Key mind: Difference between revisions

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Key minds act as coordinators for nearby Flood forms, leveraging wisdom harvested from the parasites' hosts to expand, outwit, overwhelm, and consume other life.<ref name="Keyminds">'''Halo Wars 2''', ''[[Phoenix Logs]] — Keyminds''</ref> There are various types of key minds, from the relatively simple [[Proto-Gravemind]] agglomerations, to the apex [[Gravemind]] forms through which the parasite’s true intelligence can manifest. Specialized key minds are also assembled if the Flood is allowed to spread out of control, including mobile command forms and specialized meta-networks that harness the neurosystems of entire planetary population for the purpose of controlling Flood activities at an interstellar scale.
Key minds act as coordinators for nearby Flood forms, leveraging wisdom harvested from the parasites' hosts to expand, outwit, overwhelm, and consume other life.<ref name="Keyminds">'''Halo Wars 2''', ''[[Phoenix Logs]] — Keyminds''</ref> There are various types of key minds, from the relatively simple [[Proto-Gravemind]] agglomerations, to the apex [[Gravemind]] forms through which the parasite’s true intelligence can manifest. Specialized key minds are also assembled if the Flood is allowed to spread out of control, including mobile command forms and specialized meta-networks that harness the neurosystems of entire planetary population for the purpose of controlling Flood activities at an interstellar scale.


The [[abomination]], an evolved form of the [[Flood Juggernaut|juggernaut]] command form, is a type of key mind war-form.<ref name="Abomination">'''Halo Wars 2''', ''[[Phoenix Logs]] — Abomination''</ref> The creation of key minds causes an infestation to transition from feral aggression to coordinated conversion. As the Flood grow in number, key minds combine and expand into larger, exponentially more intelligent networks. The appearance of these vile collectives typically indicates most local sentient hosts have been infected or consumed. Once a critical mass of key minds have been combined, the Flood's centralized intelligence can begin to emerge in their seething mass of corrupted flesh: a [[Proto-Gravemind]] that sifts through and feeds on the memories of every Flood-infected victim.<ref name="Keyminds"/>
The [[abomination]], an evolved form of the [[Flood Juggernaut|juggernaut]] command form, is a type of key mind war-form.<ref name="Abomination">'''Halo Wars 2''', ''[[Phoenix Logs]] — Abomination''</ref> The creation of key minds causes an infestation to transition from feral aggression to coordinated conversion. As the Flood grow in number, key minds combine and expand into larger, exponentially more intelligent networks. The appearance of these vile collectives typically indicates most local sentient hosts have been infected or consumed. Once a critical mass of key minds have been combined, the Flood's centralized intelligence can begin to emerge in their seething mass of corrupted flesh: a [[Proto-Gravemind]] that sifts through and feeds on the memories of every Flood-infected victim.{{Ref/Reuse|Keyminds}}


==History==
==History==
Near the end of the [[Forerunner]]s' [[Forerunner-Flood War|struggle]] against the [[Flood]], entire planetary ecosystems underwent conversion to the Flood.<ref name="silentium18">'''Halo: Silentium''', ''String 18''</ref> The monicker "Key Mind" was first used by Forerunners to refer to the Flood controlling these ecosystems. These Key Minds displayed extraordinary strategic planning abilities and appeared to be more than a match for even any [[metarch]]-class [[ancilla]]. They were capable of seizing complete control of besieged sectors and sending converted battle fleets through unprecedented numbers of slipspace portals through the use of [[Precursor]] [[neural physics]].<ref name="silentium18"/>
Near the end of the [[Forerunner]]s' [[Forerunner-Flood War|struggle]] against the [[Flood]], entire planetary ecosystems underwent conversion to the Flood.<ref name="silentium18">'''Halo: Silentium''', ''String 18''</ref> The monicker "Key Mind" was first used by Forerunners to refer to the Flood controlling these ecosystems. These Key Minds displayed extraordinary strategic planning abilities and appeared to be more than a match for even any [[metarch]]-class [[ancilla]]. They were capable of seizing complete control of besieged sectors and sending converted battle fleets through unprecedented numbers of slipspace portals through the use of [[Precursor]] [[neural physics]].{{Ref/Reuse|silentium18}}


Many thousands of years after the war, in [[2531]], a Proto-Gravemind was encountered by the {{UNSCShip|Spirit of Fire}} on the Forerunner [[shield world]] [[Etran Harborage]] where it attempted to trick the human crew. The crew managed to kill the Proto-Gravemind<ref>'''[[Halo Wars]]''', campaign level ''[[The Flood (level)|The Flood]]''</ref> and later destroyed the planet itself.<ref>'''[[Halo Wars]]''', campaign level ''[[Escape (Halo Wars level)|Escape]]''</ref> Similarly, in [[2552]], a Proto-Gravemind was encountered by Spartan II [[John-117]] during the [[Battle of Installation 04]] on board the ''[[Truth and Reconciliation]]'' where it was attempting to use the knowledge of the assimilated Captain [[Jacob Keyes]] to fly the ship to Earth.<ref>'''[[Halo: Combat Evolved]]''', campaign level ''[[Keyes]]''</ref> It was destroyed by Covenant special ops teams before the ship was captured by human forces.<ref>'''[[Halo: The Flood]]'''</ref> Another Proto-Gravemind formed aboard the ''[[Infinite Succor]]'' during the same battle, but was destroyed by Covenant forces led by [[Rtas 'Vadum]] along with the ship.<ref>'''[[The Last Voyage of the Infinite Succor]]'''</ref>
Many thousands of years after the war, in [[2531]], a Proto-Gravemind was encountered by the {{UNSCShip|Spirit of Fire}} on the Forerunner [[shield world]] [[Etran Harborage]] where it attempted to trick the human crew. The crew managed to kill the Proto-Gravemind<ref>'''[[Halo Wars]]''', campaign level ''[[The Flood (level)|The Flood]]''</ref> and later destroyed the planet itself.<ref>'''[[Halo Wars]]''', campaign level ''[[Escape (Halo Wars level)|Escape]]''</ref> Similarly, in [[2552]], a Proto-Gravemind was encountered by Spartan II [[John-117]] during the [[Battle of Installation 04]] on board the ''[[Truth and Reconciliation]]'' where it was attempting to use the knowledge of the assimilated Captain [[Jacob Keyes]] to fly the ship to Earth.<ref>'''[[Halo: Combat Evolved]]''', campaign level ''[[Keyes]]''</ref> It was destroyed by Covenant special ops teams before the ship was captured by human forces.<ref>'''[[Halo: The Flood]]'''</ref> Another Proto-Gravemind formed aboard the ''[[Infinite Succor]]'' during the same battle, but was destroyed by Covenant forces led by [[Rtas 'Vadum]] along with the ship.<ref>'''[[The Last Voyage of the Infinite Succor]]'''</ref>