Slipspace portal: Difference between revisions

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[[File:Array.png|thumb|300px|The Halo Array being deployed into a portal.]]
[[File:Array.png|thumb|300px|The Halo Array being deployed into a portal.]]
===Mechanics===
===Mechanics===
Large constructs, such as the [[Halo Array|Halo installations]], could be transported across interstellar distances through the use of portals. The transition of such a large object would slow down other slipspace traffic in the entire [[Milky Way|galaxy]] due to the buildup of an effect known as [[reconciliation]].<ref>'''Halo: Cryptum''', ''page 104''</ref> While designed for large-scale transit, portals have a limited transit capacity and can be strained or even destroyed if this capacity is exceeded.<ref>'''Halo: Cryptum''', ''pages 313-314''</ref> Portals also have a system that filters unnecessary objects such as debris, discarding them into the volume of slipspace.<ref>'''Halo: Cryptum''', ''page 323''</ref> While passage through a portal is remarkably faster than an ordinary slipspace jump, portal transit is not instantaneous; for example, the passage from the Earth portal to [[Installation 00|the Ark]] took over three weeks.<ref>[http://halo.xbox.com/en-us/intel/featured/video/herofortitude/bfe5038b-314a-4f17-a6be-f7613e0e3788 '''Halo Waypoint''', ''Hero-Fortitude'']</ref>
Large constructs, such as the [[Halo Array|Halo installations]], could be transported across interstellar distances through the use of portals. The transition of such a large object would slow down other slipspace traffic in the entire [[Milky Way|galaxy]] due to the buildup of an effect known as [[reconciliation]].<ref>'''Halo: Cryptum''', ''page 104''</ref> While designed for large-scale transit, portals have a limited transit capacity and can be strained or even destroyed if this capacity is exceeded.<ref>'''Halo: Cryptum''', ''pages 313-314''</ref> Portals also have a system that filters unnecessary objects such as debris, discarding them into the volume of slipspace.<ref>'''Halo: Cryptum''', ''page 323''</ref> While passage through a portal is remarkably faster than an ordinary slipspace jump, portal transit is not instantaneous; for example, the passage from the Earth portal to [[Installation 00|the Ark]] took over three weeks.<ref>[http://halo.xbox.com/en-us/intel/featured/video/herofortitude/bfe5038b-314a-4f17-a6be-f7613e0e3788 '''Halo Waypoint''', ''Hero-Fortitude'']</ref> The portal constructs have unmediated slipspace cores bound to them that generate stable, pre-computed slipspace routes between synchronised endpoints. Due to the fact that these devices have fixed endpoints, destination flexibility is sacrificed for safety, speed, and security.<ref name="WF11">''Halo: Warfleet'', p.11</ref>


Portals may be generated by groundside facilities which vary in overall architecture but are typically enormous,{{Ref/Reuse|noon}} or generator systems situated in space.{{Ref/Reuse|c312}}<ref name="MB portal">'''Halo: Silentium''', ''page 308''</ref> Portals generated within an atmosphere are often accompanied by [[Portal storm|severe weather disturbances]].{{Ref/Reuse|noon}}{{Ref/Reuse|h3}} Dedicated [[ancilla]]s were often tasked with maintaining portals. Certain portals are designed to activate only when a specific code sequence is transmitted or a device, such as the [[Conduit]], is inserted into [[unidentified Forerunner machine|a machine]] capable of generating such portals.{{Ref/Reuse|MB portal}}<ref name="opc">'''[[Halo: Spartan Strike]]''', ''[[Operation C: Valiant Hammer]]''</ref><ref name="opd">'''[[Halo: Spartan Strike]]''', ''[[Operation D: Adamantine Shield]]''</ref> Others, such as the [[Portal at Voi|one on Earth]], require a [[keyship]] to function.{{Ref/Reuse|h3}} Halo Installations are capable of generating slipspace portals if necessary to reach a destination.<ref name="P343">'''Halo: Primordium''', ''pages 343-346''</ref><ref name="HW2">'''[[Halo Wars 2]]'''</ref>
Portals may be generated by groundside facilities which vary in overall architecture but are typically enormous,{{Ref/Reuse|noon}} or generator systems situated in space.{{Ref/Reuse|c312}}<ref name="MB portal">'''Halo: Silentium''', ''page 308''</ref> Portals generated within an atmosphere are often accompanied by [[Portal storm|severe weather disturbances]].{{Ref/Reuse|noon}}{{Ref/Reuse|h3}} Dedicated [[ancilla]]s were often tasked with maintaining portals. Certain portals are designed to activate only when a specific code sequence is transmitted or a device, such as the [[Conduit]], is inserted into [[unidentified Forerunner machine|a machine]] capable of generating such portals.{{Ref/Reuse|MB portal}}<ref name="opc">'''[[Halo: Spartan Strike]]''', ''[[Operation C: Valiant Hammer]]''</ref><ref name="opd">'''[[Halo: Spartan Strike]]''', ''[[Operation D: Adamantine Shield]]''</ref> Others, such as the [[Portal at Voi|one on Earth]], require a [[keyship]] to function.{{Ref/Reuse|h3}} Halo Installations are capable of generating slipspace portals if necessary to reach a destination.<ref name="P343">'''Halo: Primordium''', ''pages 343-346''</ref><ref name="HW2">'''[[Halo Wars 2]]'''</ref>