Officer (Covenant): Difference between revisions

From Halopedia, the Halo wiki

(Created page with "{{Status|Canon}} x300px|thumb|A Sangheili Officer. {{Quote|Station and Salvation both command a heavy price.|Sangheili Officer's mantra{{Ref/...")
 
mNo edit summary
Line 1: Line 1:
{{Status|Canon}}
{{Status|Canon}}
{{Disambig header|the Covenant military rank|the general concept of Covenant [[comissioned officer]]s|Obedientiary}}
[[File:HR_EliteOfficer_Crop.png|x300px|thumb|A Sangheili Officer.]]
[[File:HR_EliteOfficer_Crop.png|x300px|thumb|A Sangheili Officer.]]
{{Quote|Station and Salvation both command a heavy price.|Sangheili Officer's mantra{{Ref/Game|HR|Armor customization (Halo: Reach)|Armory|Detail=[[Officer harness]] Description|Quote=Station and Salvation both command a heavy price.}}}}
{{Quote|Station and Salvation both command a heavy price.|Sangheili Officer's mantra{{Ref/Game|HR|Armor customization (Halo: Reach)|Armory|Detail=[[Officer harness]] Description|Quote=Station and Salvation both command a heavy price.}}}}
'''Officer''' was an [[Obedientiary]] [[Covenant rank structure|military rank]] held by [[Sangheili]] forces within the [[Covenant military|armed forces]] of the [[Covenant]] empire.{{Ref/Site|URL=http://halo.bungie.net/projects/reach/images.aspx?c=51&page=1|Site=Bungie.net|Page=Halo: Reach Intel - Concept Art|Detail=File name <code>ReachConcept_EliteOfficer.jpg</code>|D=13|M=10|Y=2014}}{{Ref/Site|URL=http://halo.bungie.net/projects/reach/images.aspx?c=53&page=1|Site=Bungie.net|Page=Halo: Reach Intel - Renders|Detail=File name <code>Reach_E310_EliteOfficer.jpg</code>|D=13|M=10|Y=2014}}{{Ref/Site|Id=GC|URL=http://www.spartangames.co.uk/new-halo-ground-command-blisters|Site=Spartan Games|Page=New Halo: Ground Command Blisters|D=25|M=08|Y=2017}} The title exists as a class byproduct of the [[Major (Covenant)|Major]] rank, and has few real practical differences beyond the more decorative ceremonial [[Officer harness|battle armour]] the officers employ. Like Majors, Officers report to an on-site [[Evocati]] official, and may be charged with the command of [[lances]] consisting of lesser-ranked [[Sangheili]], [[Kig-Yar]] and [[Unggoy]].{{Ref/Book|Id=Enc11|Enc11|Page=135}} Unlike Major, the Officer role has only ever been seen observed in use by Sangheili troops.{{Ref/Game|Id=Reach|HR|[[Elite Officer]] in-game enemy}}
'''Officer''' was an [[Obedientiary]] [[Covenant rank structure|military rank]] held by [[Sangheili]] forces within the [[Covenant military|armed forces]] of the [[Covenant]] empire.{{Ref/Site|URL=http://halo.bungie.net/projects/reach/images.aspx?c=51&page=1|Site=Bungie.net|Page=Halo: Reach Intel - Concept Art|Detail=File name <code>ReachConcept_EliteOfficer.jpg</code>|D=13|M=10|Y=2014}}{{Ref/Site|URL=http://halo.bungie.net/projects/reach/images.aspx?c=53&page=1|Site=Bungie.net|Page=Halo: Reach Intel - Renders|Detail=File name <code>Reach_E310_EliteOfficer.jpg</code>|D=13|M=10|Y=2014}}{{Ref/Site|Id=GC|URL=http://www.spartangames.co.uk/new-halo-ground-command-blisters|Site=Spartan Games|Page=New Halo: Ground Command Blisters|D=25|M=08|Y=2017}} The title exists as a class byproduct of the [[Major (Covenant)|Major]] rank, and has few real practical differences beyond the more decorative ceremonial [[Officer harness|battle armour]] the officers employ. Like Majors, Officers report to an on-site [[Evocati]] official, and may be charged with the command of [[lances]] consisting of lesser-ranked [[Sangheili]], [[Kig-Yar]] and [[Unggoy]].{{Ref/Book|Id=Enc11|Enc11|Page=135}} Unlike Major, the Officer role has only ever been seen observed in use by Sangheili troops.{{Ref/Game|Id=Reach|HR|[[Elite Officer]] in-game enemy}}


A byproduct of the Major role, Officers wear more ornamental armor, which functions with no substantial differences to Major Sangheili equipped with the standard combat harness.{{Ref/Reuse|Enc11}} The officer harness features much more pronounced shoulder pauldrons and a more elaborate helmet with a backward-swept spike in the center.{{Ref/Reuse|Reach}} The design is more standardized than that of ordinary Majors, varying only in color. One color scheme is blood red with a golden tinge and brass-colored highlights;{{Ref/Reuse|Reach}} another is matte burgundy with white accents on the arms and legs, the collar, and the helmet.{{Ref/Game|HCEA|Elite Officer in-game enemy}}
As a byproduct of the Major role, Officers wear more ornamental armor, which functions with no substantial differences to Major Sangheili equipped with the standard combat harness.{{Ref/Reuse|Enc11}} The officer harness features much more pronounced shoulder pauldrons and a more elaborate helmet with a backward-swept spike in the center.{{Ref/Reuse|Reach}} The design is more standardized than that of ordinary Majors, varying only in color. One color scheme is blood red with a golden tinge and brass-colored highlights;{{Ref/Reuse|Reach}} another is matte burgundy with white accents on the arms and legs, the collar, and the helmet.{{Ref/Game|HCEA|Elite Officer in-game enemy}}


In the [[Post-Covenant War conflicts|post-war]] era, [[United Nations Space Command]] forces have simulated combat against Officers via [[War Games]] simulations. In these simulations, Officers are deployed in [[Commander harness]]es
In the [[Post-Covenant War conflicts|post-war]] era, [[United Nations Space Command]] forces have simulated combat against Officers via [[War Games]] simulations. In these simulations, Officers are deployed in [[Commander harness]]es