic health readout. The newest version of the helmet integrates with the user's standard [[Neural Interface]] to provide more tactical data to the HUD. Helmet-integrated neural interfaces is another piece of technology that has seen widespread adoption from Project MJOLNIR. Along with this state-of-the-art equipment, the helmet is also equipped with its own thermal imaging and motion sensors.<ref name="encyclopedia">'''[[Halo Encyclopedia]]''', ''Chapter 2: page 57''</ref> The [[MJOLNIR Powered Assault Armor/AA variant]], which was developed as an improvement of the ODST helmet, was introduced in [[2535]]. It was eventually adopted as the standard helmet of [[UNSC Army]] airborne units.<ref>'''Halo: Reach''', ''Armory: AA helmet description''</ref> | ||
===VISR=== | ===VISR=== |