Halo (Halo: Combat Evolved level): Difference between revisions

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== Trivia ==
== Trivia ==
===[[Glitch]]es===
===[[Glitch]]es===
*If you stand under [[Echo 419]] when it lands near the cliff edge, you'll come up through the floor inside the [[Pelican]]. When this happens, jump up through the floor and you can walk inside the dropship. However, when it starts to fly away, you'll fall through the floor and fall to your death.
*If you stand under ''[[Echo 419]]'' when it lands near the cliff edge, you'll come up through the floor inside the [[Pelican]]. When this happens, jump up through the floor and you can walk inside the dropship. However, when it starts to fly away, you'll fall through the floor and fall to your death.
*Any [[Marine]] or Navy tech sitting in the innermost seats of the [[Pelican]] will not hold a weapon, but they will hold their hand out as if they were clutching on to an [[Assault Rifle]]; even the ''[[Pillar of Autumn]]'' crewmen.
*Any [[Marine]] or Navy tech sitting in the innermost seats of the [[Pelican]], they will hold out their hands as if clutching an [[Assault Rifle]] (even the techs armed with [[Pistols]]) but will actually hold nothing.
*Any Marines who ride in your Warthog will not get into the [[Dropship 77-Troop Carrier|Pelican]] at the end of the level, even if you force them out of the Warthog. You can often see them in the last cutscene being left behind as [[Echo 419|Echo 419]] takes off.
*Any Marines who ride in your Warthog will not get into the [[Dropship 77-Troop Carrier|Pelican]] at the end of the level, even if you force them out of the Warthog. You can often see them in the last cutscene being left behind as [[Echo 419|Echo 419]] takes off.


===Mistakes===
===Mistakes===
*If you enter the structure where the [[Marines]] don't encounter any [[Covenant]] dropships and jump off the shaft that shoots blue energy straight up, you will see a blue ball hovering in thin air when you reach the bottom dead. This blue ball is actually the device [[Bungie]] uses to create the laser.
*If you enter the structure where the [[Marines]] don't encounter any [[Covenant]] dropships and jump off the shaft that shoots blue energy straight up, you will see a blue ball hovering in thin air when you reach the bottom (dead). This blue ball is actually the device Bungie uses to create the laser.


===References===
===References===
*The ''[[Halo 3]]'' level, ''[[Halo]]'', is partially linked because both levels are the first and last time you walk on a [[Halo]] ring.
*The ''[[Halo 3]]'' level, ''Halo'', is partially linked because the levels are both the first and last time you ever go on a Halo ring.
*[[Marty O'Donnell]] revealed in the [[Halo 3 Legendary Edition]] bonus disc that [[Jen Taylor]] (voice actor of Cortana), also played the voice of the lifeboat pilot at the beginning of the level.  
*[[Marty O'Donnell]] revealed in the [[Halo 3 Legendary Edition]] bonus disc that [[Jen Taylor]] (voice actor of Cortana), also played the voice of the lifeboat pilot at the beginning of the level.  
*The level was one of the inspirations for the design of the ''[[Halo 3]]'' multiplayer map, ''[[Valhalla (Level)|Valhalla]]'', since the environment is somewhat similar.
*The level was one of the inspirations for the design of the ''[[Halo 3]]'' multiplayer map, ''[[Valhalla (Level)|Valhalla]]'', since the environment is somewhat similar.
*The [[Bumblebee]] pilot's helmet has a resemblance to the helmet worn by the protagonist of the [[Marathon]] Video Game Series, and the [[Security]] armor permutation helmet of ''Halo 3''.
*The [[Bumblebee]] pilot's helmet has a resemblance to the helmet worn by the protagonist of the [[Marathon (Video Game Series)]], and the [[Security]] armor permutation helmet of Halo 3.


===Miscellaneous===
===Miscellaneous===
*It is possible to get a [[Banshee]] to crash and the pilot die at the beginning of the level, but you will not be able to fly it.
*It is possible to get a [[Banshee]] to crash and the pilot die at the beginning of the level but you will not be able to fly it.
*At the first structure where the first lifepod crashes, a [[Spirit]] can be seen crashing into a cliff as it exits the area.
*At the first structure where the first lifepod crashes, a [[Spirit]] can be seen crashing into a cliff as it exits the area.
*If you make any [[Marines]] on board [[Echo 419]] turn on you at the end, you will not be able to board the [[Pelican]] until you kill them all or until they trust you again.
*If you make any [[Marines]] on board [[Echo 419]] turn on you at the end, you will not be able to board the [[Pelican]] until you kill them all or until they trust you.
*If you go on a joyride after saving the last group of Marines instead of boarding Echo 419, after a minute the cut scene will play regardless of where you are.
*If you go on a joyride after saving the last group of Marines instead of boarding Echo 419, after a minute the cut scene will play regardless of where you are.
*This level is the first level where [[Sergeant Johnson]] is officially met for the base of the ''Halo'' storyline.
*This level is the first level where Sgt. Johnson is officially met in terms of the Halo storyline.
*Although the three main areas where you encounter Marines have predictable numbers and types of Covenant, the areas in between are far more sporadic. Covenant vary greatly in numbers, types and often do not spawn at all. They are most likely to be encountered when back-tracking to areas you have already been.
*Although the three main areas where you encounter Marines have predictable numbers and types of Covenant, the areas in between are far more sporadic. Covenant vary greatly in numbers, types and often do not spawn at all. They are most likely to be encountered when back-tracking to areas you have already been.
*Each area presents a different strategy: ground combat for the rock slide, long-range combat for the cliff wall, and vehicular combat on the cliff edge (on the outside).
*Each area presents a different strategy: ground combat for the rock slide, long-range combat for the cliff wall, and vehicular combat on the cliff edge (on the outside).