Gravity hammer (fiction): Difference between revisions

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| affiliation=[[Covenant Loyalist]]
| affiliation=[[Covenant Loyalist]]
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The '''Type-2 Energy Weapon/Hammer''' (or T2 EW/H), more commonly known as the '''Gravity Hammer''', is a powerful close-quarters two-handed melee weapon used by the [[Jiralhanae]].
The '''Type-2 Energy Weapon/Hammer''' (or T2 EW/H), more commonly known as the '''Gravity Hammer''', is a powerful, close-quarters, two-handed melee weapon used by the [[Jiralhanae]].


==Background==
==Background==
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==Advantages==
==Advantages==
[[File:TataurusHammer4.jpg|130px|thumb|The Gravity Hammer in ''Halo 3''.]]
[[File:TataurusHammer4.jpg|130px|thumb|The Gravity Hammer in ''Halo 3''.]]
The Gravity Hammer is a very powerful weapon, useful in close quaters. With a bit of skill, they can even be used against vehicles, usually offering an instant kill. They have a splash damage, so a well placed hit could kill multiple foes in one swing. In some aspects, it is more powerful then the Energy Sword- a kill against a Covenant enemy or an opponent in multiplayer uses 10% of the Energy Sword battery, whereas the Gravity Hammer only uses 5%. When timed perfectly, the Gravity Hammer can even be used to deflect certain objects, such as rockets or even grenades.
The Gravity Hammer is a very powerful weapon, useful in close quaters. With a bit of skill, they can even be used against vehicles, usually offering an instant kill. They have a splash damage, so a well placed hit could kill multiple foes in one swing. In some aspects, it is more powerful then the Energy Sword- a kill against a Covenant enemy or an opponent in multiplayer uses 10% of the Energy Sword battery, whereas the Gravity Hammer only uses 5%. When timed perfectly, the Gravity Hammer can even be used to deflect certain objects, such as rockets and even grenades.


==Disadvantages==
==Disadvantages==
*The Gravity Hammer is huge and visible, so when wielding it as a primary or secondary weapon, you risk making yourself a prime target for snipers.
*The Gravity Hammer is huge and visible, so when wielding it as a primary or secondary weapon, you risk making yourself a prime target for snipers.
*If you swing the hammer too slowly or out of range, it will push your opponent back, making it harder for you to finish them off and easier for them to counter your attack.
*If you swing the hammer too slowly or out of range, it will push your opponent back, making it harder for you to finish him off and easier for him to counter your attack.
*The glowing blue vents at the top of the weapon are visible when a player has [[Active Camouflage]].
*The glowing blue vents at the top of the weapon are visible when a player has [[Active Camouflage]].
*The large area of effect of the weapon means that using it in tight quarters with friendly players is highly inadvisable.
*The large area of effect of the weapon means that using it in tight quarters with friendly players is highly inadvisable.
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*Very useful weapon against Brutes (one hit will kill most opponents on [[Normal]]).
*Very useful weapon against Brutes (one hit will kill most opponents on [[Normal]]).
*The Gravity Hammer is an excellent anti-[[Flood]] weapon. It is capable of killing multiple Flood forms in one swing due to its massive shock wave.
*The Gravity Hammer is an excellent anti-[[Flood]] weapon. It is capable of killing multiple Flood forms in one swing due to its massive shock wave.
*Try to use against large groups of fleeing Grunts. The shockwave will kill any Grunt that are close to the one you hit.
*Try to use it against large groups of fleeing Grunts. The shockwave will kill any surrounding Grunts that are close to the one you hit.
*Reserve ammo for large dangers, such as high ranking Brutes or Tank Forms. It will normally kill them in one hit.
*Reserve ammo for large dangers, such as high ranking Brutes or Tank Forms. It will normally kill them in one hit.
{{SectStub}}
{{SectStub}}


===Multiplayer===
===Multiplayer===
*The Gravity Hammer is best used as a secondary weapon to pull out if faced with nearby foes on an ledge, an incoming vehicle, or a grenade coming towards the player. The Hammer is apt at dealing with all three of these threats.
*The Gravity Hammer is best used as a secondary weapon to pull out if faced with nearby foes on a ledge, an incoming vehicle, or a grenade coming towards the player. The Hammer is apt at dealing with all three of these threats.
*The Gravity Hammer's blast can go through walls and floors, and this can be used to hit players in an adjacent room.
*The Gravity Hammer's blast can go through walls and floors, and this can be used to hit players in an adjacent room.
*The Gravity Hammer can be used to propel the player higher than normal, if the player times the attack as they jump, it will elevate them farther and higher. You can gain just as much height as a grenade jump with very little or no risk.
*The Gravity Hammer can be used to propel the player higher than normal, if the player times the attack as they jump, it will elevate them farther and higher. You can gain just as much height as a grenade jump with very little or no risk.
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*Try hammering enemy warthogs and mongooses on Rat's Nest near the Rocket Spawn. It can result in the vehicle sailing to the death barrier.
*Try hammering enemy warthogs and mongooses on Rat's Nest near the Rocket Spawn. It can result in the vehicle sailing to the death barrier.
*If you time the shock wave from the hammer at the right time you can send a [[Rocket Launcher]] missile and [[Missile Pod]] missile in a another direction.
*If you time the shock wave from the hammer at the right time you can send a [[Rocket Launcher]] missile and [[Missile Pod]] missile in a another direction.
*The Hammer may be known as a great CQB weapon, but it is slower to compete against the [[Shotgun]]. Also, even though the energy sword lunges slightly slower, it has a farther lunge and can parry your attacks, but you cannot parry the sword carrier's attacks. If you find your self up against one of these weapons, create space between you and your opponent (you can knock them back with the shockwave if he's too close) and change to a long range weapon to take down the enemy. It is important to remember that [[Mauler]] wielders are considered easy targets for the Gravity Hammer.
*The Hammer may be known as a great CQB weapon, but it is slower to compete against the [[Shotgun]]. Also, even though the energy sword lunges slightly slower, it has a farther lunge and can parry your attacks, but you cannot parry the sword carrier's attacks. If you find yourself up against one of these weapons, create space between you and your opponent (you can knock him back with the shockwave if he's too close) and change to a long range weapon to take down the enemy. It is important to remember that [[Mauler]] wielders are considered easy targets for the Gravity Hammer.
*Try combining a Gravity Hammer jump and grenade jump to get to spots that aren't normally reachable for an advantage.
*Try combining a Gravity Hammer jump and grenade jump to get to spots that aren't normally reachable for an advantage.
*It is possible to stick a Plasma or Spike Grenade on the end of the Hammer.
*It is possible to stick a Plasma or Spike Grenade on the end of the Hammer.
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*The Gravity Hammer included with the [[McFarlane Toys/Series 1#Brute Chieftain|Brute Chieftain Action Figure]] has four lines that make an 'X' shape. The same shape is on the [[Beam Rifle]] that comes with other ''Halo 3'' figures.
*The Gravity Hammer included with the [[McFarlane Toys/Series 1#Brute Chieftain|Brute Chieftain Action Figure]] has four lines that make an 'X' shape. The same shape is on the [[Beam Rifle]] that comes with other ''Halo 3'' figures.
*In the map [[Sandbox]], there is a remodeled version of the Gravity Hammer called "[[7 wood]]". The Hammer acts the same, but is modeled to look like a Golf Club with a new reticule.
*In the map [[Sandbox]], there is a remodeled version of the Gravity Hammer called "[[7 wood]]". The Hammer acts the same, but is modeled to look like a Golf Club with a new reticule.
*ODSTs can use the Gravity Hammer in ''[[Halo 3: ODST]]'', despite them being normal humans, and not having the strength of a [[SPARTAN-II]], [[Elite]], or [[Brute]]
*ODSTs can use the Gravity Hammer in ''[[Halo 3: ODST]]'', despite them being normal humans, and not having the strength of a [[SPARTAN-II]], [[Elite]], or [[Brute]].
*In a cutscene in Halo 3: ODST, a Brute Chieftain demonstrates the ability to hit with the blade on the rear side of the Gravity Hammer, and use it to finish off opponents ([[Kojo Agu|Romeo]] in this case).
*In a cutscene in Halo 3: ODST, a Brute Chieftain demonstrates the ability to hit with the blade on the rear side of the Gravity Hammer, and use it to finish off opponents ([[Kojo Agu|Romeo]] in this case).
*The Gravity Hammer will be appearing in the [[Halo: Reach Multiplayer Beta]].<ref>''[[Halo: Reach Multiplayer Trailer]]''</ref>
*The Gravity Hammer will be appearing in the [[Halo: Reach Multiplayer Beta]].<ref>''[[Halo: Reach Multiplayer Trailer]]''</ref>
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===Glitches===
===Glitches===
{{Main|Glitches}}
{{Main|Glitches}}
*The Gravity Hammer has been seen to have no alternate third person animation for melee, in third person, you would simply look like you're swinging the hammer with just no explosive effect or splash effect. This only works with the SPARTAN models, however. Sangheili models have the same animation they have if they melee someone with a flag. This has been fixed in [[Halo 3: ODST]] - the Hammer now has a third person animation for melee.
*The Gravity Hammer has been seen to have no alternate third person animation for melee; in third person, you would simply look like you're swinging the hammer with just no explosive effect or splash effect. This only occurs with the SPARTAN models, however. Sangheili models have the same animation they have if they melee someone with a flag. This has been fixed in [[Halo 3: ODST]] - the Hammer now has a third person animation for melee.
*When you combine RT with clicking LT, the shock wave will have ''no'' sound effect, the attack will be negated, and it will count as a normal melee attack. Also, if you press the RT button and then crouch, you will achieve the same effect.
*When you combine RT with clicking LT, the shock wave will have ''no'' sound effect, the attack will be negated, and it will count as a normal melee attack. Also, if you press the RT button and then crouch, you will achieve the same effect.
*When a passenger in a warthog or [[mongoose]] uses the Gravity Hammer, it kills the driver.
*When a passenger in a warthog or [[mongoose]] uses the Gravity Hammer, it kills the driver.