Melee: Difference between revisions
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===''Halo 5: Guardians''=== | ===''Halo 5: Guardians''=== | ||
The classic melee and assassination mechanics are featured in the game, however the new [[Spartan abilities]] provide players with additional options. If a player is sprinting and presses the melee button, they will perform a Spartan charge. If a player jumps and holds the melee button in the air they will perform a ground pound. Melee deals the same damage as in Halo 3, allowing for 2 attacks to kill a target. Melee attacks cannot cancel [[Type-1 energy sword|energy sword]] swings, and energy swords will clash, dealing reduced damage to both attackers. If [[Type-2 gravity hammer|gravity hammers]] clash, both will die. Gravity hammers will cancel energy | The classic melee and assassination mechanics are featured in the game, however the new [[Spartan abilities]] provide players with additional options. If a player is sprinting and presses the melee button, they will perform a Spartan charge. If a player jumps and holds the melee button in the air they will perform a ground pound. Melee deals the same damage as in Halo 3, allowing for 2 attacks to kill a target. Melee attacks cannot cancel [[Type-1 energy sword|energy sword]] swings, and energy swords will clash, dealing reduced damage to both attackers. If [[Type-2 gravity hammer|gravity hammers]] clash, both will die. Gravity hammers will cancel energy sword hits. Each weapon has multiple melee animations. | ||
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